Killzone 3
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Re: Killzone 3
Having said that, I still may go trade in my Wii today and pick it all up (probably not the Sharpshooter though). I'm starting to read a lot of good impressions in regards to the Move controls.Comment
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Re: Killzone 3
If you also get Socom, you can use it on that too.
I just keep thinking as to how amazing this darn game is from a gameplay and graphics standpoint. The story so far is not bad, and will judge once I get in further. I still thought the beginning was total kickass though and it is what I expected since it wouldn't have made sense to start the game off in this direction. Trying not to spoil things so sounding as vague as possible.Comment
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Re: Killzone 3
I thought Move players play in a room together with other move players and they keep the controller guys in their own rooms.Comment
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Re: Killzone 3
Can they really not migrate hosts in this game or is it just a problem with my connection. It's happened to me a couple times where it says session master not available and the game just ends says I'm disconnected from the network and boots me back to the main menu. Pretty frustrating since I was about 5 rounds deep in a warzone match and had about 4,000 points and it all gets lost. I get no lag or nothing just session master not available and that's it.Comment
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Re: Killzone 3
Killzone 3 with Move = freakin' AWESOME
Killzone 3 with Sharp Shooter = not awesome at all
Glad I picked up Move, but the gun is definitely going back!Comment
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Re: Killzone 3
One more thing... I highly recommend turning the deadzones down to 0% so you're not having to point so far to the edges of the screen to start turning.Comment
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Re: Killzone 3
Any you explain why? just curious, because I would think holding controllers in 2 hands would get frustrating.Work Hard...Pay Bills...Work Hard...Pay BillsComment
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Re: Killzone 3
It's just extremely intuitive and precise. It definitely takes a little while to get used to (I played plenty of Wii shooters before this), but once you do, it's tough going back to a DS3. Also, when you fire, you get a nice rumble and kick back from your gun on screen.
It's tough to explain without you playing it, but the entire game just feels so much more involved. Oh, and reloading with the turn of a wrist is badass
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Re: Killzone 3
I agree with you. I bought the Move just for this game, and I'm not regretting my decision one bit. It makes me feel like I have more control over my aiming. For anyone that has any doubts with what the Move can do in this game (against bots or humans), check this guy out:It's just extremely intuitive and precise. It definitely takes a little while to get used to (I played plenty of Wii shooters before this), but once you do, it's tough going back to a DS3. Also, when you fire, you get a nice rumble and kick back from your gun on screen.
It's tough to explain without you playing it, but the entire game just feels so much more involved. Oh, and reloading with the turn of a wrist is badass
<iframe title="YouTube video player" width="640" height="390" src="http://www.youtube.com/embed/JWF0yZCmpNo?rel=0" frameborder="0" allowfullscreen></iframe>Comment
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Re: Killzone 3
Thanks, and sorry about the weird opening sentence, but I was wondering why the gun is no good. I have the Move but debating on the Sharpshooter addition.It's just extremely intuitive and precise. It definitely takes a little while to get used to (I played plenty of Wii shooters before this), but once you do, it's tough going back to a DS3. Also, when you fire, you get a nice rumble and kick back from your gun on screen.
It's tough to explain without you playing it, but the entire game just feels so much more involved. Oh, and reloading with the turn of a wrist is badass
ThanksWork Hard...Pay Bills...Work Hard...Pay BillsComment
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Re: Killzone 3
Ohhh... just much harder to really be precise, and it's sort of awkward using both hands to hold the gun and aim, all while also using the thumb stick to move your guy. Plus, navigating the menu, etc, is a pain in the *** with it! lol.Comment

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