Hitman: Absolution

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  • goh
    Banned
    • Aug 2003
    • 20755

    #196
    re: Hitman: Absolution

    Originally posted by quaziemoto3
    If this game sucks, I am blaming goh.
    Can't blame me,if there's something wrong with it I'll find it. No one listens when I say things suck.

    Comment

    • Burns11
      Greatness Has Arrived
      • Mar 2007
      • 7406

      #197
      re: Hitman: Absolution

      It's been 60 days, so no refund for me. Hopefully it's not complete garbage.

      Comment

      • ExtremeGamer
        Extra Life 11/3/18
        • Jul 2002
        • 35299

        #198
        re: Hitman: Absolution

        Originally posted by goh
        Can't blame me,if there's something wrong with it I'll find it. No one listens when I say things suck.
        That's because you say everything sucks... It's the same as the boy who cried wolf, no one listened to him either, even when he got it right

        Mixer Stream



        XBox - ExtremeGamer
        PSN - ExtremeGamer
        Switch - 4640-8613-7710

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        • ps3veron
          MVP
          • Aug 2008
          • 1220

          #199
          re: Hitman: Absolution

          Here we go boys:



          Now let me tell you, I am a terrible and basic gamer (I suck at games), so please keep your questions basic as I loose a lot.

          Game comes with a 1.01 update (9.5mb) and contracts mode is already up and running. Gonna try the absolution mode (single player first before diving further).

          Please bear in mind that I am some 8 hours ahead of y'all so bear with me on your questions. Will revert soon on impressions.

          Comment

          • Money99
            Hall Of Fame
            • Sep 2002
            • 12695

            #200
            re: Hitman: Absolution

            Originally posted by ps3veron
            Here we go boys:
            Spoiler


            Now let me tell you, I am a terrible and basic gamer (I suck at games), so please keep your questions basic as I loose a lot.

            Game comes with a 1.01 update (9.5mb) and contracts mode is already up and running. Gonna try the absolution mode (single player first before diving further).

            Please bear in mind that I am some 8 hours ahead of y'all so bear with me on your questions. Will revert soon on impressions.
            Awesome!

            Have you ever played the other Hitman games?
            If so, is this similar?

            Reading that PC review has me worried. In previous games, you had countless ways of completing each board.
            Are the boards really on rails, meaning that you have to kill your mark in a specific way?
            Or are you allowed to have some freedom and variety?

            Enjoy the game! Can't wait to hear your thoughts!

            Comment

            • mgoblue
              Go Wings!
              • Jul 2002
              • 25477

              #201
              re: Hitman: Absolution

              Originally posted by Money99
              Awesome!

              Have you ever played the other Hitman games?
              If so, is this similar?

              Reading that PC review has me worried. In previous games, you had countless ways of completing each board.
              Are the boards really on rails, meaning that you have to kill your mark in a specific way?
              Or are you allowed to have some freedom and variety?

              Enjoy the game!
              My main questions as well. I was worried this was more cutscene driven and "on rails" whereas in prior Hitman games you could kill your marks in lots of different (and unique) ways. Would suck if there were just 2-3 possible ways to do something....
              Nintendo Switch Friend Code: SW-7009-7102-8818

              Comment

              • ps3veron
                MVP
                • Aug 2008
                • 1220

                #202
                re: Hitman: Absolution

                Originally posted by Money99
                Awesome!

                Have you ever played the other Hitman games?
                If so, is this similar?

                Reading that PC review has me worried. In previous games, you had countless ways of completing each board.
                Are the boards really on rails, meaning that you have to kill your mark in a specific way?
                Or are you allowed to have some freedom and variety?

                Enjoy the game! Can't wait to hear your thoughts!
                Thanks for the kind words Money! I have played all of the previous Hitman games on the PC but never beat any of them (Blood Money was my favorite!).

                Now folks, please bear in mind these are just my thoughts and it shouldn't mean anything more than an opinion to you:

                I just beat the Tutorial (the first board), which I hate to say was very much on rails in terms of objectives (go here, do this rather than get here however you want) although it does give you some freedom against the AI (to engage or basically take the stealth route around the baddies). Unfortunately, the tutorial encouraged me to take on enemies and fire away and it felt more like Uncharted.

                All in all it feels much more action heavy than stealth but then again it was just a tutorial.

