The Elder Scrolls Online MMO announced

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  • AnnihilusLivius
    Pro
    • Nov 2011
    • 623

    #1

    The Elder Scrolls Online MMO announced

    Bethesda has announced the long-rumoured Elder Scrolls MMO, which is titled The Elder Scrolls Online.



    Will be set in the same universe as Daggerfall, Morrowind, Oblivion and Skyrim


    In development at ZeniMax Online Studios, The Elder Scrolls Online will be the first Elder Scrolls game to allow gamers to explore the legendary Elder Scrolls world with others.
    It's being developed for PC and Mac under the leadership of industry veteran Matt Firor, who has spent the last two decades working in online game development.

    "We have been working hard to create an online world in which players will be able to experience the epic Elder Scrolls universe with their friends, something fans have long said they wanted," said game director Firor.

    "It will be extremely rewarding finally to unveil what we have been developing the last several years. The entire team is committed to creating the best MMO ever made - and one that is worthy of The Elder Scrolls franchise."




    Only hours after the first announcement of the Elder Scrolls Online coming from Gameinformer, the full feature has been leaked to the internet, in which Zenimax Online speaks of the “bold new direction” they plan to take the franchise.

    Creative Director Paul Sage explains that it is important to capture the essence of previous Elder Scrolls games, namely weighty combat, richly interactive environments and a world reactive to players actions, albeit “this does not translate easily to the MMO genre”.

    “We’ve really got to create a compelling game first,” Sage explains. “It needs to be comfortable for people who are coming in from a typical massively multiplayer game that has the same control mechanisms, but it also has to appeal to Skyrim players. You want to hit those touchstones, but more important than that, you’ve got to create an experience that’s unique and fun.”

    The main story focuses on the war on the continent of Tamriel taking place 1000 years before the events of Skyrim. Nerevarine’s battle against Dagoth Ur in Morrowind, fractious lords desperately fight against the invasion coming from Oblivion and a civil war rages in the land of Skyrim.
    Within the world of Tamriel there are 3 alliances users can join, each consisting of 3 three races to chose from. The Nords, Dunmer (Dark Eves) and Argonians make up the Ebonheart Pact. Forming the Aldmeri Dominion are the Altmer (High Elves), Bosmer (Wood Elves) and Khajiit. Finally the Daggerfall Covenant consisting of Breatons, Redguard and Orcs make up the third available alliance.

    The main villain of the story is the King of Worms, Mannimarco who plans to take control over the mortal realm together with the Daedric prince of domination, Molang Bal.

    Making sure the entire lore is kept canon, Todd Howard of Bethesda Game Studios “checks in every once in a while” to work together with the development team’s loremasters.

    Much of the levelling experience is based around the “core fantasy presented by traditional Elder Scrolls games”. Taking place in a third person environment this time around, players will be utilising a hotbar for various attacks and actions. Skilltrees seem to be more MMO oriented, where players must chose a direction, as they “can’t master everything” this time around, nonetheless joining every guild is still possible.

    Random events are also supposed to play a major role, featuring NPCs interacting with each other in occurrences, such as robberies or random dialogue (players can supposedly still slaughter civilians to their liking
    Creating an open world, tied in with random events and quests being taken on by various individuals, allows for a richer experience, as players take on their own adventures and interact with others along the way. This feeling is explored in a werewolf quest the article runs through in fine detail, where decisions play a key part. The Elder Scrolls Online also plans to “bring back” the public dungeon, allowing for more organic group building instead of entering instances. Heroic modes will also be available for small-group instanced dungeons, as well as raids.

    The in-game world will feature the entire environments from Skyrim to Morrowind, however the map will not be entirely open for exploration, as certain areas are planned to be used for future expansions. Cyrodiil will make for the main capital of the raging war, where players can engage in endgame PvP.

    Considering the world of Tamriel is so vast and player interaction plays such a key role, the developers behind the MMO are still looking for an optimal solution to make sure that “hotly contested areas” aren’t overpopulated.
    Gameinformer’s spread also features a massive “What’s in, what’s out” list comparing what elements have made it in, from the original Elder Scrolls games. It must be noted that the list includes a lot of “we can’t say right now”-ishness.

