40MB WoW update this morning

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  • TCrouch
    MVP
    • Jul 2002
    • 4819

    #1

    40MB WoW update this morning

    Not sure what it does yet (just finishing the download now), but when I do I'll post it. I think there are some long-awaited warrior changes in this one, but we'll see. I'll post the readme if I can.
  • mgoblue
    Go Wings!
    • Jul 2002
    • 25477

    #2
    Re: 40MB WoW update this morning

    Originally posted by TCrouch
    Not sure what it does yet (just finishing the download now), but when I do I'll post it. I think there are some long-awaited warrior changes in this one, but we'll see. I'll post the readme if I can.
    [WoW Conspiracy Nut] They f'n stealth nerfed <insert class here>, I'm done playing this game, I tested for 24 hours straight and I can't own everyone anymore. Blizzard blows, they nerf everything [/WoW Conspiracy Nut]

    Should be interesting, probably adding some high end content as well as bug fixes and game balancers...might be a patch info list on the wow site, i'll have to look
    Nintendo Switch Friend Code: SW-7009-7102-8818

    Comment

    • mgoblue
      Go Wings!
      • Jul 2002
      • 25477

      #3
      Re: 40MB WoW update this morning

      Originally posted by TCrouch
      Not sure what it does yet (just finishing the download now), but when I do I'll post it. I think there are some long-awaited warrior changes in this one, but we'll see. I'll post the readme if I can.
      [WoW Conspiracy Nut] They f'n stealth nerfed <insert class here>, I'm done playing this game, I tested for 24 hours straight and I can't own everyone anymore. Blizzard blows, they nerf everything [/WoW Conspiracy Nut]

      Should be interesting, probably adding some high end content as well as bug fixes and game balancers...might be a patch info list on the wow site, i'll have to look
      Nintendo Switch Friend Code: SW-7009-7102-8818

      Comment

      • TCrouch
        MVP
        • Jul 2002
        • 4819

        #4
        Re: 40MB WoW update this morning

        --------------------------------------------------------------------------------
        - World of Warcraft Client Patch 1.2.1 (2004-12-21)
        --------------------------------------------------------------------------------
        Bug Fixes

        - Rolling for items in the French and German will now work properly.
        - Resolved an issue with looting in click to move mode that could cause crashes.
        - Performance issues occurring with certain CPUs have been resolved.

        --------------------------------------------------------------------------------
        - World of Warcraft Client Patch 1.2.0 (2004-12-21)
        --------------------------------------------------------------------------------


        Happy Holidays!
        The holidays are here and the citizens of Azeroth are celebrating the
        occasion with festive decorations and winter time activities. Keep an
        eye out for some fun and exciting surprises throughout the world!


        New Dungeon - Maraudon
        In the vast gray of Desolace lies the earthen tomb of Zaetar, fallen
        Keeper of the Grove and son of Cenarius. Zaetar rejected his Keeper
        heritage when he joined with the princess of the chaotic earth
        elementals, Theradras. Their unholy union gave birth to the misshapen
        and cursed centaur, who promptly slew their father for his part in
        their misbegotten creation. Fearful of Cenarius' wrath, the
        grief-stricken Theradras sequestered her dead lover's body in her
        secret sanctuary, the Crystal Caverns of Therramok, where she watches
        over him to this day. Travelers who come to Desolace have little
        trouble spotting Zaetar's tomb, for the blessing of nature that
        permeates his being transformed his resting place into a verdant
        paradise of flora and tranquil pools. Today, this tomb is now trodden
        by the hooves of Zaetar's children, who have claimed this great cavern
        as their sacred stronghold Maraudon.

        Maraudon, a level 40-49 dungeon in Desolace, is now open and ready for
        business.


        Cloak & Helm Graphics
        There are now interface options that let you not display your helm
        and/or cloak on your character. These options will allow a player to wear a
        cloak or helm, but not have it show up in the game world. The check
        boxes to control this functionality are in the Options menu under
        "Interface Options."


