Dragon's Dogma 2

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  • rudyjuly2
    Cade Cunningham
    • Aug 2002
    • 14815

    #16
    Re: Dragon's Dogma 2

    The amount of skills you can acquire for each vocation is cool. You do have to level up to get these things and open up new vocation choices. But it makes combat a lot of fun. I don’t even think I’ve done much for the main quest. I don’t miss fast travel as I walk and am constantly fighting. High giving pawns after battles is fun.

    There are definite old school drawbacks with some things but it’s a fun open world with good combat. I fought a Gryphon yesterday and was climbing on him and hacking his head when it took off flying. I ran out of stamina holding on and fell to my death. I did see a video where that happened to someone but they were caught and saved. One issue with combat is you don’t know how strong some enemies are until you get your as kicked. It’s realistic but you better run sometimes.

    Dump old pawns as you level up. Side pawns don’t level up with you in real time. You can favourite the, and look for them later. Higher levels have better skills. Buying new weapons is expensive. I’m hesitant to blow my money. Three sets of currency. Gold for buying, XP for skills upgrades and RC for pawn purchases.

    The Fighter Vocation in Dragon's Dogma 2 slices, dices, and shield bashes with undeniable gusto. Here are the best skills and augments you need.
    Last edited by rudyjuly2; 03-25-2024, 04:11 AM.

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    • canes21
      Hall Of Fame
      • Sep 2008
      • 22921

      #17
      Re: Dragon's Dogma 2

      After watching friends play this among others, I decided to give the series a try. I bought the first game, remastered, on Steam for just under $4 and got nearly 3 hours out of it last night. I had a blast and can see why the original was so beloved. I can't believe I had never even heard of the game until the 2nd one came out and I saw the MTX controversy and began reading on it.
      “No one is more hated than he who speaks the truth.”


      ― Plato

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      • KSUowls
        All Star
        • Jul 2009
        • 5891

        #18
        Re: Dragon's Dogma 2

        Originally posted by canes21
        Correct me if I'm wrong, but are the MTX not all for things you can earn by playing naturally? They're just shortcuts for people willing to spend money to save some time.

        I don't have an issue with them in that case.

        Sent from my SM-S901U using Tapatalk
        I believe that for Steam users, you can't edit your character without real money. There is even some kind of lock that you can't delete your character and re-roll. So you're just stuck with whatever you make at first. At least that is what I have heard, and I think the developer came out with a statement that they were looking into addressing that.

        As for everything else. It depends how much much of a grind it is get in-game currency to do these things. If it's overly punitive (ie: gran turismo) then that's a problem. If it's just a slightly faster way of getting them, then it's annoying that it's there but not a big deal.

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        • Gotmadskillzson
          Live your life
          • Apr 2008
          • 23438

          #19
          Re: Dragon's Dogma 2

          Finally bought this. Yeah the FPS drop is real. However if you turn on DLSS you have nothing to worry about. With it turned off, I was dropping down to the upper 40s range. With it turned on I will drop down to the 80s and 90s. Game is just not optimized. Besides that though, the game remind me of Dragon Age Inquisition with the party system and party banter.

          However where this game differs is your party members have a brain and do things on their own. So that is very cool to see. I also like the ability to hire and dismiss members whenever. Graphically the game look good, not jaw dropping good like Horizon Forbidden West but good. Even with everything maxed out in 4K it only used around 9GB of VRAM. Much like Dragon Age, it is much to explore. Map appears to be pretty big, plenty of side quests. I chose to play as an archer. I have a mage, warrior and thief in my group. I do love the fact the pawns have different personalities which govern how they behave. Pretty damn cool actually, makes me wish we got some party members like this in FPS and action games.

          Combat is pretty simple, simple controls, you really only have to control yourself, your pawns fight on their own as they see fit. You do however get to upgrade their skills and weapons.

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          • Gotmadskillzson
            Live your life
            • Apr 2008
            • 23438

            #20
            Re: Dragon's Dogma 2

            One thing I don't like though is that you never know how much more powerful an enemy is until you start fighting them. Came across this super ghost looking thing last night, killed me 3 times and I finally listened to the advice of my pawns of, we really should leave quickly, LOL.

            But I do love how alive the pawns are. They are aware of the world, especially the higher level ones and tell you about the places they already been at. They are aware of their past masters too. Like I didn't realize it until my pawns was like, except for master, we are an all female group. Then another one said, oh well, I had another male master who always picked all females too, to each their own. They also seem to be aware of one another and one another skill set too. Pretty cool honestly, makes the world feel alive.

