The Endgame Syndrome: Why do we abandon games?

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  • Bacardi151
    **t *f y**r *l*m*nt D*nny
    • Aug 2002
    • 3114

    #1

    The Endgame Syndrome: Why do we abandon games?

    http://www.destructoid.com/the-endga...phtml#comments


    <!-- If we're on the post page, show the whole post; if we aren't, show until the more tag --> As most of my Destructoid compatriots know, I await RPGs with intriguing storylines more than any other type of game. I enjoy nothing more than to sink myself into a rich plot, get to know the characters, and most of all, experience some form of emotional fulfillment at the end of the story for the work I've put into playing it. To my surprise, the last few I have looked forward to I've gotten fifty to sixty hours into and then simply never picked up again. Why this sudden transformation from game committment to total disinterest?
    Hit the jump to spiral deeper within my addled psyche.

    I clearly remember finishing a lot of the games I played for the NES, and I can't blame it on scarcity of product. Between friends that generously shared large cartridge collections and the game rental store down the street (Performance Hobby! I salute you), I played hundreds of games released for the system during its lifespan. Since I started playing often when I was about ten or so, I know I had the free time to complete them, but it seems to me something more was at work as to why I finished those games.
    In the case of the games I was most driven to complete, I was so absorbed in them that I thought about them even when I wasn't playing them. Other new releases didn't get in the way because I wasn't interested in them until I completed the one I was playing. Chrono Trigger and Final Fantasy X were great examples. I held them akin to reading a great book - by reading other books at the same time, you distilled the purity of the experience of the story.

    In the current state of gaming, releases come out so frequently that we constantly have new "stories" to choose from. The biggest catalyst of "Endgame Syndrome" is definitely this factor. Since production values and budgets have risen to new heights, most games are gorgeous to look at. Some argue that one must wade in a sea of pretty games to try to find the ones that are worthwhile, so consumers are constantly sifting through large amounts of content and don't have the patience to spend on completing a game.

    Another major factor seems to be length. BioShock was completely engaging, yet presented the story in a shorter timeframe. The more time you have in which to tell a story, the more challenges one faces to keep a gamer engaged. Considering the average attention span is twenty minutes, it's no small feat to create a game that can remain interesting to a player after 40 hours of play. Structural variance is also a key -- If you're doing more or less the same actions for the majority of the game, are they fun to do?

    Most difficult of all is the experience of playing an enjoyable game and then abandoning it after committing many hours to the storyline. Eternal Sonata, I'm sad to say, fell into this category. I was pleased with the story, but I didn't think about it when it wasn't in front of me. It leaves you feeling disappointed when Endgame Syndrome kicks in in these instances. I did want to see the ending, but the drive to do so just evaporated, leaving me as confused as waking up naked with an otter. ( I need to stop drinking at those Zoo-To-Do events.)

    Is it that games aren't what they used to be, or is it that gamer attention spans have shortened over time? I fear that some of both are present, although I am always hoping to be pleasantly surprised. The shape of the industry that creates these games has dramatically changed. In 1985, few people would have dreamed that games would one day rival the film industry. As a result, more experimental projects may have turned into playable results, which at the very least promoted creativity.

    Whatever the secret formula is, recent feedback proves even RPG giant Square-Enix can't always hit the nail on the head anymore. Avoiding Endgame Syndrome is simply a matter of being choosy about what titles you take home -- and even then, there's no ensuring you'll feel the spark. For me, those unforgettable stories that are worth finishing are worth the search, no matter how many duds I have to sort through to get there.
    Eternal Salvation or triple your money back!

  • JohnnytheSkin
    All Star
    • Jul 2003
    • 5914

    #2
    Re: The Endgame Syndrome: Why do we abandon games?

    Good article, but since it was an older gamer, likely with family or work obligations, I can see a lot of folks disagreeing.

    I fit into that mold perfectly though, as a big RPG fan with other stuff continually coming up. I can't come home from school and play until I pass out like I used to. A big 40+ hour RPG now has to hold me for one or two hours every couple of days for weeks...something only FFXII has done in recent memory.

