its about time you get some heavy weapons...i remember getting shot by some rockets and was hoping to get them later ingame...
Mass Effect 2
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Re: Mass Effect 2
Wish the video quality was better, but Gamespot had a stage demo and it showed some new stuff.
Go Noles!!! >>----->Comment
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Re: Mass Effect 2
It was interesting to see the ammo-related abilities in the power wheel.
They also showed off the new biotic power pull to great effect. Some good skeet shooting fun will be had.
Also noticed Miranda, who's presumably of the techier variety, had a power called crush.
Speaking of Miranda, very small spoiler that I'll put in a tag just to be safe:
SpoilerShe seems to be a member of Cerberus, which is interesting. In one of pieces of artwork for Mass Effect Galaxy, she's shown wearing a suit thing that has the Cerberus insignia on it.
And I'm really digging that guided rocket launcher. It'd be the perfect thing to add a little more oomph to my soldier.Comment
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Originally posted by BlzerLet me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.
If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)Comment
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Re: Mass Effect 2
You have to upgrade the shotgun until you get the carnage ability.Originally posted by BlzerLet me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.
If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)Comment
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Re: Mass Effect 2
IGN Hands-on
Med packs have been done away with entirely for Mass Effect 2. Rather than having to heal yourself and your party members constantly, an auto-regeneration system has been put into place. Take cover for a few seconds and your health will go back to full. With death disabled and Shepard overloaded with awesome weapons, I wasn't able to tell just how much this new system will affect the difficulty. What it should do, though, is streamline the battles and ensure you spend less time micromanaging and more time kicking ***.
Speaking of streamlined controls, the way you deliver commands to your two party members has received a few tweaks that make them more effective allies than ever before. Their commands are still mapped to the d-pad, but now you can direct each individually. Up on the d-pad tells everyone to attack a target while down rallies everyone to your position. Left and right are each assigned to one squad member. Tap left and you can tell a single ally to move forward or use a power on the foe you're targeting. Tap right and you'll direct the other. This gives you access to your main mapped power as well as two of your allies at any moment.
The Right Bumper is where you go for calling up the power wheel. Hold it down and you can adjust yours or choose a specific command you want an ally to use. Tap it and you'll automatically use whatever you have mapped. In this demo we were playing a soldier character, so the only powers available were centered around boosting your weapons power. For Mass Effect 2, you won't be equipping weapons with different types of ammo. Instead, you can get powers that will infuse an entire clip with a boost. It recharges pretty quickly, so it wouldn't be out of the question to infuse your bullets with different types of boosts non-stop.
Similar changes have been made to the Left Bumper. Hold it down and you can adjust which weapons are being equipped by the entire squad. If you tap it, you'll automatically switch back to the last weapon you had equipped. I quickly switched over to a rocket launcher that has homing missiles. It's a bit overpowered, particularly given the fact that I had about 30 rockets to blast at about 10 enemies. In the final version of the game, getting that many rockets will be just about impossible. For most missions, you'll get to select one new heavy weapon to take with you and the ammunition will be much more scarce.And now for some news that might upset the hardcore Mass Effect fans. Your level from your first Mass Effect game will not carry over into the second game, something done in the interest of maintaining a degree of balance. The decisions you made in the first game will have a major impact on the story for Mass Effect 2. The team is still figuring out what to do with your skills, but those might get reset as well since the option exists to switch classes at the start of Mass Effect 2.Go Noles!!! >>----->Comment
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Originally posted by BlzerLet me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.
If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)Comment
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Re: Mass Effect 2
New gameplay videos
Jacob is one of your squadmates and he uses biotics.
Also I really dig the new N7 armor.Comment
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Re: Mass Effect 2
I'm not liking that your level will not carry over and your skills might get reset. When it was announced you could import your character I was assuming those would be allowed.
I'm still pumped for this but that news sort of bums me out. Maybe 5% though because this still will be awesome.
I guess I shouldn't be working like mad to level up my current Mass Effect guy then. More time for Fallout 3 then I suppose.GT: Herkyalert
PSN: Herkyalert
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Originally posted by BlzerLet me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.
If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)Comment
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Re: Mass Effect 2
I'm not liking that your level will not carry over and your skills might get reset. When it was announced you could import your character I was assuming those would be allowed.
I'm still pumped for this but that news sort of bums me out. Maybe 5% though because this still will be awesome.
I guess I shouldn't be working like mad to level up my current Mass Effect guy then. More time for Fallout 3 then I suppose.Comment
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Re: Mass Effect 2
Videogamer
"When you bring your character across from Mass Effect, your class will transfer across, and "some aspects of your skills", but the new improvements and new abilities will enable you to start developing them from within that class. Newcomers won't be able to benefit from some of the advantages and bonuses you earned from the first game, so fans will be rewarded with something of a head start."Go Noles!!! >>----->Comment
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Re: Mass Effect 2
Making Mass Effect 2 even more interesting within this triangle of awesomeness, at least for original Mass Effect players, is that you can fully import your saved character, complete with existing level and power-ups.
Then again...
You now know that Shepard did not perish, as it appeared at the end of ME.Comment
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