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            • mikenoob
              All Star
              • Oct 2007
              • 5545

              #21
              Re: Dragon's Dogma 2

              Originally posted by KSUowls
              I believe that for Steam users, you can't edit your character without real money. There is even some kind of lock that you can't delete your character and re-roll. So you're just stuck with whatever you make at first. At least that is what I have heard, and I think the developer came out with a statement that they were looking into addressing that.

              As for everything else. It depends how much much of a grind it is get in-game currency to do these things. If it's overly punitive (ie: gran turismo) then that's a problem. If it's just a slightly faster way of getting them, then it's annoying that it's there but not a big deal.
              You always were able to edit your character without real money. You can buy an item in the first city by the rift stone for 500 RC which is easily obtained. The microtransaction bashing is way overblown.

              Comment

              • Armor and Sword
                The Lama
                • Sep 2010
                • 21793

                #22
                Re: Dragon's Dogma 2

                Originally posted by mikenoob
                You always were able to edit your character without real money. You can buy an item in the first city by the rift stone for 500 RC which is easily obtained. The microtransaction bashing is way overblown.
                Like just about anything in today's world on the interweb.

                It's exhausting.
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                • canes21
                  Hall Of Fame
                  • Sep 2008
                  • 22921

                  #23
                  Re: Dragon's Dogma 2

                  Originally posted by Gotmadskillzson
                  One thing I don't like though is that you never know how much more powerful an enemy is until you start fighting them. Came across this super ghost looking thing last night, killed me 3 times and I finally listened to the advice of my pawns of, we really should leave quickly, LOL.

                  But I do love how alive the pawns are. They are aware of the world, especially the higher level ones and tell you about the places they already been at. They are aware of their past masters too. Like I didn't realize it until my pawns was like, except for master, we are an all female group. Then another one said, oh well, I had another male master who always picked all females too, to each their own. They also seem to be aware of one another and one another skill set too. Pretty cool honestly, makes the world feel alive.
                  I am only playing the first one for the first time, but it's great having my pawns give me advice and tips as we traverse through the world and face new enemy types. Seeing my arrows do little damage until a pawn says, "Go for the tail!" and then hopping on a beast and cutting its tail off and seeing half its health immediately drop is something not too complex, but it gives an experience not a lot of other games give. It just makes the game feel that more immersive and makes the companions feel a bit more unique compared to other games.
                  Last edited by canes21; 03-27-2024, 09:11 AM.
                  “No one is more hated than he who speaks the truth.”


                  ― Plato

                  Comment

                  • Gotmadskillzson
                    Live your life
                    • Apr 2008
                    • 23438

                    #24
                    Re: Dragon's Dogma 2

                    Word of advice, don't go southwest walking unless you and your group are powerful. We weren't ready, did a lot of running through a lot of areas just to survive. And apparently towns are spread out far as hell. Like we walked for many real life hours before I came across this beast town that apparently don't have love for pawns at all. Finally got a pawn that have quest guide ability. I am happy now because some of these quests be having you lost far as where you need to go, I was just blindly searching.

                    Still trying to find the right mix of pawns. So far I am an archer and I am really not feeling it. I have a thief, mage and fighter. I had a warrior and I swear she didn't even fight half the time, it was pissing me off. I might switch to being a mage because every mage I hired so far be passive as hell. I want a mage to tear stuff up in combat. My new fighter is a beast lady, she is a guide which is helpful, however I noticed she dies quiet a bit for a fighter, like way too much. Only helpful thing my current mage does is that when a pawn dies, she will run over there, pick them up and bring them to me for I can revive them. Which is cool, but it is like kill something. It is like my best fighter is my thief.

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                    • bry422
                      Rookie
                      • Oct 2008
                      • 133

                      #25
                      Re: Dragon's Dogma 2

                      The one thing keeping me from picking this up is what I've read about the "constant" combat/random encounters. It's sounds like you can't walk for more than 15 seconds in the open world without running into another pack of goblins or wolves.

                      Some may enjoy this (if true), but it sounds pretty miserable to me. Can someone confirm if this is the case? I like the ability to stop and smell the roses quite a bit in my open world RPGs (think The Witcher 3).

                      Comment

                      • Gotmadskillzson
                        Live your life
                        • Apr 2008
                        • 23438

                        #26
                        Re: Dragon's Dogma 2

                        Originally posted by bry422
                        The one thing keeping me from picking this up is what I've read about the "constant" combat/random encounters. It's sounds like you can't walk for more than 15 seconds in the open world without running into another pack of goblins or wolves.

