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Grand Theft Auto V
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Re: Grand Theft Auto V
Out of curiosity, what is with everyone's need to customize their character so much? Why does open world suddenly = unlimited customization? Hardly ANY of the open world games that I've played have had much in the way of altering your character... RDR, infamous, Sleeping Dogs, etc. The most they let you do is change clothes, and even that I rarely messed with.
I'm not trying to imply it's wrong to want that, I'm just asking where the need for it is coming from. For me, I like having a set character(s) and following his/her story. Changing how they look, or even making them look like myself takes me out of the fantasy of the game world. I see these things like interactive movies to a point. I don't go into a theater wishing I could customize the actors, and I don't go into a game wishing I could customize the characters.
Just wonderingComment
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Re: Grand Theft Auto V
Personally, I think its necessary to limit player customization if you really want to create an interesting and compelling protagonist. The article hit on something that while Nico was sucked back into the criminal world the player could still wreak havoc with no emotional concern or guilty conscious from Nico which creates a disconnect from the character as there isn't a sense of consistency. Its like you're playing in two different universes in the same game. One is the tight narrative structure of the game and the other is completely outside of that.
And I would imagine that this is where the multiplayer aspect comes in to solve the rampage and general ****ing around aspects.
Plus, if you want maximum customization there is always Saints Row as R* continues to distance itself from those types of games.
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Re: Grand Theft Auto V
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Re: Grand Theft Auto V
It could even be on four 360 discs for all we know, but I'm willing to bet the extras can all be install discs, you know?Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60Comment
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Re: Grand Theft Auto V
Out of curiosity, what is with everyone's need to customize their character so much? Why does open world suddenly = unlimited customization? Hardly ANY of the open world games that I've played have had much in the way of altering your character... RDR, infamous, Sleeping Dogs, etc. The most they let you do is change clothes, and even that I rarely messed with.
I'm not trying to imply it's wrong to want that, I'm just asking where the need for it is coming from. For me, I like having a set character(s) and following his/her story. Changing how they look, or even making them look like myself takes me out of the fantasy of the game world. I see these things like interactive movies to a point. I don't go into a theater wishing I could customize the actors, and I don't go into a game wishing I could customize the characters.
Just wondering#RespectTheCultureComment
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Out of curiosity, what is with everyone's need to customize their character so much? Why does open world suddenly = unlimited customization? Hardly ANY of the open world games that I've played have had much in the way of altering your character... RDR, infamous, Sleeping Dogs, etc. The most they let you do is change clothes, and even that I rarely messed with.
I'm not trying to imply it's wrong to want that, I'm just asking where the need for it is coming from. For me, I like having a set character(s) and following his/her story. Changing how they look, or even making them look like myself takes me out of the fantasy of the game world. I see these things like interactive movies to a point. I don't go into a theater wishing I could customize the actors, and I don't go into a game wishing I could customize the characters.
Just wondering
When I used to play The Show, I would change up my RTTS guy's facial hair and accessories frequently based on the mood I was in. If I wanted to be a "gritty" type player, I'd give him a full beard, longer hair, and change his accessories to match (no batting gloves, etc)
I did the same with Madden on the PS2 in Superstar. I would change up my players accessories based on what I wanted him to be like. Sometimes a dark visor, sometimes go with no accessories at all, etc.
Bottom line, I like changing up what my character looks like a lot. I wouldn't mind if they have us only certain attire choices for the characters, but it would have been cool to change up whatever we wanted (with the attire, cars, etc) when we wanted
(btw big thanks to an unnamed OSer that sent me a PM. You know who you are. I love you, man.)
Sent from my iPhone using TapatalkEagles | Phillies | Sixers | Flyers
PSN: JNes__
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Re: Grand Theft Auto V
I think there's a time and a place for complete player customization.
I found it more taxing than anything else, to have to go to the gym and such to keep my guy in San Andreas in good shape.
A game like Grand Theft Auto, which is telling a story centered around a character's entire personna (the looks help distinguish each character), I really don't want to change what my guy looks like. Changing his clothes up is enough for me.
While it's still an RPG of sorts, it's not the same as playing a Dragon Age, Skyrim, etc. In those games, the story is centered around YOU.
With the older GTA games, you could only save at safe houses, so the need for more property was more important.
I will admit, it was sort of cool just having a garage full of cars. Purchasing property would be the only thing I will miss. The rest is just add on stuff. I mentioned car customization and while I would like it, it's not a make or break for me.Last edited by AUChase; 11-09-2012, 11:21 AM.Comment
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Re: Grand Theft Auto V
These dudes said its bigger than RDR San Andreas and Liberty City from GTA4???
And all of that is just Los Santos? That sounds amazing and almost impossible. I hope it doesnt hit m like the La Noire map did where the map just became background noise because I was only in one part of the map once or twice during the whole campaign and so much more of the map was just empty and vapid of gameplay.
That said, GTA has never failed me when it comes to maps so Im curious to see how detailed such a giant world is and if I can learn the map like the back of my hand as I did in other GTA titles.
Btw Rockstar has been ripping themselves off pricing GTA games at 60 bucks. They are always worth so much more.Comment
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Re: Grand Theft Auto V
Last gen titles did lend itself better to customization because the characters were more caricatures than actual lead characters. Plus, it wasn't exactly out of character for you to take those avatars through the random missions because none of them really had any deep emotional connections to the story or other characters.
With Nico, R* changed how they presented the protagonist giving him a true set of morals that really went against the random gameplay of the previous generation. It makes sense that they would limit somethings in order to make the character stronger and give them a stronger connection to the player.
I know LA Noire is a polarizing title, but I loved the game. Cole Phelps was a fantastic protagonist and a good character that felt like something pulled from a TV show. I think R* would like to pursue that type of story-telling rather than trying to straddle both sides of its franchise.
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Re: Grand Theft Auto V
Played about an hour of GTA III last night. I'm surprised by how much I remember and how fast I can blow through missions. I guess it's all of those failed missions, as a kid
edit: Yep, go back and play an older GTA game and see how disconnected with the story the characters are. I know GTA III wasn't known for customization, but Claude's inability to speak and the randomness of the story doesn't feel great. For example: You are on the bridge in the opening scene of the game and 8 ball instantly takes you to a safe house. Then without any sort of explanation as to who the guy is or anything, he wants you to go to Luigi's place.
It just seems very rushed with no explanation as to what the hell is going on in the city or anything.
It's still a lot of fun, but the difference is very noticeable.Last edited by AUChase; 11-09-2012, 11:31 AM.Comment
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Re: Grand Theft Auto V
Super customization isn't a Rockstar thing and only something explored in GTASA.
I wont lose sleep over not being able to virtually work out my CJ into 50 cent and giving every car of mine hydrolics and nos. That stuff made sense in SA to me. But for example Nico buying a lowrider and wearing baggy jeans and a wifebeater as he robs a bank with the Irish guys? I though the small customization allowed in GTA4 was very un-intrusive to the character. In TBoGT you had a slightly more eccentric character who had more bold (while less overall) options for customization and fit the narrative better. Same with TLaD. Imagine the Biker in anything but biker cloths?Comment
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