Why are games like GTA so few and far between?

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  • Graphik
    Pr*s*n*r#70460649
    • Oct 2002
    • 10582

    #1

    Why are games like GTA so few and far between?

    IMO, GTA is as close to perfection than any other game ever made. And its not just gameplay we're talking about here. Its the sheer size, the open-endedness, the depth and the quality of this game that will go down in history as the best thats ever done it.

    Its pretty obvious that GTA is a game that all developers would like to make but how come it never happens. Why must we be regulated to 1 GTA, 1 Halo and 1 Morrowind per console? How come a game like True Crime: STreets of LA and Driver used the exact same formula but failed so miserably when compared to any GTA game in terms of size and depth?

    I mean, look at the credits for GTA:SA and you'll get a good idea on the amount of money that went into making a game of this calibur. Look at how much audio was put into the game for instance. You have about 100 ppl who did voice work in this game when other companies usually have no more than a dozen ppl total that are responsible for over hundreds of diffrent character voices.

    Character voices is just the half of it. Look at all the music stations full of content in the game. You would have to imagine that half the disc was filled with audio. So how did they still manage to fit 3 cities as well as tons of mini games, tons of statistics and hundreds of varities of missions in this game?

    You can tell that this game is Rockstar's pride and joy. They're other games such as Manhunt and State of Emergency were made simply to make money while GTA was being worked on.

    The ideal principal is that you must spend money to make money and Rockstar seemed to go all out in every facet of developing a game. You can tell all of they're resources were drained putting this game together. But look how the final product turned out. Huge, huge, huge world with more depth than many sports games.

    So why is it no other company has decided to spend the amount of money that Rockstars spends on creating a guaranteed sucess? You can make the argument that RS got paid off of GTA 3 and went on from there but even GTA was a huge and magnificent game of its time. I'm sure its other developers who also have the money to make a masterpiece such as GTA. Why have'nt they done so? Is it cheapness? Is it lack of resources?

    And this is why I get mad at companies like EA. Because I know they have the money, but will they use it to guarantee sales? Of course not. Maybe they make to many games to begin with? And dont get it twisted, its not that I have some type of loathing for EA, its just that games like GTA that remind me how a video game is sopposed to be made.

    SO why does'nt any other comany follow suit and do what Rockstar does with GTA......or Microsoft and Halo.........or SquareEnix and the FF series? Why are games like these few and far between? If most games are worth 50 bones, then those games can easily be worth 100 dollars.

    As much as I dont know squat about developing a video game, here's what I do know. I know that with the proper amount of resources and quality assurance, you can make a kick *** game. Rockstar has proved that with the GTA series. They also proved it with Manhunt and SoE, because those games had wayyyy less ppl in the credits than the GTA team.

    I guess the only answer can be politics. Business politics to be exact. Thats why companies like Acclaim have struggled for the past 5 years and folded despite they're games always having potential to be something great. Thats why VC will propably never make a glitch free/flawless game. Its the reason why 3rd rank companies like High Voltage and 3DO will remain in obscurity till the end of time. Simple politics. Politics=funding. And where the funding goes to is'nt up to the devs. The funding can go to the marketing as was the case with a game like Fable. Or it can go all into the graphics engine as was the case with Raw 2 or Sudeki. Or it can go into the extras/features of a game such as EA Trax or licensing porposes.

    Its quite obvious where all the money went into making GTA and it was'nt the graphics. GTA is a prime example on how graphics dont make the game. The graphics in GTA do the job quite simply. So why do many companies go all out for graphics and eye candy when all they need to do is focus on getting the gameplay perfected, then working up a acceptable graphics engine?

    I donno? I wanna hear what you guys think because its all to baffling to me. Out of the 650+ games that have been released this year, its kinda sad that the best of the best can be narrowed down to about 5. All forms of entertainment use the same business tatics and in the end, us consumers suffer the most because we are the ones that have to weed out the good from the terrible. So why is it so hard to acheive greatness when we all know what is needed to do so? A fat budget and a ton of resources and you cant go wrong........at least, IMO anyway.......
    http://neverfollow.biz (Independent Music Group)
  • ExtremeGamer
    Extra Life 11/3/18
    • Jul 2002
    • 35299

    #2
    Re: Why are games like GTA so few and far between?

