GameSpot Q&A
On the gameplay side, there are a lot of improvements: the heroes get new abilities, there's a lot more enemy variety and all-new unique puzzles, plus many more additions big and small. Last but not least, we have rewritten our whole gameplay engine, which means that cooperative multiplayer is available both off- and online, so players all over the world can now join up and play with their friends no matter if they're in the same room or 10,000 miles away.
We have also done some tweaking to the RPG-ish elements of Trine 2, mainly the character upgrades. We have always wanted upgrades to really mean something in the game--for example, add a new element to the game--and we're sticking to it. The new upgrade system will feel familiar, but it's much more usable and enjoyable.
There's also a wide range of improvements on the technical side, thanks to the rewriting of the whole engine, and this has allowed us to do some changes on the gameplay side, too. For example, players can now save their game at any time in a level, and the game will continue from that very spot. In addition to all the visual improvements, the game should also run at a much smoother frame rate.
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