    The fact that the multitude of FPS and sports games can be played and enjoyed over much shorter time spans make them much easier to play, and since I can hop into a game of Halo for an hour or two, have fun, saps the time available for my RPG's, which require me to remember or catch up on the story, play until a good stopping point (the lack of "save anywhere" features in RPG's really hurts), and then do it over and over again kind of sucks.

    I think the best way forward for the older gamer is shorter games ala 'Bioshock' or MGS, or for RPG's to be more episodic, where you get multiple chapters spanning 4-6 hours that when taken together weave a great narrative...oh, and for the love of pete PLEASE include a FMV viewer at the start, so when I resume a game I can view all the rendered story sequences and get caught up!

    Good find!
    I may not have gone where I intended to go, but I think I have ended up where I needed to be. - Douglas Adams

    Oh, sorry...I got distracted by the internet. - Scott Pilgrim

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    • Cebby
      Banned
      • Apr 2005
      • 22327

      #3
      Re: The Endgame Syndrome: Why do we abandon games?

      I think the biggest thing is you just get older.

      In middle school, I pretty much played videogames all day. Now, I currently haven't played more than an hour of games total for the last week. Games aren't any worse than they were 5-10 years ago, I just don't care as much.

      Comment

      • forensicd
        MVP
        • Mar 2003
        • 1565

        #4
        Re: The Endgame Syndrome: Why do we abandon games?

        I agree, the older you get, the less intresting games are becoming. The problem also i believe lies in the structure of current games. Classics are easy to pick up and play for hours, now its become to too difficult to open up a game, go through all the options, wait for it to load, then try to remeber what in the world you were just doing a week before you last played. Of all the 60 dollar games i have on the 360, the game I play most is the arcade game Zuma which i play on a daily basis. You get into the gamplay immediately and its fun to play! I played Halo 3 for a night, and that was about it for me, even though it cost hundreds of millions more to produce than zuma. Classic gameplay will never die, like Pac man, tetris and even pong to that extent, becuase you can pick it up and play, and you want to finish the game becuase theres a need to. With Halo, i havent finished, nor do I have any desire to go back and do it (i cant even remember what i did last!). As games become more complicated and more money thrown at them, they lose the ability to hold gamers for longer periods of time, and then we resort to minesweeper
        "Basketball may have been born in Massachusetts, but it grew up in Indiana." - James Naismith

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        • Bacardi151
          **t *f y**r *l*m*nt D*nny
          • Aug 2002
          • 3114

          #5
          Re: The Endgame Syndrome: Why do we abandon games?

          I think its a combination of expendable money, less time, and more games.

          Previously, games would be a bit more spread out, you had no immediate income to purchase 5 or 6 games in a month, and you had all the time in the world.


          Now we are drowned in games, most of us have 2 or more consoles ( throw the pc in there as well), and have the money ( well most of us i would think) to purchase the games. Its ADD cause we are so easily distracted by the next 'must have' game.

          we get caught up in the wave cause its an entire movement. Some games buck the trend, such as halo, for multiplayer, but other games within weeks get shelved and you must keep up with the next game if you want to play with your friends.

          So again, money, no time, and too many games is what it comes down to, at least for me.
          Eternal Salvation or triple your money back!

          Comment

          • mgoblue
            Go Wings!
            • Jul 2002
            • 25477

            #6
            Re: The Endgame Syndrome: Why do we abandon games?

            Originally posted by Bacardi151
            I think its a combination of expendable money, less time, and more games.

            Previously, games would be a bit more spread out, you had no immediate income to purchase 5 or 6 games in a month, and you had all the time in the world.


            Now we are drowned in games, most of us have 2 or more consoles ( throw the pc in there as well), and have the money ( well most of us i would think) to purchase the games. Its ADD cause we are so easily distracted by the next 'must have' game.

            we get caught up in the wave cause its an entire movement. Some games buck the trend, such as halo, for multiplayer, but other games within weeks get shelved and you must keep up with the next game if you want to play with your friends.

            So again, money, no time, and too many games is what it comes down to, at least for me.
            I agree...I also find that more often I'll just want to relax at night, read or watch tv. Not always play videogames every night.