    I wish I had something to add, but all I can say is fantastic post.

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    • ExtremeGamer
      Extra Life 11/3/18
      • Jul 2002
      • 35299

      #3
      Re: Why are games like GTA so few and far between?

      I wish I had something to add, but all I can say is fantastic post.

      Mixer Stream



      XBox - ExtremeGamer
      PSN - ExtremeGamer
      Switch - 4640-8613-7710

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      • charles167
        Banned
        • Nov 2003
        • 890

        #4
        Re: Why are games like GTA so few and far between?

        A lot of factors go into making a game. Being a financial analyst, I can tell you one major one is $$$. Companies allocate so much to $$$ to making a game, and once that is reached. Oh well.

        Comment

        • charles167
          Banned
          • Nov 2003
          • 890

          #5
          Re: Why are games like GTA so few and far between?

          A lot of factors go into making a game. Being a financial analyst, I can tell you one major one is $$$. Companies allocate so much to $$$ to making a game, and once that is reached. Oh well.

          Comment

          • Graphik
            Pr*s*n*r#70460649
            • Oct 2002
            • 10582

            #6
            Re: Why are games like GTA so few and far between?

            I've had GTA since last Thursday and I have yet to add anything to any thread about GTA. Its because I'm still awestruck at the size and depth of this game. I mean, I got the feeling as soon as I drove around a bit. The feeling that this game will never be sold EVAR!!! 2 years from now, something new will be discovered that'll make ppl go back to this game.

            This is my equivelent to Morrowind in terms of open-ended, non-linear gameplay that will never be replicated no matter how many times you play the game.

            I just want to know how come they're are'nt many games of this magnitude out already? GTA/Halo/Morrowind/Final Fantasy have already proved that it can be done, so why come it has'nt?
            http://neverfollow.biz (Independent Music Group)

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            • Graphik
              Pr*s*n*r#70460649
              • Oct 2002
              • 10582

              #7
              Re: Why are games like GTA so few and far between?

              I've had GTA since last Thursday and I have yet to add anything to any thread about GTA. Its because I'm still awestruck at the size and depth of this game. I mean, I got the feeling as soon as I drove around a bit. The feeling that this game will never be sold EVAR!!! 2 years from now, something new will be discovered that'll make ppl go back to this game.

              This is my equivelent to Morrowind in terms of open-ended, non-linear gameplay that will never be replicated no matter how many times you play the game.

              I just want to know how come they're are'nt many games of this magnitude out already? GTA/Halo/Morrowind/Final Fantasy have already proved that it can be done, so why come it has'nt?
              http://neverfollow.biz (Independent Music Group)

              Comment

              • Graphik
                Pr*s*n*r#70460649
                • Oct 2002
                • 10582

                #8
                Re: Why are games like GTA so few and far between?

                Originally posted by charles167
                A lot of factors go into making a game. Being a financial analyst, I can tell you one major one is $$$. Companies allocate so much to $$$ to making a game, and once that is reached. Oh well.
                So in other words, a company like EA, who I'm sure works on dozens of games simaltaneously , allocates a certain amount of money on each game right?

                And if thats the case, I cant help but ask, are they looking to make the greatest games ever, or the most money ever? Same question can be applied to other companies who work on multiple projects.
                http://neverfollow.biz (Independent Music Group)

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                • Graphik
                  Pr*s*n*r#70460649
                  • Oct 2002
                  • 10582

                  #9
                  Re: Why are games like GTA so few and far between?

                  Originally posted by charles167
                  A lot of factors go into making a game. Being a financial analyst, I can tell you one major one is $$$. Companies allocate so much to $$$ to making a game, and once that is reached. Oh well.
                  So in other words, a company like EA, who I'm sure works on dozens of games simaltaneously , allocates a certain amount of money on each game right?

                  And if thats the case, I cant help but ask, are they looking to make the greatest games ever, or the most money ever? Same question can be applied to other companies who work on multiple projects.
                  http://neverfollow.biz (Independent Music Group)

                  Comment

                  • fishepa
                    I'm Ron F'n Swanson!
                    • Feb 2003
                    • 18989

                    #10
                    Re: Why are games like GTA so few and far between?