        General
        - Players will now receive credit for killing a monster even if
        they die during battle.
        - Players will now be able to purchase and train mounts from other
        races in their faction. However, you will first need to obtain
        "exalted" reputation status with that race in order to do so.
        Mounts of the opposing faction are not available for purchase.
        - A "Looking for Group" channel has been added. Additional improvements
        in looking for group functionality will be added in future patches.
        - Daze chance has been reduced in degrees depending on the level of the
        monster versus the level of the player. Thus, a monster will have a
        better chance to Daze a player equal in level than it would Dazing a
        player five levels higher.
        - If you die in Molten Core, you will now be able to retrieve your
        corpse at the Blackrock Depths instance line.
        - Several instance bosses and sub-bosses have had their levels slightly
        lowered.
        - Giant Clams in the Vile Reef now drop Blue Pearls.
        - Spell Reflection no longer reflects abilities.
        - You can initiate a trade by dropping money onto a player.
        - You can no longer select targets while under the effects of charm.
        - Most non-elite creatures in non-instanced areas of the world have had
        their hit points slightly increased starting from level 20.
        - Messages in the chat window provide feedback when you are getting
        drunk or sober.
        - Skill gain messages will no longer appear for auto-ranking class
        skills when you gain a level.
        - Training costs for all classes are in the process of being rebalanced.
        For this patch, training costs have been adjusted for the Rogue and
        Warlock classes and we will be making similar adjustments to all
        classes in the future.


        Talents
        - Damage bonus for the Warrior's One-Handed Weapon Specialization
        (Protection tab) increased to 2% per rank.
        - Amount of threat generated by Shield Bash when Shield Discipline is
        active has been increased.
        - Mortal Strike changed to deal weapon damage + a flat amount (85, 110,
        135, 160) instead of percentage-based damage. Additional ranks
        available on Warrior trainers.
        - A bug causing the Hurricane talent to not require channeling has
        been fixed. This spell now correctly requires channeling.


        Player versus Player
        - Gurubashi Arena - The arena in Stranglethorn Vale has been changed so
        that free-for-all PvP will only take place on the floor of the arena,
        and no longer in the stands or on the entrance ramp. Please keep in
        mind that on PvP realms, members of the opposite faction can still
        attack you anywhere in the arena because Stranglethorn Vale is a
        contested area.
        - There is now a short countdown before a duel starts.


        Professions
        - Fishing for high-level zones has been restored.
        - Monetary value of fished items sold to vendors has been significantly
        reduced.
        - Chances of acquiring green weapons and armor from fishing have been
        reduced.
        - Fishing profession now requires a minimum character level, like the
        other professions do. Any character who already has a fishing
        profession past the intended level will not be affected.
        - The recipes for Heavy Mageweave Bandage, Runecloth Bandage, and Heavy
        Runecloth Bandage can be learned by visiting your faction's Artisan
        First Aid questgiver.
        - Sell prices on Runecloth Bandages and Heavy Runecloth Bandages have
        been reduced.
        - Expert First Aid books moved to a more appropriate vendor for the
        Horde. New vendor is still within the same general area as the
        previous one.
        - Spider Sausage added to cooking trainers.
        - Negative effect on Fletcher's Gloves has been changed.
        - Alchemists' Stone effects have been changed.
        - Gnomish Death Ray ingredients have been changed.
        - Small Spider Legs drops have been increased to aid night elf cooks.
        - Embossed Leather Boots are now correctly marked as Soulbound.
        - Enchant 2H Weapon with Intellect is now correctly giving +3 to
        Intellect.
        - Enchanter's Cowl minimum level to use set to 28 instead of 38, as was
        originally intended.
        - Decrepit Darkhounds are now skinnable.
        - Bloodstone Ore was made easier to mine.


        Items
        - The damage effect on Deathblow, Diabolic Skiver, and Pendulum of Doom
        is now considered physical damage instead of Shadow damage.
        - Area effect of Piccolo of the Flaming Fire has been reduced.
        - Common shields sold at the shops have had their levels shifted to
        provide for a greater variety of choices.
        - The damage effect from Circle of Flame no longer gets increased by
        items with fire bonuses.
        - Area effect on Explosive Rockets has been reduced.
        - Damage over time effect on Demonshear should no longer be increased
        by items with Shadow bonuses.
        - Effects from Stormstout, Trogg Ale, Raptor Punch, and Keg of
        Thunderbrew Lager no longer stack.
        - Enriched Manna Biscuit now regenerates mana correctly.
        - Wolfmane Wristguards are now Uncommon instead of Common.
        - Lowered stats and armor on the Forcestone Buckler, which is rewarded
        from the Compendium of the Fallen quest. Existing Forcestone Bucklers
        have not been modified.
        - Smokey's Explosive Launcher and Smokey's Fireshooter from When Smokey
        Sings, I get Violent quest have been improved. Additional item reward
        added to this quest as well.
        - Heart of the Scale should apply the correct Fire resistance now.
        - Fixed a bug that caused Wildheart Boots to have duplicate stats.
        - Loamflake Bracers now have stats.
        - Effect on Cloak of Flames has been reduced.
        - Dog Training Gloves are now Uncommon instead of Common.
        - Murkgill Murlocs in Stranglethorn no longer drop Encrusted Tail Fin.
        - Fixed texture on Rageclaw Belt to look like a belt instead of pants.
        - Armor values for some Leather and Mail armor between levels 15 - 36
        have been slightly changed to address an error with armor values.