            I do have this "gamer's attention span" issue though....Bioshock was hitting the limit of my tolerance I think. If it'd been twice as long I think I would have lost focus. That's where not always having the time/desire to play each and every day kicks in. Once I take 5ish days off the game is really in the back of my mind.
            Nintendo Switch Friend Code: SW-7009-7102-8818

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            • DaveDQ
              13
              • Sep 2003
              • 7664

              #7
              Re: The Endgame Syndrome: Why do we abandon games?

              Originally posted by Bacardi151
              So again, money, no time, and too many games is what it comes down to, at least for me.
              I'd agree on that and would add that the culture of gaming has been greatly influenced by the internet and its ability to deliver content and specifics about a game months before its release, and because of that, the consumer may already have a bad taste in their mouth about their long anticipated title. Also, once the game is released, the impact of message boards can really play a big role in dictating the value of a particular game and its longevity.

              Opinions are coming at us at 90mph. Bugs and glitches, impressions...they are everywhere, and I do believe that if one spends enough time reading them, they'll be negatively influenced and put the game down sooner than normal.

              One other aspect would be that once a game is complete, the only other incentive to replay it is to up the difficulty. Very few games offer the opportunity to replay it from a different angle.
              Being kind, one to another, never disappoints.

              Comment

              • ExtremeGamer
                Extra Life 11/3/18
                • Jul 2002
                • 35299

                #8
                Re: The Endgame Syndrome: Why do we abandon games?

                Originally posted by Bacardi151
                I think its a combination of expendable money, less time, and more games.

                Previously, games would be a bit more spread out, you had no immediate income to purchase 5 or 6 games in a month, and you had all the time in the world.


                Now we are drowned in games, most of us have 2 or more consoles ( throw the pc in there as well), and have the money ( well most of us i would think) to purchase the games. Its ADD cause we are so easily distracted by the next 'must have' game.

                we get caught up in the wave cause its an entire movement. Some games buck the trend, such as halo, for multiplayer, but other games within weeks get shelved and you must keep up with the next game if you want to play with your friends.

                So again, money, no time, and too many games is what it comes down to, at least for me.
                Great post!

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                • Beantown
                  #DoYourJob
                  • Feb 2005
                  • 31523

                  #9
                  Re: The Endgame Syndrome: Why do we abandon games?

                  I agree with your post, Bacardi.

                  Only real reason I stop playing a game is because a new game came out that I like more. (See Bioshock. I'd still be playing hat for a 2nd and 3rd time if Halo hadn't come out)

                  Comment

                  • Bacardi151
                    **t *f y**r *l*m*nt D*nny
                    • Aug 2002
                    • 3114

                    #10
                    Re: The Endgame Syndrome: Why do we abandon games?

                    Originally posted by dQbell
                    I'd agree on that and would add that the culture of gaming has been greatly influenced by the internet and its ability to deliver content and specifics about a game months before its release, and because of that, the consumer may already have a bad taste in their mouth about their long anticipated title. Also, once the game is released, the impact of message boards can really play a big role in dictating the value of a particular game and its longevity.

                    Opinions are coming at us at 90mph. Bugs and glitches, impressions...they are everywhere, and I do believe that if one spends enough time reading them, they'll be negatively influenced and put the game down sooner than normal.

                    One other aspect would be that once a game is complete, the only other incentive to replay it is to up the difficulty. Very few games offer the opportunity to replay it from a different angle.
                    I agree with everything except your last point. I cant tell you how many times i finished smb, zelda, metroid, bionic commando, and a bunch of other games in the past. It could have been because as a youngster it was just easier, but i would literally play through SMB every single day.

                    I did the same thing with the atari games. ET,that nasty game everyone has as one of the worst games ever, i would play without a second thought over and over. Same with games like enduro, or river raid, or even the crappy version of pac man. I agree with you that the internet has made our tolerance of games that much more fickle. Too much info.

                    Sometimes ignorance is bliss
                    Eternal Salvation or triple your money back!

