IGN
Pawel Kopinski: Everyone is going to be pleasantly surprised as we've made huge improvements. We spent a significant amount of time reviewing the feedback and making sure the sequel emphasizes the many positives the first game delivered, while addressing and improving upon its minor flaws. Equipped with this feedback, the sequel is essentially a brand new game, as it is being built from the ground up to ensure a truly original gaming experience!
From a technical point of view, the Chrome Engine is now in its fourth version and we've managed to achieve increased performance allowing for even more polygons on screen and advanced special effects. While we focused on the game's core strength, its shooting mechanics, we're also very proud of the enhanced wide open environments and natural wildlife. Additionally, we stayed true to the two character dynamic and even added the ability to choose between the McCall Brothers before almost every mission.
Pawel Kopinski: Being the only first person shooter set in the Old West, we've continued to focus on the shooting experience as the core of the game's development. In this sequel, the shooting experience will be even more brutal and visceral. Every time you kill an enemy, you'll fill a gauge on the top right corner of your screen. The more accurate your shots, the faster your gauge will fill up. As soon as your gauge is full, you'll have 60 seconds to unleash a special "Concentration Mode" that demonstrates the lightning quick and deadly accurate shooting skills that the Most Wanted gunslingers of that era possessed.
Pawel Kopinski: There is no co-op in the traditional sense. Dual collaborative game play in Call of Juarez: Bound in Blood means that players can switch between two characters before almost every mission, but play alongside each other regardless (if you choose Ray, Thomas will be running alongside you and vice versa).
Pawel Kopinski: The multiplayer is one of the biggest and best features of this new game. We organized tons of focus groups to analyze the industry's most popular multiplayer titles and the results will be evident in the finished product. Expect a ton of details about this very soon. You won't believe it.
Trailer
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Screens

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