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Killzone: Shadow Fall

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  • #151
    LingeringRegime
    Hall Of Fame
    • Jun 2007
    • 17089

    Re: Killzone: Shadow Fall


    Re: Killzone: Shadow Fall

    Wow, quite surprised at some of those scores.

    From what I can deduce most of the criticism is directed toward the single player, but mostly praise for the MP. That is where I will spend the bulk of my time.

    This from the Eurogamer review about the MP.

    When it comes to multiplayer, Guerrilla has shown some cheeky ingenuity in getting around those strictures by offloading some of the work onto players. Lacking the time to hone enough game modes to perfection, it has honed their component parts instead and offered these to players to do what they like with in heavily modified Custom Warzones. At this early stage it is impossible to tell how this will work out, but the structure is clever and the signs are promising.

    Regardless, the quintessential Killzone experience endures in Classic Warzone, a distinctive and hugely entertaining team mode that, over the course of a single long-ish match, cycles randomly through variants of capture the flag, map domination and an assault mode where bombs need to be primed and disarmed. It's terrific stuff that promotes solid team play and quick thinking, and like the Custom Warzones, it's based on strong foundations.

    The maps are tight and easy to learn, with plenty of elevation and stealth approaches and a tendency to avoid singular choke points. The standard class archetypes - assault, support and scout - are clearly defined and enlivened by special abilities borrowed from the OWL alongside a few new ones (the support class's ability to set respawn beacons is a real match-turner). All core weapons and abilities are unlocked from the start, and the XP grind is sidelined - instead, a series of skill challenges rewards you with weapon modifications and the like. The guns themselves handle beautifully, although in both campaign and multiplayer, Shadow Fall suffers from a lack of variety and imagination in its armoury that's especially disappointing in a sci-fi game.

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    • #152
      Brandwin
      Hall Of Fame
      • Jul 2002
      • 30621

      Re: Killzone: Shadow Fall


      Re: Killzone: Shadow Fall

      Yeah, it seems like the low scores for Killzone are based on single player, which I care nothing about. I hope the MP is amazing and we don't come away disappointed.
      Last edited by Brandwin; 11-13-2013, 09:58 AM.

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      • #153
        josef
        Rookie
        • Aug 2008
        • 386

        Re: Killzone: Shadow Fall


        Re: Killzone: Shadow Fall

        Originally posted by Quint75
        Kinda surprised by the scores, thought this night be the highest rated PS4 game at release. Oh well, still can't wait to play it.
        Yeah, me too. I thought it would 9.0+ from most places. Glad I got BF too now..
        PSN: jaydazzle
        Current PS4 rotation: Ghost Recon Wildlands, Destiny 2, GoW, Madden 19, NBA Live 19

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        • #154
          ChubbyBanana
          Don't Trust Influencers
          • Oct 2003
          • 7071

          Re: Killzone: Shadow Fall


          Re: Killzone: Shadow Fall

          Confused by some of these scores. It seems some reviewers are mad that the game while innovating graphics didn't reinvent the shooter.

          Who knows. I'll still enjoy it!
          Not A Moderator
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          • #155
            HustlinOwl
            All Star
            • Mar 2004
            • 9713

            Re: Killzone: Shadow Fall


            Re: Killzone: Shadow Fall

            Could Care less about single player give me MP

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            • #156
              JWR3232
              Pro
              • Jul 2011
              • 665

              Re: Killzone: Shadow Fall


              Re: Killzone: Shadow Fall

              I'm not surprised at all by the reviews at all. Killzone games have always gotten average to good scores but I've loved all 3. IMO Killzone is one of the most underrated franchises of the past two generations. I love the story of the games it was futuristic space WW2 scenario that's moved into a Cold War atmosphere. I think Killzone got a bad rep from the start by being declared "the halo killer". I'm really excited to play this one and plan on spending a lot of time on it.
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              • #157
                Dogslax41
                MVP
                • Aug 2003
                • 1901

                Re: Killzone: Shadow Fall


                Re: Killzone: Shadow Fall

                The video reviews that I watched did not seem to parallel the scores. The multiplayer alone was raved about almost unanimously across all the reviews and the single player seemed to be assessed the same way Knack was, good but far too linear and predictable.

