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  • jwilphl
    Legal Advisor
    • Jun 2009
    • 1499

    #5371
    Re: Destiny

    Zero drops for me that raid, but oh well. Only have to wait a couple more days until the next one.

    Comment

    • KingTocco
      Fino Alla Fine
      • Jul 2012
      • 3158

      #5372
      Re: Destiny

      Originally posted by jwilphl
      Zero drops for me that raid, but oh well. Only have to wait a couple more days until the next one.
      Tuesday night I'll be on raiding if you want. Or Wednesday whenever
      Fino Alla Fine

      Lakers
      Juventus

      PSN: KingTocco

      Comment

      • Moses Shuttlesworth
        AB>
        • Aug 2006
        • 9435

        #5373
        Destiny

        Thanks to burns I just need shards to get to level 29 and almost 30

        Comment

        • justamush
          Cutch Happens
          • Jun 2008
          • 930

          #5374
          Re: Destiny

          Originally posted by jwilphl
          Zero drops for me that raid, but oh well. Only have to wait a couple more days until the next one.
          I got a ship for finishing the raid so that was great

          Comment

          • Gerg04
            MVP
            • Mar 2012
            • 2647

            #5375
            Re: Destiny

            Originally posted by StrictlyForBuckets
            Did you beat it?
            We did. That LFG website is actually pretty handy when in a pinch.
            Originally posted by jwilphl
            Zero drops for me that raid, but oh well. Only have to wait a couple more days until the next one.
            Originally posted by justamush
            I got a ship for finishing the raid so that was great
            Lol yea Atheon gave me Chatterwhite (2nd time). The gloves and chest dropped, but of course I had those already.

            Comment

            • KingTocco
              Fino Alla Fine
              • Jul 2012
              • 3158

              #5376
              Re: Destiny

              Originally posted by Gerg04
              We did. That LFG website is actually pretty handy when in a pinch.


              Lol yea Atheon gave me Chatterwhite (2nd time). The gloves and chest dropped, but of course I had those already.

              Cool sorry I saw it a little late, I would've helped.


              Sent from my iPhone using Tapatalk
              Fino Alla Fine

              Lakers
              Juventus

              PSN: KingTocco

              Comment

              • Pezell04x
                MVP
                • Apr 2010
                • 2907

                #5377
                Re: Destiny

                did a little Crucible grind to hit New Monarchy 7 and got a shard in my legendary package.

                Check me out on Twitch

                Follow me on Twitter.


                Check out my Youtube Channel

                Comment

                • brandon27
                  MVP
                  • Aug 2008
                  • 1980

                  #5378
                  Re: Destiny

                  I've really lost interest in this game unfortunately. I enjoy it, but I just can't be bothered with it. It's too much work, too much grinding to accomplish anything good with my character since I dont really have the time to commit to this game to get it competitive enough online etc. etc. At this point I'll probably just try and find time with it to finish the campaign/story then trade it in. I just can't be bothered, there's not enough variety in missions, there's not enough reward for completing things, I can't be bothered to find people to play with etc. etc. I hate that it's come to this for me with this game, because its been fun, but its just never going to work for me.
                  Miami Dolphins - Detroit Red Wings - Toronto Blue Jays - Michigan Wolverines - CANADA

                  Comment

                  • KingTocco
                    Fino Alla Fine
                    • Jul 2012
                    • 3158

                    #5379
                    Re: Destiny

                    Originally posted by brandon27
                    I've really lost interest in this game unfortunately. I enjoy it, but I just can't be bothered with it. It's too much work, too much grinding to accomplish anything good with my character since I dont really have the time to commit to this game to get it competitive enough online etc. etc. At this point I'll probably just try and find time with it to finish the campaign/story then trade it in. I just can't be bothered, there's not enough variety in missions, there's not enough reward for completing things, I can't be bothered to find people to play with etc. etc. I hate that it's come to this for me with this game, because its been fun, but its just never going to work for me.