        Quests
        - Many Stranglethorn Vale quests had their experience rewards changed
        to be more in line with the difficulty of the quests. Some
        Stranglethorn Vale quests were also increased in difficulty, due to
        increased kill requirements or balance changes to the quest target
        creatures. The Green Hills of Stranglethorn and Big Game Hunter
        quests also now reward different items upon completion.
        - Two new quests added to Desolace involving the Kodo Caravan.
        - Number of centaur required to kill to unleash Warlord Krom'zar in
        the Barrens Counterattack! quest has been reduced to 20.
        - Time limit for the Counterattack! quest has been increased to 20
        minutes.
        - Thazz'ril's Pick is now easier to spot.
        - Bloodfury quest in Stonetalon Mountains is now marked elite.
        - Catch of the Day quest in Desolace now requires 2 Bloodfish instead
        of the previous 5.
        - New quest rewards added to the Allegiance to the Old Gods quest in
        Ashenvale.
        - Wildhunter Cloak reward item from the Ashenvale Hunt quest has been
        improved.
        - Vagash in Dun Morogh now properly shows his Elite status.
        - The Encrusted Tail Fin quest item now only drops off the Saltscale
        Murlocs in Stranglethorn.
        - The Bloodfury Ripper's Remains quest item now only drops off the
        Bloodfury Ripper in Stonetalon Mountain.
        - The Blueleaf Tubers requirement of the Barrens’ Blueleaf Tuber quest
        was decreased to 6.
        - Quest text for the Elemental War quest is changed. It no longer
        implies that a choice of rewards is available.
        - The Summoning Shadra quest level has been increased from 50 to 55,
        to reflect the level of Shadra.
        - Quest related drop items from A Sample of Slime quest and a Batch of
        Ooze quest have been reduced in value.


        Druids
        - Entangling Roots: Rank 4 moved to level 38.
        - New Spell: Gift of the Wild (Level 50) - Longer lasting Mark of the
        Wild spell that buffs the entire group. Requires a reagent to cast.
        (Spell is available via loot drop only.)
        - Bear Form: Armor bonus increased from 65% to 180%.
        - Dire Bear Form: Armor bonus increased from 125% to 360%.
        - Hibernate: Players now have an increasing chance to break free of the
        effect, such that it is unlikely the effect will last more than 15
        seconds.


        Hunters
        - Hunters can no longer sit while under the effects of Feign Death.
        - Disengage will cause the Hunter's target to immediately check for a
        new target.
        - Hunters will no longer show mana while they are under the effects of
        Feign Death.
        - Claw: Ranks 3-8 focus costs increased to match ranks 1-2.
        - Beasts under the effect of Beast Lore will now display whether they
        are tameable or not.
        - Pets: Bite and Claw tooltips now list the damage that is dealt when
        the pet is content. Actual damage is unchanged.
        - Scare Beast: Beasts now have an increasing chance to break free of
        the effect, such that it is unlikely the effect will last more than
        15 seconds.


        Mages
        - Portals: Each portal spell now has an individual cooldown.
        - Polymorph: Players now have an increasing chance to break free of
        the effect, such that it is unlikely the effect will last more than
        15 seconds.


        Paladins
        - Sense Undead: No longer available via the trainer; quest reward only.


        Priests
        - Power Word: Shield: Now usable on party members only.
        - New Spell: Prayer of Fortitude (Level 48) - Longer lasting Power
        Word: Fortitude spell that buffs the entire group. Requires a reagent
        to cast. (Spell is available via loot drop only.)
        - Mind Control: Can no longer be cast on tapped targets.


