Re: Metal Gear Solid 4: Guns of The Patriots (PS3)
Gamespy: CES Update
Gamespy: CES Update
A couple things struck us as we revisited the Middle Eastern maps depicted in the demo. For one, the next Medal Gear game is going to be a lot more challenging than what gamers might be used to. The convenient on-screen radar, showing you where the enemies are and which direction they're facing, is gone. Instead you've got a glowing "threat ring" that shimmers around Solid Snake as you explore the level, highlighting the direction of nearby enemies and their relative awareness. This is an intuitive system but it's tricky; you've got to really pay attention to your surroundings to make sure you won't be seen by enemy troops or turrets. In the demo, there's a pesky APC vehicle that'll make short work out of Solid Snake if he thinks he can just rush across an open stretch of road.
The other thing evident in the demo levels -- that we hope will be consistent throughout the game experience -- is that every area is loaded with nooks and crannies and places to sneak through. Pay close attention and you'll spot narrow alleyways to shimmy through, gaps in the floor to crawl through, or debris to climb over. If you approach each area with your eyes wide open, you can spot all sorts of ways to traverse behind, above, or around your enemies... or you can find areas where you can cleanly pick them off without their buddies catching on.








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