Releasing April 25, game had 2 earlier releases back in 2002 (Syberia) and 2004 (Sybera 2). For those looking to purchase the earlier complete set editions for $29.99, its on the PS Store for the PS3. Not sure what the price is on steam or XBox.
Official Launch Trailer
<iframe width="560" height="315" src="https://www.youtube.com/embed/xXqYI-UobBc" frameborder="0" allowfullscreen></iframe>
For those who don't want to pick up earlier copies, here is a snapshot of the plots;
Syberia
Source: Wikipedia
In the game, the player controls the actions of American lawyer Kate Walker (voiced by Sharon Mann), who is sent to a remote French village in order to finalize the take-over of a toy factory. Once at the village, Kate learns that the woman who owned the factory has just died, and she has a brother who must be contacted in order for the takeover to proceed. Her mission takes her across Central and Eastern Europe, which gradually leads her to question her own life. The titular Syberia is a mythical island on which mammoths are said to live (inspiration could be Wrangel Island in Siberia, the last place on earth where mammoths survived).
The game starts with Kate arriving in the fictional French village of Valadilène and witnessing the funeral of Anna Voralberg, the owner of a family-owned spring-automaton toy factory. When Kate visits the village notary to finalize the deal, the notary tells her that just before Anna's death, the old lady revealed that her brother is not dead and buried, but alive somewhere in the North-East. Now that his sister is dead, Hans Voralberg becomes the new owner of the factory, which cannot be sold without his approval. Kate has no choice: If she wants the takeover to succeed, she will have to find Hans. Kate's research reveals that Hans was injured in his attempt to retrieve a prehistoric doll of a man riding a mammoth. It stunted his development, leaving him mentally handicapped, and Hans' sole goal became to find mammoths to ride as the doll depicts.
In order to find Hans, Kate must take his train: a clockwork locomotive built by his sister at his request. It is manned by Oscar, an animatronic man fond of protocol whom Kate must satisfy to depart. She is forced to dive into Hans' past to retrieve two items of value to him: the mammoth doll and a clockwork music box.
As she follows Hans' path, Kate makes her way to Barrockstadt, a failing university whose train station acts as a botanical garden. The train stops short of the winding mechanism so Kate must barter with a nearby couple with a barge. They insist on being paid $100 for their assistance, so Kate has to fix the university's broken bandstand to get the university's stubborn board of directors to help. Along the way, she gets a lesson on the legend of Syberia and the customs of the mysterious prehistoric Youkol people who lived with mammoths and were able to domesticate them. Before she can leave Barrockstadt entirely, she must pass the large wall that keeps her train from exiting.
The next stop is Komkolzgrad, a dusty Communist-era industrial mining complex with two giant metallic worker-automata overlooking the tracks. The place is run by the eccentric and somewhat crazy Serguei Borodine, who steals Oscar's hands to make his automaton organist work. He intends to construct the biggest stage possible for Helena Romanski, a washed-up opera singer with whom he is obsessed. Kate has little choice but to fetch her from a nearby spa in Aralbad on his behalf. Serguei directs Kate to the adjacent cosmodrome for transportation.
At the cosmodrome, Kate meets former test pilot Boris, a drunk who dreams of flying into space on a "flying wing" invented by Hans. After some sobering up, he teaches Kate how to operate an old airship in exchange for her help in making the flying wing functional. He also warns Kate not to trust Serguei. Once Boris is launched, she uses his advice to launch the airship and leaves for Aralbad.
At the Aralbad spa, Kate meets Helena after getting past the manager. The elderly lady believes she is too old to sing, having lost her legendary voice, which could break glass. With a special cocktail mixed at the bar and a wine glass, Kate convinces Helena that she can still sing. Helena agrees to go with Kate.
The performance in Komkolzgrad does not go quite as planned: beautiful though Helena's voice may be (she sings "Dark Eyes"), it doesn't stop Serguei from imprisoning her, as he wants to keep Helena at his side as his personal opera singer. Kate is able to free Helena and take back Oscar's hands, but Serguei isn't quite willing to give up without a fight, using the worker-automata to block the train. Some spare dynamite dispatches that problem, and Kate brings Helena back to Aralbad. Surprisingly, none other than Hans Voralberg is waiting there at the spa, delighted that Kate brought him his train and Oscar. Hans shows little concern for his sister's death and signs the factory release papers without even reading them. He offers to take Kate along, but she initially refuses. However, as she is about to board a plane to fly back to New York, she changes her mind and hops on board the train at the last second, abandoning her job and her unfaithful fiancé back home to help an old man realize his dream.