        Rogues
        - Backstab will automatically target the nearest enemy if no target is
        selected.
        - Distract is now effective against creatures that are already distracted.
        - Sap: Players now have an increasing chance to break free of the
        effect, such that it is unlikely the effect will last more than 15
        seconds.
        - Training costs adjusted. Total training cost was decreased.
        - Vanish will now break root and slow effects.


        Shaman
        - Earthbind Totem: Added a 15-second cooldown.


        Warlocks
        - Warlock demons have a wide selection of names based on the demon
        type. This only affects new demons; existing demons will keep their
        names.
        - Warlocks can no longer kill players in duels.
        - Death Coil won't give health until it actually hits the target.
        - Death Coil will only give the amount of health that it actually
        drained from the target.
        - Create Soulstone: Reduced the Soul Shard cost from two shards to one
        shard.
        - Curse of Shadow: Increased duration from two minutes to five minutes.
        - Curse of the Elements: Increased duration from two minutes to five
        minutes.
        - Fear: Players now have an increasing chance to break free of the
        effect, such that it is unlikely the effect will last more than 15
        seconds.
        - Devour Magic (Felhunter): Fixed a bug where the felhunter would be
        healed every time the spell was used, in addition to the healing
        gained from successful dispelling.
        - Tainted Blood (Felhunter): The reactive effect no longer causes
        threat.
        - Training costs adjusted. Total training cost was decreased.
        - Enslave Demon: Can no longer be cast on tapped targets.



        Warriors
        - Warriors will start swinging after performing a Slam attack.
        - New Ability: Pummel (Berserker Stance) (Level 38) - Instant attack
        that causes damage and interrupts spellcasting for a short duration.
        - Shield Bash: No longer usable in Berserker Stance.
        - Intercept: Cost reduced from 15 rage to 10 rage, damage reduced
        accordingly.
        - Bloodrage: Now generates 10 rage immediately and 10 rage across the
        duration.
        - Improved Bloodrage: Now reduces the health cost of Bloodrage by 25%
        (rank 1) and 50% (rank 2).
        - Berserker Stance: Now increases critical strike chance by 3% instead
        of granting 10% melee haste. Extra damage taken reduced from 20% to
        10%.


        Mac
        - The vertex and pixel shader based graphic options have been
        reactivated on certain combinations of drivers and GPU hardware. As
        Apple releases future improvements to drivers we will continue to
        re-test and re-activate features on a case by case basis. A more
        detailed list of which driver/hardware combinations are enabled for
        shader capabilities, along with any known bugs will be posted on
        the Tech Support forum. Further optimization work on the client is
        ongoing, and we welcome your feedback at [email protected].
        - Added reverb to sound effects when a player is in enclosed spaces.


        User Interface
        - The Minimap arrows that point to locations/players/etc. are now
        easier to see.
        - Tooltip information on players and monsters in the game has been
        expanded.
        - Alternative keyboard types (such as Dvorak) will now work correctly.
        - Macros that cast spells will show spell feedback (e.g. cooldowns,
        etc.) on the action bar.
        - Lua single line comments now work in script blocks embedded in XML
        files.
        - There is a new user interface to enable and disable add-ons for the
        current account, available at the character selection screen.
        - FontString has a new attribute, "maxLines,” which is used to limit
        the number of lines the FontString will render.
        - Any text that goes beyond the extents of a FontString will be
        truncated and replaced with "..."


        Miscellaneous
        - When a player breaks the surface of the water going up (i.e. heading
        out of the water), the camera will move to the above-water position
        regardless of whether or not the player is holding down the right
        mouse button.
        - The visual effect for unlearning talents will happen after you accept
        the dialog instead of immediately.


        Bug Fix
        - A bug with bandages has been fixed. Previously, only the lowest rank
        bandage (Linen Bandage) was working correctly in that it brought up a
        channeling bar and required you to remain still while bandaging. All
        of the other bandage types (Heavy Linen through Heavy Runecloth) were
        working incorrectly, but have been fixed to operate the same way that
        Linen Bandages do.
        - Cenarion Vindicators no longer summon Forces of Nature as quickly.
        - Severed Dreamers no longer summon Nightmares as quickly.
        - Several elite creatures that were missing their elite tags have been
        fixed.
        - Will of the Forsaken is no longer grayed out on the action bar while
        you are fleeing.
        - The Emerald Dragon Whelp will assist you when summoned.
        - Aquatic creatures will no longer eventually teleport to you if you
        harass them from land.
        - Undead players will no longer be invisible when they first log in
        after watching the intro cinematic.
        - Fixed the rotating animations of the crystals in Un'Goro Crater.
        - Reginald Windsor's yell can be heard during The Great Masquerade.
        - Kodos in the Barrens will no longer stomp incessantly while in combat.
        - The Ward of Laze is now summoned at a more appropriate level, instead
        of level one.
        - Some elite creatures in outdoor areas of the world had higher than
        normal experience modifiers, and were corrected to award the proper
        amount of experience.
        - Rare creatures in many of the higher level outdoor zones will now
        use their appropriate combat abilities.
        - Autoloot has been fixed to work with skinning.
        - Fixed durability display on vendor buyback items.
        - Some creatures in the outdoor world had much less armor than
        intended. This has been corrected.
        - A bug causing war stomp to not affect some targets within melee range
        has been fixed.

