I never been a fan of Halo........I just don't get it.......played them all and even helped create one of them. It is just one of those things where I look at it and say hmmmm, the masses love it, but I don't see what they see in it.
Halo: Reach
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Re: Halo: Reach
I never been a fan of Halo........I just don't get it.......played them all and even helped create one of them. It is just one of those things where I look at it and say hmmmm, the masses love it, but I don't see what they see in it. -
Re: Halo: Reach
IGN's super short clip of the day:
<object id='vid_3278171' width='480' height='270' data='http://media.ign.com/ev/embed.swf' type='application/x-shockwave-flash'><param name='movie' value='http://media.ign.com/ev/embed.swf' /><param name='allowfullscreen' value='true' /><param name='allowscriptaccess' value='always' /><param name='bgcolor' value='#000000' /><param name='flashvars' value='vgroup=halor_gmp_multi_0806&object=14276699 '/></object><div style='width:480;'><a href='http://xbox360.ign.com/objects/142/14276699.html'>More Halo: Reach News & Previews</a></div>Comment
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Re: Halo: Reach
Reflection is an amazing looking map. Artistically unlike anything in the Halo series. Interested in seeing the maps that were in beta, because watching these latest videos show some nice graphical upgrades - addition of rim lighting and HDR is more pronounced.Go Noles!!! >>----->Comment
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Re: Halo: Reach
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Re: Halo: Reach
Yeah these final builds have seen a significant upgrade graphically. The game looks very very nice now. Reflection in motion is a thing of beauty. Also something I noticed from the Hemorrhage video we've seen and IGN's video of Spire is that vehicle explosions are now amazing!PS4 Twitch: http://www.twitch.tv/candyman5os
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Re: Halo: Reach
We are all going to have to get together when it releases and kill some stuff. I am deffinally going to have it midnight just dont know what Im going to be trying first...Campaign? Forge World? Multiplayer? Firefight? OMG choices, choices.
To tell ya the truth I think Halo is the only franchise that I do Campaign first in. Halo 1-3, ODST and Halo Wars was all Campaign first.PS4 Twitch: http://www.twitch.tv/candyman5os
Steam ID: STEAM_0:0:37844096
Teams:
NCAA/PRO Football - Miami Hurricanes/Minnesota Vikings
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PS4 Twitch: http://www.twitch.tv/candyman5os
Steam ID: STEAM_0:0:37844096
Teams:
NCAA/PRO Football - Miami Hurricanes/Minnesota Vikings
NCAA/PRO Basketball - Syracuse Orange/NJ Nets
NCAA/PRO Baseball - Miami Hurricanes/NY YankeesComment
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Re: Halo: Reach
Bungie Weekly Update
“We went gold last night, so yeah, it's pretty much in the can.”
39 Days and CountingIn the midst of our most recent multimedia mélange, Chris Carney might have told some reporters that Zealot was quite a bit like Midship. And while it’s true that both multiplayer offerings take place aboard a Covenant vessel, and that both boast the same boisterously purple color palette, that’s where the stark similarities end. Zealot is its own thing, even if we did call it Aftship during production.
The most notable difference is Zealot’s inclusion of low gravity exterior combat. Once outside, you can quickly navigate the expanse of the entire map, and use your lofty perch to drop down and deal death from above on unsuspecting schmoes. Coupled with a convincingly space-ified audio effect, somewhat similar to the outer hull audio experience found in Halo 2's, Zealot makes for a unique, multiplayer experience.
And just wait until you lay eyes on the sky, er...space box. Ho, boy. The final frontier never looked so spectacular.Reflection, however, is all Ivory Tower – albeit with a beautifully polished new décor.
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So, is it a “pixel-perfect” remake? The answer is…wait for it, no.
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I made the biggest change in regards to the environment geometry for the Jetpack. An issue with the old map is that people tended to camp the Sniper perch. Although the space is very similar to the original, raising the ceiling very high psychologically makes the perch feel more vulnerable. Also you are now susceptible to the rain of bullets from jetpackers above you and grenade lobs from farther away.Also awesome: scaling up to the tip top of Spire’s lofty heights and taking a long leap of faith from the upper deck. It’s a long way down and the fall has a distinct Crackdown-esque feel while you’re flying. If you miss the landing, it’s Splatsville for you. Stick it and you will reap great reward (and live to fight another day).
So yup, you’re looking at another Invasion map to compliment the much more grounded Boneyard experience. On Spire, the tables are turned, with the Spartans on the assault looking to wrench a data module out of the cold dead hands of the Elites patrolling the top tier. There are a ton of vehicles to zip around in, including the Falcon, and plenty of sneaky ways to get from ground to canopy without too much fuss.The Revenant is a cherry red Covenant assault vehicle featuring room for two and a terrifying plasma cannon affixed to the top of the chassis. It’s nasty. If you run into it in campaign, you’ll want to commandeer it, or kill it immediately. Come to think of it, same goes for multiplayer.
Some shots made it look like the passenger might ride dirty on the backside, but as you can see, if you call shotgun you’re hanging off the side. The driver fires the mortar. It’s not nearly as powerful as the Wraith’s cannon, and the arc is less pronounced, but the rate of fire is cranked up a few ticks and the Revenant’s propulsion systems also make it nice and agile. (All the better to splat people with.)
The Falcon seats five for campaign dramatics, but when you fly the friendly skies, you’ll only be able to cart three into the battlefield. You on the stick and two friends on the guns. In campaign, you’ll run into a few different configurations, including one outfitted with some meatier mounted guns, but in multiplayer, the only armaments are the two machine gun turrets dangling dangerously over the side rail.
Last edited by Flawless; 08-06-2010, 08:41 PM.Go Noles!!! >>----->Comment
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Re: Halo: Reach
I usually do campaign first, but my friend is flying up from Arizona the same week so I'm pretty sure I'll be on multiplayer for the rest of the time he's up here. After that though it's campaign on heroic for me.Originally posted by BlueNGoldI feel weird for liking a post about exposed penises.Comment
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Re: Halo: Reach
We are all going to have to get together when it releases and kill some stuff. I am deffinally going to have it midnight just dont know what Im going to be trying first...Campaign? Forge World? Multiplayer? Firefight? OMG choices, choices.
To tell ya the truth I think Halo is the only franchise that I do Campaign first in. Halo 1-3, ODST and Halo Wars was all Campaign first.
Yep, thats what I'll be doing.Comment
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Re: Halo: Reach
I usually do campaign as well. Probably solo on Heroic, then tackle Legendary through some co-op.
But man those screens of those Covenant are sick!Xbox LIVE GT: oALEXtheGREATo
PSN ID: oALEXtheGREAToComment
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Re: Halo: Reach
IGN clips from the last two days:
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<object id='vid_3278193' width='480' height='270' data='http://media.ign.com/ev/embed.swf' type='application/x-shockwave-flash'><param name='movie' value='http://media.ign.com/ev/embed.swf' /><param name='allowfullscreen' value='true' /><param name='allowscriptaccess' value='always' /><param name='bgcolor' value='#000000' /><param name='flashvars' value='vgroup=halor_gmp_multi_0808&object=14276699 '/></object><div style='width:480;'><a href='http://xbox360.ign.com/objects/142/14276699.html'>More Halo: Reach News & Previews</a></div>
at that assassination!
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