I think we're running into the problem with the majority of our users being on PS4/Xbox. A good chopper can absolutely destroy infantry with the minguns because the max spread is so low now with 25 damage 1000 RPM per gun (Scout chopper has 2 IIRC). That DPS combined with a max spread of .6 (The same base spread as a 93r) and a bullet velocity of 700 m/s is really really powerful but it's hard to keep that kind of precision on console because we cannot change the turning speed of vehicles.
DICE really needs to start running different code bases for console at this point.


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