Never have I been so bad at MP in a game. Being only Level 20, I'm sure there are reasons in itself there, but still this game is off on the net code and hit markers. Way off.
I guess my biggest complaint with the game are the objective modes. People seem to be playing the objectives less in this game and I think it's largely because the risk vs. reward is not worth it. You plant your *** on an objective in Control/Domination you need to be rewarded for doing so. You're a sitting target in Hardpoint, Control, Domination so you're at high risk of getting shot from any direction. People don't want to risk losing scorestreaks to hit objectives.
In BLOPS3 if you sat on a cap point and killed someone you got 200 points per kill. That's why I used to have some insanely high scores during matches. I think that was too high, but they definitely need to increase scoring. Right now it's high risk-low reward. Should be high risk-high reward.
The only thing I've seen that's crazy OP in MP so far is Acoustic Sensor. That thing is definitely getting nerved. It's basically an Awareness perk+Sixth Sense built into a single gadget. That paired with Dead Silence and people can hear footsteps a mile away. Not to mention it warns them of their direction on the mini-map if they don't have DS.
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