Wall Street Journal: It's about to begin

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  • Flawless
    Bang-bang! Down-down!
    • Mar 2004
    • 16780

    #1

    Wall Street Journal: It's about to begin

    By ROBERT A. GUTH, NICK WINGFIELD and PHRED DVORAK
    Staff Reporters of THE WALL STREET JOURNAL
    May 9, 2005; Page B1


    On Thursday night, Microsoft Corp. will launch the next round in its videogame war with Sony Corp. when it unveils the successor to its Xbox game player.

    Microsoft is dead serious about its new weapon. In February, after five hours of meetings with the videogame group, Chairman Bill Gates told the new Xbox's creators, "this is one of the most ambitious things the company has ever done."

    The timing of the introduction says a lot about that ambition. Mr. Gates will unveil the console, to be called the Xbox 360, on MTV several days before Sony announces its own next-generation machine, the PlayStation 3 -- widely seen as an attempt to steal Sony's thunder. And Microsoft deliberately planned for the new Xbox to be on the market many months before Sony's box hits shelves.

    The scope of the new war between Microsoft and Sony will extend beyond games. Each company will attempt to use its videogame consoles to grab a larger piece of the market for digital entertainment than it has today. Both will position the consoles as broader entertainment devices that will let consumers play music from the Internet, conduct online transactions and download movies.

    The war comes as Sony is beset by shaky finances and struggles through a management upheaval that this year cost its chairman his job and led to the demotion of its videogame czar. Microsoft, meanwhile, risks deepening losses on videogames that are already a drag on the company, as growth of its core personal-computer software business slows. Xbox-group losses have been about $1.2 billion a year since 2001.

    Microsoft also is coming from way behind. Sony's PlayStation 2 holds the commanding market share position in the videogame market and the Japanese company has a decade of experience with the tricky blend of manufacturing, marketing, pricing and partnerships needed to field a hit game machine.

    Microsoft says it is applying to the new Xbox 360 some hard lessons it learned from the first Xbox, launched in 2001. The first box was 12 months behind Sony's PlayStation 2 in getting into U.S. stores; that gave the Japanese company a huge lead that Microsoft could never recoup.

    Microsoft also didn't initially get enough hit games to run on the first Xbox. And while the first Xbox was popular enough to secure Microsoft a No. 2 position in the market to Sony, narrowly beating out Nintendo Co.'s GameCube, the box was a consistent money-loser.

    For the new box, Microsoft cut back production of its own in-house games in favor of games from leading outside makers. Microsoft executives spent the past two years wooing the creative head of videogame giant Electronic Arts in Vancouver, gave special software tools to developers, and cut deals for games with three legendary creators in Japan, where the Xbox had failed due to a lack of good local games. And, responding to consumers' calling the first box ugly, Microsoft hired outside firms to design the new one.

    Microsoft is also expected to try to exploit its leadership position in PC software to help broaden the appeal of its Xbox successor. Last year, it sold a device that could be installed on the Xbox that let gamers access content such as videos and music from PCs running a version of Windows designed for consumers called Media Center Edition. That access technology is expected to be included in the new box. "An Xbox 2 versus an Xbox gives you a chance to redefine who you are," says Microsoft Vice President Bryan Lee.

    Microsoft executives vow to have the new box in stores by November -- timing that they say will give Microsoft the head start that Sony enjoyed in the first round. Sony's console is expected sometime next year, though the company hasn't announced its plan yet.

    Whether Microsoft's lead will be an advantage is a matter of debate in the industry. Several years ago, Sega brought its Dreamcast to market earlier than Sony's PlayStation 2 only to have sales of the console stifled by manufacturing problems and PlayStation fans who saved their money for the Sony machine. Sega later exited the console business amid heavy losses on the Dreamcast.

    Masayuki Chatani, chief technology officer for Sony's videogame unit, says his company "isn't concerned" about Microsoft's possible head start. "We don't do things because someone else has done something," he says. "We want to make a machine that people will think is fantastic."

    The new consoles from both companies will have far more extensive connections with the Internet than the prior generation. And the popularity of broadband Internet lines -- now in half of all U.S. homes -- could dramatically change how the devices are used. Game consoles could also accelerate the shift to high-definition television sets, which consumers have been slow to adopt due to skimpy broadcast programming, by introducing a large library of games that take advantage of HDTV.