        The "looking for group" channel sounds cool. Some of the other changes sound like they have to be experienced to understand.

        Comment

        • TCrouch
          MVP
          • Jul 2002
          • 4819

          #5
          Re: 40MB WoW update this morning

          --------------------------------------------------------------------------------
          - World of Warcraft Client Patch 1.2.1 (2004-12-21)
          --------------------------------------------------------------------------------
          Bug Fixes

          - Rolling for items in the French and German will now work properly.
          - Resolved an issue with looting in click to move mode that could cause crashes.
          - Performance issues occurring with certain CPUs have been resolved.

          --------------------------------------------------------------------------------
          - World of Warcraft Client Patch 1.2.0 (2004-12-21)
          --------------------------------------------------------------------------------


          Happy Holidays!
          The holidays are here and the citizens of Azeroth are celebrating the
          occasion with festive decorations and winter time activities. Keep an
          eye out for some fun and exciting surprises throughout the world!


          New Dungeon - Maraudon
          In the vast gray of Desolace lies the earthen tomb of Zaetar, fallen
          Keeper of the Grove and son of Cenarius. Zaetar rejected his Keeper
          heritage when he joined with the princess of the chaotic earth
          elementals, Theradras. Their unholy union gave birth to the misshapen
          and cursed centaur, who promptly slew their father for his part in
          their misbegotten creation. Fearful of Cenarius' wrath, the
          grief-stricken Theradras sequestered her dead lover's body in her
          secret sanctuary, the Crystal Caverns of Therramok, where she watches
          over him to this day. Travelers who come to Desolace have little
          trouble spotting Zaetar's tomb, for the blessing of nature that
          permeates his being transformed his resting place into a verdant
          paradise of flora and tranquil pools. Today, this tomb is now trodden
          by the hooves of Zaetar's children, who have claimed this great cavern
          as their sacred stronghold Maraudon.

          Maraudon, a level 40-49 dungeon in Desolace, is now open and ready for
          business.


          Cloak & Helm Graphics
          There are now interface options that let you not display your helm
          and/or cloak on your character. These options will allow a player to wear a
          cloak or helm, but not have it show up in the game world. The check
          boxes to control this functionality are in the Options menu under
          "Interface Options."


          General
          - Players will now receive credit for killing a monster even if
          they die during battle.
          - Players will now be able to purchase and train mounts from other
          races in their faction. However, you will first need to obtain
          "exalted" reputation status with that race in order to do so.
          Mounts of the opposing faction are not available for purchase.
          - A "Looking for Group" channel has been added. Additional improvements
          in looking for group functionality will be added in future patches.
          - Daze chance has been reduced in degrees depending on the level of the
          monster versus the level of the player. Thus, a monster will have a
          better chance to Daze a player equal in level than it would Dazing a
          player five levels higher.
          - If you die in Molten Core, you will now be able to retrieve your
          corpse at the Blackrock Depths instance line.
          - Several instance bosses and sub-bosses have had their levels slightly
          lowered.
          - Giant Clams in the Vile Reef now drop Blue Pearls.
          - Spell Reflection no longer reflects abilities.
          - You can initiate a trade by dropping money onto a player.
          - You can no longer select targets while under the effects of charm.
          - Most non-elite creatures in non-instanced areas of the world have had
          their hit points slightly increased starting from level 20.
          - Messages in the chat window provide feedback when you are getting
          drunk or sober.
          - Skill gain messages will no longer appear for auto-ranking class
          skills when you gain a level.
          - Training costs for all classes are in the process of being rebalanced.
          For this patch, training costs have been adjusted for the Rogue and
          Warlock classes and we will be making similar adjustments to all
          classes in the future.


