Hitman: Absolution
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re: Hitman: Absolution
Here we go boys:
Now let me tell you, I am a terrible and basic gamer (I suck at games), so please keep your questions basic as I loose a lot.
Game comes with a 1.01 update (9.5mb) and contracts mode is already up and running. Gonna try the absolution mode (single player first before diving further).
Please bear in mind that I am some 8 hours ahead of y'all so bear with me on your questions. Will revert soon on impressions.Comment
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re: Hitman: Absolution
Here we go boys:
Spoiler
Now let me tell you, I am a terrible and basic gamer (I suck at games), so please keep your questions basic as I loose a lot.
Game comes with a 1.01 update (9.5mb) and contracts mode is already up and running. Gonna try the absolution mode (single player first before diving further).
Please bear in mind that I am some 8 hours ahead of y'all so bear with me on your questions. Will revert soon on impressions.
Have you ever played the other Hitman games?
If so, is this similar?
Reading that PC review has me worried. In previous games, you had countless ways of completing each board.
Are the boards really on rails, meaning that you have to kill your mark in a specific way?
Or are you allowed to have some freedom and variety?
Enjoy the game! Can't wait to hear your thoughts!Comment
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re: Hitman: Absolution
Awesome!
Have you ever played the other Hitman games?
If so, is this similar?
Reading that PC review has me worried. In previous games, you had countless ways of completing each board.
Are the boards really on rails, meaning that you have to kill your mark in a specific way?
Or are you allowed to have some freedom and variety?
Enjoy the game!Nintendo Switch Friend Code: SW-7009-7102-8818Comment
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re: Hitman: Absolution
Awesome!
Have you ever played the other Hitman games?
If so, is this similar?
Reading that PC review has me worried. In previous games, you had countless ways of completing each board.
Are the boards really on rails, meaning that you have to kill your mark in a specific way?
Or are you allowed to have some freedom and variety?
Enjoy the game! Can't wait to hear your thoughts!
Now folks, please bear in mind these are just my thoughts and it shouldn't mean anything more than an opinion to you:
I just beat the Tutorial (the first board), which I hate to say was very much on rails in terms of objectives (go here, do this rather than get here however you want) although it does give you some freedom against the AI (to engage or basically take the stealth route around the baddies). Unfortunately, the tutorial encouraged me to take on enemies and fire away and it felt more like Uncharted.
All in all it feels much more action heavy than stealth but then again it was just a tutorial.
There's this instinct feature which shows you where the enemies are, think of it as the recent Batman games detective mode. Finally there's also a marking technique whereby you "mark enemies" then let go and bhaa bham! you've shot them all.
Presentation is decent, I wouldn't say its the prettiest game this year (a few rough jaggies on the ground textures) and from the tutorial alone, Hitman seems to talk too much! I always pictured him as basically the grim reaper but he feels more like the character from that Transporter movie.
Oh and one major downer is that I was wearing a disguise, cut to cut scene and I am dressed in the traditional Hitman suit, cut back to gameplay and I am back on my disguise! Its almost 2013 Ubisoft!
Finally and I am sorry for being so picky but this game feels a little over bright, there's way too much bloom especially in the cut scenes.
Ok on to my first real mission, will report back folks!Comment
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re: Hitman: Absolution
On to the first "real mission". The level itself isn't as big as the older Hitman games but its beginning to feel more sandboxy. I won't spoil it for you guys but there are definite signs of open ended ways to complete your objectives.
Kind of hard to explain without revealing spoilers but think of it as multiple choice q&a: you have multiple things to do but only with certain options.
Its still a little linear in the sense that you can only get to B via A and there's a lot of bloom in the graphics department but I am having more fun with it. If you're a Hitman fan you'll more than likely like the game.
The contracts mode is also awesome as its integrated into the game, there's a live leaderboard and as you're doing the mission, the contract mode it self is being updated.
So I'll quit rambling on my opinions from now on and answer whatever questions you folks might have.Comment
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re: Hitman: Absolution
On to the first "real mission". The level itself isn't as big as the older Hitman games but its beginning to feel more sandboxy. I won't spoil it for you guys but there are definite signs of open ended ways to complete your objectives.
Kind of hard to explain without revealing spoilers but think of it as multiple choice q&a: you have multiple things to do but only with certain options.
Its still a little linear in the sense that you can only get to B via A and there's a lot of bloom in the graphics department but I am having more fun with it. If you're a Hitman fan you'll more than likely like the game.
The contracts mode is also awesome as its integrated into the game, there's a live leaderboard and as you're doing the mission, the contract mode it self is being updated.
