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Gears of War 4 (X1)
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Re: Gears of War 4 (X1)
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Re: Gears of War 4 (X1)
I'm definitely expecting a full ten or so minute gameplay walkthrough video at E3.Comment
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Go Noles!!! >>----->Comment
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Re: Gears of War 4 (X1)
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Dodgeball Mode sounds like fun.Comment
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Re: Gears of War 4 (X1)
Torque bow head shots are back [emoji317]
: Live streams are up on twitch, YouTube guys got codes first. Sucks that the diehard following of the series get shafted in favor of some of these dudes but I get it.Last edited by cam21224; 04-15-2016, 07:38 PM.Horseshoes & HollyWoodComment
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Re: Gears of War 4 (X1)
I just logged on and redeemed my Beta code. The download is going pretty quick. It's only an 8 GB file so it probably won't take more than 10 to 15 minutes.
That gives me plenty of time to get my chainsaw all lubed up and ready to slice and dice tonight!
<iframe width="540" height="315" src="https://www.youtube.com/embed/wtqAx5N9iXA" frameborder="0" allowfullscreen></iframe>Last edited by jyoung; 04-18-2016, 05:40 PM.Comment
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Re: Gears of War 4 (X1)
Still haven't gotten a beta code. Hopefully soon.Comment
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Re: Gears of War 4 (X1)
I like all three of the maps. They're not too big and not too small. Plus they're easy to move through and navigate. And there's a good mix of cover and open paths.
The new dropshot weapon is tricky to learn. I still don't have a handle on it. You have to hold down the right trigger to send it out, and then release the trigger to drop it, which can be tough to do accurately in the heat of battle, or anytime that your character is moving.
I haven't tried the new "yank and shank" move yet, or taken advantage of the old mantle kick over the wall. But I think hiding behind cover isn't going to be as safe as it used to be with those two moves at people's disposal, plus the dropshot power weapon on most maps.
I don't like that meatshields and sticky grenades are back. Meh to those two mechanics.
The gnasher shotgun feels like the most powerful it's ever been in any GOW game. You can noscope instagib people from pretty far distances without even needing an active reload. I think it's a bit overpowered in this build.
The hammerburst feels useless now. It has super slow burst fire with a large bullet spread and high recoil. I don't see many people using it in this build since the lancer mows people down at medium range.
The chainsaw on the lancer is much tougher to knock down now once it's fully revved up. But the walking speed is still extremely slow when it's revved. And there's a lot less of the "vacuum effect" sucking people into fatality cutting animations like in the old games. They also added a half-second delay before the chainsaw becomes active after you press the B button, which makes it a lot tougher to ambush people by popping out from behind cover right as they're turning a corner. BOOOOOOOOOOOOOOOOO that change! BOOOOOOOOOOOOO!
Here's a round of 5 vs. 5 gameplay from each of the three Beta maps:
Spoiler
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<iframe width="540" height="315" src="https://www.youtube.com/embed/2rNRk2SNKJU" frameborder="0" allowfullscreen></iframe>Last edited by jyoung; 04-19-2016, 01:39 AM.Comment
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Re: Gears of War 4 (X1)
May 2ND.
Impression so far : Shotty is definitely more accurate than Gears UE
Wall bouncing and wall cancellation feels more refined and touched upon from Gears 3.
Drop shot is tricky, didn't know until my last match or so that you had to hold RT until your satisfied with its placement
Love having my torque bow head shots back. Caught a sweet clip of me hitting one dude in the head and killing another dude behind him.
Once I get my sensitivity down pack I think I'll fair even better than I did for the night.Horseshoes & HollyWoodComment
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