Pillars of Eternity

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  • Cubfan
    World Series Champions!!
    • Feb 2004
    • 3929

    #31
    Re: Pillars of Eternity

    Originally posted by bcruise
    Man, a game like this came out at the worst possible time - right before the one game that I will play for an entire year. Because I can already tell this one is quite the timesink in itself. Of course back in 2012 when I actually paid for this by backing it I had no idea that it would be coming out mere days before The Show '15

    I decided to play a rogue class and I'm already making use of my stealth for sneak attacks that are potent enough to one-shot enemies. The number of different classes and ways to play are going to give this insane replay value.

    Spoiler question for the first half hour or so:

    Spoiler
    I lost both after leaving the cave.
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    • Skyboxer
      Donny Baseball!
      • Jul 2002
      • 20302

      #32
      Re: Pillars of Eternity

      Originally posted by bcruise
      Just an example of how much customization there is -

      The wizard I happen to be traveling with just got his first level up, and in his class unlocks I'm presented with TWENTY-FOUR different spells to possibly learn in addition to the 4 he already has, and I can choose two for that level up. Each one's effect is clearly spelled out when you highlight it, and they range from direct damage (several different damage types) to buffs to debuffs, to everything else you can think of. All relatively minor effects, since these are just level 1 and 2 spells.

      You might spend as much time fine-tuning your characters as you do actually fighting with them.
      Damnit Brian... I'll be grabbing tonight....
      Joshua:
      "D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
      a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"


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      • Solidice
        Guns Up!
        • Jul 2006
        • 9940

        #33
        Re: Pillars of Eternity

        I started out as a Ranger, picked Lion as my animal companion.
        Not sure if I want to continue with my Ranger or test out another class.
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        • Candyman5
          Come get some!
          • Nov 2006
          • 14380

          #34
          Re: Pillars of Eternity

          Originally posted by Skyboxer
          Damnit Brian... I'll be grabbing tonight....
          Everything I read says it takes Divinity to the cleaners. I want to get it but man. Lol
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          • Burns11
            Greatness Has Arrived
            • Mar 2007
            • 7406

            #35
            Re: Pillars of Eternity

            Originally posted by Cubfan
            I lost both after leaving the cave.
            Same, pretty positive it's scripted

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            • YeOldTonk
              Pro
              • Aug 2011
              • 827

              #36
              Re: Pillars of Eternity

              Was watching the gameplay video from PaxEast while it was downloading last night and was having total flashbacks to playing IWDII at 2:00 in the morning.

              Just to get back in the feel of it I started an elf ranger-hunter with a wolf pet. Just played up to getting into the cave after the storm. Lovin it so far with all the customization of your built character.

              Spoiler
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              What's your thoughts? It's a game.

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              • bakan723
                Banned
                • Aug 2010
                • 1543

                #37
                Re: Pillars of Eternity

                Originally posted by Candyman5
                Everything I read says it takes Divinity to the cleaners. I want to get it but man. Lol
                Original Sin had some great turn based combat and interactivity with the world/objects though (like Ultima 7)....so I wouldn't say Pillars beats in all (major) aspects.

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                • Skyboxer
                  Donny Baseball!
                  • Jul 2002
                  • 20302

                  #38
                  Re: Pillars of Eternity

                  Originally posted by bakan723
                  Original Sin had some great turn based combat and interactivity with the world/objects though (like Ultima 7)....so I wouldn't say Pillars beats in all (major) aspects.
                  Yeah 2 different gameplay experiences. And for the record I prefer the Turn based in Original Sin.
                  Joshua:
                  "D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
                  a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"


                  Skyboxer OS TWITCH
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                  PSN: Skyboxeros
                  SWITCH 8211-0709-4612
                  XBOX Skyboxer OS

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                  • longshadow11
                    Pro
                    • Mar 2004
                    • 901

                    #39
                    Re: Pillars of Eternity

                    I can see myself putting tons of hours into this game. I find this type of game much more engrossing and rewarding than console rpgs. In my limited time playing, Pillars seems to be stable with solid visuals. I hope younger gamers will give it a try. Those of us who played Baldur's Gate, Icewind Dale, and the earlier Neverwinter games will have a great time with Pillars.

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                    • choadler
                      MVP
                      • Feb 2004
                      • 2001

                      #40
                      Re: Pillars of Eternity

                      I have been extremely impressed with my first two hours of the game. Actually more impressed with this than the opening hours of Baldur gate when I played that many years ago

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                      • choadler
                        MVP
                        • Feb 2004
                        • 2001

                        #41
                        Re: Pillars of Eternity

                        Originally posted by Skyboxer
                        Yeah 2 different gameplay experiences. And for the record I prefer the Turn based in Original Sin.
                        Combat in pillars seems to move a little faster than divinity. I have set the game to pause at most major events so it replicates divinity somewhat.

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                        • Skyboxer
                          Donny Baseball!
                          • Jul 2002
                          • 20302

                          #42
                          Re: Pillars of Eternity

                          I'm holding off for now. With MLB coming and weather starting to get nice I'll have little time to play right now. I want it pretty badly but no need right now.
                          Joshua:
                          "D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
                          a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"


                          Skyboxer OS TWITCH
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                          PSN: Skyboxeros
                          SWITCH 8211-0709-4612
                          XBOX Skyboxer OS

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                          • Burns11
                            Greatness Has Arrived
                            • Mar 2007
                            • 7406

                            #43
                            Re: Pillars of Eternity

                            I wondered why I wasn't detecting any traps, turns out you have to be in stealth mode (scout mode) to see any hidden traps or hidden caches.

                            If I had one complaint about the game, it's how slow the walking is, even scrolling across the map is sluggish.

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                            • bcruise
                              Hall Of Fame
                              • Mar 2004
                              • 23274

                              #44
                              Re: Pillars of Eternity

                              Originally posted by Burns11
                              I wondered why I wasn't detecting any traps, turns out you have to be in stealth mode (scout mode) to see any hidden traps or hidden caches.
                              Yeah, there was a tooltip that popped up at some point informing you of that if you have those enabled. Personally, I figured it out when I ran into that first flame trap.
                              Last edited by bcruise; 03-28-2015, 01:38 PM.

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                              • bcruise
                                Hall Of Fame
                                • Mar 2004
                                • 23274

                                #45
                                Re: Pillars of Eternity

                                Originally posted by Burns11
                                I wondered why I wasn't detecting any traps, turns out you have to be in stealth mode (scout mode) to see any hidden traps or hidden caches.

                                If I had one complaint about the game, it's how slow the walking is, even scrolling across the map is sluggish.
                                Press D (by default) to put the game in a faster speed. This one I actually found by accident while trying to scroll the screen. Scouting mode actually moves at a decent pace that way. There's also a half-speed toggle by pressing S.

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