    It's the latest version of a long-term dream by the videogame industry to turn the once-humble game player into a broader entertainment device. Notably, Nintendo Co. has backed away from that high-stakes race. It too will announce its new console, code-named Revolution, next week but has said it will emphasize innovative game-playing capabilities in the device rather than try to push it as a broader entertainment hub.

    "We're not looking to become TiVo or other things," says George Harrison, a senior vice president for Nintendo's U.S. division. "We're looking to become a game machine."

    In contrast, Sony's machine will showcase some of the company's riskiest technology: the "cell" microprocessor, developed with International Business Machines Corp. and Toshiba Corp., and the Blu-ray optical disc, created in tandem with Panasonic and a handful of other electronics companies.

    The new technologies are pricey, multiyear projects for Sony -- the company has plowed around $2 billion into cell alone -- and both will be features of PlayStation 3. Sony is counting on using a successful PlayStation 3 launch as a springboard to recoup costs and push those technologies into other next-generation products.

    Sony's critical mission is to maintain its market lead. Sales of the five-year-old PlayStation 2 are slowing, but videogames still account for more than a third of all Sony's operating profit; in the past they amounted to more than half.

    The Japanese company's situation is made more volatile by the abrupt overhaul in March of Sony's top ranks, including the replacement of Chief Executive Nobuyuki Idei with American operations head Howard Stringer.

    Microsoft has different challenges. On top of the first Xbox's losses, growth in sales and profits is slowing at Microsoft's two largest product areas, Windows and Office. Any misstep with the new Xbox could ripple through the company.

    Mr. Gates says the Xbox group must meet its plan to begin selling the new console in time for the holidays. He says the group "doesn't get to call me up and say, 'Hey, we're 30 days off here,' and I call up Santa and say, 'Hey, move Christmas.' "

    For game publishers, the transition to the new generation of consoles represents new creative possibilities and loads of potential pitfalls. The new machines will give them unprecedented amounts of computing horsepower with which to pump out jaw-dropping special effects, but spectacular graphics could cost them lots of money. Truly taking advantage of the new machines will require larger teams of engineers and artists, as much as doubling the development budgets on big games, which stands at around $10 million or more for some titles. At the same time, the audience of users with the new consoles is expected to be small for the first year or two, limiting profits.

    As a result, there's likely to be further consolidation and failures in the games business. Big publishers say they are confident the new consoles will lead to an overall expansion of the games business, despite rising costs. "As the quality of our entertainment increases, our markets naturally expand," says Warren Jenson, chief financial officer of Electronic Arts.
    Got from - http://forum.teamxbox.com/showthread...=344153&page=1
    Go Noles!!! >>----->
  • luv_mist
    Older
    • May 2004
    • 9596

    #2
    Re: Wall Street Journal: It's about to begin

    I honestly feel the gaming industry is really at a crossroad. I honestly see it going one way or another. Both companies will have a conflict with the next gen because there might not be a lot of people who will get them. It's a good idea that they use up their current consoles but when the games stop coming to the current Gen, then a lot of people won't be pushing for the next gen. At least not anytime soon. Both companies have so much that they're putting on the line. I see them equally taking risks.

    Honestly, I see Sony having a harder time because they might be putting themself on the line more with the Disc and the cell processor. Those dollars are looking very high for both, but for Sony to put out something that might not be taken by the consumer is seriously a risk. Will the games go up because of the increase in production money? So many thoughts, so many questions, so many expectations....

    Comment

    • ps2king
      MVP
      • Jul 2002
      • 1508

      #3
      Re: Wall Street Journal: It's about to begin

      Originally posted by luv_mist
      I honestly feel the gaming industry is really at a crossroad. I honestly see it going one way or another. Both companies will have a conflict with the next gen because there might not be a lot of people who will get them. It's a good idea that they use up their current consoles but when the games stop coming to the current Gen, then a lot of people won't be pushing for the next gen. At least not anytime soon. Both companies have so much that they're putting on the line. I see them equally taking risks.

      Honestly, I see Sony having a harder time because they might be putting themself on the line more with the Disc and the cell processor. Those dollars are looking very high for both, but for Sony to put out something that might not be taken by the consumer is seriously a risk. Will the games go up because of the increase in production money? So many thoughts, so many questions, so many expectations....
      Both Blu-Ray and the CELL are cost effective.

