Destiny

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  • kingsofthevalley
    MVP
    • May 2011
    • 1965

    #61
    Re: Destiny

    Just checked out the play through. Graphics look good, but I'll pass gents. I like my shooters to be a bit more visceral than what was shown. I cant get with the rays of light emanating from the enemies when shot, or the fact that they disintegrate and turn into coins when they die.

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    • Flawless
      Bang-bang! Down-down!
      • Mar 2004
      • 16780

      #62
      Re: Destiny

      Eurogamer: Destiny: how to save online worlds

      Most online worlds restrict your potential social circle to a few hundred players running around on a walled-off copy of the game world, called a "shard". Some allow you to switch between shards to find friends, but this is seldom an intuitive experience - and the sense of artificially divided, parallel universes is jarring in a genre that otherwise thrives on total immersion.

      Destiny, Ryan is saying, will have no such divisions. No creating characters on multiple servers to play with different groups of friends. No paying to transfer a character from one server to another.

      Enabling this holy grail of online gaming are two important technologies. The first is Destiny's hybrid networking design, which locates itself somewhere between the server/client relationship of MMOs, where the world you're playing runs almost entirely on a distant server, and the peer-to-peer system of most online console gaming, where information is traded directly between players' machines. It's this approach that also enables Destiny to deliver the skilled, fast-paced action gameplay that MMOs have historically struggled to do.

      The second technology is an intriguing concept mooted by Ryan, one which I've never heard spoken of before: "social matchmaking". This will be the glue that binds Bungie's game servers to all those locally simulated solo or co-op games running out in the wild. In the process it will turn many thousands of tiny shards into the impression of a single persistent universe - one so big it could, potentially, dwarf Eve Online's New Eden.
      After Destiny's spectacular live debut at E3, it might seem strange to dwell on a back-end technology at such length. There are a lot of sexier topics to discuss. There's the game's stunning art direction, for one, which mixes surprisingly hard sci-fi with fantasy, steampunk and organic motifs and a solid grounding in the familiar real world. To my eyes, it's one of the most distinctive and exciting visual designs for science fiction since Ralph McQuarrie brought battered asymmetry and medivalism to George Lucas's galaxy far, far away. This is a richly textured world with a visible history, arguably much more so than Halo's militaristic space opera, and it has me thinking of SF authors like Peter F Hamilton and the late Iain M Banks as well as Star Wars.

      Then again, there are the Halo callbacks in the demo that let you know the creators of the definitive sci-fi shooter are in charge, from the ammo read-out on Staten's pulse rifle to the chatty orb - an intelligence called a "Ghost" - that accompanies and assists him, like the infamous 343 Guilty Spark. (The Ghost is voiced with characteristic elegance by Game of Thrones' Peter Dinklage.) Or perhaps your boat might be floated by the RPG elements that bubble up, notably the elaborate guns you loot from enemies, each of which can be customised through its own talent tree of upgrades.
      For me, though, it was that little wave that caught my attention, and then two words that sealed the deal: "Public Event." When Jones and Staten emerged from their co-op adventure - so like those that I relished in the Halo series - into a public area where other fireteams seamlessly converged on a big fight with a bug-like automaton, Destiny linked an experience I already know I love with one I've been looking for from MMOs for years, but finding only fleetingly, most recently in Guild Wars 2. It's the thrill of encountering other players in the wild and then having your goals converge with theirs in a natural and unforced way.

      The potential of MMOs has always resided in the way they refuse to draw lines between solo, co-operative and competitive play, between friends and strangers. And yet those cracks always seem to appear regardless.

      The vision outlined by Ryan, held together by the concept of social matchmaking, is perhaps the most convincing answer to that problem I've heard to date. The goals are the same as the traditional MMO, but the gameplay, the philosophy and the technology are quite different. Perhaps that puts it in a different genre, earns it a different label; I don't much care if it does. Destiny doesn't have to call itself an MMO to save them.
      Go Noles!!! >>----->

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      • LambertandHam
        All Star
        • Jul 2010
        • 8008

        #63
        Re: Destiny

        Originally posted by Flawless
        Nice. Destiny is the one game that has me wanting to buy a next gen console, even with it coming out for the current gen of consoles. Hopefully they'll add in some sort of trading feature for the public areas. Half the fun of MMO and MMO like games is hanging around in the hub.
        Steam

        PSN: BigGreenZaku

        Comment

        • Flawless
          Bang-bang! Down-down!
          • Mar 2004
          • 16780

          #64
          Re: Destiny

          Originally posted by LambertandHam
          Nice. Destiny is the one game that has me wanting to buy a next gen console, even with it coming out for the current gen of consoles. Hopefully they'll add in some sort of trading feature for the public areas. Half the fun of MMO and MMO like games is hanging around in the hub.
          Public hubs have already been confirmed. Their in third-person, you can trade and gamble loot, and there's a yet to be announced competitive aspect. My guess would be arenas in the public areas. Also, you will get your own spaceship that you can customize and hangar.
          Go Noles!!! >>----->

          Comment

          • LambertandHam
            All Star
            • Jul 2010
            • 8008

            #65
            Re: Destiny

            Originally posted by Flawless
            Public hubs have already been confirmed. Their in third-person, you can trade and gamble loot, and there's a yet to be announced competitive aspect. My guess would be arenas in the public areas. Also, you will get your own spaceship that you can customize and hangar.
            Your own spaceship and hangar?