          Talents
          - Damage bonus for the Warrior's One-Handed Weapon Specialization
          (Protection tab) increased to 2% per rank.
          - Amount of threat generated by Shield Bash when Shield Discipline is
          active has been increased.
          - Mortal Strike changed to deal weapon damage + a flat amount (85, 110,
          135, 160) instead of percentage-based damage. Additional ranks
          available on Warrior trainers.
          - A bug causing the Hurricane talent to not require channeling has
          been fixed. This spell now correctly requires channeling.


          Player versus Player
          - Gurubashi Arena - The arena in Stranglethorn Vale has been changed so
          that free-for-all PvP will only take place on the floor of the arena,
          and no longer in the stands or on the entrance ramp. Please keep in
          mind that on PvP realms, members of the opposite faction can still
          attack you anywhere in the arena because Stranglethorn Vale is a
          contested area.
          - There is now a short countdown before a duel starts.


          Professions
          - Fishing for high-level zones has been restored.
          - Monetary value of fished items sold to vendors has been significantly
          reduced.
          - Chances of acquiring green weapons and armor from fishing have been
          reduced.
          - Fishing profession now requires a minimum character level, like the
          other professions do. Any character who already has a fishing
          profession past the intended level will not be affected.
          - The recipes for Heavy Mageweave Bandage, Runecloth Bandage, and Heavy
          Runecloth Bandage can be learned by visiting your faction's Artisan
          First Aid questgiver.
          - Sell prices on Runecloth Bandages and Heavy Runecloth Bandages have
          been reduced.
          - Expert First Aid books moved to a more appropriate vendor for the
          Horde. New vendor is still within the same general area as the
          previous one.
          - Spider Sausage added to cooking trainers.
          - Negative effect on Fletcher's Gloves has been changed.
          - Alchemists' Stone effects have been changed.
          - Gnomish Death Ray ingredients have been changed.
          - Small Spider Legs drops have been increased to aid night elf cooks.
          - Embossed Leather Boots are now correctly marked as Soulbound.
          - Enchant 2H Weapon with Intellect is now correctly giving +3 to
          Intellect.
          - Enchanter's Cowl minimum level to use set to 28 instead of 38, as was
          originally intended.
          - Decrepit Darkhounds are now skinnable.
          - Bloodstone Ore was made easier to mine.


          Items
          - The damage effect on Deathblow, Diabolic Skiver, and Pendulum of Doom
          is now considered physical damage instead of Shadow damage.
          - Area effect of Piccolo of the Flaming Fire has been reduced.
          - Common shields sold at the shops have had their levels shifted to
          provide for a greater variety of choices.
          - The damage effect from Circle of Flame no longer gets increased by
          items with fire bonuses.
          - Area effect on Explosive Rockets has been reduced.
          - Damage over time effect on Demonshear should no longer be increased
          by items with Shadow bonuses.
          - Effects from Stormstout, Trogg Ale, Raptor Punch, and Keg of
          Thunderbrew Lager no longer stack.
          - Enriched Manna Biscuit now regenerates mana correctly.
          - Wolfmane Wristguards are now Uncommon instead of Common.
          - Lowered stats and armor on the Forcestone Buckler, which is rewarded
          from the Compendium of the Fallen quest. Existing Forcestone Bucklers
          have not been modified.
          - Smokey's Explosive Launcher and Smokey's Fireshooter from When Smokey
          Sings, I get Violent quest have been improved. Additional item reward
          added to this quest as well.
          - Heart of the Scale should apply the correct Fire resistance now.
          - Fixed a bug that caused Wildheart Boots to have duplicate stats.
          - Loamflake Bracers now have stats.
          - Effect on Cloak of Flames has been reduced.
          - Dog Training Gloves are now Uncommon instead of Common.
          - Murkgill Murlocs in Stranglethorn no longer drop Encrusted Tail Fin.
          - Fixed texture on Rageclaw Belt to look like a belt instead of pants.
          - Armor values for some Leather and Mail armor between levels 15 - 36
          have been slightly changed to address an error with armor values.


