How in the world did IGN give GTA4 a perfect 10 in graphics?

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  • metallidevils
    Rookie
    • Dec 2007
    • 449

    #1

    How in the world did IGN give GTA4 a perfect 10 in graphics?

    I've never seen a game with so many aliasing issues. I'm on a 32 inch 720p HDTV, tried playing on 720p and 1080i, and the game has horrible jagged edges, and looks too fuzzy at times. MLB 08 graphics simply blow this game away, but got an 8.5 in the graphics category. Is there a certain setting that I have set wrong, because I feel that GTA should look a lot better than it does.
  • The Chef
    Moderator
    • Sep 2003
    • 13684

    #2
    Re: How in the world did IGN give GTA4 a perfect 10 in graphics?

    Because its all subjective. The scores are not in comparison to each other so you cant compare a score for MLB The Show to GTA IV, they arent graded like that. Secondly, with all the constant loading this game has to do to keep things virtually seamless, its the best you are going to be able to get in graphics, these graphics are better then anyother GTA game to date and has more going on to boot, I think the graphics grade was legit, as long as you arent comparing it to another game and then expecting better then that game, first make sure you understand how they do their grading.
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    • metallidevils
      Rookie
      • Dec 2007
      • 449

      #3
      Re: How in the world did IGN give GTA4 a perfect 10 in graphics?

      Then I don't really understand how they do their grading. It makes sense that a game with a 10 graphics rating should look better than an 8.5 rated game, but this doesn't seem to be the case?

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      • The Chef
        Moderator
        • Sep 2003
        • 13684

        #4
        Re: How in the world did IGN give GTA4 a perfect 10 in graphics?

        No because other factors are takin into account. In GTA IV, they have multiple things going on at the same time, textures constantly loading and changing, which eats up alot of the what the 360 can do, so to have graphics this good with all those other things going on is impressive, and thats why it receives a high graphics score. Now in MLB The Show, its somewhat of a closed enviorenment, no need to load anything once the game is going, so not as much of the resources are being used, so their graphics needs to look better to receive a high grade. Hard for me to explain.
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        • mgoblue
          Go Wings!
          • Jul 2002
          • 25477

          #5
          Re: How in the world did IGN give GTA4 a perfect 10 in graphics?

          Originally posted by Pimping219
          No because other factors are takin into account. In GTA IV, they have multiple things going on at the same time, textures constantly loading and changing, which eats up alot of the what the 360 can do, so to have graphics this good with all those other things going on is impressive, and thats why it receives a high graphics score. Now in MLB The Show, its somewhat of a closed enviorenment, no need to load anything once the game is going, so not as much of the resources are being used, so their graphics needs to look better to receive a high grade. Hard for me to explain.
          Exactly...You can drive around the entire city without loading, and yet they have such a wide variety of things...

          It's different than Gears of War or MLB 08 The Show...Those games can spend a minute loading a single level or game, and only have up to 15 people on the screen.

          GTA is a different animal, and to expect Gears or COD4 graphics is asking a bit too much IMO. Just from a technical standpoint I don't think it's possible given how deep the GTA world is.
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          • Fresh Tendrils
            Strike Hard and Fade Away
            • Jul 2002
            • 36131

            #6
            Re: How in the world did IGN give GTA4 a perfect 10 in graphics?

            I think the graphics are great, all things considered.



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            • metallidevils
              Rookie
              • Dec 2007
              • 449

              #7
              Re: How in the world did IGN give GTA4 a perfect 10 in graphics?

              I guess you guys are right. Also, I turned RGB from full to limited, as I had read somewhere, and the game does look a lot better. Still pretty muddy, IMO, but better.

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              • Jethown
                Rookie
                • Nov 2004
                • 201

                #8
                Re: How in the world did IGN give GTA4 a perfect 10 in graphics?

                Graphics look pretty good to me...

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                • Tomba
                  TOMBA IS ONLINE
                  • Sep 2006
                  • 8908

                  #9
                  Re: How in the world did IGN give GTA4 a perfect 10 in graphics?

                  Why? Hmmm the scope? the world and the detail even though blurry and jaggy. what you are talking about is mainly stuff that still exsisted in last gen graphics and had you yourself still thinking that games were a 10. Now it's less forgiving but truthfully the game is made with a completly diff intent.
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                  • p_rushing
                    Hall Of Fame
                    • Feb 2004
                    • 14514

                    #10
                    Re: How in the world did IGN give GTA4 a perfect 10 in graphics?

                    The problem is with the reviews and the categories. Loading time shouldn't matter, how big of an area you have to move around in, or how many times you have to stop to load don't have anything to do with graphics. Graphics is how good it looks, nothing else. If you have to load after every step, shouldn't matter, that game would look great and should get a 10. If the graphics are the best they can be, because of other factors, fine, state that, but you have to rate it lower because of those reasons.

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                    • Tha_Kid
                      All Star
                      • Oct 2002
                      • 6550

                      #11
                      Re: How in the world did IGN give GTA4 a perfect 10 in graphics?

                      Originally posted by p_rushing
                      The problem is with the reviews and the categories. Loading time shouldn't matter, how big of an area you have to move around in, or how many times you have to stop to load don't have anything to do with graphics. Graphics is how good it looks, nothing else. If you have to load after every step, shouldn't matter, that game would look great and should get a 10. If the graphics are the best they can be, because of other factors, fine, state that, but you have to rate it lower because of those reasons.
                      That's horrible logic. All that stuff you just listed goes into "how good it looks". Animations, physics, graphics, framerate all go into how good it looks. Also people need to get it through their heads that 10 does not equal "perfect". There's very few places that attach that word to their 10 score. A 10 means everyone should play it, regardless of what genre you like/dislike or how you felt about similar games. A must have. That's a 10. No such thing as a perfect game, no matter how you try to qualify perfect.
                      Last edited by Tha_Kid; 05-03-2008, 02:32 AM.

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                      • Heelfan71
                        Hall Of Fame
                        • Jul 2002
                        • 19940

                        #12
                        Re: How in the world did IGN give GTA4 a perfect 10 in graphics?

                        graphics look good to me. Have the PS3 version on a 1080p TV.
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                        • jerseyboi2284
                          Pro
                          • Apr 2005
                          • 910

                          #13
                          Re: How in the world did IGN give GTA4 a perfect 10 in graphics?

                          IMHO a 10 for graphics is spot on

                          here is a definition that I found

                          The creation and manipulation of picture images in the computer. In such cases, the subject is typically called "computer graphics," but it is defined here as "graphics" in order to group similar terms together.

                          What looks more alive and has more information being manipulated by the system?

                          You have so many different animations all interacting with each other seamlessly meaning all the people walking and driving through the city at any given time, car damage related to the actual impact point, bullet holes etc all without making the user suffer through slowdown or loading times.
                          Last edited by jerseyboi2284; 05-03-2008, 01:49 PM.

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                          • SPTO
                            binging
                            • Feb 2003
                            • 68046

                            #14
                            Re: How in the world did IGN give GTA4 a perfect 10 in graphics?

                            Considering how huge the game world is and all the little things that make up the game I think that 10/10 sounds right. Sure there are some imperfections but you got to take into account the total picture before you can criticize too much.
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                            • Blzer
                              Resident film pundit
                              • Mar 2004
                              • 42515

                              #15
                              Re: How in the world did IGN give GTA4 a perfect 10 in graphics?

                              Plus, if we're to argue against MLB '08: The Show, it is overly deep in saturation, has jaggies as well, and improper player models.

                              The fact that GTA is using Euphoria really brings this game up a notch as well. You can't get more fluid than natural motion.
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