The Last Guardian (PS4)

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  • injunwal
    T*g*r's Sw*ng - M*ck*ls*n's M*n B**bs
    • Jul 2002
    • 2103

    #16
    Re: The Last Guardian (PS4)

    Shocked that this game is getting no love. Finished it and thought it was great if you are into Ico and SOTC
    Actually...believe it or not from my physique... I'm a light eater - Clay T. Shaver

    Comment

    • Smallville102001
      All Star
      • Mar 2015
      • 6542

      #17
      Re: The Last Guardian (PS4)

      Originally posted by injunwal
      Shocked that this game is getting no love. Finished it and thought it was great if you are into Ico and SOTC


      I was never into ICO or SOTC never even heard of those 2 games in till about a year ago and one friend showed me them and I thought SOTC looked very repetitive and I thought ICO looked kind of interesting but with that said I think I am about half way into this game and I am loving it. I already fell a big connection with Trico and the game is just very different. There have already been a few things that have surprised me to.

      Comment

      • daniel77733
        Banned
        • Nov 2011
        • 3544

        #18
        Re: The Last Guardian (PS4)

        Easy Allies (EZA) who were from GameTrailers gave TLG their 2016 game of the year. Still looks like a PS3 game to me and the controller configuration seems to be two generations behind. I may rent it via GameFly but it's 50/50.

        Comment

        • Smallville102001
          All Star
          • Mar 2015
          • 6542

          #19
          Re: The Last Guardian (PS4)

          lol it looks nothing like a ps3 game and I have not really had issues with the controls. I have had some issues with the camera though.

          Comment

          • Blzer
            Resident film pundit
            • Mar 2004
            • 42520

            #20
            Re: The Last Guardian (PS4)

            This game is amazing.

            Not one of those, "It's not a game, it's an experience!" kinds of things, because the thing that I feel above all else is the puzzle aspect (getting from one area to another), which easily reminds me that I am playing a game with every passing second of course. However, in a macroscopic view, I do sense this entire journey, especially with these great moments between myself and the adorable Trico that actually give me chills.

            I appreciate that there is not a lot of hand-holding, except for the icons that pop up and tell you how to perform an action. For example, five hours into the game and it's still telling me that Triangle is to climb. I'm fine with games cuing up an action if needed, but at this point I think I'm pretty well vested in how to do all of them without a hint of support. I just wish I could disable it. I also like the small points of narration that help me feel that "journey" is progressing a little bit at a time.

            No wonder this game had so many developmental issues; I can sense the majority of them being around Trico itself. This animal is so organic, and really pulls you out from thinking that you're playing a game at times compared to that of witnessing something that you kind of wish we all had. It's like a Gigapet in movie form; the interactivity with the reality besting that even of the sense of raw emotion I hadn't last felt since Peter Jackson's King Kong way back in 2005. I can't wait to see how this thing ends. Or maybe I can, I'm not sure. Though since popping the game in the console, I haven't had the urge to go back to WD2 or UC4, or even begin ROTTR or anything like that. This one has me hooked.

            Is it the best game ever? Nah. I mean the gameplay elements are pretty one-dimensional to be able to ever claim it as such. Is it something that everybody should play? Oh hell yes, absolutely. The developers of this game deserve to be recognized, and then some. Whatever struggles they went through to make this game possible are apparent, for better or worse... meaning the feats that they accomplished are easily noted, just as well as those that aren't... mostly regarding the framerate and camera issues, and sometimes getting Trico to do what you hope to, but I can chalk that last one up as part of the "organic" feel that he provides for us.
            Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

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            • Tomba
              TOMBA IS ONLINE
              • Sep 2006
              • 8908

              #21
              Re: The Last Guardian (PS4)

              Blzer?

              Does it feel like a game that goes from one area to another or is it just some big castle you have to get out of etc?

              At 59.99 I can only really put down real world money ona full fledged rpg or sports game and linear experiences for me seem to be undersatisfying (ei uncharted 4 )
              Brand New Tomba Slider sets ready for Next Gen Versions of NBA,Madden and Fifa Stay Tuned...

              Comment

              • Blzer
                Resident film pundit
                • Mar 2004
                • 42520

                #22
                Re: The Last Guardian (PS4)

                Originally posted by Tomba
                Blzer?

                Does it feel like a game that goes from one area to another or is it just some big castle you have to get out of etc?