          Quests
          - Many Stranglethorn Vale quests had their experience rewards changed
          to be more in line with the difficulty of the quests. Some
          Stranglethorn Vale quests were also increased in difficulty, due to
          increased kill requirements or balance changes to the quest target
          creatures. The Green Hills of Stranglethorn and Big Game Hunter
          quests also now reward different items upon completion.
          - Two new quests added to Desolace involving the Kodo Caravan.
          - Number of centaur required to kill to unleash Warlord Krom'zar in
          the Barrens Counterattack! quest has been reduced to 20.
          - Time limit for the Counterattack! quest has been increased to 20
          minutes.
          - Thazz'ril's Pick is now easier to spot.
          - Bloodfury quest in Stonetalon Mountains is now marked elite.
          - Catch of the Day quest in Desolace now requires 2 Bloodfish instead
          of the previous 5.
          - New quest rewards added to the Allegiance to the Old Gods quest in
          Ashenvale.
          - Wildhunter Cloak reward item from the Ashenvale Hunt quest has been
          improved.
          - Vagash in Dun Morogh now properly shows his Elite status.
          - The Encrusted Tail Fin quest item now only drops off the Saltscale
          Murlocs in Stranglethorn.
          - The Bloodfury Ripper's Remains quest item now only drops off the
          Bloodfury Ripper in Stonetalon Mountain.
          - The Blueleaf Tubers requirement of the Barrens’ Blueleaf Tuber quest
          was decreased to 6.
          - Quest text for the Elemental War quest is changed. It no longer
          implies that a choice of rewards is available.
          - The Summoning Shadra quest level has been increased from 50 to 55,
          to reflect the level of Shadra.
          - Quest related drop items from A Sample of Slime quest and a Batch of
          Ooze quest have been reduced in value.


          Druids
          - Entangling Roots: Rank 4 moved to level 38.
          - New Spell: Gift of the Wild (Level 50) - Longer lasting Mark of the
          Wild spell that buffs the entire group. Requires a reagent to cast.
          (Spell is available via loot drop only.)
          - Bear Form: Armor bonus increased from 65% to 180%.
          - Dire Bear Form: Armor bonus increased from 125% to 360%.
          - Hibernate: Players now have an increasing chance to break free of the
          effect, such that it is unlikely the effect will last more than 15
          seconds.


          Hunters
          - Hunters can no longer sit while under the effects of Feign Death.
          - Disengage will cause the Hunter's target to immediately check for a
          new target.
          - Hunters will no longer show mana while they are under the effects of
          Feign Death.
          - Claw: Ranks 3-8 focus costs increased to match ranks 1-2.
          - Beasts under the effect of Beast Lore will now display whether they
          are tameable or not.
          - Pets: Bite and Claw tooltips now list the damage that is dealt when
          the pet is content. Actual damage is unchanged.
          - Scare Beast: Beasts now have an increasing chance to break free of
          the effect, such that it is unlikely the effect will last more than
          15 seconds.


          Mages
          - Portals: Each portal spell now has an individual cooldown.
          - Polymorph: Players now have an increasing chance to break free of
          the effect, such that it is unlikely the effect will last more than
          15 seconds.


          Paladins
          - Sense Undead: No longer available via the trainer; quest reward only.


          Priests
          - Power Word: Shield: Now usable on party members only.
          - New Spell: Prayer of Fortitude (Level 48) - Longer lasting Power
          Word: Fortitude spell that buffs the entire group. Requires a reagent
          to cast. (Spell is available via loot drop only.)
          - Mind Control: Can no longer be cast on tapped targets.


          Rogues
          - Backstab will automatically target the nearest enemy if no target is
          selected.
          - Distract is now effective against creatures that are already distracted.
          - Sap: Players now have an increasing chance to break free of the
          effect, such that it is unlikely the effect will last more than 15
          seconds.
          - Training costs adjusted. Total training cost was decreased.
          - Vanish will now break root and slow effects.


          Shaman
          - Earthbind Totem: Added a 15-second cooldown.


          Warlocks
          - Warlock demons have a wide selection of names based on the demon
          type. This only affects new demons; existing demons will keep their
          names.
          - Warlocks can no longer kill players in duels.
          - Death Coil won't give health until it actually hits the target.
          - Death Coil will only give the amount of health that it actually
          drained from the target.
          - Create Soulstone: Reduced the Soul Shard cost from two shards to one
          shard.
          - Curse of Shadow: Increased duration from two minutes to five minutes.
          - Curse of the Elements: Increased duration from two minutes to five
          minutes.
          - Fear: Players now have an increasing chance to break free of the
          effect, such that it is unlikely the effect will last more than 15
          seconds.
          - Devour Magic (Felhunter): Fixed a bug where the felhunter would be
          healed every time the spell was used, in addition to the healing
          gained from successful dispelling.
          - Tainted Blood (Felhunter): The reactive effect no longer causes
          threat.
          - Training costs adjusted. Total training cost was decreased.
          - Enslave Demon: Can no longer be cast on tapped targets.



