GT5 and Real life comparison

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  • Altimus
    Chelsea, Assemble!
    • Nov 2004
    • 27283

    #31
    Re: GT5 and Real life comparison

    Originally posted by Rodster
    I've never been able to do that. They always seem to have this magic forcefield around them, so I just them as a guard rail instead. The most annoying thing about the AI is having a car pass you and then getting pushed out of the way because you are in their pre-programmed racing line. And there's nothing you can do about it......arrrrgh !

    Yes after spending hundreds of hours with all 4 games, I can truthfully say the AI sucks rocks. :wink:
    I usually played 3-4 with friends and don't remember the AI too much but from what I remember I thought it was good. I'll have to fire it up to refresh my mind...

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    • Rodster
      Banned
      • Mar 2003
      • 5709

      #32
      Re: GT5 and Real life comparison

      Originally posted by Altimus Prime
      I usually played 3-4 with friends and don't remember the AI too much but from what I remember I thought it was good. I'll have to fire it up to refresh my mind...
      It becomes painfully obvious when it's just you against the AI. You'll see it when whenever your car is slower than the AI. The trick in any GT game is to build up your car so it's faster than the AI then they don't become an problem.

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      • freezeframe
        Pro
        • Jul 2005
        • 799

        #33
        Re: GT5 and Real life comparison

        Anything Metal or Fiberglass can be transfered to Games well and realisticly.
        this doesnt suprise me at all.

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