Mortal Kombat vs. DC Universe

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  • videobastard
    MVP
    • Aug 2004
    • 3388

    #16
    Re: Mortal Kombat vs. DC Universe

    Thats an odd pairing... I would rather just have a great MK game then this.

    Comment

    • Uhfan
      Pro
      • Jun 2003
      • 539

      #17
      Re: Mortal Kombat vs. DC Universe

      I thought it looked cool.

      Comment

      • RoyalBoyle78
        Aka."Footballforever"
        • May 2003
        • 23918

        #18
        Re: Mortal Kombat vs. DC Universe

        I don;t think it's a bad idea, I'm kinda looking forward to it. Damn there are so many good games coming out this year.
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        Comment

        • Pared
          Legen - WAIT FOR IT
          • Feb 2003
          • 39337

          #19
          Re: Mortal Kombat vs. DC Universe

          Ha. Guess I'm alone in that I'm really excited about this game. They obviously have MvC to live up to... and I loved SvC... and CvS2.

          Vs. games are an easy sell for me. I can't wait to control the DC Uni. guys!
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          Comment

          • mgoblue
            Go Wings!
            • Jul 2002
            • 25477

            #20
            Re: Mortal Kombat vs. DC Universe

            Originally posted by Pared
            Ha. Guess I'm alone in that I'm really excited about this game. They obviously have MvC to live up to... and I loved SvC... and CvS2.

            Vs. games are an easy sell for me. I can't wait to control the DC Uni. guys!
            I guess where it really bugs me is the fact that you know DC will never in a million years let Sub Zero rip off Batman's head and hold it in the air, spine dangling. Kano won't be able to rip out Superman's heart and watch it still beat. That's what I associate with MK, that is what separates itself. I just don't see how they can make a MK game without real violence.
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            Comment

            • eDotd
              We ain't cool de la?
              • Jul 2006
              • 6284

              #21
              Re: Mortal Kombat vs. DC Universe

              Originally posted by mgoblue
              I guess where it really bugs me is the fact that you know DC will never in a million years let Sub Zero rip off Batman's head and hold it in the air, spine dangling. Kano won't be able to rip out Superman's heart and watch it still beat. That's what I associate with MK, that is what separates itself. I just don't see how they can make a MK game without real violence.
              Yea they were talking about this on the IGN podcast a couple of days ago.

              I don't see how this appeals any fan of mortal kombat. It seems after MK2 the series just got suckier and suckier. We went from fatalities, babalities, and brutalities, to duking it out in gotham city with Batman.

              Originally posted by Con-Con
              Honestly, some of the posters on here are acting like Rob Jones boned your girl while you were at work, on you own sheets BTW.
              Originally posted by trobinson97
              Mo is the Operator from the Matrix.

              Comment

              • The 24th Letter
                ERA
                • Oct 2007
                • 39373

                #22
                Re: Mortal Kombat vs. DC Universe

                Man VS. games are usually a instant sell for me too but...man this is a crazy pairing....

                its like Dragon Ball Z vs. Virtua Fighter..

                why not make a Marvel vs DC game!? arggh!

                Comment

                • Pared
                  Legen - WAIT FOR IT
                  • Feb 2003
                  • 39337

                  #23
                  Re: Mortal Kombat vs. DC Universe

                  Personally... I don't think you're a true fan of Mortal Kombat if the fatalities are the only reason you keep coming back.

                  It was awesome back in the day... but they've been pretty stale for a while now. The main draw at this point should be the story, characters and fighting.
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                  Comment

                  • mgoblue
                    Go Wings!
                    • Jul 2002
                    • 25477

                    #24
                    Re: Mortal Kombat vs. DC Universe

                    Originally posted by Pared
                    Personally... I don't think you're a true fan of Mortal Kombat if the fatalities are the only reason you keep coming back.

                    It was awesome back in the day... but they've been pretty stale for a while now. The main draw at this point should be the story, characters and fighting.
                    Maybe not a true long term fan, but come on. Back in Genesis vs. Nintendo all MK was about was blood vs. no blood. What would Nintendo allow on their system? etc. Sure, lately the series has sucked, we all know that. It (along with a lot of other 2d fighting games) hasn't been able to make the transition to 3D and the future.

                    I may not be a true fan, but I remember being a kid and trying to figure out all the stage fatalities with my friends, learning the different button combos for each fatality, etc. If you ask 90% of people out there about MK and they'll talk about the fighting/blood/violence. I don't know Sub Zero's full backstory, and I never bought a MK game to see what happened to Sonya in story mode...these are fighting games where you could rip off arms, heads, see blood...a first for gaming at that time.

                    I'm sure true long term fans know every character's backstory and are anxiously awaiting a new MK novel, but it's like sports gaming...those fans aren't the true audience. I think a move like this alienates a majority of the MK audience. If your casual gamer friend comes over and you pop in MK, he's gonna want to see a fatality, because that's what he knows...