                    They had ALOT of money to use to develop the game, which they got from the first two. That's pretty much what it comes down to.

                    Comment

                    • fishepa
                      I'm Ron F'n Swanson!
                      • Feb 2003
                      • 18989

                      #11
                      Re: Why are games like GTA so few and far between?

                      They had ALOT of money to use to develop the game, which they got from the first two. That's pretty much what it comes down to.

                      Comment

                      • charles167
                        Banned
                        • Nov 2003
                        • 890

                        #12
                        Re: Why are games like GTA so few and far between?

                        Originally posted by Graphik
                        So in other words, a company like EA, who I'm sure works on dozens of games simaltaneously , allocates a certain amount of money on each game right?

                        And if thats the case, I cant help but ask, are they looking to make the greatest games ever, or the most money ever? Same question can be applied to other companies who work on multiple projects.
                        .

                        Not necessarily. Companies want a certain return on their investment. There is a balance, they want to satisfy the majority as well as keep expenses/cost low. I mean lets be honest, most games are ok and would satisfy a casual gamer. Most OS'ers are hardcore gamers and we take all things into consideration. Its a different set of rules for us. Lets take basketball for instance, Kids will buy a BBall game just because Jordan is in it or it has retro jerseys. They arent concerned with the triangle offense being in it.

                        Comment

                        • charles167
                          Banned
                          • Nov 2003
                          • 890

                          #13
                          Re: Why are games like GTA so few and far between?

                          Originally posted by Graphik
                          So in other words, a company like EA, who I'm sure works on dozens of games simaltaneously , allocates a certain amount of money on each game right?

                          And if thats the case, I cant help but ask, are they looking to make the greatest games ever, or the most money ever? Same question can be applied to other companies who work on multiple projects.
                          .

                          Not necessarily. Companies want a certain return on their investment. There is a balance, they want to satisfy the majority as well as keep expenses/cost low. I mean lets be honest, most games are ok and would satisfy a casual gamer. Most OS'ers are hardcore gamers and we take all things into consideration. Its a different set of rules for us. Lets take basketball for instance, Kids will buy a BBall game just because Jordan is in it or it has retro jerseys. They arent concerned with the triangle offense being in it.

                          Comment

                          • mgoblue
                            Go Wings!
                            • Jul 2002
                            • 25477

                            #14
                            Re: Why are games like GTA so few and far between?

                            it's also easier to say 'why don't they make a game like GTA, FF, Morrowind, etc" than to actually put it into practice.

                            Just throwing money at something doesn't make things better. In the programming world, say you're halfway through a project, throwing more programmers into the project would actually slow down the progress because of the time necessary to integrate them into the project is actually detrimental.

                            I think this might be a situation like a pro sports team. You can throw all the money you want into buying players (New York Rangers, Redskins maybe, you know what I mean) but that doesn't mean you'll win a championship.

                            You could throw all the money you want into a game, but that doesn't mean that it's going to sell like GTA, FF, Morrowind, etc. So throwing all that money at the game is a risk, and not a risk many companies want to take.
                            Nintendo Switch Friend Code: SW-7009-7102-8818

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                            • mgoblue
                              Go Wings!
                              • Jul 2002
                              • 25477

                              #15
                              Re: Why are games like GTA so few and far between?

                              it's also easier to say 'why don't they make a game like GTA, FF, Morrowind, etc" than to actually put it into practice.

                              Just throwing money at something doesn't make things better. In the programming world, say you're halfway through a project, throwing more programmers into the project would actually slow down the progress because of the time necessary to integrate them into the project is actually detrimental.

                              I think this might be a situation like a pro sports team. You can throw all the money you want into buying players (New York Rangers, Redskins maybe, you know what I mean) but that doesn't mean you'll win a championship.

                              You could throw all the money you want into a game, but that doesn't mean that it's going to sell like GTA, FF, Morrowind, etc. So throwing all that money at the game is a risk, and not a risk many companies want to take.
                              Nintendo Switch Friend Code: SW-7009-7102-8818

                              Comment

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