Halo: Reach

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  • Flawless
    Bang-bang! Down-down!
    • Mar 2004
    • 16780

    #1516
    Re: Halo: Reach

    The Grifball variant with the jetpacks looks like it would be fun.

    <object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/nwuTLul5BVk?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/nwuTLul5BVk?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object>
    Go Noles!!! >>----->

    Comment

    • SinisterAlex
      Canadian eh?
      • Oct 2009
      • 4551

      #1517
      Re: Halo: Reach

      Originally posted by Flawless
      The Grifball variant with the jetpacks looks like it would be fun.

      <object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/nwuTLul5BVk?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/nwuTLul5BVk?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object>
      I saw this on Bungie's website. Looks very interesting. Let's hope Grifball can become a full time playlist in Reach. Reach needs more "sit back and relax" type playlists. Halo 3 had the infection playlist, Action Sack, Grifball, etc. Reach needs playlists like these. There are times where I want to play multiplayer but I don't want to play these competitive game types.
      Xbox LIVE GT: oALEXtheGREATo
      PSN ID: oALEXtheGREATo

      Comment

      • DTX3
        Hall Of Fame
        • Jun 2003
        • 13022

        #1518
        Re: Halo: Reach

        You know what I hate? The race gametype. Come on son, if I wanted to race I'd play Forza! STOP VOTING FOR IT!!! kthxbye.
        XBL: DTX3
        PSN: DTX987
        WII U: DodgerBlue760

        Comment

        • TracerBullet
          One Last Job
          • Jun 2009
          • 22119

          #1519
          Re: Halo: Reach

          Originally posted by AtomicLegend
          I saw this on Bungie's website. Looks very interesting. Let's hope Grifball can become a full time playlist in Reach. Reach needs more "sit back and relax" type playlists. Halo 3 had the infection playlist, Action Sack, Grifball, etc. Reach needs playlists like these. There are times where I want to play multiplayer but I don't want to play these competitive game types.
          I wish they would make this its own playlist already.
          Originally posted by BlueNGold
          I feel weird for liking a post about exposed penises.

          Comment

          • Steel5
            MVP
            • Feb 2010
            • 1768

            #1520
            Re: Halo: Reach

            Originally posted by AtomicLegend
            Did they take the tanks off of Hemorrhage? I've never noticed if this is true. I don't play any game types that use Hemorrhage.
            In the October matchmaking update (early October, no exact date yet), the tanks will be removed, and replaced with Wraiths.

            Comment

            • SinisterAlex
              Canadian eh?
              • Oct 2009
              • 4551

              #1521
              Re: Halo: Reach

              Originally posted by Steel5
              In the October matchmaking update (early October, no exact date yet), the tanks will be removed, and replaced with Wraiths.
              Ah alright cool!

              I'm starting to dashboard out of every game of SWAT and Team Snipers now. I'm sick of these game types. Everytime they show up, people vote them.... when I go into a slayer playlist, I don't want to play SWAT and Snipers every game...

              I don't know why people like playing Snipers.... especially on Hemorrhage... it's just a "let's sit in my spawn, hill, rock, and snipe people from a far." Nothing happens, I end up sitting in the game for the full 12 minutes getting 5 kills... I want to have fun and play not sit around and snipe people.

              Team Snipers needs it's own playlist just as SWAT is getting it's own.
              Xbox LIVE GT: oALEXtheGREATo
              PSN ID: oALEXtheGREATo

              Comment

              • Candyman5
                Come get some!
                • Nov 2006
                • 14380

                #1522
                Re: Halo: Reach

                Originally posted by Steel5
                You are the the only one that likes it, ever. In the history of Halo. lol

                Seriously thought good changes for October, also nice to see there might be a second update for the month. Good to see King in the playlists, no idea why that wasn't to begin with.

