Halo: Reach
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Tell ya the truth I found Reach legendary rather easy compared to Halo CE. That one sucked, can't wait to go through it again. Lol.
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Re: Halo: Reach
I thought Reach Legendary solo was pretty fair. Don't get me wrong, it had its tough spots, and the higher ranking Elites basically have unlimited shields, but it didn't have moments in the campaign like Halo CE and H2 did where is was basically impossible.Comment
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Re: Halo: Reach
I never had much trouble with CE Legendary, but 2 on the other hand was near impossible thanks to Jackal snipers that would insta-kill you with 1 shot everytime. I didn't have to patience to memorize all their locations so I just never went through Legendary.Member of The OS Baseball Rocket Scientists AssociationComment
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Re: Halo: Reach
<iframe width="640" height="390" src="http://www.youtube.com/embed/NGaAT9YnGCQ" frameborder="0" allowfullscreen></iframe>
<iframe width="640" height="390" src="http://www.youtube.com/embed/_drexlGrKZQ" frameborder="0" allowfullscreen></iframe>
<iframe width="640" height="390" src="http://www.youtube.com/embed/YiF5m4m02NM" frameborder="0" allowfullscreen></iframe>
<iframe width="640" height="390" src="http://www.youtube.com/embed/h_xK5GgxeSc" frameborder="0" allowfullscreen></iframe>Last edited by Flawless; 08-26-2011, 03:52 PM.Go Noles!!! >>----->Comment
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Re: Halo: Reach
Some TU details:
The Halo: Reach Title Update will add more options and flexibility to Halo: Reach's Multiplayer. It will roll out in late September and gives 343 designers the following levers to create game variants in Matchmaking playlists. Of course while all of these features can be enabled via Matchmaking playlists, players should remember that 'normal' Reach gameplay can and will continue untouched in its own Matchmaking playlists. The features and elements listed here are tools available to us and will be used and implemented appropriately.
News on the timing of the Title Update release will be revealed at the Halo: Anniversary panel at 10 am on the 26th of August during Halo Fest.
Specifics:
Make damage bleed to health through shields possible.
Make reticle bloom configurable.
Modify Armor Lock.
• Sticky grenade will not be nullified if you use Armor Lock after being stuck.
• Damage received while in Armor Lock is transferred to remaining Armor Ability energy.
• How much the damage depletes your Armor Lock energy is configurable.
Modify Active Camo.
• Reduce the bonus time the player gets in Active Camo while standing still.
• Reduce the overall length of time the player can be in Active Camo.
Remove Sword block.
• Disable the ability to block Sword attacks using melee with anything other than another Sword.
Implement the classic Magnum from Halo: CE.
Enable playing Co-Op Campaign and Firefight without requiring a HDD.
Beta Hoppers- Experience the Classic TU changes before Anniversary is released in special playlists - feedback from which will help shape the TU.
Rumour: Headlong
Blurry images from the BTS: Anniversary Multiplayer video (see Media section below!) suggest Headlong is the final Reach map with Halo CE Anniversary package. Could this be true?Go Noles!!! >>----->Comment
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Re: Halo: Reach
Headlong confirmed:
<object id="vid_4e5807b8132c9a01b9000e63" class="ign-videoplayer" width="480" height="270" data="http://media.ign.com/ev/prod/embed.swf" type="application/x-shockwave-flash"><param name="movie" value="http://media.ign.com/ev/prod/embed.swf" /><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="bgcolor" value="#000000" /><param name="flashvars" value="url=http://www.ign.com/videos/2011/08/26/halo-fest-halo-anniversary-warthog-violence"/></object><div style="width:480px"><a href="http://www.ign.com/videos/2011/08/26/halo-fest-halo-anniversary-warthog-violence">More Halo: Combat Evolved Anniversary Videos</a></div>Go Noles!!! >>----->Comment
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Re: Halo: Reach
Prisoner and the CE Pistol? Definitely felt Prisoner was the most under appreciated level in CE. Everyone loves playing Hang Em, Damnation, and Chill Out for Slayer, but Prisoner was right up there with them.
So many damn good games coming out yet I'll be going back and playing a lot of Reach and CE now.Member of The OS Baseball Rocket Scientists AssociationComment
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Re: Halo: Reach
not even a question now, I will be buying the Halo CE anniversary on day one. Headlong sold it. Cannot state enough how much I loved that map. Plus, the videos I've seen of the other map remakes look fantastic.
Prisoner and the CE Pistol? Definitely felt Prisoner was the most under appreciated level in CE. Everyone loves playing Hang Em, Damnation, and Chill Out for Slayer, but Prisoner was right up there with them.
So many damn good games coming out yet I'll be going back and playing a lot of Reach and CE now.Lux y VeritasComment
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Re: Halo: Reach
Looks great. My only complaint is the ledge outside the attacking spawn has a man cannon instead of a teleporter, but that's just a minor complaint.Lux y VeritasComment
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Re: Halo: Reach
The classic version of Headlong will have a teleporter there I assume.Comment
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Re: Halo: Reach
Best Buy is selling the Legendary Edition for $49.......pretty sweet deal, considering all the DLC items alone are worth $40-$50 on ebay.Comment
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