                At 59.99 I can only really put down real world money ona full fledged rpg or sports game and linear experiences for me seem to be undersatisfying (ei uncharted 4 )
                It feels like one large area that you're trying to get out of. In other words, the scenery doesn't change. And I'm completely fine with that. I don't know how far I am into the game, and I don't know if the point is to "get out of the castle" or what, but it does seem the point is to continue ascending.

                But the adventure aspects feel a bit like Uncharted, only less obvious places to determine where to climb and such (especially since sometimes you are aided by Trico and sometimes you aren't). This is also where the gameplay is a little struggling though for two reasons:

                1) The camera does not cooperate well with you. You'll see what I mean if/when you play it. Sometimes you can rotate it to what you need to do, and other times it just won't allow you because of obstructions. Thankfully L1 lets you lock right on Trico as long as he's in view of you, and also thankfully you never have to use R2/L2/R3/L3 otherwise I'd never be able to play this via Remote Play.

                2a) Movements are sometimes camera-relative, but other times not at all. For example, say that I am climbing up a ledge but the camera is sideways on me (say, against my right shoulder). If I want to jump to an area that is to my character's right (toward the camera), you'd imagine that you want to point th analog stick downward to get over there, but you still have to point it right in that case.

                2b) But then as another example, if I start climbing up Trico's tail but from his underside (and the camera is facing my front instead of my back) and I want to rotate 180 degrees clockwise, you'd imagine that I should maybe be able to hold onto Left so that he would completely turn around? No... sometimes I have to hold onto Right until I've gone about 90 degrees, then hold onto hope that holding Left afterward will bring me to the complete 180 instead of bringing me back to 0. It gets kind of tedious.

                I think a little blessing in disguise is there aren't little items to look for and pick up (for trophy purposes) except for barrels of food to feed Trico, that way I'm not sifting around an entire staging area before trying to accomplish the task. Sometimes that feels like unnecessary time wasted in UC4 when I should just be tackling the main objective. It's rewarding when I actually find something, but a waste of time when I don't (only to find out I didn't pick them all up afterward is even more frustrating, heh).

                This game is definitely linear, but at the same time you feel so "in control" of the outcome as well. I don't know how to explain it. Maybe because you're not separated by chapters and it doesn't tell you exactly how to do what you have to do. There are times when I feel like I'm the only person in the world who chose how to accomplish a task to get out of an area, when I'm sure that's exactly the only way to do it haha. I don't know if this game will ever be replayed, in which case maybe I should return it after finishing it... but I wouldn't trade away the time I've played it for anything.

                If you have GCU, it would only be $47.99. Consider that maybe if it helps at all?
                Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

                Comment

                • Smallville102001
                  All Star
                  • Mar 2015
                  • 6542

                  #23
                  Re: The Last Guardian (PS4)

                  I am pretty far into the game I think I am getting towards the end and the game is just flat out a master peace. The game is addictive, exciting and emotional. I love how during the game to you can see below you where you came from earlier in the game kind of thing and how you can look up and kind of see where you need to get. It really makes the game fell big being able to do that.

                  Comment

                  • Smallville102001
                    All Star
                    • Mar 2015
                    • 6542

                    #24
                    Re: The Last Guardian (PS4)

                    Just beat the end and wow what a crazy and emotion end to the game. Going threw the credits now.

                    Comment

                    • areobee401
                      Hall Of Fame
                      • Apr 2006
                      • 16771

                      #25
                      Re: The Last Guardian (PS4)

                      Originally posted by Blzer
                      This game is amazing.

                      Not one of those, "It's not a game, it's an experience!" kinds of things, because the thing that I feel above all else is the puzzle aspect (getting from one area to another), which easily reminds me that I am playing a game with every passing second of course. However, in a macroscopic view, I do sense this entire journey, especially with these great moments between myself and the adorable Trico that actually give me chills.

                      I appreciate that there is not a lot of hand-holding, except for the icons that pop up and tell you how to perform an action. For example, five hours into the game and it's still telling me that Triangle is to climb. I'm fine with games cuing up an action if needed, but at this point I think I'm pretty well vested in how to do all of them without a hint of support. I just wish I could disable it. I also like the small points of narration that help me feel that "journey" is progressing a little bit at a time.

                      No wonder this game had so many developmental issues; I can sense the majority of them being around Trico itself. This animal is so organic, and really pulls you out from thinking that you're playing a game at times compared to that of witnessing something that you kind of wish we all had. It's like a Gigapet in movie form; the interactivity with the reality besting that even of the sense of raw emotion I hadn't last felt since Peter Jackson's King Kong way back in 2005. I can't wait to see how this thing ends. Or maybe I can, I'm not sure. Though since popping the game in the console, I haven't had the urge to go back to WD2 or UC4, or even begin ROTTR or anything like that. This one has me hooked.