                    Comment

                    • ExtremeGamer
                      Extra Life 11/3/18
                      • Jul 2002
                      • 35299

                      #11
                      Re: The Endgame Syndrome: Why do we abandon games?

                      Originally posted by Bacardi151
                      I agree with everything except your last point. I cant tell you how many times i finished smb, zelda, metroid, bionic commando, and a bunch of other games in the past. It could have been because as a youngster it was just easier, but i would literally play through SMB every single day.

                      I did the same thing with the atari games. ET,that nasty game everyone has as one of the worst games ever, i would play without a second thought over and over. Same with games like enduro, or river raid, or even the crappy version of pac man. I agree with you that the internet has made our tolerance of games that much more fickle. Too much info.

                      Sometimes ignorance is bliss
                      I played every Atari game until it was "defeated". I did the same with ET. Enduro ruled, loved when it snowed, thought it was the coolest thing ever.

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                      • Bacardi151
                        **t *f y**r *l*m*nt D*nny
                        • Aug 2002
                        • 3114

                        #12
                        Re: The Endgame Syndrome: Why do we abandon games?

                        Originally posted by ExtremeGamer
                        I played every Atari game until it was "defeated". I did the same with ET. Enduro ruled, loved when it snowed, thought it was the coolest thing ever.
                        games that could be beat, i would attempt to. Then again most games in atari's golden age, did not have an ending.

                        Enduro, i would play and try to get farther every time. Same race over and over. Got to day 10 on that. Maze craze is another classic which i just played over and over. Keystone Kapers i would keep going hoping for an ending but even after going through playing for an hour straight and it just getting harder, would never keep me from going back to the game a day later.
                        Eternal Salvation or triple your money back!

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                        • grunt
                          Banned
                          • Jul 2002
                          • 9527

                          #13
                          Re: The Endgame Syndrome: Why do we abandon games?

                          Originally posted by Bacardi151
                          I agree with everything except your last point. I cant tell you how many times i finished smb, zelda, metroid, bionic commando, and a bunch of other games in the past. It could have been because as a youngster it was just easier, but i would literally play through SMB every single day.

                          I did the same thing with the atari games. ET,that nasty game everyone has as one of the worst games ever, i would play without a second thought over and over. Same with games like enduro, or river raid, or even the crappy version of pac man. I agree with you that the internet has made our tolerance of games that much more fickle. Too much info.

                          Sometimes ignorance is bliss
                          So, true. I didn't pick up MLB2k7 because of all those awful bugs but MLB is my favorite sport game in the past year. I am going to try the ignorance is bliss a little more.

                          Comment

                          • ExtremeGamer
                            Extra Life 11/3/18
                            • Jul 2002
                            • 35299

                            #14
                            Re: The Endgame Syndrome: Why do we abandon games?

                            Originally posted by Bacardi151
                            games that could be beat, i would attempt to. Then again most games in atari's golden age, did not have an ending.

                            Enduro, i would play and try to get farther every time. Same race over and over. Got to day 10 on that. Maze craze is another classic which i just played over and over. Keystone Kapers i would keep going hoping for an ending but even after going through playing for an hour straight and it just getting harder, would never keep me from going back to the game a day later.
                            I remember playing H.E.R.O. until my fingers bled. My buddy said that at a point you would end the game and break out onto the street with all the miners. I believed him, I was like 8, so I played it and played it and played it. Never broke out..

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                            • DaveDQ
                              13
                              • Sep 2003
                              • 7664

                              #15
                              Re: The Endgame Syndrome: Why do we abandon games?

                              Originally posted by Bacardi151
                              I agree with everything except your last point. I cant tell you how many times i finished smb, zelda, metroid, bionic commando, and a bunch of other games in the past. It could have been because as a youngster it was just easier, but i would literally play through SMB every single day.
                              Yes, I see your point there. My brother and I would play baseball on the Intellivision constantly. There was never chatter about next year's release. Nowadays, if it's sports, it's an annual release. But as you mentioned, SMB, Punchout, Bionic Commando...all those games were replayed time and time again.

                              Great topic to discuss.
                              Being kind, one to another, never disappoints.

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