                I'm really looking froward to playing it. That being said I filly expect and actually want the launch games to be good games that focus more on showing me the shiny new stuff that my $400 investment can do different than my current system. The depth and robust gameplay can come later next year. For now just show me what you can do that your predecessor couldn't do and I'm happy.

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                • #158
                  Boltman
                  L.A. to S.D. to HI
                  • Mar 2004
                  • 18283

                  Re: Killzone: Shadow Fall


                  Re: Killzone: Shadow Fall

                  I'm hearing Songaf is going nuts over the reviews for this game & knack lol.

                  They're getting tore up at various places huh?







                  Sent from my GS4 using TT

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                  • #159
                    kjtrippe
                    Rookie
                    • Jun 2012
                    • 335

                    Re: Killzone: Shadow Fall


                    Re: Killzone: Shadow Fall

                    I get the feeling that some reviewers just don't wanna give this game its props.

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                    • #160
                      Cpre5
                      Blowing bubbles
                      • Jul 2002
                      • 3100

                      Re: Killzone: Shadow Fall


                      Re: Killzone: Shadow Fall

                      Never played Killzone, so what is MP like? Modes, unlocks etc

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                      • #161
                        LingeringRegime
                        Hall Of Fame
                        • Jun 2007
                        • 17089

                        Re: Killzone: Shadow Fall


                        Re: Killzone: Shadow Fall

                        Originally posted by Cpre5
                        Never played Killzone, so what is MP like? Modes, unlocks etc
                        In a nutshell. Team based, with a best of seven game mode called "warzones." This mode has random mission based objectives ( search and destroy, tdm, capture and hold, assassination, capture the flag, etc). It is wonderful. The guns have a weighty feel to them, the latter is what turns lot of people away. It never bothered me.


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                        • #162
                          mikenoob
                          All Star
                          • Oct 2007
                          • 5544

                          Re: Killzone: Shadow Fall


                          Re: Killzone: Shadow Fall

                          www.twitch.tv/iprocreate is streaming Killzone on his PS4 now.

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                          • #163
                            LingeringRegime
                            Hall Of Fame
                            • Jun 2007
                            • 17089

                            Re: Killzone: Shadow Fall


                            Re: Killzone: Shadow Fall

                            Originally posted by kjtrippe
                            I get the feeling that some reviewers just don't wanna give this game its props.
                            The problem I have is that they seem to kill this game that they let other FPS get away with. Example cod ghosts has a scene that come directly from mw2 but that doesn't seem to get penalized in the review score. Polygon got ghosts a 7. While this game gets a 5. Peculiar.


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                            • #164
                              JWR3232
                              Pro
                              • Jul 2011
                              • 665

                              Re: Killzone: Shadow Fall


                              Killzone: Shadow Fall

                              Originally posted by LingeringRegime
                              The problem I have is that they seem to kill this game that they let other FPS get away with. Example cod ghosts has a scene that come directly from mw2 but that doesn't seem to get penalized in the review score. Polygon got ghosts a 7. While this game gets a 5. Peculiar.


                              Sent from my iPhone using Tapatalk - now Free
                              It's because you can't YOLO SWAG roflstomp Acog sniper while free falling off a building while knifing a dog in Killzone.
                              Last edited by JWR3232; 11-13-2013, 06:18 PM.
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                              • #165
                                LingeringRegime
                                Hall Of Fame
                                • Jun 2007
                                • 17089

                                Re: Killzone: Shadow Fall


                                Re: Killzone: Shadow Fall

                                Originally posted by JWR3232
                                It's because you can't YOLO SWAG roflstomp Acog sniper while free falling off a building while knifing a dog in Killzone.
                                Lol yeah I am not too worried about it. Seems to be an improvement over kz2 mp and I loved that. Bring on Friday night!


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