      So you think because of Sony's system and Sony's system alone the price of games will go up? Because thats what I'm getting out of what you said.

      Comment

      • luv_mist
        Older
        • May 2004
        • 9596

        #4
        Re: Wall Street Journal: It's about to begin

        Originally posted by ps2king
        Both Blu-Ray and the CELL are cost effective.

        So you think because of Sony's system and Sony's system alone the price of games will go up? Because thats what I'm getting out of what you said.
        What do you mean cost effective? I feel that because of both of those two things, the prices will go up. The lack of Blu-Ray on the market already puts more money on the development of the disk. They are not only trying to use it for the PS3, but for DVD and things of that nature too since it holds up so much more. I'm not really understanding if it'll be accepted, but to manufacture it right now is more costly than it would if using any DVD drives or anything like that. HD DVD is even cheaper. Not to mention that I heard months ago that the cell was still overheating. I'm sure they probably fixed that in time for next week. Not sure exactly, even though they said nothing about their system in a few weeks. Just guessing.

        Cell took about 1$ billion to make with those other companies. They have to make that money back. Definitely more dangerous since their video gaming is 1/3 of their whole financial incomings. That's a very fragile thing when you think about it. What if it flops because it doesn't really show a clear upgrade compared to the XBOX 360? What if it doesn't have enough 3rd party support? What if the games are $10 more than they were with games now? What if XBOX's online capability is more appealing than expected, while Sony is still subpar. What if Nintendo comes out before Sony and their system is appealing in other ways? Still, there are so many questions in my mind about these two systems. I don't know. Honestly, I don't know. Go ahead and drop your thoughts playa....

        Comment

        • ps2king
          MVP
          • Jul 2002
          • 1508

          #5
          Re: Wall Street Journal: It's about to begin

          Originally posted by luv_mist
          What do you mean cost effective?
          Every company spends tons of money into R&D and cost of hardware. We the customers never really see that because those costs are usually swallowed up by the console maker losing money on each console sold over a 3-4 year period. Development cost will not go up because of the CELL/Blu-Ray. Sony is set to take loses like every console maker does.

          I feel that because of both of those two things, the prices will go up.
          How so? The reason PS3 won't be out until 2006 is because prices are going DOWN not UP. In 2006 adding a Blu-Ray drive will save Sony way more money in the mass production phase than if they were to release the system this year, same goes with the CELL it will be cheaper to mass produce.

          The lack of Blu-Ray on the market already puts more money on the development of the disk. They are not only trying to use it for the PS3, but for DVD and things of that nature too since it holds up so much more. I'm not really understanding if it'll be accepted, but to manufacture it right now is more costly than it would if using any DVD drives or anything like that. HD DVD is even cheaper.
          The war is over if you didn't hear. There will be no format war, HD-Dvd and Blu-Ray were to become one but Sony and Toshiba reached a compromise and Toshiba will do the software, while they use Blu-Rays optical disc format.

          This what you want... The war is over before it started, and in a way Blu-Ray won anyway

          TOKYO (Nikkei)--In ongoing negotiations between Sony Corp. (SNE) and Toshiba Corp. (6502.TO) toward developing a unified standard for next-generation DVDs, the two sides are hammering out a format in which Toshiba's software technology would be coupled with Sony's disc structure, The Nihon Keizai Shimbun reports in its Tuesday morning edition.

          The Blu-ray Disc format proposed by Sony and Matsu****a Electric Industrial Co. (6752.TO) is incompatible with the HD DVD standard supported by Toshiba. The three firms have been in talks to craft a common standard, and a detailed plan could be finalized within the week.

          While Toshiba would be forced to make concessions on disc structure, it is considering accepting the arrangement after assessing such factors as production costs. Sony and Toshiba could secure the backing of participating members as early as May 16, when both are scheduled to hold meetings.

          The two camps are focusing on the Sony format for the optical disc structure, in which data is recorded 0.1mm from the disc's surface. Toshiba's software, which offers efficient data transfer and copyright protection, would be incorporated into the unified format.

          The Sony standard allows for stacked recording layers, paving the way for increased capacity. However, it requires advanced production technology. The Toshiba-format discs, which use the same structure as current DVDs, can be produced at lower cost than their Sony counterparts.

