Gamespot gives Full Spectrum Warrior a 7.7

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  • Grondar
    Pro
    • Aug 2002
    • 763

    #16
    Re: Gamespot gives Full Spectrum Warrior a 7.7

    </font><blockquote><font class="small">Quote:</font><hr />
    Graphik said:
    Every campaign mission is basically a completely flat, linear obstacle course of sorts in which enemies will routinely pop up and start firing on you using small arms and, occasionally, frag grenades or rocket-propelled grenades.


    Ouch.

    <hr /></blockquote><font class="post">

    To be fair, that is the nature of combat..

    You avoid getting shot, and shoot at opponents in the hopes of killing them.

    I am not sure what else he wanted.. Did he expect the locals to invite him to a pick up game of hoops in a side-street between fights?

    Basically, you locate the enemy, find cover, and then strategize to kill them before they kill you.

    To me, it sounds like he is looking for a different type of game than Full Spectrum Warrior.

    His gripe is like saying NBA Live is a mediocre game because all you do is run up and down the court for 4 quarters, shooting a small ball at a larger hoop.

    The nature of combat should not be a negative of a game. If you break anything down to a minute level, it is going to seem mundane, even stupid; so I don't agree with his point at all.

    In the training mission alone, you do more than just trade volleys with enemies. I've called in a mortar strike, rescued a wounded soldier, and successfully flanked an enemy so that while he fired on Alpha, Bravo shot him in the back.

    To make the argument that he does, he seems to have entered the game with pre-conceived notions of what he expected, and when he got something different, he blamed the game and not his skewed expectations.

    Once again, the game is a war simulation. In war, you hide behind cover, and you strategize to kill the enemy. So, yes, if you take it down to a bare bones level, you are going through an obstacle course and dodging bullets, while shooting at enemies..

    Either way, FSW simulates it well, and I don't consider that to be a negative thing at all.

    I read this guy also reviewed Riddick, and I am going to do some assuming myself, and assume he enjoys FPS's and their pace more than he does FSW and a slower, strategizing game. Furthermore, the fact that he reviewed FSW after playing and reviewing a faster paced and more action-oriented Riddick, and the fact that he gave it such a glowing review, makes it clear to me that he likes that genre a lot more than the genre FSW is a part of.

    I didn't read anything in his Riddick review about it being a game where you just run around aimlessly shooting different looking monsters, looking for doors, and occasionally buying a pack of cigarettes.

    Therefore, I consider his opinion to be skewed, and he isn't giving FSW a fair shot. If he has to resort to breaking the game down to the bare bones structure of urban combat, then that says to me that the game does a great job of recreating it. If he doesn't like that, then it isn't for him; but that doesn't mean it isn't for everyone.

    I would ask him one question.. And that would be, what more does he want? Maybe he would like to be able to have mini-games that allow you to play hoops with the friendly locals, and wash their cars for extra munitions, but unless he states this, and how the game could have been improved, it's just sour grapes to me.

    You don't have to like a game, but when you are writing a review that many people will read and respect, it helps to present valid arguments and gripes, and not complaints that address the nature of reality, and not the game itself.

    Comment

    • Jistic
      Hall Of Fame
      • Mar 2003
      • 16405

      #17
      Re: Gamespot gives Full Spectrum Warrior a 7.7

      This will be a nitch game no doubt about it. Well I just wanted to say that I have it right now and I just got home!

      I'm gonna play through the tutorial and hopefully the first mission before the wife gets home. I plan on playing at a higher difficulty rating to savor the experience and make it a challenge. I will provide some impressions as well. Until then.
      PSN: JISTIC_OS
      XBOX LIVE: JISTIC

      Comment

      • Jistic
        Hall Of Fame
        • Mar 2003
        • 16405

        #18
        Re: Gamespot gives Full Spectrum Warrior a 7.7

        This will be a nitch game no doubt about it. Well I just wanted to say that I have it right now and I just got home!