                    In all honesty all you need is a decent auto rifle and shotgun to be competitive online. Hopefully the new Iron Banner changes this but as of right now any scrub can compete


                    Sent from my iPhone using Tapatalk
                    Fino Alla Fine

                    Lakers
                    Juventus

                    PSN: KingTocco

                    Comment

                    • 24ct
                      Pro
                      • Sep 2012
                      • 884

                      #5380
                      Re: Destiny

                      Soooo I have a 29 Hunter and a 28 Warlock if anybody wants to Raid before the reset tomorrow...

                      Comment

                      • Burns11
                        Greatness Has Arrived
                        • Mar 2007
                        • 7406

                        #5381
                        Re: Destiny

                        Patch dropping soon, no patch notes yet. We know team chat is part, and there is the new sparrow. Also, iron banner update, but that won't start until tomorrow

                        Edit: 10 bounty slots

                        1.0.3 : The one about Iron Banner and Voice.
                        This is the first in a series of updates that will deliver new content in the lead up to The Dark Below. Update 1.0.3 provides new social features, revisions to activities, alterations to competitive spaces, adjustments to the player overall experience, as well as a sizable download of new content and geometry to support the first expansion of the world of Destiny. The Iron Banner special event is also being updated with new rules and features prior to its second run.
                        Voice
                        Added a new social feature that enables users to access a channel for Team Chat
                        Matchmade teammates will now be able to talk to each other in Strikes and team-based Crucible matches
                        To learn more about how to toggle between chat channels, click here
                        Classes
                        Fixed an issue in which two players who performed a melee lunge simultaneously would teleport through each other
                        Fixed an issue in which Blink Strike damage would be caused by colliding with the Blink Strike, rather than melee impact
                        Fixed an issue in which Warlock Bonds dismantled into Titan materials
                        Weapons
                        General
                        Reduced camera shake when being hit with explosive rounds
                        Perks
                        Clown Cartridge: Replaced Clown Cartridge perk with other perks in shotgun upgrade trees
                        Headseeker: Fixed an issue in which the bonus Precision Damage perk did not always get applied
                        Activities
                        Missions
                        Buried City: Fixed an exploit in Mars that would clear all enemies from Clovis Bray
                        Strikes
                        Winter's Run: Fixed an exploit zone in the Aksor boss encounter
                        Difficulty will scale less for 3-player Fireteams, making Strikes less deadly for them
                        Heroics
                        Fixed an issue in which engrams earned during Daily and Weekly Heroic activities were not displayed in the post-game carnage report
                        Event: Iron Banner
                        Players must now be level 20 and above to lead an Iron Banner Fireteam
                        Players below Level 20 can only accompany players above Level 20
                        Lord Saladin now has 5 reputation ranks (increased from 3)
                        New Features Added: Tempered Buff, Reforging
                        Cinematics
                        Fixed several issues with the synchronization of cinematic subtitles in various languages
                        Destinations
                        Combatants
                        Fixed an issue in which Vex Cyclops and Hive Shrieker health bars would not update properly
                        Reduced the number of Stealth Sword Vandals that spawn in the basement of the Terrestrial Complex on lower difficulties
                        Events
                        Public Events will occur 10-15% more frequently in all public spaces
                        Vendors
                        Increased the number of Bounty slots in the Inventory from 5 to 10
                        Added shaders to Eva Levante's stock in the Tower
                        Shader preview functionality added to vendor and inventory screens
                        Emblems on vendors can now be previewed in the inventory screen
                        Marks and Reputation icons and meters were adjusted to better differentiate the two
                        Fixed an issue in which Strange Coins and Motes of Light would not route to the Postmaster if your inventory was full
                        Fixed an issue in which engrams were not displaying the possible contents in the Cryptarch vendor menu
                        Fixed an issue in which players did not receive Bounty or Mission credit when assisting in the killing of a Walker or
                        Vex Cyclops
                        Armor Stat upgrade potentials added to item compare on vendor and inventory screens
                        PVP
                        General
                        Enabled revive scoring for Skirmish and Salvage
                        Fixed an exploit with revive scoring when entering a kill volume and having a teammate revive you for easy points
                        Adjusted Join in-Progress settings for all playlists to minimize long periods of unbalanced teams due to players quitting out of matches.
                        Added new functionality to match pre-formed fireteams against each other