    The feature finally acknowledges the fact that The Elder Scrolls Online must prepare to face a large amount of criticism, as die-hard fans won’t agree with many of the liberties Zenimax is taking. However, when reminded by the fact that Bethesda, as well as talent from Ultima Online and Dark Age of Camelot, are standing behind this project, we just might have the next big fantasy MMO waiting for us.



















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    Last edited by AnnihilusLivius; 05-04-2012, 11:19 AM. Reason: Screenshots and info added
    Hope is lost. Faith is broken. A fire will rise.
  • choadler
    MVP
    • Feb 2004
    • 2001

    #2
    Re: The Elder Scrolls Online MMO announced

    Originally posted by AnnihilusLivius
    In development at ZeniMax Online Studios, The Elder Scrolls Online will be the first Elder Scrolls game to allow gamers to explore the legendary Elder Scrolls world with others.
    It's being developed for PC and Mac under the leadership of industry veteran Matt Firor, who has spent the last two decades working in online game development.
    Eh, mmo, another grind fest. Playing Skryim already feels like a grind fest. They better do something with the combat system because going out and killing 20 monsters here and 20 monsters there with that uninspired combat system will be brutal.

    Comment

    • jmood88
      Sean Payton: Retribution
      • Jul 2003
      • 34639

      #3
      Re: The Elder Scrolls Online MMO announced

      Who wanted this? People have been asking for a co-op Elder Scrolls game, not yet another ****ty MMO.
      Originally posted by Blzer
      Let me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.

      If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)

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      • Phobia
        Hall Of Fame
        • Jan 2008
        • 11623

        #4
        Re: The Elder Scrolls Online MMO announced

        Originally posted by jmood88
        Who wanted this? People have been asking for a co-op Elder Scrolls game, not yet another ****ty MMO.
        Off topic: Mood I love the avatar lol

        Topic: Exactly!!! I don't want a MMO ES. That is basically what the game is now just minus the monthly fee and other people.

        I want ES to make the combat innovated and responsive. Plus add a more cohesive story. It is great to make a HUGE game and 100s of quests, but I should not be so out of context with what I am doing that I forget the main story line. I went through 50% of Skyrim completely forgotten what the story was about other than dragons.

        I want this

        + Assassins Creed movement system (Nimbleness)
        + Kings of Amalur combat (Branching combat style)
        + Dragon Dogman combat (Climb on foes style)
        + Metal Gear Solid or Uncharted (Story telling)
        + Elder Scrolls Inventory style
        + Elder Scrolls Musical score
        + Dynamic story lines that change based on actions
        + More risk/reward from classes
        + More Color lol

        Basically a more engaging single player experience with better movement/combat controls.

        Comment

        • DocHolliday
          Farewell and 'ado
          • Oct 2002
          • 4697

          #5
          Effin MMOs.


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          Comment

          • Mbalmer
            Pro
            • Jul 2008
            • 727

            #6
            Re: The Elder Scrolls Online MMO announced

            I've never played an MMO, but sign me up for this one. I think this is going to be the best EVER.

            I am in the process of getting a gaming pc (waiting until I can get my hands on a gtx 680) so this works out perfectly.

            Going to be a long wait, but there are other things out there to keep me busy.
            If a loved one is expecting a baby or just had one, please read about Craniosynostosis. It is a common birth defect that can sometimes be overlooked by doctors.

            http://en.wikipedia.org/wiki/Craniosynostosis

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            • choadler
              MVP
              • Feb 2004
              • 2001

              #7
              Re: The Elder Scrolls Online MMO announced

              Originally posted by Mbalmer
              I've never played an MMO, but sign me up for this one. I think this is going to be the best EVER.

              I am in the process of getting a gaming pc (waiting until I can get my hands on a gtx 680) so this works out perfectly.

              Going to be a long wait, but there are other things out there to keep me busy.
              You may want to try playing a free to play one before you say that this is the best ever. They are catchy for a while until you realize that it is a big old grind fest designed to make you feel like you need to play hours upon hours a day to accomplish things in the game and sometimes still that isn't enough to see all the content. All the while, you are paying upwards of $15 a month plus the $59 cost to purchase the game and future expansions that are released that if you don't get won't allow you to play with others that you have befriended in game.

              MMO's are some people's cup of tea...so you may like it. I was a faithful WoW player for many years and did alot of things, but never again will I step foot in that arena of games.