        I'm gonna play through the tutorial and hopefully the first mission before the wife gets home. I plan on playing at a higher difficulty rating to savor the experience and make it a challenge. I will provide some impressions as well. Until then.
        PSN: JISTIC_OS
        XBOX LIVE: JISTIC

        Comment

        • Jistic
          Hall Of Fame
          • Mar 2003
          • 16405

          #19
          Re: Gamespot gives Full Spectrum Warrior a 7.7

          This will be a nitch game no doubt about it. Well I just wanted to say that I have it right now and I just got home!

          I'm gonna play through the tutorial and hopefully the first mission before the wife gets home. I plan on playing at a higher difficulty rating to savor the experience and make it a challenge. I will provide some impressions as well. Until then.
          PSN: JISTIC_OS
          XBOX LIVE: JISTIC

          Comment

          • Graphik
            Pr*s*n*r#70460649
            • Oct 2002
            • 10582

            #20
            Re: Gamespot gives Full Spectrum Warrior a 7.7

            Well from the looks of it, it seems as this was'nt the type of game he was looking for from the get-go. It seems like Riddick may have ruined the FSW gameplay a tad from his perspective. At least most of the things he said made total sense in genralizing how the game is played. His multiplayer comment made me sit back and say, "you know, that makes sense", as I was never looking at this game for a multiplayer experience. One thing he pointed out that I was looking for that was make or break to me was if it was completely linear or not. The way he made it sound was that its always a set path for you to take in order to deafeat the enemy and nothing more and that right there was my deciding factor for me to get Riddick instead.

            I will still eventually rent the game but those 2 reviews from IGN and GS was really what I needed.
            http://neverfollow.biz (Independent Music Group)

            Comment

            • Graphik
              Pr*s*n*r#70460649
              • Oct 2002
              • 10582

              #21
              Re: Gamespot gives Full Spectrum Warrior a 7.7

              Well from the looks of it, it seems as this was'nt the type of game he was looking for from the get-go. It seems like Riddick may have ruined the FSW gameplay a tad from his perspective. At least most of the things he said made total sense in genralizing how the game is played. His multiplayer comment made me sit back and say, "you know, that makes sense", as I was never looking at this game for a multiplayer experience. One thing he pointed out that I was looking for that was make or break to me was if it was completely linear or not. The way he made it sound was that its always a set path for you to take in order to deafeat the enemy and nothing more and that right there was my deciding factor for me to get Riddick instead.

              I will still eventually rent the game but those 2 reviews from IGN and GS was really what I needed.
              http://neverfollow.biz (Independent Music Group)

              Comment

              • Graphik
                Pr*s*n*r#70460649
                • Oct 2002
                • 10582

                #22
                Re: Gamespot gives Full Spectrum Warrior a 7.7

                Well from the looks of it, it seems as this was'nt the type of game he was looking for from the get-go. It seems like Riddick may have ruined the FSW gameplay a tad from his perspective. At least most of the things he said made total sense in genralizing how the game is played. His multiplayer comment made me sit back and say, "you know, that makes sense", as I was never looking at this game for a multiplayer experience. One thing he pointed out that I was looking for that was make or break to me was if it was completely linear or not. The way he made it sound was that its always a set path for you to take in order to deafeat the enemy and nothing more and that right there was my deciding factor for me to get Riddick instead.

                I will still eventually rent the game but those 2 reviews from IGN and GS was really what I needed.
                http://neverfollow.biz (Independent Music Group)

                Comment

                • Grondar
                  Pro
                  • Aug 2002
                  • 763

                  #23
                  Re: Gamespot gives Full Spectrum Warrior a 7.7

                  </font><blockquote><font class="small">Quote:</font><hr />
                  Graphik said:
                  One thing he pointed out that I was looking for that was make or break to me was if it was completely linear or not. The way he made it sound was that its always a set path for you to take in order to deafeat the enemy and nothing more and that right there was my deciding factor for me to get Riddick instead.

