Street Fighter IV/Super SF IV/SSF IV: Arcade Edition (360/PS3/PC)

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  • bcruise
    Hall Of Fame
    • Mar 2004
    • 23274

    #2581
    Re: Street Fighter IV/Super Street Fighter IV (360/PS3/PC)

    Originally posted by MomentousCeltic
    Yep, he was pretty sick. He's one of the Fei's I used to spar with online when SFIV came out, he's moved on to bigger fish now.

    Freakin' Justin just ran through everyone. I think Sanford was the only person to even win a game (out of a set) against him. He(Justin) was putting Rufus' new ultra to work, everyone on the stream was yelling bull**** everytime he hit it.

    Vids should start arriving tomorrow here if anyone is interested.

    It was a pretty sweet event man. I actually watched for like 5-6 hours as I was sitting here studying for finals. They even busted out Ultimate Mortal Kombat 3 and some dude was wrecking people on a keyboard. I had never seen high-level Smoke or Sonya play until today.
    I watched the 2 Cammy vids last posted to that channel and I can't believe all the Cannon Strikes they do. I'm not even talking about the Tiger Knee CS that he was doing to build meter - I mean how pretty much every normal jump forward ended with a CS. What is it that makes that move so good?

    Comment

    • eDotd
      We ain't cool de la?
      • Jul 2006
      • 6284

      #2582
      Re: Street Fighter IV/Super Street Fighter IV (360/PS3/PC)

      Originally posted by bcruise
      I watched the 2 Cammy vids last posted to that channel and I can't believe all the Cannon Strikes they do. I'm not even talking about the Tiger Knee CS that he was doing to build meter - I mean how pretty much every normal jump forward ended with a CS. What is it that makes that move so good?
      Creates ambiguous setups, where it looks like she's going to land in front of you but she's really crossing you up (and vice versa). Point blank TKCS are good because it puts Cammy in an airborne state so people mashing low attacks will whiff while Cammy gets a free combo. Also creates an insane pressure game where the opponent must block or tech. If you mash you die. Dive kicks in general are pretty damn good in this game.

      GGs to 3rd and ne0, got some good matches in for my Bison.

      Originally posted by Con-Con
      Honestly, some of the posters on here are acting like Rob Jones boned your girl while you were at work, on you own sheets BTW.
      Originally posted by trobinson97
      Mo is the Operator from the Matrix.

      Comment

      • ne0trainer
        Rookie
        • Aug 2005
        • 213

        #2583
        Re: Street Fighter IV/Super Street Fighter IV (360/PS3/PC)

        Originally posted by MomentousCeltic
        Creates ambiguous setups, where it looks like she's going to land in front of you but she's really crossing you up (and vice versa). Point blank TKCS are good because it puts Cammy in an airborne state so people mashing low attacks will whiff while Cammy gets a free combo. Also creates an insane pressure game where the opponent must block or tech. If you mash you die. Dive kicks in general are pretty damn good in this game.

        GGs to 3rd and ne0, got some good matches in for my Bison.
        GG. Really though? Dictator? Last I remember you were raping me with Fei-Long. Anywho, I stood a bit of a better chance against your dictator, although I can really see it coming along. Dudley proved to be a good matchup, so did my Juri and Guy. Always fun playing you.

        Comment

        • kcxiv
          Banned
          • Dec 2005
          • 2564

          #2584
          Re: Street Fighter IV/Super Street Fighter IV (360/PS3/PC)

          Dictator and Dudley have the best offensive game in this game. Dictator is a pattern fighter along with Fei Long and a few others. ONce you get that pattern perfected, its just a matter of guessing right to counter it.

          Its kinda boring playing fighters like that, but they force you to play a different style and learn new things, so i guess it's good in the end.

          Comment

          • kcxiv
            Banned
            • Dec 2005
            • 2564

            #2585
            Re: Street Fighter IV/Super Street Fighter IV (360/PS3/PC)

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            Comment

            • thaima1shu
              Robot
              • Feb 2004
              • 5598

              #2586
              Re: Street Fighter IV/Super Street Fighter IV (360/PS3/PC)

              Finals and all that are really cutting into my playing time. Bah.

              Comment

              • eDotd
                We ain't cool de la?
                • Jul 2006
                • 6284

                #2587
                Re: Street Fighter IV/Super Street Fighter IV (360/PS3/PC)

                GGs to Couple last night. Your boy Robinhood was scrubbin' it up, And he was still beating us.

                Everytime he did a shoryuken and landed I'm like "no way he's doing it again" and he did. There was one match where he did like 5 in a row.

                Originally posted by Con-Con
                Honestly, some of the posters on here are acting like Rob Jones boned your girl while you were at work, on you own sheets BTW.
                Originally posted by trobinson97
                Mo is the Operator from the Matrix.

                Comment

                • eDotd
                  We ain't cool de la?
                  • Jul 2006
                  • 6284

                  #2588
                  Re: Street Fighter IV/Super Street Fighter IV (360/PS3/PC)

                  Originally posted by kcxiv
                  Dictator and Dudley have the best offensive game in this game. Dictator is a pattern fighter along with Fei Long and a few others. ONce you get that pattern perfected, its just a matter of guessing right to counter it.
                  Heh..I disagree. You can say that about any character. Every character has bread and butter combos, and things they almost always go to. If you guess wrong you die.