                    I guess the team at Midway is out of ideas, because I don't think you gut the core of your game (and hell, the core of your mythology/story) and add in comic characters. The entire MK story is about a tourney where only 1 person ends up alive to save the world...I still say that DC isn't going to let you kill all their comic characters en masse.

                    I honestly don't care either way, I just have fond memories of the first couple MK's and wish the series would stop sucking...I just don't think this is the answer. It's kinda like Soul Calibur bringing in Yoda and Darth Vader...part of me thinks it's cool, but in all reality it's just a gimmick. Maybe fighting games in general are having trouble making sales nowadays.
                    Last edited by mgoblue; 04-21-2008, 05:40 PM.
                    Nintendo Switch Friend Code: SW-7009-7102-8818

                    Comment

                    • Altimus
                      Chelsea, Assemble!
                      • Nov 2004
                      • 27283

                      #25
                      Re: Mortal Kombat vs. DC Universe

                      I will get this, but because of Batman. It is a sad when anything Batman or Spider-man related and I throw money.

                      Comment

                      • eDotd
                        We ain't cool de la?
                        • Jul 2006
                        • 6284

                        #26
                        Re: Mortal Kombat vs. DC Universe

                        I agree with you mgo.

                        Of course the fatalities aren't the only reason that keep people coming back, but they were a big part of it. Fatalities, babalities, brutatlites and friendships went a long way for me, my friends, and my cousins in MK2. There was nothing better than destroying someone and then inputting that code for whatever you wanted to do because you damn near memorized everyone of them - which I'm not ashamed to admit I did. MK just isn't MK without fatalities. It's like taking the hadoken out of street fighter.

                        And if story is supposed to be apart of the main draw, then what are they trying to accomplish with this game? These vs games don't take us through characters stories, and they rarely add anything to them. They're always full of cameo's and references to past experiences.

                        I do agree with you Pared that the fatalities have gotten stale (not the actual moves, but the concept). With games becoming more realistic and more gruesome by the year MK has lost that uniqueness it once had that made it special.


                        Just seems MK looked at the audience and tried to figure out what would sell more. An original MK game, continuing the story, keeping fatalities. Or a vs game with more recognizable characters. I don't know, I guess we'll see.

                        Originally posted by Con-Con
                        Honestly, some of the posters on here are acting like Rob Jones boned your girl while you were at work, on you own sheets BTW.
                        Originally posted by trobinson97
                        Mo is the Operator from the Matrix.

                        Comment

                        • Pared
                          Legen - WAIT FOR IT
                          • Feb 2003
                          • 39337

                          #27
                          Re: Mortal Kombat vs. DC Universe

                          I hear what you guys are saying but the fatalities were just icing on the cake... think about what made MKII so great that you kept playing after you knew all the fatalities... it was the gameplay. Nothing like taking sub-zero and getting a jump kick-freeze-uppercut-slide combo. Or Kitana and jump kick-fan throw-zoom punch combo... or Mileena... don't even get me started about her. I used to DESTROY with her. It was unfair how good I used to be.

                          The other MK games since have been semi-decent but the story has become more interesting and developed since. The move to 3D was entertaining but even solid fatalities can't keep you coming back. If this game has a solid game engine then you can't ignore it, IMO. There are no fatalities in SF... VF... Tekken... yet those games get played a lot because of the fighting engine... same thing here. MK has to transcend the "fatalities are the only saving grace" mindset and solidify itself as a solid fighter, something they've tried to do the last few games.

                          Hopefully this game will be solid fighting with online play. Don't get me wrong... I know the DC thing is just a gimmick to appeal to the masses... but as long as it's a solid title I'm there. Too many great characters from MK to just ignore...

                          "Get over here!"
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                          Comment

                          • RoyalBoyle78
                            Aka."Footballforever"
                            • May 2003
                            • 23918

                            #28
                            Re: Mortal Kombat vs. DC Universe

                            I'm looking forward to this game, I wont buy it until I see or rent it.
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                            • Bornindamecca
                              Books Nelson Simnation
                              • Jul 2007
                              • 10919

                              #29
                              Re: Mortal Kombat vs. DC Universe

                              I hate this...that's all.
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                              Comment

                              • Jano
                                You Dead Wrong
                                • May 2004
                                • 3161

                                #30
                                Re: Mortal Kombat vs. DC Universe

                                Just found an interview on gamespot with Ed boon. He confirmed that there will be fatalities but only for the MK characters, DC villains, and those heroes that have been known to kill others. The rest of the DC heroes will just have brutalities which will be like fatalities but won't actually kill the other character.

                                Here's the link for those that want to read the interview:

                                Find Xbox 360 game reviews, news, trailers, movies, previews, walkthroughs and more here at GameSpot.

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