                  <hr /></blockquote><font class="post">

                  There isn't really a set path. You have all kinds of side streets and various ways you can approach enemies. There is a boundary, so you can't wander way off course, but there are certainly alternate paths to complete a mission IMO.

                  I tried a bunch of different ways and found the results to be pleasing. Sometimes you may not even encounter all the enemies in a level, depending which way you go, and streets you take/avoid.

                  You are by no means presented with one main street that you can only go down. There are side streets, passages, and alternate routers to make the strategizing part great. This is one of the reasons flanking is so important in the game. If you send your squads two different ways and converge on an enemy, you can blindside him and get the easy kill if done right.

                  Very fun.

                  Take care, and enjoy whatever game you get.

                  Comment

                  • Grondar
                    Pro
                    • Aug 2002
                    • 763

                    #24
                    Re: Gamespot gives Full Spectrum Warrior a 7.7

                    </font><blockquote><font class="small">Quote:</font><hr />
                    Graphik said:
                    One thing he pointed out that I was looking for that was make or break to me was if it was completely linear or not. The way he made it sound was that its always a set path for you to take in order to deafeat the enemy and nothing more and that right there was my deciding factor for me to get Riddick instead.

                    <hr /></blockquote><font class="post">

                    There isn't really a set path. You have all kinds of side streets and various ways you can approach enemies. There is a boundary, so you can't wander way off course, but there are certainly alternate paths to complete a mission IMO.

                    I tried a bunch of different ways and found the results to be pleasing. Sometimes you may not even encounter all the enemies in a level, depending which way you go, and streets you take/avoid.

                    You are by no means presented with one main street that you can only go down. There are side streets, passages, and alternate routers to make the strategizing part great. This is one of the reasons flanking is so important in the game. If you send your squads two different ways and converge on an enemy, you can blindside him and get the easy kill if done right.

                    Very fun.

                    Take care, and enjoy whatever game you get.

                    Comment

                    • Grondar
                      Pro
                      • Aug 2002
                      • 763

                      #25
                      Re: Gamespot gives Full Spectrum Warrior a 7.7

                      </font><blockquote><font class="small">Quote:</font><hr />
                      Graphik said:
                      One thing he pointed out that I was looking for that was make or break to me was if it was completely linear or not. The way he made it sound was that its always a set path for you to take in order to deafeat the enemy and nothing more and that right there was my deciding factor for me to get Riddick instead.

                      <hr /></blockquote><font class="post">

                      There isn't really a set path. You have all kinds of side streets and various ways you can approach enemies. There is a boundary, so you can't wander way off course, but there are certainly alternate paths to complete a mission IMO.

                      I tried a bunch of different ways and found the results to be pleasing. Sometimes you may not even encounter all the enemies in a level, depending which way you go, and streets you take/avoid.

                      You are by no means presented with one main street that you can only go down. There are side streets, passages, and alternate routers to make the strategizing part great. This is one of the reasons flanking is so important in the game. If you send your squads two different ways and converge on an enemy, you can blindside him and get the easy kill if done right.

                      Very fun.

                      Take care, and enjoy whatever game you get.

                      Comment

                      • Graphik
                        Pr*s*n*r#70460649
                        • Oct 2002
                        • 10582

                        #26
                        Re: Gamespot gives Full Spectrum Warrior a 7.7

                        </font><blockquote><font class="small">Quote:</font><hr />
                        Grondar said:
                        </font><blockquote><font class="small">Quote:</font><hr />
                        Graphik said:
                        One thing he pointed out that I was looking for that was make or break to me was if it was completely linear or not. The way he made it sound was that its always a set path for you to take in order to deafeat the enemy and nothing more and that right there was my deciding factor for me to get Riddick instead.

                        <hr /></blockquote><font class="post">

                        There isn't really a set path. You have all kinds of side streets and various ways you can approach enemies. There is a boundary, so you can't wander way off course, but there are certainly alternate paths to complete a mission IMO.

                        I tried a bunch of different ways and found the results to be pleasing. Sometimes you may not even encounter all the enemies in a level, depending which way you go, and streets you take/avoid.

