They didnt ask about those things in testing thats why. Shoot they were still working on stability issues. Most of the DZ testing was about stability as well
The Division (Xbone/PS4/PC)
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Re: The Division (Xbone/PS4/PC)
The only thing I can hope with the mats nerf is that the drop rates have been improved. Because that would be the only thing that would make sense to me.
That way you are grinding for drops not just to craft. This would also improve the division tech bottle neck as you would be finding more of your gear than making it.
But for this to work you have to have much improved drop rates and great gear that drops. Just my 2 cents though.
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Re: The Division (Xbone/PS4/PC)
I do agree that it seems like a lot of things made it past beta testing that shouldn't have. How did they not know the DZ enemies dropped way too much PCs before the game launched, or that the Midas talent was way OP?
It is a great game. I am nearing 300 hours slowly but surely, and I will put in 300 more eventually, but they need to revamp the endgame and start pushing out new content steadily IMO. At the very least start giving us more challenge missions
Hell, General Assembly, Grand Central Station, Time Square Power Relay, Queens Tunnel Camp, those could be fun on challenging. Or, even imagine Joe Ferro and his Napalm Production Site in challenging. Now there would be a challenge!
Honestly, some of the missions I don't even touch any more unless they end up a daily. I haven't done Madison Field Hospital, Subway Morgue, Amherst's Apartment or the Police Academy since I beat them the first time going through the story, just because I have no reason to go back to them other than if I happen to be online a day they're a daily mission.
For those of us who have reached the endgame, who have built up a lot of high end weapons and gear, hard is no longer a challenge. Hell, I don't even team up anymore for the hard daily missions. The past week, I've run through the hard daily missions completely solo and only bother teaming up for the daily challenge mission. It's to the point where hard isn't hard anymore. Hard is now normal.
Challenging is the only difficulty that now presents an actual challenge, and even in that case, Lincoln Tunnel, for instance, is not challenging to the point of being extremely difficult to beat, it's just that there are so many waves and the waves have so many enemies that you have to have help to cut through them all otherwise you'd end up overrun.
Back before the game even released, I was under full assumption that every single mission in the game would have Normal, Hard and Challenging difficulty levels. Boy was I was surprised to see we got a whole four challenging missions. That number sorely needs to be increased.Comment
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Re: The Division (Xbone/PS4/PC)
Yeah, that's one thing that really disappoints me, only four challenge missions. While I have no problem running through Lincoln Tunnel, Warren Gate, Russian Consulate and Lexington every four days, there are 12 other missions they could add a challenging difficulty to if they wanted.
Hell, General Assembly, Grand Central Station, Time Square Power Relay, Queens Tunnel Camp, those could be fun on challenging. Or, even imagine Joe Ferro and his Napalm Production Site in challenging. Now there would be a challenge!
Honestly, some of the missions I don't even touch any more unless they end up a daily. I haven't done Madison Field Hospital, Subway Morgue, Amherst's Apartment or the Police Academy since I beat them the first time going through the story, just because I have no reason to go back to them other than if I happen to be online a day they're a daily mission.
For those of us who have reached the endgame, who have built up a lot of high end weapons and gear, hard is no longer a challenge. Hell, I don't even team up anymore for the hard daily missions. The past week, I've run through the hard daily missions completely solo and only bother teaming up for the daily challenge mission. It's to the point where hard isn't hard anymore. Hard is now normal.
Challenging is the only difficulty that now presents an actual challenge, and even in that case, Lincoln Tunnel, for instance, is not challenging to the point of being extremely difficult to beat, it's just that there are so many waves and the waves have so many enemies that you have to have help to cut through them all otherwise you'd end up overrun.
Back before the game even released, I was under full assumption that every single mission in the game would have Normal, Hard and Challenging difficulty levels. Boy was I was surprised to see we got a whole four challenging missions. That number sorely needs to be increased.