Syberia 2
Source: Wikipedia
Syberia II continues the adventures of American lawyer Kate Walker from the first game as she abandons her increasingly stressful life in New York in order to accompany an eccentric inventor to a remote land in Russia known as Syberia, where surviving remnants of prehistoric mammoths still live.
Kate begins at a small frontier town called Romansburg. With instructions from Hans' automaton train engineer Oscar, Kate is able to wind and load the train with coal. However, Hans falls ill and must be treated before they continue. From a little girl named Malka, Kate learns that the monks at the monastery on top of the nearby cliff can heal Hans. However, the old patriarch and his strict adherence to his personal rules forces Kate to jump through hoop after hoop just to get him to look at Hans. Worse still, the patriarch deems him a lost cause and figures that skipping straight to spiritual salvation is the best course of action. Kate learns from Hans about a friend of his at the monastery, who knows Youkol medicine. Though this man has died since, Kate obtains his notebook and makes an herbal candle to help Hans. The patriarch of the monks refuses to let them leave, but Kate improvises a sled from Hans' coffin to get him down the mountain. Things go from bad to worse when Kate is asked to fix some mechanical horses on Hans' behalf. Two thieves, Ivan and Igor, hijack the train while she works, intending to reach Syberia and make a profit from the mammoth ivory. Kate is able to follow them using a gangcar powered by a friendly animal resembling a cross between a seal and a bear. The animal species is Youki.
Kate finally catches up with the train, but it collapses a bridge when it grinds to a halt, stranding Kate on the wrong side. Followed by the Youki, Kate works her way across a river, manages to avoid being eaten by a bear, and is reunited with her old friend Boris, whose flying wing crashes nearby. He lends Kate the use of the co-pilot ejection seat to launch her back to the train before Ivan and Igor can escape. Kate manages to make it to the train, but Ivan and Igor have given up on operating it and have left on a snowmobile with Hans as their prisoner. Kate and Oscar are forced to unhinge the passenger car to pursue the kidnappers. By the time they catch up, Ivan is off collecting ivory and the simple-minded Igor is having second-thoughts about the plan, as he is easily intimidated by the noise being made from wind blowing through a nearby statue. Hans has managed to escape his captors, but his whereabouts are as much of a mystery to Kate as they are to Igor. Kate stops the noise and convinces Igor to abandon Ivan. Kate confronts Ivan at a large mammoth statue surround by ivory. Ivan holds her at bay until she manages to convince Oscar to offer some assistance (blowing the train's horn) to create a momentary diversion. However, it doesn't completely succeed and Ivan is just about to kill Kate when the ice on which they are standing cracks, dropping Kate into darkness.
Kate awakes in the icy, underground village of the Youkol people. Hans is there, too, but he is on his deathbed. After convincing the Youkol people to help her drag the train inside, Kate makes her way to the shaman's hut. With the help of the shaman, Kate decides to reach Hans in his dreams and convince him to live. In the dream, set in Valadilène, Kate makes her way to the Voralberg factory, meeting young Anna and Hans' strict father, who says that Hans is locked in the attic as punishment. Using the clock to convince him it's time for work, Kate sneaks into the attic to talk to Hans. She convinces Hans, who alternates between his child self and his present self, not to give up. In response, he asks her to help Oscar "open up his heart." He disappears, and Kate touches an object on the table which ends the dream. When Kate delivers the cryptic message to Oscar, the automaton engineer knows what he must do: he will give his "life" for his creator, unlocking his hollow body to form a primitive exo-skeleton/life-support system for Hans. The key to the train and its final task are entrusted to Kate. There are no more tracks to drive on, but a frozen ship that will take them the rest of the way. Once Kate figures out how to get the train to thaw it, Kate, Hans, and Youki board the boat and set sail for the island of Syberia.
The journey is delayed by Ivan, who has stowed away on the boat. He attempts to leave Kate on an ice floe, but his inability to operate the vessel allows Kate to sneak back on board and raise the sails, simultaneously getting the boat moving and stranding Ivan on the ice floe. He unwisely decides to make one last show of defiance by tossing a penguin egg: the penguins do not take kindly to their nests being disturbed and kill him.
The ship reaches Syberia at last, but their journey is not quite over yet. The mammoths must be summoned for Hans to ride. Guided by an ancient medallion and some crude drawings on the ship, Kate manages to work out how to activate the Youkol horns and play the mammoth-riding tune. The mammoths are summoned and Hans goes to meet them. Still domesticated after all this time, they gladly let him up on their backs. The game ends with Hans riding one of the mammoths off into the distance, leaving Kate to wave tearfully, knowing she helped Hans fulfill his dream.
