Puppeteer (PS3)

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  • Flawless
    Bang-bang! Down-down!
    • Mar 2004
    • 16780

    #1

    Puppeteer (PS3)

    IGN: NYCC: PlayStation 3’s Hidden Gem, Puppeteer

    At first, Puppeteer feels somewhat like LittleBigPlanet in that it’s not about combat, it’s solely about platforming. Eventually, this changes. First, the game begins to throw some enemies at you that you have to dodge and otherwise avoid by jumping and rolling. But after the game’s first boss encounter, Kutaro is given a pair of magical scissors (yes, magical scissors) called Calibris, and these add a unique sort of combat to the game.

    Calibris doesn’t only let you attack enemies directly, slaying creatures and freeing the the children's spirits bound to them. It also allows you to interact in unique ways with the environment and with more powerful enemies that aren’t damaged by Calibris’ sharp blades. For instance, sticky, spiderweb-like tendrils can be cut by combining the scissors’ slashing abilities with jumps and dives. When fighting an enraged knight in a boss battle, the scissors can’t damage the armored foe directly, but they can cut and destroy his cloth cape, sending him hurtling to the ground in pieces.
    But he did tell me that the game is long. Very, very long for a title in the genre, in fact. He said that if you blew through the game, avoiding extra stages, collecting goods and other exploration, it’ll still take you 15 hours. But if you find bonus levels, all of the game’s heads and other collectibles and pay attention to collectible Moonsparkles (which give you an extra life for every 100 collected), you can expect to spend far more time with it than that.
    The Verge

    And yet, when we were able to play the game for the first time at a Sony event in NYC, the gameplay felt oddly familiar, like a throwback to Ghost n' Goblins or Mega Man. Players control Kutaro, an unfortunate puppet boy who gets his head ripped off and eaten within the first few moments of the game. Ever determined, Kutaro sets off to reclaim his mantle with the help of some magic scissors.

    The gameplay focuses mostly on jumping over obstacles. Those who find the physics in LittleBigPlanet too floaty will appreciate that Puppeteer allows for much more direct control over the hero, making it feel more like an old school Mario game.
    But jumping is just part of the forumla. Your head (or lack thereof) can be replaced by other heads found around the level. These heads, like the rest of the game, are odd. For example, you can find one head in the shape of a hamburger. Another was in the shape of a spider. A third in the shape of a banana. Each of these heads has different abilities, so having the right one at the right time might result in accessing a bonus area. For example, having the spider head equipped caused me to get picked up by a giant spider and pulled into her lair, which happened to be filled with valuable gems.
    <iframe width="640" height="360" src="http://www.youtube.com/embed/6TfQw4GwrJw" frameborder="0" allowfullscreen></iframe>
    Go Noles!!! >>----->
  • oneamongthefence
    Nothing to see here folks
    • Apr 2009
    • 5683

    #2
    I wonder if this would be better served a downloadable title. I don't see this game catching on with the general public. I might check it out though.

    From my fingers to your eyes using Tapatalk...
    Because I live in van down by the river...

    Comment

    • DickDalewood
      All Star
      • Aug 2010
      • 6263

      #3
      Re: Puppeteer (PS3)

      Ill definitely keep an eye in it. That art design is fantastic.

      Comment

      • Flawless
        Bang-bang! Down-down!
        • Mar 2004
        • 16780

        #4
        Re: Puppeteer (PS3)

        Releases September 10th, $39.99



        ...

        <iframe width="640" height="360" src="http://www.youtube.com/embed/_RJKq-TX_ts" frameborder="0" allowfullscreen></iframe>

        ...

        Gamesradar Preview

        So yes, in his journey to puppet land, Kutaro quite literally lost his head. As you platform your way across various pitfalls and traps, you'll find temporary, replacement heads which Kutaro can use to gain access to special areas or grant you useful powers. The heads also act as your health. You can hold three heads at a time, but taking damage from an enemy causes your equipped head to pop off your body (like how Sonic loses his rings). And much like Sonic's rings, you can grab that head again before it disappears. Most heads will allow you to access a secret bonus stage, if you activate it in the proper location, but the developers also mentioned there will be special hero heads that grant you permanent abilities you can use alongside your primary attacks.

        To defeat enemies and solve puzzles, Kutaro uses a special pair of giant magical scissors, which act as Kutaro's Excalibur sword of sorts. You use the scissors in battle to cut objects and enemies in any direction, but the scissors are also useful for moving about the stage. While jumping and cutting objects like streams of fabric in the air, Kutaro moves forward with each snip--essentially allowing him to fly around the cutting path. Using this technique we were tasked with solving some simple puzzles to open a fabric-bound gate and defeat a boss made of a Medieval tapestry.