So I'll quit rambling on my opinions from now on and answer whatever questions you folks might have.
I'm a bit disappointed to hear how action-oriented the tutorial was, but hopefully it was just to suck in some new gamers to the series and the following missions will be less so.
In the previous games (also a BIG "Blood Money" fan), I loved trying to get my mark without anyone detecting me and using as little force as possible.
I really hope Absolution can say the same.
Thanks again for taking the time to report back on OS. I would be far to selfish to do the same, haha.Comment
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re: Hitman: Absolution
first level walkthrough on purist via Joystiq
Oh, obvious spoilers above since it's a level in the game...Last edited by mgoblue; 11-14-2012, 02:02 PM.Nintendo Switch Friend Code: SW-7009-7102-8818Comment
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re: Hitman: Absolution
On to the first "real mission". The level itself isn't as big as the older Hitman games but its beginning to feel more sandboxy. I won't spoil it for you guys but there are definite signs of open ended ways to complete your objectives.
Kind of hard to explain without revealing spoilers but think of it as multiple choice q&a: you have multiple things to do but only with certain options.
Its still a little linear in the sense that you can only get to B via A and there's a lot of bloom in the graphics department but I am having more fun with it. If you're a Hitman fan you'll more than likely like the game.
The contracts mode is also awesome as its integrated into the game, there's a live leaderboard and as you're doing the mission, the contract mode it self is being updated.
So I'll quit rambling on my opinions from now on and answer whatever questions you folks might have.
looks like im playing contracts mode only.
that point A to point B crap is why i never liked any other game besides Hitman. now they change it?? ugh.Comment
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re: Hitman: Absolution
Thanks for all of your kind words folks.
Please don't let me put you off, because being such a bad gamer I probably did the tutorial all wrong but then again they did sort of tell you to "KILL THIS AND THAT".
Its a little linear but still tons of fun, I'm actually liking it a lot.
Yes there's a little scripting involved (maybe I'm expecting too much but every character seems to have a pre-determined path: You set of action A and rest assured your target is going to coordinate 1 on the map, I expected a little more of a dynamic environment) but its very much of a Hitman game.
The shooting in particular will remind you of the old school Hitman games; you actually feel the bullets packing the punch (like it always has been), you just wanna blast holes into people as they are pushed away by the velocity.
I am getting a little further into the game slowly and using the instinct view will remind you more and more of the detective mode from the Batman games but its handy for poor gamers such as myself (gives you hints here and there).
There's also QTE when you "fail" to stealthy attack an enemy, you'll have to press a sequence of buttons and then tap one button rapidly to win the confrontation.
In my opinion, its still more of an aggressive game compared to the older Hitmans, maybe we can discuss strategies once you guys get it but I am getting the sense that the developers are pushing you towards a more attacking style (still fun though!).
The Contracts mode is phenomenal touch, each mission becomes more dynamic and that means that we can change the game to our suiting (you can set the assassination parameters to a more stealthy/aggressive mode). It just changes the entire levels.
Liking the gameplay, graphics are good not great, that lighting bloom will remind some of you ACIII (and its sudden "white" loading screen). But if you're a Hitman fan, picking this up is a no brainer because even if you don't like the more aggressive and linear style, you always have Contracts mode.Last edited by ps3veron; 11-14-2012, 03:58 PM.Comment
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re: Hitman: Absolution
In essence, there's 2-3 ways to complete any single mission which you will give you the freedom that made you like the Hitman games. The freedom and sandbox execution modes are all still there but within certain parameters. Maybe its been long (and maybe I am getting old) but Blood Money had like a trillion ways to get a mission done whereas Absolution offers multiple paths but just with a little more containment.
I wish I could explain more but I'd ruin the game for you, rest assured there's still plenty of freedom albeit with a bit more rules.Last edited by ps3veron; 11-14-2012, 04:01 PM.Comment
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re: Hitman: Absolution
Hmm I just found out that its not exactly POINT A to POINT B (this is for example for the first real mission), you still have to go from A TO B but you also have the option of goingthrough POINT AB or BA.
In essence, there's 2-3 ways to complete any single mission which you will give you the freedom that made you like the Hitman games. The freedom and sandbox execution modes are all still there but within certain parameters. Maybe its been long (and maybe I am getting old) but Blood Money had like a trillion ways to get a mission done whereas Absolution offers multiple paths but just with a little more containment.
I wish I could explain more but I'd ruin the game for you, rest assured there's still plenty of freedom albeit with a bit more rules.Comment
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