Official Launch Trailer
<iframe width="560" height="315" src="https://www.youtube.com/embed/xXqYI-UobBc" frameborder="0" allowfullscreen></iframe>
For those who don't want to pick up earlier copies, here is a snapshot of the plots;
Syberia
Source: Wikipedia
Spoiler
In the game, the player controls the actions of American lawyer Kate Walker (voiced by Sharon Mann), who is sent to a remote French village in order to finalize the take-over of a toy factory. Once at the village, Kate learns that the woman who owned the factory has just died, and she has a brother who must be contacted in order for the takeover to proceed. Her mission takes her across Central and Eastern Europe, which gradually leads her to question her own life. The titular Syberia is a mythical island on which mammoths are said to live (inspiration could be Wrangel Island in Siberia, the last place on earth where mammoths survived).
The game starts with Kate arriving in the fictional French village of Valadilène and witnessing the funeral of Anna Voralberg, the owner of a family-owned spring-automaton toy factory. When Kate visits the village notary to finalize the deal, the notary tells her that just before Anna's death, the old lady revealed that her brother is not dead and buried, but alive somewhere in the North-East. Now that his sister is dead, Hans Voralberg becomes the new owner of the factory, which cannot be sold without his approval. Kate has no choice: If she wants the takeover to succeed, she will have to find Hans. Kate's research reveals that Hans was injured in his attempt to retrieve a prehistoric doll of a man riding a mammoth. It stunted his development, leaving him mentally handicapped, and Hans' sole goal became to find mammoths to ride as the doll depicts.
In order to find Hans, Kate must take his train: a clockwork locomotive built by his sister at his request. It is manned by Oscar, an animatronic man fond of protocol whom Kate must satisfy to depart. She is forced to dive into Hans' past to retrieve two items of value to him: the mammoth doll and a clockwork music box.
As she follows Hans' path, Kate makes her way to Barrockstadt, a failing university whose train station acts as a botanical garden. The train stops short of the winding mechanism so Kate must barter with a nearby couple with a barge. They insist on being paid $100 for their assistance, so Kate has to fix the university's broken bandstand to get the university's stubborn board of directors to help. Along the way, she gets a lesson on the legend of Syberia and the customs of the mysterious prehistoric Youkol people who lived with mammoths and were able to domesticate them. Before she can leave Barrockstadt entirely, she must pass the large wall that keeps her train from exiting.
The next stop is Komkolzgrad, a dusty Communist-era industrial mining complex with two giant metallic worker-automata overlooking the tracks. The place is run by the eccentric and somewhat crazy Serguei Borodine, who steals Oscar's hands to make his automaton organist work. He intends to construct the biggest stage possible for Helena Romanski, a washed-up opera singer with whom he is obsessed. Kate has little choice but to fetch her from a nearby spa in Aralbad on his behalf. Serguei directs Kate to the adjacent cosmodrome for transportation.
At the cosmodrome, Kate meets former test pilot Boris, a drunk who dreams of flying into space on a "flying wing" invented by Hans. After some sobering up, he teaches Kate how to operate an old airship in exchange for her help in making the flying wing functional. He also warns Kate not to trust Serguei. Once Boris is launched, she uses his advice to launch the airship and leaves for Aralbad.
At the Aralbad spa, Kate meets Helena after getting past the manager. The elderly lady believes she is too old to sing, having lost her legendary voice, which could break glass. With a special cocktail mixed at the bar and a wine glass, Kate convinces Helena that she can still sing. Helena agrees to go with Kate.
The performance in Komkolzgrad does not go quite as planned: beautiful though Helena's voice may be (she sings "Dark Eyes"), it doesn't stop Serguei from imprisoning her, as he wants to keep Helena at his side as his personal opera singer. Kate is able to free Helena and take back Oscar's hands, but Serguei isn't quite willing to give up without a fight, using the worker-automata to block the train. Some spare dynamite dispatches that problem, and Kate brings Helena back to Aralbad. Surprisingly, none other than Hans Voralberg is waiting there at the spa, delighted that Kate brought him his train and Oscar. Hans shows little concern for his sister's death and signs the factory release papers without even reading them. He offers to take Kate along, but she initially refuses. However, as she is about to board a plane to fly back to New York, she changes her mind and hops on board the train at the last second, abandoning her job and her unfaithful fiancé back home to help an old man realize his dream.