        There is also a lot to explore in each stage background. Eventually, Kutaro will encounter the aforementioned Yin-Yang who will follow you around, tell you clues, and help you uncover secret items. You can take direct control of the cat, hover him over background objects you want to interact with, and knock collectibles free so you can collect them. This is the primary method for finding new heads and opening secret pathways, but it's also entertaining to see how the surrounding characters, environment, and theater audience reacts when you mess with the stage props.
        Polygon Preview

        According to Moore, one of the ways the studio tried to do away with player boredom was by constantly changing the setting, so players wouldn't be stuck in the same environment performing the same tasks. He says he drew inspiration from Japanese theaters, where the puppets continue performing while the backgrounds behind them change seamlessly. In Puppeteer, the setting changes every five minutes. The player remains on the stage and the curtains stay open, but backgrounds and platforms drop in and out as a narrator tells the story and the player bounces their way through each act.

        From a game design point of view, Moore says the controls "feel very Japanese" while the ideas and art style are inspired by Western culture.

        "It's a platform game in essence, so it has to jump perfectly and you have to be able to run and walk at correct speeds, and the Japanese are incredibly good at that," Moore says. "We have a guy sitting there tweaking the system, and that's the difference — where a Western house might go, 'Yeah, that feels about OK,' at Japan Studio, I would say I want this and I want that, and they were like, 'OK, we're going to make sure it's pinpoint perfect in that respect so it feels good."
        <iframe width="640" height="360" src="http://www.youtube.com/embed/Sn6ZH31Zh64" frameborder="0" allowfullscreen></iframe>

        <iframe width="640" height="360" src="http://www.youtube.com/embed/6xKekTbZDyg" frameborder="0" allowfullscreen></iframe>
        Go Noles!!! >>----->

        Comment

        • Burns11
          Greatness Has Arrived
          • Mar 2007
          • 7406

          #5
          Re: Puppeteer (PS3)

          Interesting to see these games releasing at lower price points.

          Comment

          • dickey1331
            Everyday is Faceurary!
            • Sep 2009
            • 14285

            #6
            Ill have to keep my eye out. Especially since its $40
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            I own a band check it out

            Comment

            • Flawless
              Bang-bang! Down-down!
              • Mar 2004
              • 16780

              #7
              Re: Puppeteer (PS3)

              <iframe width="640" height="360" src="http://www.youtube.com/embed/4qlEhkhDxKg" frameborder="0" allowfullscreen></iframe>


              In Puppeteer, you will collect lots of different heads to swap and use along the way, but there are four Moon Hero heads that are vital to your survival.

              <iframe width="640" height="360" src="http://www.youtube.com/embed/HY9Irym8Wwk" frameborder="0" allowfullscreen></iframe>

              <iframe width="640" height="360" src="http://www.youtube.com/embed/kw98xNQ6bXQ" frameborder="0" allowfullscreen></iframe>

              <iframe width="640" height="360" src="http://www.youtube.com/embed/3vdI6Rf6Juo" frameborder="0" allowfullscreen></iframe>

              <iframe width="640" height="360" src="http://www.youtube.com/embed/7quuwNo8UIc" frameborder="0" allowfullscreen></iframe>
              Go Noles!!! >>----->

              Comment

              • Flawless
                Bang-bang! Down-down!
                • Mar 2004
                • 16780

                #8
                Re: Puppeteer (PS3)

                A demo is up on the Japan Store.
                Go Noles!!! >>----->

                Comment

                • Flawless
                  Bang-bang! Down-down!
                  • Mar 2004
                  • 16780

                  #9
                  Re: Puppeteer (PS3)

                  Gamespot - 9.0

                  Puppeteer is one of those rare experiences that can lift the weight of the world from your shoulders, draw you into its world, and make you feel like a kid again--and if you're lucky enough to have kids, watch them be amazed. This is a game that fills every frame with something new, something beautiful, and something so wonderfully imaginative that you can practically hear your childhood self squealing with glee as you play.

                  At its heart, Puppeteer is a platformer. But it toys with genre conventions and styles in a way that makes it far more unique than the average side-scroller: think Mario meets Shadow of the Colossus by way of Monty Python, and you're on the right track. The story, for instance, is classic fairy-tale fare, full of witches and princesses, and evil villains for you to vanquish. But it's got a deliciously dark, Ghibli-esque twist to it, expertly sidestepping any slushy guff.
                  IGN - 8.5

                  The beauty of Puppeteer is that its charm and its execution overshadow everything else. For its occasional long-windedness, the story is quite captivating. For its intermittent cheap deaths, its overarching forgiving nature rises to the fore. For its occasionally frustrating platforming, its scissors-based traversal is a breath of fresh air. Puppeteer does a really nice job of overwhelming us with so much well-executed eccentricity, not much else matters. And frankly, there’s nothing else like it.
                  Venturebeat - 90

                  Oftentimes while playing Puppeteer, I felt like a critic watching a Broadway production. It’s a story first and a game second, resulting in unexpected twists and turns. As a digital journey, it’s not perfect. But that’s OK. Most of what this adventure does is refreshing and just plain charming — especially for its take-my-money-please $39.99 price. The title made me smile with its top-notch production value, radiant world, and phenomenal music.