          Toshiba had proposed the use of its own recording format, which records data at a depth of 0.6mm, in conjunction with Sony's high-capacity technology. But Sony and Matsu****a expressed reservations, saying major Hollywood studios - such as Walt Disney Co. (DIS) - as well as the computer and video game industries were calling for a high-capacity recording medium.

          In recent talks, Toshiba has taken a more flexible stance, noting that the Sony disc structure may be inevitable in light of various considerations. The company is seeking proof that the discs based on the Sony format can be mass-produced at low cost.

          The chances of the rival camps failing to reach a unified standard are seen as low. But given that Time Warner Inc. (TWX) and parts manufacturers that have prepared software under the Toshiba standard are expected to resist the revised format, the negotiations could take more time.
          Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.



          Sony has always worked well with developers to keep cost down so next gen won't be any different.

          Development cost will be higher across the table for everyone not just Sony. Even if they were to drop the Blu-Ray format companies like EA and Activsion would still go through with their $59.99 price plans.


          Not to mention that I heard months ago that the cell was still overheating. I'm sure they probably fixed that in time for next week. Not sure exactly, even though they said nothing about their system in a few weeks. Just guessing.
          Just guessing? What you heard were internet/Game Informer RUMORS. Show me one credible published source that made such a claim. The CELL when cooled should run around 45c. IBM is doing everyones chip, if the CELL overheats then so well Rev's and 360's CPU. Stupid rumor.

          Cell took about 1$ billion to make with those other companies. They have to make that money back. Definitely more dangerous since their video gaming is 1/3 of their whole financial incomings. That's a very fragile thing when you think about it.
          All companies take a loss before they turn a profit. If MS didn't make the Xbox what it is now then we probably wouldn't even be talking about 360.

          What if it flops because it doesn't really show a clear upgrade compared to the XBOX 360?
          Even if the CELL flops worst case scenario the PS3 CPU will only be able to match 360's. Big deal. Again the CELL flops chances are the other two will also to an extent because IBM has a hand in all of them.

          What if it doesn't have enough 3rd party support?
          Whats with all the what if? This is Sony, this is the PLAYSTATION name. Developers won't leave the market leader overnight unless they make some HUGE mistakes, I can't think of anything Sony can screw up so bad to lose all 3rd party support.

          What if the games are $10 more than they were with games now?
          Game development cost will go up across the board, get used to it.

          What if XBOX's online capability is more appealing than expected, while Sony is still subpar.
          XBL is the clear leader here, how can it be more appealing than expected?
          All Sony can do is try and match, they are already taking the right steps because they will be using mico-transactions as well. Its a copy cat industry it would be stupid to think that Sony isn't working on an XBL clone.

          What if Nintendo comes out before Sony and their system is appealing in other ways?
          Well thats very doubtful seeing how they will most likely go head to head. If Rev is better than PS3 and 360 then it only hurts MS worldwide. Japan will be that much harder to make a name for them self etc...


          It seems people are just writing off Sony because of some of the mistakes they made this gen. But so far they are taking all the necessary steps to make sure they stay on top. Every advantage their competitor had is gone expect for the online arena.

          Still, there are so many questions in my mind about these two systems. I don't know. Honestly, I don't know. Go ahead and drop your thoughts playa...
          Many questions that I don't even have all the answers to, true.

          Just a few more days and most questions will be answered.
          Last edited by ps2king; 05-10-2005, 06:31 AM.

          Comment

          • mgoblue
            Go Wings!
            • Jul 2002
            • 25477

            #6
            Re: Wall Street Journal: It's about to begin

            Originally posted by ps2king

            Whats with all the what if? This is Sony, this is the PLAYSTATION name. Developers won't leave the market leader overnight unless they make some HUGE mistakes, I can't think of anything Sony can screw up so bad to lose all 3rd party support.
            I'm not saying Sony's going down, but I thought I'd point out that Nintendo, with their name, has lost a bit of 3rd party support (Take 2/Sega stopped putting out their games on there, for instance)...Sega, with their massive name, got hammered on the Dreamcast because of lack of 3rd party support, so it can happen. I don't think Sony will have this problem, because they're in pretty good shape right now, but it's not out of the realm of possibility.
            Nintendo Switch Friend Code: SW-7009-7102-8818

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