Spider-man: Web of Shadows

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  • Altimus
    Chelsea, Assemble!
    • Nov 2004
    • 27283

    #1

    Spider-man: Web of Shadows

    April 17, 2008<script src="http://ads.ign.com/advertisers/DartRichMedia_1_03/DartRichMedia_1_03.js" language="JavaScript"></script> - Like a stream of light, he arrives just in time -- Spider-Man is coming back to videogames.

    Activision announced today that Spider-Man: Web of Shadows is currently in the works from Shaba Games and Treyarch for the Xbox 360, PlayStation 3, PlayStation 2, PSP, Nintendo DS, Wii and PC. Although it wasn't ready to say too much about the action-adventure game, Activision did tell us that Web of Shadows will be set in a free-roaming, open-ended New York that combines web slinging with customizable superpowers. There will be the traditional combo attacks on the ground, but the game will also feature a brand new emphasis on vertical combat as gamers take Spidey to the skies and duke it out with bad guys.

    However, it might not just be foes who are getting socked in the jaw. According to Activision, Spider-Man's latest adventure will let players choose how they want to play -- if folks want to be the friendly neighborhood superhero, they can, but they can also ignore missions and be the anti-hero who is only looking out for himself. Marvel heroes and villains will pop up in the adventure, and gamers will have the ability to change sides as they see fit.

    Activision is keeping its lips sealed about what Spider-Man is up against in the new game but we know it's a threat to the entire world and that it can do some real damage to New York. From the one screenshot and teaser trailer, it looks like Spidey's up against a number of villains who can redecorate buildings and create giant oozing black tendrils. The black gunk and the alien-looking dudes crawling on the side of the building in the teaser makes us think symbiote, but there's no way to know what's going on at this point.

    Still, you might be able to get some inside info if you're lucky enough to be at the New York Comic-Con this week. At Activision's booth, the company will be holding voiceover auditions for the title. Videos of the performances will be posted on the Spider-Man: Web of Shadow's website where the community will vote for who they want in the game.

    Be sure you check IGN tomorrow for an exclusive Q&A with the folks behind Spider-Man: Web of Shadows, and feel free to hit up Yahoo!'s coverage of this morning's news.
    <embed src='http://videomedia.ign.com/ev/ev.swf' flashvars='object_ID=14247565&downloadURL=http://ps3movies.ign.com/ps3/video/article/867/867000/SM_SHADOWS_041608_flvlowwide.flv&allownetworking=" all"' type='application/x-shockwave-flash' width='433' height='360' ></embed>

    Spider-man 3 the game was pretty disappointing. Spider-man: Friend or Foe was just a disappointment. This sounds interesting and will be a day 1 pick up. I'm liking the idea to play as you choose.

    Dream for me would be to have Carnage in this game.
  • SPTO
    binging
    • Feb 2003
    • 68046

    #2
    Re: Spider-man: Web of Shadows

    Hmm, looks interesting but i'll need more info before I invest money into it.
    Member of the Official OS Bills Backers Club

    "Baseball is the most important thing that doesn't matter at all" - Robert B. Parker

    Comment

    • madscientist
      Pro
      • Jun 2003
      • 504

      #3
      Re: Spider-man: Web of Shadows

      Originally posted by SPTO
      Hmm, looks interesting but i'll need more info before I invest money into it.
      Ditto for me.

      Comment

      • Altimus
        Chelsea, Assemble!
        • Nov 2004
        • 27283

        #4
        Re: Spider-man: Web of Shadows

        A little quick Q&A.

        April 18, 2008<script src="http://ads.ign.com/advertisers/DartRichMedia_1_03/DartRichMedia_1_03.js" language="JavaScript" style="display: none;"></script> - For the last few years, it's been good to be a comic book nerd. Batman's returned to theaters, Marvel's Civil War shook the status quo, and the Iron Man movie actually looks good. Still, Shaba Games and Treyarch have sweetened the pot with the announcement of Spider-Man: Web of Shadows.

        An action-adventure game pitting Spidey against a global threat, Web of Shadows will let players customize their superpowers, choose sides, and take the battle to the New York skyline thanks to a vertical combat system on the PlayStation 3, Xbox 360, PlayStation 2, PSP, Wii, DS and PC this fall.

        Just 24 hours after breaking the news with IGN and Yahoo!, Activision is back to give you the first details on a project it's keeping very much under wraps. So, grab your web shooters, hang up on Aunt May and let Activision Senior Executive Producer Graham Fuchs and Shaba Games Studio Head Chris Scholz dangle a few tidbits in front of you that are sure to make you want this game even more -- oh, and when you're done here, check out Yahoo!'s Top Five Reasons to Swing Back to NYC.

        IGN: Talk about a megaton -- Spider-Man is back! What exactly is happening in New York and ol'webhead's life in this new game? Where do the players fit in?

        Graham Fuchs and Chris Scholz: Yes, it's pretty heavy. New York City has been invaded and martial law has been declared. Heroes are gathering uptown to protect civilians, and villains are grouping downtown to repel the aggressors. It's up to the player as Spider-Man to save the city … by any means necessary.

        IGN: The first thing that sprung out at us when we looked at the first screenshot was that Spider-Man's got his classic comic book logo on his back rather than the movie logo. Is this story taking place in the comic book canon? Is it after the start of the Brand New Day arc? Are we completely off base and this is its own story all together?

        Graham Fuchs and Chris Scholz: You're right; this game is set in the classic comic universe. We've been given a lot of freedom to come up with our own storyline that fits perfectly with the gameplay we've envisioned.

