Killzone: Shadow Fall

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  • j3nkins29
    Pro
    • Oct 2010
    • 686

    #61
    Re: Killzone: Shadow Fall

    Here is another gameplay vid. I have not been a fan of the Killzone series up until now, but this game is looking very good and I may end up picking it up at launch.

    <iframe src="//www.youtube.com/embed/tfTPlCELJEc" allowfullscreen="" frameborder="0" height="315" width="420"></iframe>

    Comment

    • LingeringRegime
      Hall Of Fame
      • Jun 2007
      • 17089

      #62
      Re: Killzone: Shadow Fall

      We shall see, but it looks like they finally got the spawn system right.

      EDIT:

      GG say that the MP runs at 60 FPS, "Most of the time."



      More MP Details...Starts at the 5:00 Mark...

      <iframe width="560" height="315" src="//www.youtube.com/embed/BpRSl8i_0fk" frameborder="0" allowfullscreen></iframe>
      Last edited by LingeringRegime; 09-27-2013, 10:28 AM.

      Comment

      • RGmoney
        MVP
        • Sep 2003
        • 4681

        #63
        Re: Killzone: Shadow Fall

        Sony says upcoming PS4-exclusive FPS is an "uber file" and "it looks it, too"; game's multiplayer mode runs at 60fps "a lot of the time," but not always.


        Sony says upcoming PS4-exclusive FPS is an "uber file" and "it looks it, too"; game's multiplayer mode runs at 60fps "a lot of the time," but not always.
        <iframe width="640" height="360" src="http://www.gamespot.com/videoembed/6414808&mapp=false&ads=0&onsite=0" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe>

        Upcoming PlayStation 4-exclusive first-person shooter Killzone: Shadow Fall's file size is around 50GB, Sony has revealed to Eurogamer in a new interview. The PS4 features a 500GB hard drive, though it is upgradeable.


        The news came from United Kingdom managing director Fergal Gara as part of a discussion regarding the rise in popularity of downloads over physical media.

        "First of all, [digital] is definitely going to grow as a means of consumption. And there are big innovations in the PS4 to make it more attractive and more easy gamer wise to want to download," Gara said. "The Play as you Download functionality, for example, means you don't need the whole file before you go. This is a little bit counterbalanced by the fact the files themselves are getting bloody big. Killzone: Shadow Fall is an uber file--I think it's cracking on for 50GB. It looks it, too, when you see it."

        Overall, the download process on PS4 remains a "relatively tedious" endeavor, Gara said.

        "It's not perfect. It's not seamless," he said. "The file version of the game versus the disc version of the game maybe needs to go through additional QA and additional testing. Some of the problems that have occurred have occurred on older machines, which of course when you go into the next-generation you at least get to reset and start again and everything's the same age and new. That helps."

        Improving the download process on PS4 has been a "major area of focus" and investment, Gara said. While numerous users have reported poor download speeds for the PlayStation 3, Sony is confident it will put a better foot forward this time around, Gara said.

        "The network will perform better on multiple levels, because it becomes not just a sales or gaming delivery but increasingly it becomes a social network. So it's got to be a compelling experience on multiple levels," Gara said. "It's going to be for no lack of investment, for no lack of effort and no lack of intention that things might fall a bit short. But we're definitely moving in the right direction, and I'm confident when step on and understand its importance."

        Killzone: Shadow Fall developer Guerrilla Games told Eurogamer in a separate interview that the game's single-player campaign will run at 30 frames-per-second and outputs at 1080p, while multiplayer will be different. This mode will also output at 1080p, but will run at 60 frames-per-second "a lot of the time," but not always.

        "The reason for that is tricky," lead designer Eric Boltjes said. "Running 60 has become this Holy Grail. Suddenly people think if you run 60 your game is better. Technically, that's not really true. But what it does do is it makes decisions go from input to on-screen a lot easier."

        "So, having a constant 60 is not actually better than having a 'lot of the time' 60. It sounds weird, but it's actually true," he added. "Because usually in the moments where we're going to drop framerate, either you're already dead or it's too late anyway."

        Killzone: Shadow Fall is a launch title for PS4, arriving on November 15 in North America.

        Comment

        • LingeringRegime
          Hall Of Fame
          • Jun 2007
          • 17089

          #64
          Re: Killzone: Shadow Fall

          Glad I am buying the disc version. 50 GB = WOW

          Comment

          • LingeringRegime
            Hall Of Fame
            • Jun 2007
            • 17089

            #65
            Re: Killzone: Shadow Fall

            "Why Being First Demands Excellence"

            Killzone: Shadow Fall is Sony's leading launch title. VG247's Dave Cook spoke with developer Guerrilla Games to get a h…



            “We really pushed them to make better triggers that go up. Also stuff like the touch-pad. When I first saw it on the prototype controller I was like, ‘What the hell am I supposed to do with that? It’s not an iPhone game.’ But I’m really surprised as to how well that little thing works. I’m not promoting it, I don’t have to sell that controller, but I’m really happy with how it works in our game. Everything else works now, from response time, the dead-zones, everything is better. The lag is gone, and that makes Killzone a better game.”