                        Some may enjoy this (if true), but it sounds pretty miserable to me. Can someone confirm if this is the case? I like the ability to stop and smell the roses quite a bit in my open world RPGs (think The Witcher 3).
                        Some areas of the map are more congested than others. But yeah you will come across combat quite a bit. Even if you take an ox cart, you have a high chance of having combat. Now you don't have to fight them, you can simply run right passed them majority of the time.

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                        • rudyjuly2
                          Cade Cunningham
                          • Aug 2002
                          • 14815

                          #27
                          Re: Dragon's Dogma 2

                          Originally posted by bry422
                          The one thing keeping me from picking this up is what I've read about the "constant" combat/random encounters. It's sounds like you can't walk for more than 15 seconds in the open world without running into another pack of goblins or wolves.

                          Some may enjoy this (if true), but it sounds pretty miserable to me. Can someone confirm if this is the case? I like the ability to stop and smell the roses quite a bit in my open world RPGs (think The Witcher 3).
                          Constant combat is true AND fun. This is not a negative for me lol. Reminds me of Shadow of Mordor in a way.

                          I haven’t seen the whole map but so far the landscape is not very different. DAI has far more varied environments. This game it feels I’m constantly walking on a path surrounded by ridges so the combat is funnelled to me. Hopefully this improves

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                          • Gotmadskillzson
                            Live your life
                            • Apr 2008
                            • 23438

                            #28
                            Re: Dragon's Dogma 2

                            Originally posted by rudyjuly2
                            Constant combat is true AND fun. This is not a negative for me lol. Reminds me of Shadow of Mordor in a way.

                            I haven’t seen the whole map but so far the landscape is not very different. DAI has far more varied environments. This game it feels I’m constantly walking on a path surrounded by ridges so the combat is funnelled to me. Hopefully this improves
                            Go to the southwest corner of the map. Vastly different. Stunning to look at but ultra dangerous. I went there as a level 15, died a lot, ran a ton.

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                            • jrnlgrn
                              Pro
                              • Oct 2018
                              • 3076

                              #29
                              Re: Dragon's Dogma 2

                              Originally posted by Gotmadskillzson
                              Still trying to find the right mix of pawns. So far I am an archer and I am really not feeling it. I have a thief, mage and fighter. I had a warrior and I swear she didn't even fight half the time, it was pissing me off. I might switch to being a mage because every mage I hired so far be passive as hell. I want a mage to tear stuff up in combat. My new fighter is a beast lady, she is a guide which is helpful, however I noticed she dies quiet a bit for a fighter, like way too much. Only helpful thing my current mage does is that when a pawn dies, she will run over there, pick them up and bring them to me for I can revive them. Which is cool, but it is like kill something. It is like my best fighter is my thief.
                              I made my pawn a mage that would focus on healing. She swoops in and saves the team (mostly me) all the time. Can't count the number of times I've heard the master has fallen , stay there I'm coming line or you're injured stand by me I'll heal you. She's also good on attack. Teams up with the archer pawn to get those damn harpies out of the air.

                              Sent from my Pixel 6 using Operation Sports mobile app
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                              • Gotmadskillzson
                                Live your life
                                • Apr 2008
                                • 23438

                                #30
                                Re: Dragon's Dogma 2

                                Yeah after messing around with different vocations, I agree a good mage is essential. I also back to being an archer again. For some reason I have yet to come across a pawn that was as good and as effective as being an archer I am. I be taking those siren birds out with the quickness, for some reason my archer pawns that I hired seem to struggle with them.

                                My group currently:

                                Me - archer
                                Main Pawn - Fighter. Oh man she is such a bad *** too.
                                Mage - This time I have one that is semi aggressive. Before my mages were passive. This one don't mind getting down and dirty if need be.
                                Warrior - Another female tank that is ultra aggressive.

                                I normally spot enemies before my pawns do and be sniping them from far off. Then I tell my pawns to attack. My fighter and warrior take off with my mage go half way. But if she feels my fighter and warrior are out numbered she will jump in too. Think I have a pretty solid group right now that is well balanced. Me and my main pawn are decked out with good weapons and very good armor which is key imo since your main pawn can't save you if they die too.

                                Given a choice, I would invest in good armor first. You want to be able to take strong blows. Than afterwards invest in good weapons for you can deal out massive blows. I personally don't see the need to invest in the other 2 pawns since you can always swap them out, unless you find that golden pawn that you really like and want to keep forever.

                                This is definitely my unexpected hit game of 2024.

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