                        This will slowly roll out to all playlists over time, but will start with the 3v3 playlists
                        In 3v3 games, Fireteams of 2 or more players will match together more frequently
                        In 6v6 games, Fireteams of 4 or more players will match together more frequently
                        Medals
                        Won't Be Beat now triggers correctly when a team wins a game after coming back from a 500-point losing deficit
                        Mark of the Unbroken no longer requires a minimum player count
                        Sum of All Tears no longer requires a minimum player count
                        Sum of All Tears should now trigger consistently
                        Maps
                        First Light- Implemented multiple fixes to stop players from getting into advantageous positions
                        Blind Watch - *Addressed some balancing issues for the Control gametype by moving Zones, modifying routes, and adding cover objects
                        Adjusted landing and respawn points to accommodate new geometry changes
                        Added protection to prevent players from getting on top of a pipe high above the intended playable space
                        Firebase Delphi
                        Added protections to prevent players from getting outside the intended playable area between Control Zone A and the crane room
                        Rusted Lands
                        Blocked off the monitors above Control Zone A to prevent players from hiding in them
                        Shores of Time
                        Added a Vex pillar to prevent players from sniping through the small gap on the ninja platform
                        Implemented multiple fixes to stop players from getting into unfairly-advantageous positions
                        Exodus Blue
                        Multiple fixes implemented to stop players from getting into advantageous positions, especially the giant hose reel near Control Zone A
                        Fixed an issue with visibility culling behind Control Zone A
                        Twilight Gap
                        Adjusted landing points to keep players from fighting too soon in Rumble matches
                        Added protections to prevent players from getting into unintended areas, for example, atop the security camera at Control Zone C
                        Added geometry to fill in small gaps that let players see out of the world
                        HUD
                        Improved the readability of Grenade and Melee recharge states
                        Improved the visibility of objectives in the Motion Tracker
                        Improved the visual look of Revive waypoint and Last Man Standing
                        Added skull modifier descriptions to the Navigation Mode screen
                        Fixed an issue in which the names of downed teammates did not always display on-screen
                        Orbit
                        Destiny version number to added to the Character Login screen
                        Added dialog imagery for various events
                        Fixed an issue in which new items available from the Special Orders vendor would not show up in the message count in the Director
                        Fixed an issue in which a PlayStation Plus dialog was mistakenly shown when selecting a specific PVP activity
                        Added countdown timers for weekly/special events
                        Fixed various issues with Director animations
                        Fixed an issue in which the Player/Inventory screen would sometimes close during certain parts of the spaceflight sequence
                        Added the post-game carnage report for the previous games during Matchmaking search
                        Menus
                        General
                        Fixed an issue in which cursor speed in 4:3 and PAL was not consistent
                        Roster
                        Network Connection Quality Indicators now added to the Roster
                        New icons added to the scoreboard and roster to indicate voice problems due to connection issues (NAT issues)
                        Added support for direct fireteam joins from the roster on the Xbox One
                        Inventory
                        Updated Spinmetal, Relic Iron, and Helium Filaments icons to better represent in-game visuals
                        Fixed and updated several inventory icons
                        Fixed and updated several talent tree icons
                        Audio
                        Improved audio cues for sticking others and being stuck with certain Grenades
                        Fixed an issue in which an audio cue would not play when completing a Bounty
                        Fixed an issue in which "Guardian down!" referenced the wrong gender in French, Spanish, and Portuguese
                        Technical
                        Added the ability for the Bungie DOC to send in-game alerts and messages
                        Fixed stability issues across all platforms
                        Fixed an issue that would cause a rare crash during space flight into activities
                        Improved patch installation process
                        Implemented PS3-specific performance optimizations
                        Fixed some issues causing beetle and lionfish Kicks to Orbit
                        Last edited by Burns11; 11-17-2014, 11:57 AM.

                        Comment

                        • GamingJones
                          Pro
                          • Jul 2004
                          • 1384

                          #5382
                          Re: Destiny

                          Haha, they patched the safe spot for the Archon Priest strike.

