Mass Effect 2

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  • Pokes
    Bearer of the curse
    • Jul 2002
    • 4538

    #466
    Re: Mass Effect 2

    Theres an ME iphone game??
    Oklahoma State Cowboys 2011 Big XII Champions, 2012 Fiesta Bowl Champions

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    • Altimus
      Chelsea, Assemble!
      • Nov 2004
      • 27283

      #467
      Re: Mass Effect 2

      Originally posted by TexanWolverine
      Theres an ME iphone game??
      Yes, it is not that good. The only good thing about it is you get some special unlockable for when ME 2 hits. I guess the other good thing is it is cheap at $2.

      Comment

      • goh
        Banned
        • Aug 2003
        • 20755

        #468
        Re: Mass Effect 2

        Awful Euro boxart now awful NA box art too so everyone gets the same crap.

        http://kotaku.com/5406975/the-mass-e...saga-continues

        Comment

        • thaima1shu
          Robot
          • Feb 2004
          • 5598

          #469
          Re: Mass Effect 2

          I think this is BioWare's method to get everyone to order the Collector's Edition. Brilliant, really.

          Comment

          • Cubfan
            World Series Champions!!
            • Feb 2004
            • 3929

            #470
            Re: Mass Effect 2

            Originally posted by goh
            Awful Euro boxart now awful NA box art too so everyone gets the same crap.

            http://kotaku.com/5406975/the-mass-e...saga-continues
            ewww that is terrible box art. I still need to finish Mass Effect.
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            • WazzuRC
              Go Cougs!
              • Dec 2002
              • 5617

              #471
              Re: Mass Effect 2

              I can't believe you guys...box art?!

              Damn, if this is the worst thing about the game we're in for an incredible experience. I can't freaking wait to get my copy January 26th.

              Comment

              • Altimus
                Chelsea, Assemble!
                • Nov 2004
                • 27283

                #472
                Re: Mass Effect 2

                Originally posted by WazzuRC
                I can't believe you guys...box art?!

                Damn, if this is the worst thing about the game we're in for an incredible experience. I can't freaking wait to get my copy January 26th.
                Gotta nitpick something...

                Comment

                • Flawless
                  Bang-bang! Down-down!
                  • Mar 2004
                  • 16780

                  #473
                  Re: Mass Effect 2

                  Mass Effect 2: The Adept

                  IGN: What was the single most important aspect of the Adept's combat that you felt needed improvement for this sequel?

                  Christina Norman: In ME1 we had long power cooldowns, which meant there would be periods in combat where you couldn't use your powers for a long time. For low level adepts in particular, you'd use your 1 power, and then have no powers available for a very long time.

                  For Mass Effect 2 we wanted the adept to be able to use his powers consistently in battle. We added a shared power cooldown system that let us dramatically lower the time between power use. As a result, even at level 1 in Mass Effect you'll be able to use powers throughout every battle. This really helps fulfill the fantasy of the adept as a biotic warrior, capable of dominating the battle primarily with his biotic powers.

                  A runner up for most important improvement would be our improved power mappings. Pausing to use powers is a great strategic tool, and we totally support this in Mass Effect 2. Using powers in real time is a much more visceral experience though, and I'm happy to say that in Mass Effect 2 you can play through entire missions without needing to pause once.
                  IGN: Have any biotic skills been removed from the game? Have any been added?

                  Christina Norman: The feel of biotic powers has changed so dramatically that in a way every power has been removed and totally redone. You can precisely arc powers around corners or over cover to hit hidden enemies. The angle at which you strike enemies with powers matters now. You can knock enemies into pits, or pull them towards you to take them down with gunfire, or pull them into the air for massive falling damage. We've really improved your ability to precisely direct your powers to take down enemies.

                  With that said many favorites from Mass Effect 1 will return like throw, warp, lift (now called pull), and singularity. There will be new biotic powers as well like shockwave.

                  IGN: Are there any weapon or armor restrictions for Adepts? Is it still possible to accidentally put skill points into skills that the Adepts can't use?

                  Christina Norman: Putting points into armor or weapon skills was never really that fun for an adept, so we got rid of that for Mass Effect 2. As an adept, you are all about biotics, so every point you spend will improve your biotic powers without exception.

                  We've removed armor and weapon skills completely. You'll be able to use any armor you acquire without restriction. We've increased the variety of weapons available to the adept, now you'll be able to use submachineguns, heavy pistols, and all heavy weapons, and you'll be incredibly accurate with all of these weapons without spending points.

                  IGN: Will biotic skills take on new abilities as they level, or will they simply become stronger and more effective?

                  Christina Norman: When you max out any power you'll get to evolve it into one of two ultra-powerful versions. For example, when you evolve singularity you can choose to increase the area of effect, or duration of the singularity.

                  Whenever you evolve a power it will always be more than a stat change, it will be a gameplay change. We wanted evolved powers to feel different, and powerful, in comparison to unevolved versions.

                  IGN: I have a soldier class character from Mass Effect, but now that I've seen this Adept video I'd like to switch classes. Is that possible at the start of Mass Effect 2?

