Need a neverwinter-style web ui for follower missions.
WoW OSers?
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Re: WoW OSers?
Dang well done, with the downtime this weekend I've only scratched the surface. Garrisons are great though and give that Warcraft RTS nostalgic feeling. Looks like another 5 hours of maintenance today though.Comment
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Re: WoW OSers?
Wooooooooooooooot.
Finished the second part of the legendary ring quest. Now to wait for the raid to open Dec 2nd so I can continue down that line.
As you can see, I still have heroic dungeons in my future for now as I have some pieces that aren't 630 gear.
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Re: WoW OSers?
I'm on a PvE server (Kilrogg, which is shared/merged with Winterhoof) if you want to start an Alliance character on either of those I'll hook you up with a guild invite.
(That also goes for anyone else here.)Last edited by ubernoob; 11-16-2014, 02:34 PM.badComment
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Re: WoW OSers?
Thanks for the guild invite. I thought I'd have my new toon boosted but because I really haven't played through alliance I thought I'd at least try questing as much as possible before going to 100. It's a lot easier questing in full heirlooms lolComment
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Re: WoW OSers?
annnnnnnnd we're back to the good times.
Originally posted by RygariusThanks for all the feedback on these changes.
As a team, we do prefer personal loot as a solution for Dungeon Finder groups, which is why we modified and extended the system we’ve had in place for Raid Finder. We heard from sources both within our team and the community that the experience of defeating a boss and no ceremony beyond three gold on its corpse, or the possibility of finishing an entire dungeon without seeing any items, felt flat and even a bit broken.
Based on those concerns, we decided to roll back a system that had been in place for a week to a system that had been in use for years, while we continued to polish and refine the personal loot system to deliver an optimal experience to players. However, we underestimated the impact and positive elements of personal loot, in terms of reducing contention and drama in random match made groups.
We now have a hotfix in the works that will do two things:
The default loot system for Dungeon Finder groups will once again be Personal, instead of Need Before Greed. Full premade groups that prefer the latter system will be able to select it manually, as always.
- We're increasing loot yield from the final boss of each dungeon.
- With Personal loot active, each player in a group will now always receive an item from the final boss.
- With Need Before Greed active, the boss will now drop 3 items to be shared among the group as desired, up from 2 previously.badComment

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