              Comment

              • AnnihilusLivius
                Pro
                • Nov 2011
                • 623

                #8
                Re: The Elder Scrolls Online MMO announced

                Originally posted by choadler
                You may want to try playing a free to play one before you say that this is the best ever. They are catchy for a while until you realize that it is a big old grind fest designed to make you feel like you need to play hours upon hours a day to accomplish things in the game and sometimes still that isn't enough to see all the content. All the while, you are paying upwards of $15 a month plus the $59 cost to purchase the game and future expansions that are released that if you don't get won't allow you to play with others that you have befriended in game.

                MMO's are some people's cup of tea...so you may like it. I was a faithful WoW player for many years and did alot of things, but never again will I step foot in that arena of games.
                I totally agree with you. I've played WoW for years along with Lineage, spent countless hours with those 2 and never again I will play them. Wasted years of my life, doing the same thing over and over, and people actually find it enjoyable these days... Well I don't lol
                Hope is lost. Faith is broken. A fire will rise.

                Comment

                • choadler
                  MVP
                  • Feb 2004
                  • 2001

                  #9
                  Re: The Elder Scrolls Online MMO announced

                  Originally posted by AnnihilusLivius
                  I totally agree with you. I've played WoW for years along with Lineage, spent countless hours with those 2 and never again I will play them. Wasted years of my life, doing the same thing over and over, and people actually find it enjoyable these days... Well I don't lol
                  Additionally, the things that make TES games enjoyable (the sense of freedom to do anything be anything) you will most likely not be able to do in an MMO. They aren't going to let you go around in kill guards in the city very easily because that leads to griefing in the quest hubs which is always a big contention point in MMO's.

                  They will most likely have classes of characters to play rather than their current leveling system otherwise with this system it will really turn into a grind fest as you will have to kill and kill and kill some more to level up your combat skills.

                  Other non combat skills like speech and pickpocketing will probably have to be done away with as those usually don't have a place in MMO's.

                  Lastly, don't expect a world where suprises are around every turn. They will have to stuff the world full of creatures to keep enough fodder out there for people to kill to advance in. The mystery and the secrets of the world will be gone because there will be a database with everyone known piece of loot and where to get it within weeks of the game being out. There will be no sense of adventure.

                  Comment

                  • trobinson97
                    Lie,cheat,steal,kill: Win
                    • Oct 2004
                    • 16366

                    #10
                    Re: The Elder Scrolls Online MMO announced

                    It's got a good foundation for an mmo with the lore and all. I'd check it out. I don't really see why anyone should be upset with this unless they are suspending all development of single player TES games which I don't think is the case.
                    PS: You guys are great.

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                    • LambertandHam
                      All Star
                      • Jul 2010
                      • 8008

                      #11
                      Re: The Elder Scrolls Online MMO announced

                      I haven't played a MMO since Asheron's Call, but this does pique my interest. The biggest thing for me when it comes to Elder Scrolls game isn't the story, but the world itself. I'd wait to do the main quest in Oblivion and Skyrim, and walk about the world, meeting people and clearing dungeons.

                      If Bethesda can recreate that world, but with more people, it might be worth subscribing to. But please, please keep co op or multiplayer out of your normal Elder Scrolls games.
                      Steam

                      PSN: BigGreenZaku

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                      • AnnihilusLivius
                        Pro
                        • Nov 2011
                        • 623

                        #12
                        Re: The Elder Scrolls Online MMO announced

                        guys just updated this. Pictures look large though lol
                        Hope is lost. Faith is broken. A fire will rise.

                        Comment

                        • Jdoug312
                          Banned
                          • Oct 2010
                          • 1585

                          #13
                          Re: The Elder Scrolls Online MMO announced

                          Werewolves= I'm in. This really does sound good, glad its not done yet though because I'm 100% sure that my current laptop won't be able to play this smoothly. I think I'll buy a pc.

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                          • JWR3232
                            Pro
                            • Jul 2011
                            • 666

                            #14
                            Im normally not a mmo guy but for elder scrolls I'll have to give it a try....would rather have heard about fallout 4 or elders 6 tho.....


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                            • Candyman5
                              Come get some!
                              • Nov 2006
                              • 14380

                              #15
                              Re: The Elder Scrolls Online MMO announced

                              Someone definitively needs to fix the first post or provide a link to the article. Im trying to read it but everything is cut off.
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