Shadow Complex - XBLA

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  • frostbyte06
    Cold & Cocky
    • Sep 2004
    • 1219

    #1

    Shadow Complex - XBLA

    Anybody thinking about purchasing this game when it comes out, supposed to be in the same vein as side-scrolling Metroid / Castlevania.


    Microsoft Listing:



    Joystiq Articles:
    Find in-depth gaming news and hands-on reviews of the latest video games, video consoles and accessories.


    Find in-depth gaming news and hands-on reviews of the latest video games, video consoles and accessories.




    E3 demo:

    <object width="445" height="364"><param name="movie" value="http://www.youtube.com/v/RNcIIgeoctc&hl=en&fs=1&border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/RNcIIgeoctc&hl=en&fs=1&border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="445" height="364"></embed></object>


    Gametrailers Dev Walkthrough:

    <div style="width: 480px;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"> <param name="allowScriptAccess" value="sameDomain" /> <param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=50564"/><param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=50564" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"></embed> </object><div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"><div><a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com">Video Games</a> | <a style="color:#FFFFFF;" href="http://www.gametrailers.com/game/11402.html" title="Shadow Complex">Shadow Complex</a> | <a style="color:#FFFFFF;" href="http://www.gametrailers.com/player/50564.html" title="E3 09: Developer Walkthrough">E3 09: Developer Walkthrough</a></div><div style="padding-top: 3px;"><a style="color:#FFFFFF;" href="http://www.gametrailers.com/platformlist/xb360/index.html" title="XBox 360">XBox 360</a> | <a style="color:#FFFFFF;" href="http://www.gametrailers.com/platformlist/ps3/index.html" title="PS3">Playstation 3</a> | <a style="color:#FFFFFF;" href="http://www.gametrailers.com/platformlist/wii/index.html" title="Wii">Nintendo Wii</a></div></div></div>

    Kotaku Article:
    http://kotaku.com/5309538/shadow-com...ia-made-unreal


    **Update**
    Release date : August 19th ~ 1200MS points
    Last edited by frostbyte06; 07-10-2009, 10:09 AM.
  • Flawless
    Bang-bang! Down-down!
    • Mar 2004
    • 16780

    #2
    Re: Shadow Complex - XBLA

    Yes, I'm so excited for this.
    Go Noles!!! >>----->

    Comment

    • Pared
      Legen - WAIT FOR IT
      • Feb 2003
      • 39337

      #3
      Re: Shadow Complex - XBLA

      One of the only games on XBL that I'm pumped for!
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      Comment

      • CaptainZombie
        Brains
        • Jul 2003
        • 37851

        #4
        Re: Shadow Complex - XBLA

        Originally posted by Pared
        One of the only games on XBL that I'm pumped for!
        Same here. I have always been more for the PSN original titles over XBLA titles, but this game is sounding to be excellent.
        HDMovie Room

        Comment

        • Flawless
          Bang-bang! Down-down!
          • Mar 2004
          • 16780

          #5
          Re: Shadow Complex - XBLA

          <embed src='http://videomedia.ign.com/ev/ev.swf' flashvars='object_ID=839087&downloadURL=http://xboxlivemovies.ign.com/xboxlive/video/article/100/1003395/shadowcomplex_vdp_combat_flvlowwide.flv&allownetwo rking="all%"' type='application/x-shockwave-flash' width='433' height='360'></embed><div style='width:433;'><a href='http://xbox360.ign.com/objects/839/839087.html'>More Shadow Complex Info</a></div>
          Go Noles!!! >>----->

          Comment

          • frostbyte06
            Cold & Cocky
            • Sep 2004
            • 1219

            #6
            Re: Shadow Complex - XBLA

            Another Joystiq article:

            Find in-depth gaming news and hands-on reviews of the latest video games, video consoles and accessories.

            Comment

            • Pared
              Legen - WAIT FOR IT
              • Feb 2003
              • 39337

              #7
              Re: Shadow Complex - XBLA

              Ouch, looks like a 2.5D Metroid ripoff.

              I don't care, though! Just gimme the game!
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              Comment

              • trobinson97
                Lie,cheat,steal,kill: Win
                • Oct 2004
                • 16366

                #8
                Re: Shadow Complex - XBLA

                Looks like like my first XBLA purchase since Castle Crashers.
                PS: You guys are great.