                  Originally posted by Con-Con
                  Honestly, some of the posters on here are acting like Rob Jones boned your girl while you were at work, on you own sheets BTW.
                  Originally posted by trobinson97
                  Mo is the Operator from the Matrix.

                  Comment

                  • kcxiv
                    Banned
                    • Dec 2005
                    • 2564

                    #2589
                    Re: Street Fighter IV/Super Street Fighter IV (360/PS3/PC)

                    Originally posted by MomentousCeltic
                    Heh..I disagree. You can say that about any character. Every character has bread and butter combos, and things they almost always go to. If you guess wrong you die.
                    them rush down characters are the ones that give me the most problems. Dictator, blanka, Sakura and i am sure there are a few others. Its just rush down after rush down. NOt all characters play like that.

                    Dictator imo, has the best offensive game out there. At least when i play against that character.

                    Comment

                    • eDotd
                      We ain't cool de la?
                      • Jul 2006
                      • 6284

                      #2590
                      Re: Street Fighter IV/Super Street Fighter IV (360/PS3/PC)

                      I think we're thinking of rushdown differently then.

                      Imo Blanka and Sakura aren't really rushdown characters, it's just a matter of knowing the matchup. They are considered low tier for a reason. They can't get in and STAY in, because if you guess right you can begin to mount an offense.

                      Blanka's game consists of shenanigans, once you learn them he becomes very sucky. Almost every character can punish his blanka ball on block AND hit. Sakura..I wouldn't really call her a rushdown character either, you just have to know her mixups. If you don't you'll be stunned after 2 wrong guesses, and if your stunned in a match it usually means you've already lost.

                      Most effective rushdown characters imo: Bison, Viper, Fei, Rufus, Cammy, Cody. All of these characters can put insane pressure on you while being relatively safe. Fei is the only one who doesn't really have safe options, as his Rekkas have to be done at a specific range to be safe.

                      I posted this earlier in the thread but the biggest problem people have with rushdown is blocking. People start to get ansy and start mashing trying to get out of block/hit strings and it just leads to bigger damage. Best thing I can tell anyone having problems with rushdown is to learn to block, learn to tech(without mashing) and learn how to punish accordingly. I think I've played almost everyone in this thread with Fei, and I've never been punished after a blocked rekka (which is punishable).

                      While on mashing..y'all seriously have to stop (yes I'm looking at you ne0).

                      Only ppl on OS who don't really mash are 3rdAnswer and thai.
                      Last edited by eDotd; 05-28-2010, 04:36 PM.

                      Originally posted by Con-Con
                      Honestly, some of the posters on here are acting like Rob Jones boned your girl while you were at work, on you own sheets BTW.
                      Originally posted by trobinson97
                      Mo is the Operator from the Matrix.

                      Comment

                      • Cyros
                        ULTRAAAA!!!!
                        • Jun 2003
                        • 12628

                        #2591
                        Re: Street Fighter IV/Super Street Fighter IV (360/PS3/PC)

                        I've hard he term before, but what is teching?
                        Watch Me Twitch

                        My Video Game Streams

                        Comment

                        • CoupleOfFew1
                          Rookie
                          • Aug 2003
                          • 346

                          #2592
                          Re: Street Fighter IV/Super Street Fighter IV (360/PS3/PC)

                          Originally posted by MomentousCeltic
                          GGs to Couple last night. Your boy Robinhood was scrubbin' it up, And he was still beating us.

                          Everytime he did a shoryuken and landed I'm like "no way he's doing it again" and he did. There was one match where he did like 5 in a row.
                          Yea GG's. I was switching off with my brother and hes not that good so thats why I seemed so scrubby. As for Robinhood, I swear he just throws out random **** and seems to hit it all the time. I get so pissed when he beats me because I know I'm better than him. And when I was spectating and he beat you, I was like wtf... you killed me and then lose to him? haha.

                          Comment

                          • CoupleOfFew1
                            Rookie
                            • Aug 2003
                            • 346

                            #2593
                            Re: Street Fighter IV/Super Street Fighter IV (360/PS3/PC)

                            Originally posted by Cyros
                            I've hard he term before, but what is teching?
                            It's when you press throw to cancel when they try to throw you.

                            Comment

                            • Cyros
                              ULTRAAAA!!!!
                              • Jun 2003
                              • 12628

                              #2594
                              Re: Street Fighter IV/Super Street Fighter IV (360/PS3/PC)

                              Originally posted by CoupleOfFew1
                              It's when you press throw to cancel when they try to throw you.
                              That's what I thought.
                              Watch Me Twitch

                              My Video Game Streams

                              Comment

                              • thaima1shu
                                Robot
                                • Feb 2004
                                • 5598

                                #2595
                                Re: Street Fighter IV/Super Street Fighter IV (360/PS3/PC)

                                Originally posted by MomentousCeltic
                                Best thing I can tell anyone having problems with rushdown is to learn to block, learn to tech(without mashing) and learn how to punish accordingly. I think I've played almost everyone in this thread with Fei, and I've never been punished after a blocked rekka (which is punishable).
                                Really? It is punishable off of one blocked hit at any time?

                                Comment

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