Aside from the fact that that guy kinda plays like an idiot/a-hole, it looks okay. Anything would be better than playing against a CPU that only attacks down the middle with short passes and ground through-balls, like last year. Crosses and longballs would be nice.
FIFA 16 Gameplay — User vs AI
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Re: FIFA 16 Gameplay — User vs AI
Aside from the fact that that guy kinda plays like an idiot/a-hole, it looks okay. Anything would be better than playing against a CPU that only attacks down the middle with short passes and ground through-balls, like last year. Crosses and longballs would be nice. -
Re: FIFA 16 Gameplay — User vs AI
I still don't understand why 99% of the times these early videos are coming from people that don't have a clue how to play. I bet that guy didn't even know the shape of the football ball before he started playing.
Anyway, looks promising:
+ Cpu doesn't overload the wings
+ Cpu had some good patience and passing in their own half
+ Nice high/lob pass at around 7:57. We need to see more of this and some changing sides passes. I'm not that optimistic though.
+ Backpass to a gk in vanilla game? I have only seen that after heavy modding.
- Cpu keeps dribbling without a reason in the offensive end. It might be because of the low level but there's clearly no support to the ball carrier.
- No midfield play. Again it might be because of the difficulty level.
Still I can't decide if I'll buy this one. As I play only offline I expect big changes to even consider buying the game.Comment
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Re: FIFA 16 Gameplay — User vs AI
What a heck? When I see people reviewing this video and complaining about EA Fifa games always beeing the same, no midfield play, no back passes to GK, tatics not working etc, I wonder if everybody forgot about Fifa 14. I mean, it has such a balanced gameplay, good build up from the CPU, specially whith custom tactics and sliders, back passes to the gk... only grip is the reduced number of fouls, but still acceptable. Fifa 15 had nothing to do with it, and frankly, this 16 version does look like an update to Fifa 14 rather than 15, wich is great. Can´t wait to put my hands on it now!Comment
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PSN: OldStyle24Comment
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Re: FIFA 16 Gameplay — User vs AI
The pace and ball physics look great. Those over-powered new passes (I'm not a fan of this added passing feature) are somewhat balanced by first touches which require more skill but it still looks like you can abuse it and advance the ball much faster.
I hope it was on a lower level because Dortmund's attack looked inept until the last 15 minutes when they finally decided they could keep the ball. The goals & Dortmunds keeper were a little suspect too. Hummels was backing off on the 1st and 4th goals. The 2nd goal by Costa was a great strike but the keeper's positioning was awful and instead of shuffling, he just waited and then dived. The 3rd Ribery goal was a perfectly placed shot. No issues with that even though I'd expect Hummels to make that tackle.
Not many fouls but like others have said, that could change with a bump-up in difficulty. I didn't see many challenges that weren't called that were legit fouls so that's a good sign.
BTW, I didn't think the user was that bad of a player. Yeah, he was spamming the lobbed pass but just blindly passing and attempting to play ping-pong like the 2 user-vids.Comment
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