                SteamID - Depotboy



                ...2009, 2011, 2012, 2015, 2017, 2020....
                What a run
                Roll Tide




                Comment

                • frostbyte06
                  Cold & Cocky
                  • Sep 2004
                  • 1219

                  #9
                  Re: Shadow Complex - XBLA

                  Originally posted by Pared
                  Ouch, looks like a 2.5D Metroid ripoff.

                  I don't care, though! Just gimme the game!
                  That's the same thing I was thinking when I saw the different colored door, that could only be opened by a certain type of weapon. As you said, regardless, it will be a day 1 purchase for me.

                  Comment

                  • Flawless
                    Bang-bang! Down-down!
                    • Mar 2004
                    • 16780

                    #10
                    Re: Shadow Complex - XBLA

                    <object id="flashObj" width="486" height="412" classid="clsid<param name="movie" value="http://c.brightcove.com/services/viewer/federated_f9/22881388001?isVid=1&publisherID=22717159001" /><param name="bgcolor" value="#FFFFFF" /><param name="flashVars" value="videoId=29641539001&playerID=22881388001&do main=embed&" /><param name="base" value="http://admin.brightcove.com" /><param name="seamlesstabbing" value="false" /><param name="allowFullScreen" value="true" /><param name="swLiveConnect" value="true" /><param name="allowScriptAccess" value="always" /><embed src="http://c.brightcove.com/services/viewer/federated_f9/22881388001?isVid=1&publisherID=22717159001" bgcolor="#FFFFFF" flashVars="videoId=29641539001&playerID=2288138800 1&domain=embed&" base="http://admin.brightcove.com" name="flashObj" width="486" height="412" seamlesstabbing="false" type="application/x-shockwave-flash" allowFullScreen="true" swLiveConnect="true" allowScriptAccess="always" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash"></embed></object>
                    Go Noles!!! >>----->

                    Comment

                    • Flawless
                      Bang-bang! Down-down!
                      • Mar 2004
                      • 16780

                      #11
                      Re: Shadow Complex - XBLA

                      Renowned Comic Book Author Peter David Pens Script for Shadow Complex

                      Cary, NC - Epic Games, Inc., creators of the award-winning Unreal and Gears of War video game franchises and the industry leading Unreal Engine, and Microsoft Game Studios today announced the original new story for the forthcoming Shadow Complex video game has been created by Peter David, one of the most prolific and best-known comic book writers of all time. The renowned author's vast credits include an award-winning twelve-year run on The Incredible Hulk and other popular titles such as Supergirl, Aquaman, Spider-Man, Star Trek, and Wolverine, among many others.
                      Go Noles!!! >>----->

                      Comment

                      • Flawless
                        Bang-bang! Down-down!
                        • Mar 2004
                        • 16780

                        #12
                        Re: Shadow Complex - XBLA

                        IGN Hands-on

                        My initial playthrough of Shadow Complex took me a little over ten hours. All but the first few minutes of the game take place in the Restoration's massive compound, and hidden throughout are more than 100 items and upgrades to discover. For those who love exploration, there's a lot to be found. If you don't want to backtrack and hunt for items, then you can have fun with the combat. Though the difficulty is on the easy side, if you attempt to rush through without searching for health and armor upgrades, you'll have a bit of a challenge as you progress. Shadow Complex is half adventure game, half action game, so it services both crowds.

                        Though the first time through is lengthy, it's much quicker on replay. For one, your experience carries over as do your upgradable stats. Though all your items and weapons must be found again, the benefits of your experience level (and knowledge of the compound) help a lot. I can burn through Shadow Complex in under two hours if I run straight through and in about 5-6 hours if I attempt to find everything.

                        You might be wondering why the heck I'd still be playing this game. Good question. As I said, your experience points roll over into your next playthrough. Often gaining a new level gives a bonus to one of your three attributes: Accuracy, Precision, and Stamina. Accuracy decreases the spread of your gunfire (helpful with automatic weapons and the uber-shotgun). Precision increases your chance at a headshot. Stamina adds damage resistance (on top of the armor upgrades you can find in the compound).

                        While these are the majority of your level-based upgrades, there are a few special bonuses. At level 20, for example, you unlock a full map of the game world with the general location for all items. And you want these items. There are some special things earned for finding all gold bars (trust me, you need this) and all twelve passkey cards.

                        The ultimate goal is to hit Level 50. I can't tell you the reward, since I'm still working my way up the experience ladder, but I promise that I will get there.

