Child of Eden

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  • Flawless
    Bang-bang! Down-down!
    • Mar 2004
    • 16780

    #1

    Child of Eden

    Holy **** Mizuguchi is doing a spiritual successor to Rez. Kinect and Move, as well as standard controllers.

    Fast forward to 123:30 to see it being demoed with Kinect.



    ...

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    ...

    Screens:





    Go Noles!!! >>----->
  • Flawless
    Bang-bang! Down-down!
    • Mar 2004
    • 16780

    #2
    Re: Child of Eden

    IGN Preview

    Child of Eden is a beautiful shooter with no physical representation of your character and no need to control your path. All you have to worry about is shooting the viruses which have corrupted Eden (the futuristic version of the Internet). Your goal is to save a woman who's trapped in Eden. Essentially, this is the Mizuguchi version of Mario, where you drop some acid and soar through a colorful galaxy in search of a kidnapped princess.

    Using Kinect, Child of Eden plays as if you were conducting a symphony. The music and the beat are as integral as your motions. And they are simple motions. Unlike most Kinect games, Child of Eden won't leave you covered in sweat with your calf muscles burning. The only motions are with your hands and the controls are simple. One hand is your glove gun. You make a grabbing motion to pull in ammo, then throw it out at enemies in a blast. Clap hands to switch guns. Use your other hand, which is your Vulcan cannon and auto-fires shots.

    As you play, a rhythm builds, of clapping and shooting. It's hard to explain, but impressive to watch.

    If you don't want to buy or use Kinect, that's okay. It's optional for Child of Eden. Also, if you want the full Eden experience, you're going to want to connect a controller and, err, stuff it in your back pocket or something so you can feel the vibrations that are part of the gameplay.

    It's hard to find things to say about Child of Eden. It's special. It's different. And it's the kind of unique game that can be enhanced by Kinect. It's one of the best games at E3 and it's not really a game.
    Go Noles!!! >>----->

    Comment

    • Flawless
      Bang-bang! Down-down!
      • Mar 2004
      • 16780

      #3
      Re: Child of Eden

      Eurogamer: E3 Game of Show

      The curtain-raiser at Ubisoft's press conference was, unquestionably, the moment of E3. Needing and receiving no introduction, Rez and Lumines creator Testuya Mizuguchi stood with his back to the Los Angeles Theatre and used Kinect to paint an entire wall with gorgeous high-tech psychedelia, conducting an euphoric crescendo of lush trance with his elegant gestures. "When you play this game, you will be as cool as me," was his wordless promise. It was hair-raising stuff.

      It wasn't just that it was a welcome surprise and the unofficial return of a much-loved hardcore classic. It wasn't just that Q Entertainment had taken the hard edges and high pressure of Rez's abstract viral battles and transformed them into something more positive and even more uplifting, through a tonal shift into New Age daydream and the suggestive, cleansing sweeps of the gesture control.

      It was, above all, the happy inclusiveness of Child of Eden that won our hearts. Here was a music game and shooter rolled into one. Here was a game willing to bend itself to either Microsoft or Sony's new motion controllers, or to a humble gamepad if that was your preference. Here was the only compelling gamers' game for Kinect at E3, but one whose instant appeal could spread just as far as Microsoft's blatant lunges for the casual market. With a wave of his hand, Mizuguchi made E3 whole again, and we were uplifted.
      Go Noles!!! >>----->

      Comment

      • Flawless
        Bang-bang! Down-down!
        • Mar 2004
        • 16780

        #4
        Re: Child of Eden

        Eurogamer Review - 9

        As with all of Mizuguchi's work, Child of Eden offers a memorable journey and a strong sense of development. But where Rez was concerned with the evolution of the player character, which transformed from amoebic blob to running man, the auteur's latest is about the evolution of the world around the player.

        It leaves you with a peculiar sense of power: it feels as though you have the influence of a redemptive god, restoring a fallen world back to its Eden state after a corrupting virus. A splay of the fingers and what is broken is repaired, what is begun is finished. Alpha and Omega. Grasp and splay.
        Joystiq Review - 5/5

        It is also one of the most remarkable video games I've ever played. Not only does it represent the most complete realization of what the Kinect has to offer, it possesses the (perhaps childish) distinction of being, for lack of a better term, a "crying game." It will almost certainly conjure tears from its hardest players -- not because it is particularly sad or melancholic, but because it is stirring.
        IGN Review - 8.5

        It's rare for me to play a game and feel nothing but happiness, but that's what happened when I stepped in to save Eden. In a way, Child of Eden touched my soul. Yes, that sounds cheesy, but it's true. There's one downside -- even though it costs 50 bucks, Child of Eden can be beaten in only a few hours. While this is a fault, there are lots of unlockables and leaderboards to keep people's interest once the campaign is over. This is a game everyone should experience, especially with Kinect.
        Telegraph UK - 9

        And that is saying something for a game that is a masterclass in stimulating the senses throughout. But its greatest achievement is making Kinect seem indispensable, allowing you to take centre stage and feel part of Eden's glittering landscape. An evolution of sorts, borne from the endeavour of creation.
        Go Noles!!! >>----->

        Comment

        • CaptainZombie
          Brains
          • Jul 2003
          • 37851

          #5
          Re: Child of Eden

          This looks very cool and glad it got good reviews with being a different concept.
          HDMovie Room

          Comment

          • injunwal
            T*g*r's Sw*ng - M*ck*ls*n's M*n B**bs
            • Jul 2002
            • 2103

            #6
            Re: Child of Eden

            Really want this game but the 90 minutes length is keeping me from buying it today. I loved Rez and played it to death but I am thinking a nitch game like this might get a quick price drop
            Actually...believe it or not from my physique... I'm a light eater - Clay T. Shaver

            Comment

            • goh
              Banned
              • Aug 2003
              • 20755

              #7
              Re: Child of Eden

              I was quite pleased when I saw "Better with Kinect" on the box and the back of the box confirmed controller play. So I bought it. Spiritual sequel is a bit...wrong. It's a lot more than spiritual. It even has the same sound when you press the button when there's nothing there. Had I known how incredibly short it is I'd have waited for a price drop but I was just happy I'd be able to play it.

              Comment

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