          Warriors
          - Warriors will start swinging after performing a Slam attack.
          - New Ability: Pummel (Berserker Stance) (Level 38) - Instant attack
          that causes damage and interrupts spellcasting for a short duration.
          - Shield Bash: No longer usable in Berserker Stance.
          - Intercept: Cost reduced from 15 rage to 10 rage, damage reduced
          accordingly.
          - Bloodrage: Now generates 10 rage immediately and 10 rage across the
          duration.
          - Improved Bloodrage: Now reduces the health cost of Bloodrage by 25%
          (rank 1) and 50% (rank 2).
          - Berserker Stance: Now increases critical strike chance by 3% instead
          of granting 10% melee haste. Extra damage taken reduced from 20% to
          10%.


          Mac
          - The vertex and pixel shader based graphic options have been
          reactivated on certain combinations of drivers and GPU hardware. As
          Apple releases future improvements to drivers we will continue to
          re-test and re-activate features on a case by case basis. A more
          detailed list of which driver/hardware combinations are enabled for
          shader capabilities, along with any known bugs will be posted on
          the Tech Support forum. Further optimization work on the client is
          ongoing, and we welcome your feedback at [email protected].
          - Added reverb to sound effects when a player is in enclosed spaces.


          User Interface
          - The Minimap arrows that point to locations/players/etc. are now
          easier to see.
          - Tooltip information on players and monsters in the game has been
          expanded.
          - Alternative keyboard types (such as Dvorak) will now work correctly.
          - Macros that cast spells will show spell feedback (e.g. cooldowns,
          etc.) on the action bar.
          - Lua single line comments now work in script blocks embedded in XML
          files.
          - There is a new user interface to enable and disable add-ons for the
          current account, available at the character selection screen.
          - FontString has a new attribute, "maxLines,” which is used to limit
          the number of lines the FontString will render.
          - Any text that goes beyond the extents of a FontString will be
          truncated and replaced with "..."


          Miscellaneous
          - When a player breaks the surface of the water going up (i.e. heading
          out of the water), the camera will move to the above-water position
          regardless of whether or not the player is holding down the right
          mouse button.
          - The visual effect for unlearning talents will happen after you accept
          the dialog instead of immediately.


          Bug Fix
          - A bug with bandages has been fixed. Previously, only the lowest rank
          bandage (Linen Bandage) was working correctly in that it brought up a
          channeling bar and required you to remain still while bandaging. All
          of the other bandage types (Heavy Linen through Heavy Runecloth) were
          working incorrectly, but have been fixed to operate the same way that
          Linen Bandages do.
          - Cenarion Vindicators no longer summon Forces of Nature as quickly.
          - Severed Dreamers no longer summon Nightmares as quickly.
          - Several elite creatures that were missing their elite tags have been
          fixed.
          - Will of the Forsaken is no longer grayed out on the action bar while
          you are fleeing.
          - The Emerald Dragon Whelp will assist you when summoned.
          - Aquatic creatures will no longer eventually teleport to you if you
          harass them from land.
          - Undead players will no longer be invisible when they first log in
          after watching the intro cinematic.
          - Fixed the rotating animations of the crystals in Un'Goro Crater.
          - Reginald Windsor's yell can be heard during The Great Masquerade.
          - Kodos in the Barrens will no longer stomp incessantly while in combat.
          - The Ward of Laze is now summoned at a more appropriate level, instead
          of level one.
          - Some elite creatures in outdoor areas of the world had higher than
          normal experience modifiers, and were corrected to award the proper
          amount of experience.
          - Rare creatures in many of the higher level outdoor zones will now
          use their appropriate combat abilities.
          - Autoloot has been fixed to work with skinning.
          - Fixed durability display on vendor buyback items.
          - Some creatures in the outdoor world had much less armor than
          intended. This has been corrected.
          - A bug causing war stomp to not affect some targets within melee range
          has been fixed.

          The "looking for group" channel sounds cool. Some of the other changes sound like they have to be experienced to understand.

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