                        The truth is, I'm still playing Shadow Complex because it's a lot of fun. Even though I know the map backwards and forwards at this point, I still get pleasure from kicking in super speed with the Friction Dampener, running up walls and blasting through a dozen unsuspecting enemies. Mostly, I spend a lot of time seeing if I can break the game by getting into places earlier than I should be able to or using the Foam Gun to create a ladder into the stratosphere. I've yet to find a situation where I get trapped and have to restart the game. That's a credit to developer Chair Entertainment. This is a complex open-world game that had to be meticulously planned.
                        Go Noles!!! >>----->

                        Comment

                        • frostbyte06
                          Cold & Cocky
                          • Sep 2004
                          • 1219

                          #13
                          Re: Shadow Complex - XBLA



                          Chair Entertainment's Shadow Complex is the most anticipated XBLA game since last year's Castle Crashers. No wonder it's been chosen by Microsoft to cap of the Summer of Arcade on August 19. At just 1200 MSP ($15), it's one of the best deals we've seen on the Live Marketplace.

                          To get you prepped for Shadow Complex's release, we're going in-depth with various aspects of the game over the next month. Today, we look at mobility, a crucial element of Shadow Complex.

                          At the start of Shadow Complex, Jason Flemming is about as mobile as a turtle. After finding his girlfriend's backpack, he can climb. That's the start of his ability to navigate the Restoration's compound. But it's just the beginning. As Jason progresses through the headquarters, he finds pieces of a suit, which enable him new abilities. At first, it's a double jump and later a triple jump. Later on, it gets a bit more interesting.

                          A personal favorite of the IGN office is the Friction Dampener. It's super speed. Hold down the run button for a few seconds without losing your momentum (by running into objects) and the dampener kicks in, launching Flemming forward with speed that would make The Flash blush. While in a full run, enemies Jason runs through disintegrate on contact and most objects explode on impact. Jason moves so quickly, he can run across water, up walls and along ceilings. A few hidden items can only be acquired by running along the ceilings. You won't have to master the Friction Dampener to beat Shadow Complex, but those who do will find easier ways to progress from one end of the map to the other.

                          While the Friction Dampener is cool, the most useful tool for getting to hidden items is the Hook Shot. Found fairly late in his adventure, the grappling hook allows Jason to latch onto walls and ceilings and quickly ascend through the compound. The Hook Shot is going to save your *** from a fall into a fiery pit or allow you to get up a ventilation shaft at the top of a room. The Hook Shot can also be used on enemies. There are bruisers with impenetrable shields you can disarm with the grappling hook, leaving them exposed for a blast from your shotgun.

                          Shadow Complex features a considerable amount of combat, but the core gameplay is exploration. As such, these different ways of getting around are crucial to earning upgrades and discovering every secret within the Restoration's Compound. With each new ability earned, new areas become accessible and new opportunities open for tackling combat situations.

                          This is just a quick look at one piece of Shadow Complex. Come back throughout the next few weeks to learn more about this promising XBLA title. Next up: The Foam Gun.




                          <embed src="http://videomedia.ign.com/ev/ev.swf" flashvars="object_ID=839087&downloadURL=http://xboxlivemovies.ign.com/xboxlive/video/article/100/1005473/shadowcomplex_spc_mobility_072009_flvlowwide.flv&a llownetworking=&quot;all%&quot;" type="application/x-shockwave-flash" width="433" height="360">Shadow Complex at IGN.com

                          Comment

                          • Flawless
                            Bang-bang! Down-down!
                            • Mar 2004
                            • 16780

                            #14
                            Re: Shadow Complex - XBLA

                            <embed src='http://videomedia.ign.com/ev/ev.swf' flashvars='object_ID=839087&downloadURL=http://xboxlivemovies.ign.com/xboxlive/video/article/100/1009625/shadowcomplex_spc_foam_flvlowwide.flv&allownetwork ing="all%"' type='application/x-shockwave-flash' width='433' height='360'></embed><div style='width:433;'><a href='http://xbox360.ign.com/objects/839/839087.html'>More Shadow Complex Info</a></div>
                            Go Noles!!! >>----->

                            Comment

                            • Pete1210
                              MVP
                              • Aug 2006
                              • 3277

                              #15
                              Re: Shadow Complex - XBLA

                              Looks good. I'll be picking this up.

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