Kotor 2 review from ign.

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  • greenegt
    G-Men
    • Feb 2003
    • 4494

    #61
    Re: Kotor 2 review from ign.

    I've played about 7 or so hours and just left the first area (Peragus mining station). Here are some quick highlights:

    -The first part is well paced, with plenty of battles and opportunities to use your character's skills
    -The character dialog trees are just as extensive and well-written as the first game
    -The game plays just like the first with some nice little enhancements; like being able to switch between two weapon configs, additional filters in the menus, and having containers/corpses labeled as "empty" after you've already cleaned them out
    -The framerate dips in some areas, like the first game

    So far, I'm having a lot of fun playing it. I'm not at all far into the game, so I'm looking forward to see how the story opens up and how the new "influence" system works out. Basically, this game is more of what you liked from KOTOR 1, with some improvements. If you didn't like the first game, this one won't change your mind.
    XBL: Mean Greene

    PSN: OGMeanGreene

    Twitter: @greenegt

    Comment

    • jmood88
      Sean Payton: Retribution
      • Jul 2003
      • 34639

      #62
      Re: Kotor 2 review from ign.

      Originally posted by greenegt
      I've played about 7 or so hours and just left the first area (Peragus mining station). Here are some quick highlights:

      -The first part is well paced, with plenty of battles and opportunities to use your character's skills
      -The character dialog trees are just as extensive and well-written as the first game
      -The game plays just like the first with some nice little enhancements; like being able to switch between two weapon configs, additional filters in the menus, and having containers/corpses labeled as "empty" after you've already cleaned them out
      -The framerate dips in some areas, like the first game

      So far, I'm having a lot of fun playing it. I'm not at all far into the game, so I'm looking forward to see how the story opens up and how the new "influence" system works out. Basically, this game is more of what you liked from KOTOR 1, with some improvements. If you didn't like the first game, this one won't change your mind.
      Thanks for the impressions. I loved the first game so I know I'll love this one.
      Originally posted by Blzer
      Let me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.

      If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)

      Comment

      • jmood88
        Sean Payton: Retribution
        • Jul 2003
        • 34639

        #63
        Re: Kotor 2 review from ign.

        Originally posted by greenegt
        I've played about 7 or so hours and just left the first area (Peragus mining station). Here are some quick highlights:

        -The first part is well paced, with plenty of battles and opportunities to use your character's skills
        -The character dialog trees are just as extensive and well-written as the first game
        -The game plays just like the first with some nice little enhancements; like being able to switch between two weapon configs, additional filters in the menus, and having containers/corpses labeled as "empty" after you've already cleaned them out
        -The framerate dips in some areas, like the first game

        So far, I'm having a lot of fun playing it. I'm not at all far into the game, so I'm looking forward to see how the story opens up and how the new "influence" system works out. Basically, this game is more of what you liked from KOTOR 1, with some improvements. If you didn't like the first game, this one won't change your mind.
        Thanks for the impressions. I loved the first game so I know I'll love this one.
        Originally posted by Blzer
        Let me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.

        If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)

        Comment

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