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Re: The Division (Xbone/PS4/PC)
Not only are some of the challenge missions becoming easy money, but 2 or 3 of them have exploits or shortcuts that allow you to avoid some early to mid confrontations all together, with the ability to just run by them or cheat it some other way. The level designs for these missions are horrible from the standpoint of funneling the players in such a way that they are forced engage the enemies. I'll be honest, if your going to leave an escape route, I'm going to take it, especially if it means shorter completion times, lol
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Why fight through two groups of incendiary grenade spammers and a group of snipers when we can just completely bypass and sprint past all of them without firing a single shot due to the shortcut? Especially as it cuts an extra 5-10 minutes off the mission time.
As Jare has said, he's worked out ways and paths to complete the Russian Consulate in less than an hour. Find the shortcuts and exploits, get a good, solidly equipped group, and challenges even start to become easy.Comment
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Re: The Division (Xbone/PS4/PC)
Exactly the case with Lincoln Tunnel. Even playing with an entire group of randoms, it's instantly all of us saying "let's take the shortcut!" and completely bypass all the grenade spam and sprint straight to the checkpoint outside the tunnel entrance.
Why fight through two groups of incendiary grenade spammers and a group of snipers when we can just completely bypass and sprint past all of them without firing a single shot due to the shortcut? Especially as it cuts an extra 5-10 minutes off the mission time.
As Jare has said, he's worked out ways and paths to complete the Russian Consulate in less than an hour. Find the shortcuts and exploits, get a good, solidly equipped group, and challenges even start to become easy.Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
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Re: The Division (Xbone/PS4/PC)
1) Limited time to run all three daily missions, especially challenge mode missions
2) Running missions on multiple characters to increase daily Phoenix credit accumulation across all characters
Those are the two main reasons for me. If I have the time, I have no problem engaging all the mobs, but if my time is limited, I'll take the fast lane every time, it maximizes my production output, lol
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Re: The Division (Xbone/PS4/PC)
Spent all my phoenix credits on vector blueprint and some gold kneepads blueprint. What are the best talents that I should be aiming to acquire? I know the talents that boost skill related stuff is useless.
Is there a list of all talents for weapons that can be posted?
My he vector does 90,000 dps with mods equipped. I also got 90,000 hp and relatively low skill level I think around 13,000.Comment
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Re: The Division (Xbone/PS4/PC)
Well a few reasons actually, personally speaking of course:
1) Limited time to run all three daily missions, especially challenge mode missions
2) Running missions on multiple characters to increase daily Phoenix credit accumulation across all characters
Those are the two main reasons for me. If I have the time, I have no problem engaging all the mobs, but if my time is limited, I'll take the fast lane every time, it maximizes my production output, lol
Sent from my Galaxy Tab SStreaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
or Tiktok https://www.tiktok.com/@shaunh741
My YouTube Vids: https://www.youtube.com/@OdoggyDogg/videosComment
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Re: The Division (Xbone/PS4/PC)
Never farmed Bullet King
Never had a Midas to glitch it and be invincible
Never took a shortcut on a mission
I'm not boasting, I'm mad lol.SOS Madden League (PS4) | League Archives
SOS Crew Bowl III & VIII Champs
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Re: The Division (Xbone/PS4/PC)
The HE stuff you can buy blueprints for at the BoO is always lvl 31. The HE loot that drops deeper into the DZ is usually lvl 31 as well.
Those of you grinding to DZ lvl 50 to buy the better blueprints, the update is gonna change those blueprint requirements to DZ lvl 40.
Still loving the game, I just try to optimize my time playing to net me the best loot possible now.Comment
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Re: The Division (Xbone/PS4/PC)
Interesting article on the game:
http://www.forbes.com/sites/insertco...x#78431c616e02Comment
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Re: The Division (Xbone/PS4/PC)
You? Try me, I get HE golds each time I go to the Dark Zone solo and can't extract them.... Then I go in and adventure for hours like I did last night with a team of 3 other players and jack squat drops.Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
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Re: The Division (Xbone/PS4/PC)
I agree with the tedious grind for materials to craft but what I really don't understand is what is the point of grinding the best gear when there is almost nothing at that stage of the game? Hunting rogues may be fun but gets boring quick.
The game is fun but it will burn out in couple weeks.
I want to see some game modes that focus on pvp like capture the flag, deathmatch, protect the vip etc.Comment
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