Does anyone here feel the same?
Dead Bodies Disappearing
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Dead Bodies Disappearing
I find it really annoying that some games have dead bodies disappearing. It just takes away from my joy, makes the game really arcadish, to me.
Does anyone here feel the same?My Specs:
ZX Spectrum
CPU: Z80 @ 3.5 MHz
GPU: Monochrome display
RAM: 48 KB
OS: Sinclair BASICTags: None -
Re: Dead Bodies Disappearing
If they disappear almost right away it annoys me. It was something I noticed when playing Medal of Honor: Frontline.
But if everyone I killed in Red Dead Redemption's bodies were just laying there the entire game it'd be weird. Because that's a lot of people. Or zombies now, as it were.Member: OS Uni Snob Association | Twitter: @MyNameIsJesseG | #WT4M | #WatchTheWorldBurn
Originally posted by l3ulvlA lot of you guys seem pretty cool, but you have wieners.Comment
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Re: Dead Bodies Disappearing
Well, maybe not in this kind of games (zombies) where you kill 50 every 10 minutes, but take for example The Godfather. I'd really like to play it, but whenever I watch walkthrough videos and I see bodies disappearing - and the weapon sits there blinking...it just turns me off. Sounds stupid, I know, but it's important to me.My Specs:
ZX Spectrum
CPU: Z80 @ 3.5 MHz
GPU: Monochrome display
RAM: 48 KB
OS: Sinclair BASICComment
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Re: Dead Bodies Disappearing
Medieval II: Total War (and perhaps the Total War series in general) is a game that sticks out in my mind in which the bodies don't disappear.Comment
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Re: Dead Bodies Disappearing
It will always be an issue no matter how much ram or how powerful a GPU is because you always want the character models to be as detailed as possible. It's a balancing act, you want enemies to be detailed, but you want to have multiple enemies on screen and you want frame rates to be acceptable. The bodies have to disappear or the frame rates would drop as the bodies start to pile up.
I do agree that some games take the bodies disappearing to a ridiculous level, they should stick around until it's at least not completely obvious, and the Godfather example is fairly unacceptable in a mostly realistic game.Comment
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Re: Dead Bodies Disappearing
I agree with the OP, it's always bothered me even back in the old-school. If they disappear, I dont' want to notice it.
This is along the same lines as bullet holes - some games don't or didn't have them...i remember being so happy that max payne had them in the walls and that even dust would fall from them.Liquor in the front, poker in the rear.Comment
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Re: Dead Bodies Disappearing
Oblivion left enemies what seemed like forever in the same place - and naked if you took their armour lol.
I agree with the OP, it's always bothered me even back in the old-school. If they disappear, I dont' want to notice it.
This is along the same lines as bullet holes - some games don't or didn't have them...i remember being so happy that max payne had them in the walls and that even dust would fall from them.
as noted above, with the limited amount of RAM in these consoles (and all consoles in the future) it is always a trade off of resources. that's why when people say, "hey why can't the game do this or that? we did it last gen?" they are usually ignoring increased assets and expectations in other areas on a limited amount of resources and at this point in time a PALTRY amount of RAM. these machines are pushing limits IMO and I'm amazed they can do what they do with only~ 512MB RAM.
Regardless of Disc size, Hard drive size processor speed, whatever, you are always limited to what you can see or do on screen at any given moment by RAM.Last edited by Klocker; 11-25-2010, 12:02 PM.Comment
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Re: Dead Bodies Disappearing
I was watching Kane and Lynch 2 walkthrough videos, and noticed that bodies aren't disappearing there. And it adds realism to the game. Can't imagine this game with disappearing bodies.My Specs:
ZX Spectrum
CPU: Z80 @ 3.5 MHz
GPU: Monochrome display
RAM: 48 KB
OS: Sinclair BASICComment
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