                  Sony’s Japan Studio delivered a memorable digital lullaby right before the PS3’s bedtime.
                  Gametrailers - 8.7

                  <div style="background-color:#000000;width:520px;"><div style="padding:4px;"><iframe src="http://media.mtvnservices.com/embed/mgid:arc:video:gametrailers.com:99b17143-3deb-4aab-8cef-c0e11beeefb4" width="512" height="288" frameborder="0"></iframe></div></div>
                  Go Noles!!! >>----->

                  Comment

                  • Skyboxer
                    Donny Baseball!
                    • Jul 2002
                    • 20302

                    #10
                    Re: Puppeteer (PS3)

                    Prett much a must buy for me.
                    I love the off the beaten track games and will gladly support them.
                    Joshua:
                    "D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
                    a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"


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                    • Brandwin
                      Hall Of Fame
                      • Jul 2002
                      • 30621

                      #11
                      Re: Puppeteer (PS3)

                      I want to get this, but with GTA V out the follow week, I am not sure. The $39.99 price tag is nice (and I have a $25 Toys R Us gift card) but just not sure how much time I can and will put into it before GTA takes over my gaming life.

                      Comment

                      • Skyboxer
                        Donny Baseball!
                        • Jul 2002
                        • 20302

                        #12
                        Re: Puppeteer (PS3)

                        Originally posted by DookieMowf
                        I want to get this, but with GTA V out the follow week, I am not sure. The $39.99 price tag is nice (and I have a $25 Toys R Us gift card) but just not sure how much time I can and will put into it before GTA takes over my gaming life.
                        These are the games that really made me rethink things and get back to the Playstation console.
                        I know I'm in the minority but GTA is simply same ole for me and I'll take fresh over "been there".
                        Then again GTA hasn't excited me in a good while BUT V looks nice I have to admit..

                        I'm sure I'l grab GTA eventually ..and already caving after seeing some new stuff (I haven't paid attention to it in a while)..

                        Damn it..
                        Last edited by Skyboxer; 09-06-2013, 10:54 AM.
                        Joshua:
                        "D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
                        a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"


                        Skyboxer OS TWITCH
                        STEAM
                        PSN: Skyboxeros
                        SWITCH 8211-0709-4612
                        XBOX Skyboxer OS

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                        • Brandwin
                          Hall Of Fame
                          • Jul 2002
                          • 30621

                          #13
                          Re: Puppeteer (PS3)

                          Still thinking about it... Maybe I will see if RedBox has it tomorrow.

                          Comment

                          • Brandwin
                            Hall Of Fame
                            • Jul 2002
                            • 30621

                            #14
                            Re: Puppeteer (PS3)

                            If anyone picks this up, please post impressions.

                            Comment

                            • Skyboxer
                              Donny Baseball!
                              • Jul 2002
                              • 20302

                              #15
                              Re: Puppeteer (PS3)

                              Will probably pick up in a bit.

                              Joystiq Review

                              A snippit...

                              "Puppeteer is an excellent example of the 2D platform genre, but it wouldn't be nearly as memorable or enjoyable if it weren't for the way it so fully commits to its puppet show aesthetic. Leave Kutaro inactive long enough and the audience will become restless, murmuring and coughing in impatience. Spend too much time in the menu, and the narrator will remind the audience that there's excellent merchandise for sale in the lobby. Actors occasionally forget their lines, overdo death scenes, or yell at the director in fits of diva pique. Scores of tiny details, like the carve marks in the puppets or the footlights and curtain frame, work together to create the illusion that you're watching a performance of a fairy tale, rather than bouncing your way through yet another ordinary platformer.

                              As with any great performance, as soon as the curtain falls on Puppeteer, you'll be calling for an encore."
                              Score 4.5 /5


                              Gamesradar

                              "Puppeteer is a game of boundless character, gorgeous aesthetic, and genuine heart."
                              "Perspective is used to amazing effect to make each stage feel like a living diorama in your TV..."
                              "...completionists will find it incredibly difficult to free every soul and reveal every secret..."

                              "As a whole, Puppeteer feels reminiscent of some of the 16-bit era's most legendary sidescrollers, like Super Mario World 2: Yoshi's Island or the Donkey Kong Country franchise. Like those timeless SNES classics, Puppeteer blends a groundbreaking visual style with demanding-but-gratifying gameplay to create a truly resplendent platformer. The eight-or-so hours you'll spend on Kutaro's journey are a joy from beginning to end, and completionists will eke out even more time if they can stomach a few errant annoyances. With such a vibrant atmosphere and fundamentally fun gameplay, Puppeteer is a cut above most contemporary 2D sidescrollers."
                              4.5/5


                              Looks like most reviews are 4.5/5 or 8/10
                              Did see one review as 7/10
                              Last edited by Skyboxer; 09-10-2013, 01:58 PM.
                              Joshua:
                              "D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
                              a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"


                              Skyboxer OS TWITCH
                              STEAM
                              PSN: Skyboxeros
                              SWITCH 8211-0709-4612
                              XBOX Skyboxer OS

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