                        You are by no means presented with one main street that you can only go down. There are side streets, passages, and alternate routers to make the strategizing part great. This is one of the reasons flanking is so important in the game. If you send your squads two different ways and converge on an enemy, you can blindside him and get the easy kill if done right.

                        Very fun.

                        Take care, and enjoy whatever game you get.

                        <hr /></blockquote><font class="post">

                        Thanks for clearing that one up. I understand what you're saying. My comparison for FSW would be to the Raimbow Six series. (Not the console verison) But in the PC version where you control the 2-3 teams path and set the orders for them to carry out. Instead of setting the mission path before the mission starts, in FSW, you set the path on the fly.This is my assumption. While you can also participate, the majority of the time, you'll just play squad leader anyway in R6. If FSW is anything like R6, then I'm pretty sure I'll enjoy it. But as for now, I have been in a day long limbo tryna figure out which game I should get. And I really do want FSW, its actually my type of game(genre). I donno, hopefully I'll get to play one of the games at the kiosk.

                        But regardless of my situation, I may have to wait till tommorow to pick up ethier because its me and my gfs anniversary, so you know I aint playing nothing tonight. So yayyy, more impressions!!
                        http://neverfollow.biz (Independent Music Group)

                        Comment

                        • Graphik
                          Pr*s*n*r#70460649
                          • Oct 2002
                          • 10582

                          #27
                          Re: Gamespot gives Full Spectrum Warrior a 7.7

                          </font><blockquote><font class="small">Quote:</font><hr />
                          Grondar said:
                          </font><blockquote><font class="small">Quote:</font><hr />
                          Graphik said:
                          One thing he pointed out that I was looking for that was make or break to me was if it was completely linear or not. The way he made it sound was that its always a set path for you to take in order to deafeat the enemy and nothing more and that right there was my deciding factor for me to get Riddick instead.

                          <hr /></blockquote><font class="post">

                          There isn't really a set path. You have all kinds of side streets and various ways you can approach enemies. There is a boundary, so you can't wander way off course, but there are certainly alternate paths to complete a mission IMO.

                          I tried a bunch of different ways and found the results to be pleasing. Sometimes you may not even encounter all the enemies in a level, depending which way you go, and streets you take/avoid.

                          You are by no means presented with one main street that you can only go down. There are side streets, passages, and alternate routers to make the strategizing part great. This is one of the reasons flanking is so important in the game. If you send your squads two different ways and converge on an enemy, you can blindside him and get the easy kill if done right.

                          Very fun.

                          Take care, and enjoy whatever game you get.

                          <hr /></blockquote><font class="post">

                          Thanks for clearing that one up. I understand what you're saying. My comparison for FSW would be to the Raimbow Six series. (Not the console verison) But in the PC version where you control the 2-3 teams path and set the orders for them to carry out. Instead of setting the mission path before the mission starts, in FSW, you set the path on the fly.This is my assumption. While you can also participate, the majority of the time, you'll just play squad leader anyway in R6. If FSW is anything like R6, then I'm pretty sure I'll enjoy it. But as for now, I have been in a day long limbo tryna figure out which game I should get. And I really do want FSW, its actually my type of game(genre). I donno, hopefully I'll get to play one of the games at the kiosk.

                          But regardless of my situation, I may have to wait till tommorow to pick up ethier because its me and my gfs anniversary, so you know I aint playing nothing tonight. So yayyy, more impressions!!
                          http://neverfollow.biz (Independent Music Group)

                          Comment

                          • Graphik
                            Pr*s*n*r#70460649
                            • Oct 2002
                            • 10582

                            #28
                            Re: Gamespot gives Full Spectrum Warrior a 7.7

                            </font><blockquote><font class="small">Quote:</font><hr />
                            Grondar said:
                            </font><blockquote><font class="small">Quote:</font><hr />
                            Graphik said:
                            One thing he pointed out that I was looking for that was make or break to me was if it was completely linear or not. The way he made it sound was that its always a set path for you to take in order to deafeat the enemy and nothing more and that right there was my deciding factor for me to get Riddick instead.

