FIFA 17 OS Community Sliders

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  • "The dude abides"
    Rookie
    • Mar 2010
    • 170

    #3421
    Re: FIFA 17 OS Community Sliders

    I don't know if any of you are still having any issues with pace, but from what I've seen a small (2 point) increase in acceleration and speed will slow the game down. I know that may sound odd, but it really helps with defensive recovery, closing down space, and ultimately slows the game down in my opinion.

    Comment

    • FluffyTonka
      MVP
      • Feb 2006
      • 1680

      #3422
      Re: FIFA 17 OS Community Sliders

      I've started my CM and I'm pretty happy with what's happening.

      changes were:

      Marking 55/55
      Width 57/57
      Shot error 55/55
      inj freq 53/53
      inj sev 5/5

      and the rest default.

      i started my CM with Burnley. I bought Rodwell, Nahki Wells & Stanislas for some midfield & striker depth and I'm away.

      First game was a cracking game of football against Swansea. I came back from 1-0 down, then 3-1 down, then 4-3 down and somehow won 6-4. I've never seen 10 goals in game before. Both CPU and scored our goals on 9 shots on goal (i had 14 total shots, them 12).

      Then i lost the next two to Pool (3-1, it was 1-1 all going into injury time and Firminho blew the game open) and chelski (3-2) in an end-to end game that was a joy to play. I was reduced to 10 men in both games after a straight red Vs Pool and 2 yellows in the first 35 minutes Vs Chelski.

      The next game was nil-all draw Vs Hull, a game where we both had 2 injuries and about 8 or 9 cards between us. It was stop start and a real midfield battle. At half time there was a total of 5 shots at goal and none on target.


      ... so i'm pretty stoked. i'm seeing all kinds of different games and having all kinds of different outcomes. I've got a home and away formation and custom tactics (more defensive on the road in a 4-5-1 (bournemouth team sheet) and a home formation of 4-4-2 (Leicester city team sheet) ...

      once injuries hit my 1st team, Burnley don't have depth, so I'm constantly resting players and subbing players in order to try and save them for the season. that extra strategy is going a long way in keeping me immersed.


      unless there's another patch, I'm pretty hyped to play the year out like this.

      Comment

      • Superreds
        Rookie
        • Jan 2014
        • 273

        #3423
        Re: FIFA 17 OS Community Sliders

        Are you all playing slow pre-patch?


        Sent from my iPhone using Tapatalk

        Comment

        • Stimuli
          Rookie
          • Nov 2014
          • 311

          #3424
          Re: FIFA 17 OS Community Sliders

          Originally posted by Superreds
          Are you all playing slow pre-patch?


          Sent from my iPhone using Tapatalk

          Yup, and post patch

          Comment

          • Sarezar
            Rookie
            • Oct 2015
            • 151

            #3425
            Re: FIFA 17 OS Community Sliders

            Originally posted by Matt10
            I've just got home from a long day of networking/job hunting
            Best of luck Matt

            Comment

            • Hunkerdown
              MVP
              • Apr 2007
              • 5415

              #3426
              Re: FIFA 17 OS Community Sliders

              Well I am having a blast post patch at default, 15 min, slow. Decided to start my CM in EL2 with portsmouth, since they have a stadium in game. Brought in Pulisic on 2 year loan, and purchased Ribiero from Orlando City and Gooch from Sunderland. Here was my 1st match, 2-0 win over Plymouth.

              Sent from my SM-N920P using Tapatalk

              Comment

              • Matt10
                Hall Of Fame
                • Apr 2006
                • 16621

                #3427
                Re: FIFA 17 OS Community Sliders

                Tough to validate the change away from default. So far, I've only noted

                - Pace - too fast?
                - Pressure - not enough...or too much?

                Doesn't sound like anyone is mopping the floor with the CPU either, or losing unrealistically?

                @fluffytonka I saw your changes, can you explain what you were looking at with those adjustments?
                Youtube - subscribe!

                Comment

                • JoshC1977
                  All Star
                  • Dec 2010
                  • 11564

                  #3428
                  Re: FIFA 17 OS Community Sliders

                  Originally posted by Matt10
                  Tough to validate the change away from default. So far, I've only noted

                  - Pace - too fast?
                  - Pressure - not enough...or too much?

                  Doesn't sound like anyone is mopping the floor with the CPU either, or losing unrealistically?

                  @fluffytonka I saw your changes, can you explain what you were looking at with those adjustments?
                  Yeah Matt...given enough sample size you definitely see variety. Pace is probably the one (relatively) constant "issue".

                  One thing I just started playing with (curiosity) is something we started talking about just before the patch came out on PC that seemed to reduce the pace (increasing run frequency). I can't recall if it was 10 above length or height, but since both are 50 at default (easy answer )...I raised run frequency to 60 for both sides.

                  Limited sample size thus far but it definitely slowed pace down (the CPU would wait more for things to develop instead of pushing forward) while also inviting some added variety. Runs themselves looked good, guys were still checking to the ball, and shape was good.

                  This might be a possible way of slowing down pace without going through a tangle of other adjustments that pull things further away from default.
                  Play the games you love, not the games you want to love.

                  Comment

                  • Velocityy
                    Rookie
                    • Sep 2015
                    • 485

                    #3429
                    Re: FIFA 17 OS Community Sliders

                    Originally posted by JoshC1977
                    Yeah Matt...given enough sample size you definitely see variety. Pace is probably the one (relatively) constant "issue".

                    One thing I just started playing with (curiosity) is something we started talking about just before the patch came out on PC that seemed to reduce the pace (increasing run frequency). I can't recall if it was 10 above length or height, but since both are 50 at default (easy answer )...I raised run frequency to 60 for both sides.