            The DualShock 4 is indeed a marked improvement over the PS3 controller, and Boltjes even added, “When developing PS4 and our game as well, we held a lot of prototypes, and we played around with them as well. In one, they had replaced all of the buttons were touch-sensitive. We just said, ‘No’.” This dialogue between format holder and studio shows that Sony has listened to its first-party stock when developing every key facet of PlayStation 4. With that kind of backing and communication, it’s little wonder that Guerrilla has managed to craft a game that oozes technical wizardry.

            We’re yet to play the full campaign however, and that will be the true test of whether or not that additional power has been used to add depth and innovation beyond what you see on the surface. Many gamers out there won’t care, and will view Killzone: Shadow Fall as a visual benchmark of what’s to come, but others will look deeper, at where that power is being used and how it is driving new ideas in our industry.

            For now though, I’m excited to get my hands on final Shadow Fall code, and to see those juicy visuals and – hopefully – new ideas with my own eyes. Based on my chat with Boltjes, I’m expecting one or two technically-led surprises along the way.

            Comment

            • LingeringRegime
              Hall Of Fame
              • Jun 2007
              • 17089

              #66
              Re: Killzone: Shadow Fall

              I posted this before the hack this weekend.

              New single player footage. Watch in 1080p.

              <iframe width="420" height="315" src="//www.youtube.com/embed/G8UhrlEx8ho" frameborder="0" allowfullscreen></iframe>

              Comment

              • j3nkins29
                Pro
                • Oct 2010
                • 686

                #67
                Re: Killzone: Shadow Fall

                Game Trailers TV did a feature on the game. It definitely looks very impressive.

                <iframe src="http://media.mtvnservices.com/embed/mgid:arc:episode:gametrailers.com:b36dbe4c-fb4e-4bc2-a43b-e86a8b9d9c52" frameborder="0" height="288" width="512"></iframe>

                Comment

                • Flawless
                  Bang-bang! Down-down!
                  • Mar 2004
                  • 16780

                  #68
                  Re: Killzone: Shadow Fall

                  I like what they said about keeping you in first-person during cutscenes and that there will still be interactivity.
                  Go Noles!!! >>----->

                  Comment

                  • dubplate
                    MVP
                    • Dec 2002
                    • 3784

                    #69
                    Re: Killzone: Shadow Fall

                    I'm getting BF4, but I may pick this up as well as it looks gorgeous and I've always enjoyed the MP.

                    Comment

                    • CaliDude916
                      MVP
                      • May 2010
                      • 1073

                      #70
                      Re: Killzone: Shadow Fall

                      Never been much of a Killzone fan, but the more I see of this game, I love it. Just added it to my list of launch games.
                      I’m an Actor

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                      Comment

                      • Brandwin
                        Hall Of Fame
                        • Jul 2002
                        • 30621

                        #71
                        Re: Killzone: Shadow Fall

                        Originally posted by CaliDude916
                        Never been much of a Killzone fan, but the more I see of this game, I love it. Just added it to my list of launch games.
                        <!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]--> I think this might be my most anticipated launch game.
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                        • Flightwhite24
                          Hall Of Fame
                          • Jul 2005
                          • 12094

                          #72
                          Re: Killzone: Shadow Fall

                          Originally posted by DookieMowf
                          <!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]--> I think this might be my most anticipated launch game.
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                          I just tried to preorder from Amazon since I have a $30 promo code but it's not release day delivery since I don't have Prime. System paid for and no games yet


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                          The poster formerly know as "FLIGHTWHITE"

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                          • Flawless
                            Bang-bang! Down-down!
                            • Mar 2004
                            • 16780

                            #73
                            Re: Killzone: Shadow Fall

                            <iframe width="640" height="360" src="//www.youtube.com/embed/JzyibMjn7YE" frameborder="0" allowfullscreen></iframe>
                            Go Noles!!! >>----->

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                            • CaliDude916
                              MVP
                              • May 2010
                              • 1073

                              #74
                              Killzone: Shadow Fall

                              Originally posted by FLIGHTWHITE
                              I just tried to preorder from Amazon since I have a $30 promo code but it's not release day delivery since I don't have Prime. System paid for and no games yet


                              Sent from my iPhone
                              Really? I just looked and the option is there.


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                              • Flightwhite24
                                Hall Of Fame
                                • Jul 2005
                                • 12094

                                #75
                                Re: Killzone: Shadow Fall

                                Originally posted by CaliDude916
                                Really? I just looked and the option is there.


                                Sent from my iPhone using Tapatalk - now Free
                                Just tried again and I'm not getting that option. The best I get is Nov 23rd with 2-day shipping and it's charging me like $8 for shipping. I will pass


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                                The poster formerly know as "FLIGHTWHITE"

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