                There's this instinct feature which shows you where the enemies are, think of it as the recent Batman games detective mode. Finally there's also a marking technique whereby you "mark enemies" then let go and bhaa bham! you've shot them all.

                Presentation is decent, I wouldn't say its the prettiest game this year (a few rough jaggies on the ground textures) and from the tutorial alone, Hitman seems to talk too much! I always pictured him as basically the grim reaper but he feels more like the character from that Transporter movie.

                Oh and one major downer is that I was wearing a disguise, cut to cut scene and I am dressed in the traditional Hitman suit, cut back to gameplay and I am back on my disguise! Its almost 2013 Ubisoft!

                Finally and I am sorry for being so picky but this game feels a little over bright, there's way too much bloom especially in the cut scenes.

                Ok on to my first real mission, will report back folks!

                Comment

                • ps3veron
                  MVP
                  • Aug 2008
                  • 1220

                  #203
                  re: Hitman: Absolution

                  On to the first "real mission". The level itself isn't as big as the older Hitman games but its beginning to feel more sandboxy. I won't spoil it for you guys but there are definite signs of open ended ways to complete your objectives.

                  Kind of hard to explain without revealing spoilers but think of it as multiple choice q&a: you have multiple things to do but only with certain options.

                  Its still a little linear in the sense that you can only get to B via A and there's a lot of bloom in the graphics department but I am having more fun with it. If you're a Hitman fan you'll more than likely like the game.

                  The contracts mode is also awesome as its integrated into the game, there's a live leaderboard and as you're doing the mission, the contract mode it self is being updated.

                  So I'll quit rambling on my opinions from now on and answer whatever questions you folks might have.

                  Comment

                  • Money99
                    Hall Of Fame
                    • Sep 2002
                    • 12695

                    #204
                    re: Hitman: Absolution

                    Originally posted by ps3veron
                    On to the first "real mission". The level itself isn't as big as the older Hitman games but its beginning to feel more sandboxy. I won't spoil it for you guys but there are definite signs of open ended ways to complete your objectives.

                    Kind of hard to explain without revealing spoilers but think of it as multiple choice q&a: you have multiple things to do but only with certain options.

                    Its still a little linear in the sense that you can only get to B via A and there's a lot of bloom in the graphics department but I am having more fun with it. If you're a Hitman fan you'll more than likely like the game.

                    The contracts mode is also awesome as its integrated into the game, there's a live leaderboard and as you're doing the mission, the contract mode it self is being updated.

                    So I'll quit rambling on my opinions from now on and answer whatever questions you folks might have.
                    Great impressions sir! Thank-you!

                    I'm a bit disappointed to hear how action-oriented the tutorial was, but hopefully it was just to suck in some new gamers to the series and the following missions will be less so.
                    In the previous games (also a BIG "Blood Money" fan), I loved trying to get my mark without anyone detecting me and using as little force as possible.
                    I really hope Absolution can say the same.

                    Thanks again for taking the time to report back on OS. I would be far to selfish to do the same, haha.

                    Comment

                    • mgoblue
                      Go Wings!
                      • Jul 2002
                      • 25477

                      #205
                      re: Hitman: Absolution

                      first level walkthrough on purist via Joystiq

                      Oh, obvious spoilers above since it's a level in the game...
                      Last edited by mgoblue; 11-14-2012, 02:02 PM.
                      Nintendo Switch Friend Code: SW-7009-7102-8818

                      Comment

                      • Splitter77
                        MVP
                        • Mar 2003
                        • 2820

                        #206
                        re: Hitman: Absolution

                        Originally posted by ps3veron
                        On to the first "real mission". The level itself isn't as big as the older Hitman games but its beginning to feel more sandboxy. I won't spoil it for you guys but there are definite signs of open ended ways to complete your objectives.

                        Kind of hard to explain without revealing spoilers but think of it as multiple choice q&a: you have multiple things to do but only with certain options.

                        Its still a little linear in the sense that you can only get to B via A and there's a lot of bloom in the graphics department but I am having more fun with it. If you're a Hitman fan you'll more than likely like the game.

                        The contracts mode is also awesome as its integrated into the game, there's a live leaderboard and as you're doing the mission, the contract mode it self is being updated.

