Uncharted 2 (PS3)
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Re: Uncharted 2 (PS3)
http://blog.us.playstation.com/2009/...mic-con-panel/
Uncharted panel from Comic-Con, good stuff, especially Nolan North's Christopher Walken impression at the end, lol.Comment
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Re: Uncharted 2 (PS3)
I would really like to play this beta online. Anyone know how I can do this?Moderator
YouTube: DirtyJerz32
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Originally posted by bluengold34_OSNo longer shall you be referred to as DirtyJerz32, but simply BOSS -Comment
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Re: Uncharted 2 (PS3)
Weeklong Coverage at 1UP
10 Things You Don't Know
1) Over 130,000 people participated in our Uncharted 2 Multiplayer Beta, covering players from 135 countries all over the world.
2) The total of all multiplayer and co-op games played during the three weeks of our Beta was over 40,300 hours.
3) In Uncharted: Drake's Fortune we had 104 individual environment files on the disc; in Uncharted 2 we have over 400.
4) We spent over 30 days on our soundstage recording motion capture performances which resulted in over 90 minutes of cinematics -- along with a ton of in-game animations.
5) Our daily back-up of data has been averaging over one terabyte lately... and that covers only Uncharted 2 assets and data.
6) We drank a s*** ton of soda -- over 30,000 cans -- and one bottle of bourbon during the two years of production on Uncharted 2.
7) Between the 100+ Dogs working at the studio, we have over 16 nationalities and over 10 languages represented.
8) We've moved twice in our history: From the Universal Studios lot next to Insomniac games to an office spot above a Santa Monica outdoor mall, and to our current space -- formerly Sony BMG's offices.
9) We still have several of the "Original Naughty Dogs" with us, who started the first Crash Bandicoot game almost 14 years ago!
10) We've always had at least one dog "mascot" at Naughty Dog since the beginning. Currently our resident dogs are Pogo, a French Bulldog, and Trumpet, a Bichon Frise.
Go Noles!!! >>----->Comment
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Re: Uncharted 2 (PS3)
Naughty Dog Studio Visit
Finally, here're some nuggets about the single-player story-mode that I hadn't really seen elsewhere. So if you haven't concluded that this is TL;DR territory, here're the gameplay highlights from talking with Wells and Hennig (a.k.a. the part I assume will be cut-and-pasted across forums):
-While Uncharted had a 70/30 combat/exploration-and-puzzles ratio, many people assumed that Uncharted 2 will maintain that. Wells himself thinks that 60/40 is the accurate way to describe Uncharted 2, and sometimes depending on how you play, it might be an even 50/50 split. He credits that because Uncharted 2 breaks away from the "traversal, combat arena, repeat" formula,
-Here's a "70-plus percent" stat for you: Wells stated, "75% of the game, Nathan is accompanied by an ally." Hennig jokes that having someone else with Nathan for most of the game makes him look less crazy than in Uncharted, where he'd drop one-liners that no one else were around to hear. We'll actually reveal the exact number of allies in our interview tomorrow.
-Naughty Dog has learned from the lackluster boss battle at the end of Uncharted. Don't expect a lame QTE for boss battles (well, Naughty Dog prefers to call them "peak moments of excitation"); expect encounters to use your combat and traversal skills, rather than your ability to hit Square or Circle when prompted. "Peak moments of excitation" that Wells has mentioned include an encounter with a helicopter and another one with a freakin' tank.
-If you notice in the initial Warzone gameplay footage, Nathan has to deal with two different factions at war with each other. Wells confirmed that multi-faction fighting isn't just in that level; there will be other areas where Nathan has to juggle multiple forces at work. Then again, at least that means that occasionally, people won't automatically focus on just you.
-"There are no vehicles that Drake drives," is how Wells answers the, "are there still vehicles in Uncharted 2" question. "Every vehicle that he's involved in, someone else is driving or piloting," Wells continues. So if you were somewhat of a fan of those "Nathan drives a jetski while Elena shoots" sequences, sorry. "Driving just didn't fit with what we're doing for Uncharted 2." I asked some other resident Uncharted fans in the 1UP office, for their reaction. Sam Kennedy says, "I'm actually kind of disappointed, because while they could be better, those driving sequences did break up the action a bit." Alice Liang, on the other hand, quips, "Cool, I like being chauffeured around."Go Noles!!! >>----->Comment
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Go Noles!!! >>----->Comment
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Go Noles!!! >>----->Comment
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Re: Uncharted 2 (PS3)
Bouc from neo-gaf screen comparison, wow at the upgrade, all the little things graphically.Attached FilesComment
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Re: Uncharted 2 (PS3)
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Go Noles!!! >>----->Comment
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Re: Uncharted 2 (PS3)
Those screens for UC2 do look great when compared to the original.Comment
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Re: Uncharted 2 (PS3)
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I bet they would do a great job especially with mo cap and facial expressions.Comment
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DickDalewood
Re: Uncharted 2 (PS3)
Damn, those screens put Uncharted to shame, and I thought that game looked AMAZING.Comment
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