                      Is it the best game ever? Nah. I mean the gameplay elements are pretty one-dimensional to be able to ever claim it as such. Is it something that everybody should play? Oh hell yes, absolutely. The developers of this game deserve to be recognized, and then some. Whatever struggles they went through to make this game possible are apparent, for better or worse... meaning the feats that they accomplished are easily noted, just as well as those that aren't... mostly regarding the framerate and camera issues, and sometimes getting Trico to do what you hope to, but I can chalk that last one up as part of the "organic" feel that he provides for us.
                      Well said, man. The Last Guardian truly is a treasure.

                      Nearing the end of my journey. If I had to guess I am 3/4 of the way through, maybe slightly more. Going to soak in every second that is left.
                      http://twitter.com/smittyroberts

                      Comment

                      • areobee401
                        Hall Of Fame
                        • Apr 2006
                        • 16771

                        #26
                        Re: The Last Guardian (PS4)

                        Finished up the game. That was special.

                        Originally posted by Smallville102001
                        Just beat the end and wow what a crazy and emotion end to the game. Going threw the credits now.
                        Sure was. I can't think of any video game character I felt emotionally invested in the way I was with Trico.

                        Spoiler
                        http://twitter.com/smittyroberts

                        Comment

                        • Blzer
                          Resident film pundit
                          • Mar 2004
                          • 42520

                          #27
                          Re: The Last Guardian (PS4)

                          I finally finished this game. I got the trophy for finishing it under 30 hours, but not under 15, so I can't say exactly how long it took... but somewhere between 15-30 hours, I guess heh.

                          Anyway, my two long-ish posts above mostly explain how I felt about this game's design, so no real impressions there. Regarding the rest of the playthrough, let me just say that this game is about a relationship. The end credits remind you of exactly that. I was in tears over how beautiful this relationship was. Heck, I nearly am right now just typing about it. Never before have I ever felt a video game character be more alive than either of the two characters in this game.

                          If any video game were ever made to be serviced as a movie, this would be it. Foreign and all, even with the exact visuals that it has, I wouldn't care. Fumito Ueda has created a masterpiece, and I personally couldn't care less that I had to wait nearly a decade to play it. I'm just glad that I did.

                          Regarding the game's characteristics, the ending definitely got a bit out there with more of a story actually being created, but it's not like the game ignored these facts from the beginning as they simply revealed them a little more clearly as time went on. The "map" design (if you call it that) is crazy. The score was so encapsulating in parts and it fit so well. I don't know what accolades this game received, but if it got any it earned what it got.

                          Even with some of the flaws, hiccups, and unwanted gameplay elements, sometimes a masterpiece just has to be called what it is. No game has emotionally touched me more than this one (Uncharted is all good and fun, but it hasn't even come close to this on an emotional level).

                          10/10
                          Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

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                          • sarlndr
                            MVP
                            • Apr 2009
                            • 1083

                            #28
                            Re: The Last Guardian (PS4)

                            Wow. Great summary of the game. I might have to check it out.

                            Sent from my SM-G935T using Tapatalk

                            Comment

                            • Picci
                              MVP
                              • Feb 2003
                              • 4517

                              #29
                              Re: The Last Guardian (PS4)

                              I'm about 4 hours in and have to echo some of the OS posters feedback regarding this game. The scenes, narrative, music, and characters all play up this amazing adventure between child and beast and I'm loving it.

                              Comment

                              • Blzer
                                Resident film pundit
                                • Mar 2004
                                • 42520

                                #30
                                Re: The Last Guardian (PS4)

                                Just a heads up:

                                Originally posted by daniel77733
                                Anyone who'll be playing TLG should NOT watch that PSX trailer as it does have spoilers in it based on what I have read. If you've seen it, that sucks. If you haven't, don't watch it.
                                I want to echo his statements here, even though he's gone (what post did him in, by the way?). If you try and do a trailer breakdown of this one, you can spoil yourself a lot in it. Thankfully, I'm so far removed from any trailers that I saw that it didn't matter to me at all when I first clicked on it till when I finished the game last night. Looking back though, I'd say avoid at all costs if you can.

                                Originally posted by 49UNCFan
                                ico was one of my favorite childhood games. Is this PS4 Pro patched?
                                I finished the game on the Pro. I barely noticed any framerate hitches the entire time (game crashed on me once as well). It was a smooth 30 FPS. Much better than the regular PS4.
                                Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

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