                  Christina Norman: The feel of the classes in Mass Effect 2 is so improved from Mass Effect 1 that we didn't think it was fair to ask players to stick with the same class. While I'm sure you'd enjoy playing a soldier in ME2, I can totally understand you wanting to try out an adept, so yes you will have the option to change your class when you import. We have a story explanation for why your abilities may have changed as well, but I can't reveal that!
                  Adept trailer

                  <object id='ignplayer' width='480' height='270' data='http://media.ign.com/ev/embed.swf' type='application/x-shockwave-flash'><param name='movie' value='http://media.ign.com/ev/embed.swf' /><param name='allowfullscreen' value='true' /><param name='allowscriptaccess' value='always' /><param name='bgcolor' value='#000000' /><param name='flashvars' value='vgroup=masseffect2_trl_adept_112309&object= 14235013'/></object><div style='width:480;'><a href='http://xbox360.ign.com/objects/142/14235013.html'>More Mass Effect 2 News & Previews</a></div>

                  ...

                  Tali Profile

                  <embed id="mymovie" width="480" height="310" flashvars="mapp=embedded_480&gen=1&uvp=http%3A%2F% 2Fvidtech.cbsinteractive.com%2Fplayer%2F1_3_0_1%2F CBSI_PLAYER.swf&adp=http%3A%2F%2Fvidtech.cbsintera ctive.com%2Fplugins%2Fadp%2F1_3_0%2FCBSI_AdPlugin. swf&smode=fit&viewMode=sd&autoPlay=false&paramsXML =http%3A%2F%2Fwww.gamespot.com%2Fpages%2Fvideo_pla yer%2Fxml.php%3Fid%3D6241256%26mode%3Dembedded%26w idth%3D480%26height%3D310%26newplayer%3D1&skinXML= http%3A%2F%2Fimage.com.com%2Fgamespot%2Fimages%2Fc ne_flash%2Fproduction%2Feidothea%2Frelease%2Feidot heaEmbedded480_169.xml" wmode="opaque" allowscriptaccess="always" scale="noScale" salign="lt" allowFullScreen="true" quality="high" name="mymovie" style="" src="http://image.com.com/gamespot/images/cne_flash/production/eidothea/release/eidothea.swf" type="application/x-shockwave-flash"/>
                  Go Noles!!! >>----->

                  Comment

                  • jmood88
                    Sean Payton: Retribution
                    • Jul 2003
                    • 34639

                    #474
                    Re: Mass Effect 2

                    The powers look so much better.
                    Originally posted by Blzer
                    Let me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.

                    If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)

                    Comment

                    • thaima1shu
                      Robot
                      • Feb 2004
                      • 5598

                      #475
                      Re: Mass Effect 2

                      Originally posted by jmood88
                      The powers look so much better.
                      Yes. Along with just about everything else. This game is going to be amazing.

                      Comment

                      • jmood88
                        Sean Payton: Retribution
                        • Jul 2003
                        • 34639

                        #476
                        Re: Mass Effect 2

                        Originally posted by thaima1shu
                        Yes. Along with just about everything else. This game is going to be amazing.
                        Yeah it's really amazing to me how after seeing all this you have people on the Bioware forums complaining about the game. You just can't please everyone.
                        Originally posted by Blzer
                        Let me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.

                        If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)

                        Comment

                        • trobinson97
                          Lie,cheat,steal,kill: Win
                          • Oct 2004
                          • 16366

                          #477
                          Re: Mass Effect 2

                          Wooooow.
                          PS: You guys are great.

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                          • jmood88
                            Sean Payton: Retribution
                            • Jul 2003
                            • 34639

                            #478
                            Re: Mass Effect 2

                            Casey Hudson interview(three parts)

                            Q) You've already said that you'll be able to play as your old character from Mass Effect in Mass Effect 2. However, the first game allows for multiple play thru's for one character, meaning you could have two different play thru’s of the same character with polar-opposite decisions made. Does Mass Effect 2 allow you to pick which play through you want as a reference point, or does it just default to the most recent playthru data?

                            A) Every time you finish Mass Effect 1...it makes a special save game that is the end-state for that play-thru. Then, when you have Mass Effect 2 and you run the import utility, it will look at all of your ending save games from Mass Effect 1. Then, it lists them out and it lists some of the relevant data, so you can remember which one was which, [like] when you made the save game and some of the key decisions, and when you import that save game, it gives you a full rundown of what happened in that, so that you can do a final double check (i.e.), paragon play-thru, Ashley survived, and Wrex died, and all these things. Then you can make that final confirmation that is the save game that you remember and that you want to continue from...and into Mass Effect 2.
                            I was actually wondering about this myself so it's good to know that they'll have it set up so that we can see what happened in each save.
                            Last edited by jmood88; 11-25-2009, 08:43 PM.
                            Originally posted by Blzer
                            Let me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.

                            If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)

                            Comment

                            • BlueNGold
                              Hall Of Fame
                              • Aug 2009
                              • 21817

                              #479
                              Re: Mass Effect 2

                              Can't wait for this to come out already. I'm not big on RPG's other than the first KOTOR but the first ME was one of my all time favorite games.

                              They seem to have everything covered in this one with the improvements in the powers and being able to switch classes if you import.
                              Originally posted by bradtxmale
                              I like 6 inches. Its not too thin and not too thick. You get the support your body needs.



                              Comment

                              • Cyros
                                ULTRAAAA!!!!
                                • Jun 2003
                                • 12628

                                #480
                                Re: Mass Effect 2

                                Originally posted by jmood88
                                Yeah it's really amazing to me how after seeing all this you have people on the Bioware forums complaining about the game. You just can't please everyone.
                                Let me guess, it's the old school rpg crowd?
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