            Steam

            PSN: BigGreenZaku

            Comment

            • SouthernBrick
              9.17.13
              • Mar 2009
              • 5831

              #66
              Re: Destiny

              Originally posted by Flawless
              Public hubs have already been confirmed. Their in third-person, you can trade and gamble loot, and there's a yet to be announced competitive aspect. My guess would be arenas in the public areas. Also, you will get your own spaceship that you can customize and hangar.
              Will you be able to fly your own ship like when you go to different worlds or will it be cut scene?
              Originally posted by WatsonTiger
              One out of 7 billion, and we still tagged your ***.

              Comment

              • Flawless
                Bang-bang! Down-down!
                • Mar 2004
                • 16780

                #67
                Re: Destiny

                Originally posted by SouthernBrick
                Will you be able to fly your own ship like when you go to different worlds or will it be cut scene?
                Bungie has been pretty vague about that. You definitely won't have direct-control during entering and leaving a planet's atmosphere. Any space combat like they did in Reach has already been ruled out, but they haven't explicitly said that you won't have any control over your spaceship in outer-space. Outside of specifically designed areas though, I'm going to guess little, if any. Your spaceship primarily sounds like an instant transporting mechanism for you, your Fire Team/friends between planets/destinations, and your homebase/storage away from the last city on Earth.
                Go Noles!!! >>----->

                Comment

                • Fresh Tendrils
                  Strike Hard and Fade Away
                  • Jul 2002
                  • 36131

                  #68
                  Re: Destiny

                  Here's the full 12 minute demo from E3:
                  <iframe width="560" height="315" src="//www.youtube.com/embed/gIp7vZuYzoA" frameborder="0" allowfullscreen></iframe>

                  The more I see/hear about this game the more I warm up to it.



                  Comment

                  • Flawless
                    Bang-bang! Down-down!
                    • Mar 2004
                    • 16780

                    #69
                    Re: Destiny

                    New ViDoc:

                    Delve deeper into the world of Destiny with the Bungie team to discover more ways to become legend on this new adventure.

                    <iframe width="640" height="360" src="//www.youtube.com/embed/Y1OjUWw43co" frameborder="0" allowfullscreen></iframe>
                    Go Noles!!! >>----->

                    Comment

                    • Jistic
                      Hall Of Fame
                      • Mar 2003
                      • 16405

                      #70
                      Re: Destiny

                      In its new gameplay-heavy Destiny video, Bungie reveals a wealth of information including the worlds you visit, character and weapon customization options, and powerful player abilities.


                      Not sure if this has been posted or not. Newer video...for me at least lol.

                      I for some reason watched about 2 minutes of video of this from E3 and was like 'meh'. Now I took the time and watched all I could. Definitely excited about this one.
                      PSN: JISTIC_OS
                      XBOX LIVE: JISTIC

                      Comment

                      • Kevin26385
                        EA Game Changer
                        • May 2004
                        • 5147

                        #71
                        Re: Destiny

                        Rumors of a beta:

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                        • Kevin26385
                          EA Game Changer
                          • May 2004
                          • 5147

                          #72
                          Re: Destiny



                          A new trailer is releasing tomorrow along with an "exciting announcement."

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                          • LingeringRegime
                            Hall Of Fame
                            • Jun 2007
                            • 17089

                            #73
                            Re: Destiny

                            <<<<<<<<<<<<<<<<<<<<<<<<<<<

                            hLa5jjo.gif

                            Comment

                            • Kevin26385
                              EA Game Changer
                              • May 2004
                              • 5147

                              #74
                              Re: Destiny

                              Destiny beta coming with pre-orders in 2014, according to new Amazon listing
                              We reported on the website code here, which states that beta access will come with pre-orders.

                              Now, this Amazon product descriptor says pretty much the same thing:

                              “Pre-order Destiny and receive access to the upcoming beta. Beta will be available in early 2014 on the following platforms: PS4 system, PS3 system, Xbox One, and Xbox 360. Limited time only. While beta codes last. Internet connection is required.

                              “Amazon will email you your beta access code within 1 business days of you placing your pre-order. Offer valid when shipped and sold by Amazon.com. This offer will be extended to all existing pre-orders. Limited to one per customer order. Amazon reserves the right to change or terminate this promotion at any time.”

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                              • areobee401
                                Hall Of Fame
                                • Apr 2006
                                • 16771

                                #75
                                Re: Destiny

                                <iframe width="420" height="315" src="//www.youtube.com/embed/vLv29zgYLEE" frameborder="0" allowfullscreen></iframe>
                                http://twitter.com/smittyroberts

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