FIFA - Is Frostbite To Blame For The Problems?

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  • Heat_Fan
    Rookie
    • Oct 2018
    • 114

    #1

    FIFA - Is Frostbite To Blame For The Problems?

    I was tempted to bite at $19.80 during EA's deals on Xbox Live Marketplace but the reviews are telling me the game isn't worth the $20. I've also read reviews on other gaming sites relating to not only EA Sports titles but Bioware games and Bioware games have also become a buggy mess and guess what, they are also using Frostbite as their engine.

    Do any of you feel that Frostbite is causing these problems? I can't remember if FIFA suffered from major gameplay issues when they were using the Ignite Engine? It doesn't seem like it was this bad.
  • JakeReaves
    Rookie
    • Dec 2010
    • 300

    #2
    Re: FIFA - Is Frostbite To Blame For The Problems?

    Every video game has bugs, it's not real life. This game rocks.

    It's a video game.

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    • Joonlarjj
      Rookie
      • Sep 2015
      • 52

      #3
      Re: FIFA - Is Frostbite To Blame For The Problems?

      Depends what "problems" you're talking about but yes, Frostbite has caused many problems in terms of gameplay fluidity that were not present in Ignite. They moved to Frostbite for convenience, money, and graphics (which are a lot better to be fair), and not because it improved the gameplay.

      Ignite FIFAs > Frostbite FIFAs

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      • BBallcoach
        MVP
        • Dec 2012
        • 1524

        #4
        Re: FIFA - Is Frostbite To Blame For The Problems?

        No, the problems are coding issues not engine. But FIFA is worth $20 easily.
        Beavers|Red Sox|Buccaneers|NBA Hoops

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        • KG
          Welcome Back
          • Sep 2005
          • 17583

          #5
          Re: FIFA - Is Frostbite To Blame For The Problems?

          Originally posted by Joonlarjj
          Depends what "problems" you're talking about but yes, Frostbite has caused many problems in terms of gameplay fluidity that were not present in Ignite. They moved to Frostbite for convenience, money, and graphics (which are a lot better to be fair), and not because it improved the gameplay.

          Ignite FIFAs > Frostbite FIFAs
          This right here. Frosbite's rollout across EA's suite of games was more of an initiative to get their games on one platform to be able to move resources (developers, coders, code, etc...) around seamlessly, eliminate relying on third party/outside company's, etc..

          It's main benefit is visually. Take for example dynamic weather. If the folks at EA Tiburon who make Madden come up with a cool way to simulate in-game weather fluctuations they would in theory be able to give the code to EA Vancouver and have them easily implement it in FIFA. Supposedly physics and collision detection code are also able to be shared across games but there's probably a lot of tweaking that has to occur to be able to simulate the differences in sport.

          It's one of those things where it's better for developers but not necessarily us gamers. FIFA dropped it in '17 but they still use it for the Switch version of '19. I've never played it but I'd be curious to read impressions from those people that played both the console and switch versions of '19.

          One thing's for sure though, with Ignite there were heavy references to AI, ball physics, player mechanics, etc... All things I think FIFA 19 is particularly weak in IMO.
          Twitter Instagram - kgx2thez

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