        IGN: We realize you're not ready to show your hand just yet, but we all know that one of the best parts of the Spider-Man universe is his rogues gallery. That screenshot of an alien-looking/messed up Empire State Building looks like the work of a serious bad guy. Will Spider-Man's foe in this game be someone he's faced off with before or someone original for the title?

        Graham Fuchs and Chris Scholz: There's going to be a lot of Marvel heroes and villains involved in dealing with the invasion. Some are pretty well known, and some are fan favorites who've never appeared in a Spider-Man game before.

        IGN: How do the customizable superpowers work? Is it one of those things where the more you use your powers the stronger they get or are there upgrades you earn by collecting coins or something?

        Graham Fuchs and Chris Scholz: Through the upgrade system you're going to be able to build the Spider-Man that suits your play style. For example, if you prefer to attack from a distance, you can upgrade more web moves. If you prefer to get up close and personal, you can upgrade your hand to hand combat moves. The player is in control of how Spidey evolves through the game.

        IGN: The one thing people always comment on when it comes to the majority of Activision's Spider-Man games is how much fun it is to just swing around New York. What is web slinging like in this game? Is it one button? Do you need to use left and right triggers to choose a direction?

        Graham Fuchs and Chris Scholz: The swinging everyone loves will be back, and we continue to make improvements to make it better than ever. We've also put a lot of focus into Spidey's wall-crawling and acrobatics to make his movement through the city more fluid than ever.

        IGN: In the past, fighting the forces of evil has had the tendency to get repetitive with Spider-Man just punching and kicking on the ground. What can you tell us about the new vertical combat system?

        Graham Fuchs and Chris Scholz: The goal was to recreate the feeling of the battles in the comics that start on the ground, go up the side of a building, and finish on the rooftops. Our combat designer has called this "the most 3D game ever."


        I'm pretty excited about this game, especially since it has nothing to do with the movies.

        Comment

        • SPTO
          binging
          • Feb 2003
          • 68046

          #5
          Re: Spider-man: Web of Shadows

          Hmm interesting...This at least has "rental" stamped on it for me.
          Member of the Official OS Bills Backers Club

          "Baseball is the most important thing that doesn't matter at all" - Robert B. Parker

          Comment

          • ImReady77
            Rookie
            • Jun 2003
            • 370

            #6
            Re: Spider-man: Web of Shadows

            I'm just glad its not tied to a movie!!! It should be pretty fun.

            Comment

            • RoyalBoyle78
              Aka."Footballforever"
              • May 2003
              • 23918

              #7
              Re: Spider-man: Web of Shadows

              this game looks pretty good.
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              Twitter - @RoyalBoyle78
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              Comment

              • Moses Shuttlesworth
                AB>
                • Aug 2006
                • 9435

                #8
                Re: Spider-man: Web of Shadows

                Originally posted by Altimus GTR
                Dream for me would be to have Carnage in this game.
                Exactly what I was hoping for.

                Comment

                • CMH
                  Making you famous
                  • Oct 2002
                  • 26203

                  #9
                  Re: Spider-man: Web of Shadows

                  Definitely interested in this one as Spiderman is my 1A favorite superhero next to Batman.

                  Gotta get my hands on anything Spiderman.
                  "It may well be that we spectators, who are not divinely gifted as athletes, are the only ones able to truly see, articulate and animate the experience of the gift we are denied. And that those who receive and act out the gift of athletic genius must, perforce, be blind and dumb about it -- and not because blindness and dumbness are the price of the gift, but because they are its essence." - David Foster Wallace

                  "You'll not find more penny-wise/pound-foolish behavior than in Major League Baseball." - Rob Neyer

                  Comment

                  • Pared
                    Legen - WAIT FOR IT
                    • Feb 2003
                    • 39337

                    #10
                    Re: Spider-man: Web of Shadows

                    Pfft... I'm sold.
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                    Comment

                    • Altimus
                      Chelsea, Assemble!
                      • Nov 2004
                      • 27283

                      #11
                      Re: Spider-man: Web of Shadows

                      Originally posted by Pared
                      Pfft... I'm sold.
                      That was a guarantee.

                      A black screen with white Spider-man font would have sold me. Spider-man, I'm buying.

                      Comment

                      • Pared
                        Legen - WAIT FOR IT
                        • Feb 2003
                        • 39337

                        #12
                        Re: Spider-man: Web of Shadows

                        Typically I would agree with you... still though, I didn't pick up SM3 or SM:FoF because they looked so iffy. Seems like it was a solid decision...

                        The other games looked iffy off the bat. Them having free reign with the story leaves me very optimistic for this game though!
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                        Comment

                        • jmood88
                          Sean Payton: Retribution
                          • Jul 2003
                          • 34639

                          #13
                          Re: Spider-man: Web of Shadows

                          I really hope that this game is good. The last two have sucked.
                          Originally posted by Blzer
                          Let me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.

                          If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)

                          Comment

                          • Fresh Tendrils
                            Strike Hard and Fade Away
                            • Jul 2002
                            • 36131

                            #14
                            Re: Spider-man: Web of Shadows

                            The last Spiderman game I thought was really good was the first Spiderman movie game. SM2 was just meh after a couple hours.



                            Comment

                            • Altimus
                              Chelsea, Assemble!
                              • Nov 2004
                              • 27283

                              #15
                              Re: Spider-man: Web of Shadows

                              New combat system:

                              <embed src='http://videomedia.ign.com/ev/ev.swf' flashvars='object_ID=14247565&downloadURL=http://ps3movies.ign.com/ps3/video/article/883/883217/SWOS_COMBATBEHIND_062008_flvlowwide.flv&allownetwo rking='all' type='application/x-shockwave-flash' width='433' height='360'></embed>

                              Looking really good. I'm just happy they got away from that movie plot and back into the comics.

                              Comment

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