                            <hr /></blockquote><font class="post">

                            There isn't really a set path. You have all kinds of side streets and various ways you can approach enemies. There is a boundary, so you can't wander way off course, but there are certainly alternate paths to complete a mission IMO.

                            I tried a bunch of different ways and found the results to be pleasing. Sometimes you may not even encounter all the enemies in a level, depending which way you go, and streets you take/avoid.

                            You are by no means presented with one main street that you can only go down. There are side streets, passages, and alternate routers to make the strategizing part great. This is one of the reasons flanking is so important in the game. If you send your squads two different ways and converge on an enemy, you can blindside him and get the easy kill if done right.

                            Very fun.

                            Take care, and enjoy whatever game you get.

                            <hr /></blockquote><font class="post">

                            Thanks for clearing that one up. I understand what you're saying. My comparison for FSW would be to the Raimbow Six series. (Not the console verison) But in the PC version where you control the 2-3 teams path and set the orders for them to carry out. Instead of setting the mission path before the mission starts, in FSW, you set the path on the fly.This is my assumption. While you can also participate, the majority of the time, you'll just play squad leader anyway in R6. If FSW is anything like R6, then I'm pretty sure I'll enjoy it. But as for now, I have been in a day long limbo tryna figure out which game I should get. And I really do want FSW, its actually my type of game(genre). I donno, hopefully I'll get to play one of the games at the kiosk.

                            But regardless of my situation, I may have to wait till tommorow to pick up ethier because its me and my gfs anniversary, so you know I aint playing nothing tonight. So yayyy, more impressions!!
                            http://neverfollow.biz (Independent Music Group)

                            Comment

                            • Erv
                              MVP
                              • Jul 2002
                              • 2105

                              #29
                              Re: Gamespot gives Full Spectrum Warrior a 7.7

                              </font><blockquote><font class="small">Quote:</font><hr />
                              Graphik said:
                              Well from the looks of it, it seems as this was'nt the type of game he was looking for from the get-go. It seems like Riddick may have ruined the FSW gameplay a tad from his perspective. At least most of the things he said made total sense in genralizing how the game is played. His multiplayer comment made me sit back and say, "you know, that makes sense", as I was never looking at this game for a multiplayer experience. One thing he pointed out that I was looking for that was make or break to me was if it was completely linear or not. The way he made it sound was that its always a set path for you to take in order to deafeat the enemy and nothing more and that right there was my deciding factor for me to get Riddick instead.

                              I will still eventually rent the game but those 2 reviews from IGN and GS was really what I needed.

                              <hr /></blockquote><font class="post">

                              To be fair we don't know which game he played through first since IGN had an exclusive embargo on both games.(In other words, both reviews were complete days before they were put up)

                              Comment

                              • Erv
                                MVP
                                • Jul 2002
                                • 2105

                                #30
                                Re: Gamespot gives Full Spectrum Warrior a 7.7

                                </font><blockquote><font class="small">Quote:</font><hr />
                                Graphik said:
                                Well from the looks of it, it seems as this was'nt the type of game he was looking for from the get-go. It seems like Riddick may have ruined the FSW gameplay a tad from his perspective. At least most of the things he said made total sense in genralizing how the game is played. His multiplayer comment made me sit back and say, "you know, that makes sense", as I was never looking at this game for a multiplayer experience. One thing he pointed out that I was looking for that was make or break to me was if it was completely linear or not. The way he made it sound was that its always a set path for you to take in order to deafeat the enemy and nothing more and that right there was my deciding factor for me to get Riddick instead.

                                I will still eventually rent the game but those 2 reviews from IGN and GS was really what I needed.

                                <hr /></blockquote><font class="post">

                                To be fair we don't know which game he played through first since IGN had an exclusive embargo on both games.(In other words, both reviews were complete days before they were put up)

                                Comment

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