                Honestly, I was preaching with the choir about the tanks on Hemorrhage, but I've gotten used to how to combat them, I kind of wish it stayed. Or, better than the tank or the wraith, just put Falcon's on the map.
                Lol, Team Swat and BTB Swat are 2 of my favorites. In BTB Swat there are so many targets and seems more strategic. In Multi Team Swat its Spawn and done most of the time. Its ********.
                PS4 Twitch: http://www.twitch.tv/candyman5os

                Steam ID: STEAM_0:0:37844096

                Teams:
                NCAA/PRO Football - Miami Hurricanes/Minnesota Vikings
                NCAA/PRO Basketball - Syracuse Orange/NJ Nets
                NCAA/PRO Baseball - Miami Hurricanes/NY Yankees

                Comment

                • DaveDQ
                  13
                  • Sep 2003
                  • 7664

                  #1523
                  Re: Halo: Reach

                  Originally posted by Steel5
                  Wow what gametype are you designing that for?

                  Tell us when its done, that looks amazing.
                  I really don't know what it will be used for. Right now I'm just using it for a landing ground before I head into matchmaking with friends etc. It's far from finished but it's fun to work on.
                  Being kind, one to another, never disappoints.

                  Comment

                  • DTX3
                    Hall Of Fame
                    • Jun 2003
                    • 13022

                    #1524
                    Re: Halo: Reach

                    Nice double kill I got a few days ago.

                    <iframe src="http://www.bungie.net/Silverlight/bungiemediaplayer/embed.aspx?fid=3043203" scrolling="no" style="padding:0;margin:0;border:0;" width="640" height="360" ></iframe>
                    XBL: DTX3
                    PSN: DTX987
                    WII U: DodgerBlue760

                    Comment

                    • DaveDQ
                      13
                      • Sep 2003
                      • 7664

                      #1525
                      Re: Halo: Reach

                      Originally posted by DTX3
                      Nice double kill I got a few days ago.

                      <iframe src="http://www.bungie.net/Silverlight/bungiemediaplayer/embed.aspx?fid=3043203" scrolling="no" style="padding:0;margin:0;border:0;" width="640" height="360" ></iframe>
                      Very nice. That must be Bungie Pro? I'm tempted to get that but not yet.
                      Being kind, one to another, never disappoints.

                      Comment

                      • Steel5
                        MVP
                        • Feb 2010
                        • 1768

                        #1526
                        Re: Halo: Reach

                        Originally posted by DaveDQ
                        Very nice. That must be Bungie Pro? I'm tempted to get that but not yet.

                        Yeah it is. Its worth it I think, all the file share space you could want and rendering videos.

                        Heres a triple kill from the other night:
                        <iframe src="http://www.bungie.net/Silverlight/bungiemediaplayer/embed.aspx?fid=2745777" scrolling="no" style="padding:0;margin:0;border:0;" width="640" height="360" ></iframe>

                        Comment

                        • DTX3
                          Hall Of Fame
                          • Jun 2003
                          • 13022

                          #1527
                          Re: Halo: Reach

                          Actually you get 5 rendering minutes a month but can buy more(overpriced in my opinion).
                          XBL: DTX3
                          PSN: DTX987
                          WII U: DodgerBlue760

                          Comment

                          • Steel5
                            MVP
                            • Feb 2010
                            • 1768

                            #1528
                            Re: Halo: Reach

                            Originally posted by DTX3
                            Actually you get 5 rendering minutes a month but can buy more(overpriced in my opinion).
                            Thats true, but considering that I almost exclusively render edited clips, I only use a minute per clip, I've never needed to buy more minutes.

                            Comment

                            • Hoos
                              MVP
                              • Mar 2003
                              • 3998

                              #1529
                              Re: Halo: Reach

                              Originally posted by DaveDQ
                              Does anyone know how to copy and stamp in Forge?

                              Thanks.
                              I'd like to know this as well. Being able to copy would save some time in forge mode.
                              XBL Gamertag: hoos4974

                              PSN: hoos4974

                              Comment

                              • DaveDQ
                                13
                                • Sep 2003
                                • 7664

                                #1530
                                Re: Halo: Reach

                                Originally posted by Hoos
                                I'd like to know this as well. Being able to copy would save some time in forge mode.
                                I looked around and apparently it can't be done. Simple copy and past seems obvious to me. I wonder why not...maybe because of the fact that each piece is of value?
                                Being kind, one to another, never disappoints.

                                Comment

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