                          Comment

                          • Pezell04x
                            MVP
                            • Apr 2010
                            • 2907

                            #5383
                            Re: Destiny

                            Originally posted by GamingJones
                            Haha, they patched the safe spot for the Archon Priest strike.
                            Noooooooooooooooooooooooooo. That dude is such a bullet sponge.
                            Check me out on Twitch

                            Follow me on Twitter.


                            Check out my Youtube Channel

                            Comment

                            • KingTocco
                              Fino Alla Fine
                              • Jul 2012
                              • 3158

                              #5384
                              Re: Destiny

                              Some good looking updates, patch notes are available now


                              Sent from my iPhone using Tapatalk
                              Fino Alla Fine

                              Lakers
                              Juventus

                              PSN: KingTocco

                              Comment

                              • GamingJones
                                Pro
                                • Jul 2004
                                • 1384

                                #5385
                                Re: Destiny

                                Originally posted by Burns11
                                Patch dropping soon, no patch notes yet. We know team chat is part, and there is the new sparrow. Also, iron banner update, but that won't start until tomorrow

                                Destiny Update – 11/17/2014
                                Nov 15 2014
                                Created by Destiny Dev Team
                                1.0.3 : The one about Iron Banner and Voice.

                                This is the first in a series of updates that will deliver new content in the lead up to The Dark Below. Update 1.0.3 provides new social features, revisions to activities, alterations to competitive spaces, adjustments to the player overall experience, as well as a sizable download of new content and geometry to support the first expansion of the world of Destiny. The Iron Banner special event is also being updated with new rules and features prior to its second run.

                                Voice
                                Added a new social feature that enables users to access a channel for Team Chat
                                Matchmade teammates will now be able to talk to each other in Strikes and team-based Crucible matches
                                To learn more about how to toggle between chat channels, click here

                                Classes
                                Fixed an issue in which two players who performed a melee lunge simultaneously would teleport through each other
                                Fixed an issue in which Blink Strike damage would be caused by colliding with the Blink Strike, rather than melee impact
                                Fixed an issue in which Warlock Bonds dismantled into Titan materials

                                Weapons
                                General
                                Reduced camera shake when being hit with explosive rounds
                                Perks
                                Clown Cartridge: Replaced Clown Cartridge perk with other perks in shotgun upgrade trees
                                Headseeker: Fixed an issue in which the bonus Precision Damage perk did not always get applied

                                Activities
                                Missions
                                Buried City: Fixed an exploit in Mars that would clear all enemies from Clovis Bray
                                Strikes
                                Winter's Run: Fixed an exploit zone in the Aksor boss encounter
                                Difficulty will scale less for 3-player Fireteams, making Strikes less deadly for them
                                Heroics
                                Fixed an issue in which engrams earned during Daily and Weekly Heroic activities were not displayed in the post-game carnage report

                                Event: Iron Banner
                                Players must now be level 20 and above to lead an Iron Banner Fireteam
                                Players below Level 20 can only accompany players above Level 20
                                Lord Saladin now has 5 reputation ranks (increased from 3)
                                New Features Added: Tempered Buff, Reforging
                                For more detailed information, click here

                                Cinematics
                                Fixed several issues with the synchronization of cinematic subtitles in various languages

                                Destinations
                                Combatants
                                Fixed an issue in which Vex Cyclops and Hive Shrieker health bars would not update properly
                                Reduced the number of Stealth Sword Vandals that spawn in the basement of the Terrestrial Complex on lower difficulties
                                Events
                                Public Events will occur 10-15% more frequently in all public spaces

                                Vendors
                                Increased the number of Bounty slots in the Inventory from 5 to 10
                                Added shaders to Eva Levante's stock in the Tower
                                Shader preview functionality added to vendor and inventory screens
                                Emblems on vendors can now be previewed in the inventory screen
                                Marks and Reputation icons and meters were adjusted to better differentiate the two
                                Fixed an issue in which Strange Coins and Motes of Light would not route to the Postmaster if your inventory was full
                                Fixed an issue in which engrams were not displaying the possible contents in the Cryptarch vendor menu
                                Fixed an issue in which players did not receive Bounty or Mission credit when assisting in the killing of a Walker or Vex Cyclops
                                Armor Stat upgrade potentials added to item compare on vendor and inventory screens