                        So I'll quit rambling on my opinions from now on and answer whatever questions you folks might have.
                        not good.
                        looks like im playing contracts mode only.
                        that point A to point B crap is why i never liked any other game besides Hitman. now they change it?? ugh.

                        Comment

                        • greenegt
                          G-Men
                          • Feb 2003
                          • 4494

                          #207
                          re: Hitman: Absolution

                          Thanks for the impressions, ps3veron! Hopefully the game will get more and more open as you progress. I remain optimistic.
                          XBL: Mean Greene

                          PSN: OGMeanGreene

                          Twitter: @greenegt

                          Comment

                          • ps3veron
                            MVP
                            • Aug 2008
                            • 1220

                            #208
                            re: Hitman: Absolution

                            Thanks for all of your kind words folks.

                            Please don't let me put you off, because being such a bad gamer I probably did the tutorial all wrong but then again they did sort of tell you to "KILL THIS AND THAT".

                            Its a little linear but still tons of fun, I'm actually liking it a lot.

                            Yes there's a little scripting involved (maybe I'm expecting too much but every character seems to have a pre-determined path: You set of action A and rest assured your target is going to coordinate 1 on the map, I expected a little more of a dynamic environment) but its very much of a Hitman game.

                            The shooting in particular will remind you of the old school Hitman games; you actually feel the bullets packing the punch (like it always has been), you just wanna blast holes into people as they are pushed away by the velocity.

                            I am getting a little further into the game slowly and using the instinct view will remind you more and more of the detective mode from the Batman games but its handy for poor gamers such as myself (gives you hints here and there).

                            There's also QTE when you "fail" to stealthy attack an enemy, you'll have to press a sequence of buttons and then tap one button rapidly to win the confrontation.

                            In my opinion, its still more of an aggressive game compared to the older Hitmans, maybe we can discuss strategies once you guys get it but I am getting the sense that the developers are pushing you towards a more attacking style (still fun though!).

                            The Contracts mode is phenomenal touch, each mission becomes more dynamic and that means that we can change the game to our suiting (you can set the assassination parameters to a more stealthy/aggressive mode). It just changes the entire levels.

                            Liking the gameplay, graphics are good not great, that lighting bloom will remind some of you ACIII (and its sudden "white" loading screen). But if you're a Hitman fan, picking this up is a no brainer because even if you don't like the more aggressive and linear style, you always have Contracts mode.
                            Last edited by ps3veron; 11-14-2012, 03:58 PM.

                            Comment

                            • ps3veron
                              MVP
                              • Aug 2008
                              • 1220

                              #209
                              re: Hitman: Absolution

                              Originally posted by Splitter77
                              not good.
                              looks like im playing contracts mode only.
                              that point A to point B crap is why i never liked any other game besides Hitman. now they change it?? ugh.
                              Hmm I just found out that its not exactly POINT A to POINT B (this is for example for the first real mission), you still have to go from A TO B but you also have the option of goingthrough POINT AB or BA.

                              In essence, there's 2-3 ways to complete any single mission which you will give you the freedom that made you like the Hitman games. The freedom and sandbox execution modes are all still there but within certain parameters. Maybe its been long (and maybe I am getting old) but Blood Money had like a trillion ways to get a mission done whereas Absolution offers multiple paths but just with a little more containment.

                              I wish I could explain more but I'd ruin the game for you, rest assured there's still plenty of freedom albeit with a bit more rules.
                              Last edited by ps3veron; 11-14-2012, 04:01 PM.

                              Comment

                              • Burns11
                                Greatness Has Arrived
                                • Mar 2007
                                • 7406

                                #210
                                re: Hitman: Absolution

                                Originally posted by ps3veron
                                Hmm I just found out that its not exactly POINT A to POINT B (this is for example for the first real mission), you still have to go from A TO B but you also have the option of goingthrough POINT AB or BA.

                                In essence, there's 2-3 ways to complete any single mission which you will give you the freedom that made you like the Hitman games. The freedom and sandbox execution modes are all still there but within certain parameters. Maybe its been long (and maybe I am getting old) but Blood Money had like a trillion ways to get a mission done whereas Absolution offers multiple paths but just with a little more containment.

                                I wish I could explain more but I'd ruin the game for you, rest assured there's still plenty of freedom albeit with a bit more rules.
                                No, no it won't. Every time you post I get more mad I'm pretty much stuck with this game.

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