Syberia 2
Source: Wikipedia
Spoiler
Syberia II continues the adventures of American lawyer Kate Walker from the first game as she abandons her increasingly stressful life in New York in order to accompany an eccentric inventor to a remote land in Russia known as Syberia, where surviving remnants of prehistoric mammoths still live.
Kate begins at a small frontier town called Romansburg. With instructions from Hans' automaton train engineer Oscar, Kate is able to wind and load the train with coal. However, Hans falls ill and must be treated before they continue. From a little girl named Malka, Kate learns that the monks at the monastery on top of the nearby cliff can heal Hans. However, the old patriarch and his strict adherence to his personal rules forces Kate to jump through hoop after hoop just to get him to look at Hans. Worse still, the patriarch deems him a lost cause and figures that skipping straight to spiritual salvation is the best course of action. Kate learns from Hans about a friend of his at the monastery, who knows Youkol medicine. Though this man has died since, Kate obtains his notebook and makes an herbal candle to help Hans. The patriarch of the monks refuses to let them leave, but Kate improvises a sled from Hans' coffin to get him down the mountain. Things go from bad to worse when Kate is asked to fix some mechanical horses on Hans' behalf. Two thieves, Ivan and Igor, hijack the train while she works, intending to reach Syberia and make a profit from the mammoth ivory. Kate is able to follow them using a gangcar powered by a friendly animal resembling a cross between a seal and a bear. The animal species is Youki.
Kate finally catches up with the train, but it collapses a bridge when it grinds to a halt, stranding Kate on the wrong side. Followed by the Youki, Kate works her way across a river, manages to avoid being eaten by a bear, and is reunited with her old friend Boris, whose flying wing crashes nearby. He lends Kate the use of the co-pilot ejection seat to launch her back to the train before Ivan and Igor can escape. Kate manages to make it to the train, but Ivan and Igor have given up on operating it and have left on a snowmobile with Hans as their prisoner. Kate and Oscar are forced to unhinge the passenger car to pursue the kidnappers. By the time they catch up, Ivan is off collecting ivory and the simple-minded Igor is having second-thoughts about the plan, as he is easily intimidated by the noise being made from wind blowing through a nearby statue. Hans has managed to escape his captors, but his whereabouts are as much of a mystery to Kate as they are to Igor. Kate stops the noise and convinces Igor to abandon Ivan. Kate confronts Ivan at a large mammoth statue surround by ivory. Ivan holds her at bay until she manages to convince Oscar to offer some assistance (blowing the train's horn) to create a momentary diversion. However, it doesn't completely succeed and Ivan is just about to kill Kate when the ice on which they are standing cracks, dropping Kate into darkness.
Kate awakes in the icy, underground village of the Youkol people. Hans is there, too, but he is on his deathbed. After convincing the Youkol people to help her drag the train inside, Kate makes her way to the shaman's hut. With the help of the shaman, Kate decides to reach Hans in his dreams and convince him to live. In the dream, set in Valadilène, Kate makes her way to the Voralberg factory, meeting young Anna and Hans' strict father, who says that Hans is locked in the attic as punishment. Using the clock to convince him it's time for work, Kate sneaks into the attic to talk to Hans. She convinces Hans, who alternates between his child self and his present self, not to give up. In response, he asks her to help Oscar "open up his heart." He disappears, and Kate touches an object on the table which ends the dream. When Kate delivers the cryptic message to Oscar, the automaton engineer knows what he must do: he will give his "life" for his creator, unlocking his hollow body to form a primitive exo-skeleton/life-support system for Hans. The key to the train and its final task are entrusted to Kate. There are no more tracks to drive on, but a frozen ship that will take them the rest of the way. Once Kate figures out how to get the train to thaw it, Kate, Hans, and Youki board the boat and set sail for the island of Syberia.
The journey is delayed by Ivan, who has stowed away on the boat. He attempts to leave Kate on an ice floe, but his inability to operate the vessel allows Kate to sneak back on board and raise the sails, simultaneously getting the boat moving and stranding Ivan on the ice floe. He unwisely decides to make one last show of defiance by tossing a penguin egg: the penguins do not take kindly to their nests being disturbed and kill him.
The ship reaches Syberia at last, but their journey is not quite over yet. The mammoths must be summoned for Hans to ride. Guided by an ancient medallion and some crude drawings on the ship, Kate manages to work out how to activate the Youkol horns and play the mammoth-riding tune. The mammoths are summoned and Hans goes to meet them. Still domesticated after all this time, they gladly let him up on their backs. The game ends with Hans riding one of the mammoths off into the distance, leaving Kate to wave tearfully, knowing she helped Hans fulfill his dream.
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