                                PVP
                                General
                                Enabled revive scoring for Skirmish and Salvage
                                Fixed an exploit with revive scoring when entering a kill volume and having a teammate revive you for easy points
                                Adjusted Join in-Progress settings for all playlists to minimize long periods of unbalanced teams due to players quitting out of matches.
                                Added new functionality to match pre-formed fireteams against each other
                                This will slowly roll out to all playlists over time, but will start with the 3v3 playlists
                                In 3v3 games, Fireteams of 2 or more players will match together more frequently
                                In 6v6 games, Fireteams of 4 or more players will match together more frequently
                                Medals
                                Won't Be Beat now triggers correctly when a team wins a game after coming back from a 500-point losing deficit
                                Mark of the Unbroken no longer requires a minimum player count
                                Sum of All Tears no longer requires a minimum player count
                                Sum of All Tears should now trigger consistently
                                Maps
                                First Light
                                Implemented multiple fixes to stop players from getting into advantageous positions
                                Blind Watch
                                Addressed some balancing issues for the Control gametype by moving Zones, modifying routes, and adding cover objects
                                Adjusted landing and respawn points to accommodate new geometry changes
                                Added protection to prevent players from getting on top of a pipe high above the intended playable space
                                Firebase Delphi
                                Added protections to prevent players from getting outside the intended playable area between Control Zone A and the crane room
                                Rusted Lands
                                Blocked off the monitors above Control Zone A to prevent players from hiding in them
                                Shores of Time
                                Added a Vex pillar to prevent players from sniping through the small gap on the ninja platform
                                Implemented multiple fixes to stop players from getting into unfairly-advantageous positions
                                Exodus Blue
                                Multiple fixes implemented to stop players from getting into advantageous positions, especially the giant hose reel near Control Zone A
                                Fixed an issue with visibility culling behind Control Zone A
                                Twilight Gap
                                Adjusted landing points to keep players from fighting too soon in Rumble matches
                                Added protections to prevent players from getting into unintended areas, for example, atop the security camera at Control Zone C
                                Added geometry to fill in small gaps that let players see out of the world

                                HUD
                                Improved the readability of Grenade and Melee recharge states
                                Improved the visibility of objectives in the Motion Tracker
                                Improved the visual look of Revive waypoint and Last Man Standing
                                Added skull modifier descriptions to the Navigation Mode screen
                                Fixed an issue in which the names of downed teammates did not always display on-screen

                                Orbit
                                Destiny version number to added to the Character Login screen
                                Added dialog imagery for various events
                                Fixed an issue in which new items available from the Special Orders vendor would not show up in the message count in the Director
                                Fixed an issue in which a PlayStation Plus dialog was mistakenly shown when selecting a specific PVP activity
                                Added countdown timers for weekly/special events
                                Fixed various issues with Director animations
                                Fixed an issue in which the Player/Inventory screen would sometimes close during certain parts of the spaceflight sequence
                                Added the post-game carnage report for the previous games during Matchmaking search

                                Menus
                                General
                                Fixed an issue in which cursor speed in 4:3 and PAL was not consistent
                                Roster
                                Network Connection Quality Indicators now added to the Roster
                                New icons added to the scoreboard and roster to indicate voice problems due to connection issues (NAT issues)
                                Added support for direct fireteam joins from the roster on the Xbox One
                                Inventory
                                Updated Spinmetal, Relic Iron, and Helium Filaments icons to better represent in-game visuals
                                Fixed and updated several inventory icons
                                Fixed and updated several talent tree icons

                                Audio
                                Improved audio cues for sticking others and being stuck with certain Grenades
                                Fixed an issue in which an audio cue would not play when completing a Bounty
                                Fixed an issue in which "Guardian down!" referenced the wrong gender in French, Spanish, and Portuguese

                                Comment

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