SPH, the super cancel is to be used how you see fit. There are times when I have to use to just gain control of my player who is on the rails playing defense - and I will tap it.
Most of the time, however, I will gain full control of the player and use it pretty much everywhere. The only time I try not to use it is when defending the sidelines because I do not want my player to go out of bounds.
Another tip about defense, make sure to use that momentum of the super cancel - then quickly switch to another player, do the same thing - block those lanes with the super cancel - the CPU will definitely make a mistake, or get caught in possession.
Erithtotl - bursting is where you are faced up against the CPU (1 v 1) and you basically just time the move where you simply evade their tackle. That part is okay, however, the next reaction is the CPU player who then doesn't chase at the right angle, but actually looks to accelerate very slowly and almost stops. I'll get some video up of it if I can bring myself to put acceleration low like we used to (46-50).

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