                    Limited sample size thus far but it definitely slowed pace down (the CPU would wait more for things to develop instead of pushing forward) while also inviting some added variety. Runs themselves looked good, guys were still checking to the ball, and shape was good.

                    This might be a possible way of slowing down pace without going through a tangle of other adjustments that pull things further away from default.
                    That's wildly interesting. I'm going to give it a try as I tried going to 0 and 20 for RF and it didn't seem to help this time around.
                    Teams:
                    Yankees // Broncos // Blazers // Syracuse // Devils // Southampton // Timbers

                    Comment

                    • GoBlue81188
                      MVP
                      • Jul 2004
                      • 1801

                      #3430
                      Re: FIFA 17 OS Community Sliders

                      Going live on twitch with aforementioned 60 RF!
                      Twitch: Goblue81188

                      Comment

                      • 1860fan
                        Pro
                        • Dec 2014
                        • 696

                        #3431
                        Re: FIFA 17 OS Community Sliders

                        Hey JoshC1977 so only RF 60/60 and pass speed 48/48 the rest on default.??

                        Comment

                        • JoshC1977
                          All Star
                          • Dec 2010
                          • 11564

                          #3432
                          Re: FIFA 17 OS Community Sliders

                          Originally posted by 1860fan
                          Hey JoshC1977 so only RF 60/60 and pass speed 48/48 the rest on default.??
                          That is what I was looking at, yes.
                          Play the games you love, not the games you want to love.

                          Comment

                          • Velocityy
                            Rookie
                            • Sep 2015
                            • 485

                            #3433
                            Re: FIFA 17 OS Community Sliders

                            Hey all...we were messing around in stream today trying to eliminate the CPU's urge to shoot outside of the box all the time.

                            The 60/60 RF certainly helps slow the game down, but not in the way you would think...it just makes the CPU more patient in their attack (which is a good thing).

                            But, another thing that seems to be helping (at least in my small sample size) is upping shot speed to 52. Josh's theory on this was that it would make them more confident in their ability to get the ball in the net, so they wouldn't shoot in bad positions as much...This is by no means anything official, but something to try if you're seeing the outside shooting as an issue.

                            Some of us are also playing with an increased shot error (I'm currently using 53/55). This could all be connected or could all be personal preference..but if you'd like, feel free to try it.

                            My personal changes at the moment:
                            Shot Speed 52/52
                            Pass Speed 44/42 (I have always liked the slower pass speed, and it's not hurting variety like it has in the past)
                            Pass Error 52/52 (No issue at 50 necessarily, just like the added challenge)
                            Shot Error 53/55 (Discrep here because 55 for human creates a lot of clunkers...not so for the CPU)
                            Injury Severity 10/10 (Was seeing way too many injuries at 50)
                            RF 60/60

                            Don't view this as clutter, as this is part of the community working here while Matt is away to try and fix some of the issues we are seeing. Feel free to try all, some, or none of my personal preferences. No hard feelings either way!
                            Teams:
                            Yankees // Broncos // Blazers // Syracuse // Devils // Southampton // Timbers

                            Comment

                            • FluffyTonka
                              MVP
                              • Feb 2006
                              • 1680

                              #3434
                              Re: FIFA 17 OS Community Sliders

                              Originally posted by Matt10
                              Tough to validate the change away from default. So far, I've only noted

                              - Pace - too fast?
                              - Pressure - not enough...or too much?

                              Doesn't sound like anyone is mopping the floor with the CPU either, or losing unrealistically?

                              @fluffytonka I saw your changes, can you explain what you were looking at with those adjustments?

                              sure matt.

                              Width 57:

                              my fullbacks still creep in and bunch up onto my CB's and break away from a flat back four at times. especially if i lose possession and get tapped on a fast counter. at 57, they keep their shape and refrain from coming infield as much.

                              when i have the ball, the extra width makes it much more challenging dropping the ball onto the flanks. narrower width i was finding i could OP the CPU down the flanks with long passing and lofted thru balls.

                              I did have width at 55, but could still land the ball down the flanks too easily (imo).

                              Marking 55

                              I have a couple of inverted wing options (stanislas, right foot on left wing, 4-star skills and flair trait) and Kenedy left foot on the right wing.

                              cutting inside onto goal was a little too automatic for my liking. it wasn't money, but it was regular even against good defending FB's ... marking at 55 nixed that and now when i take on the CPU i have to be ready to cough up possession, which imo is how it should be.

                              Shot error 55. Disclaimer, I've put the shooting onto assist for the first time in years. this year i seem to be working so hard for a good shot in on goal, only to put it over the sideline on manual was a bit deflating. haha

                              That's just a personal favourite setting at 55. I've still scored 30 yard bombs with ordinary guys like Arfield and Rodwell, and the CPU will still long range shoot if they get sight of goal.

                              I've had a 6-4 scoreline where Swansea scored 4 goals on 9 shots and i scored 6 on 9 shots.

                              i've also had nil-all score lines where Man U and Chelsea haven't scored on 20+ shots on goal. I've missed wide open nets on volleys from 5-yards and gone over the bar from the 12 yard spot. Headers are much harder too, but not impossible. For assisted shooting I just love the balance of play at 55.


                              and injuries just seem a bit extreme this year. I've gone through periods where every hard tackle will result in an injury ... then the CPU realises a team has no more subs left, then you won't see another injury that game.

                              at inj severity 5 ... there's lots of walk off injuries or injuries where they stay down for a few minutes but don't leave the field and they run it off. I'm still seeing 3,4 and 7 month injuries at severity 5, too.
                              Last edited by FluffyTonka; 11-20-2016, 02:01 AM.

                              Comment

                              • 1899 Hoffenheim
                                Rookie
                                • Sep 2014
                                • 61

                                #3435
                                Re: FIFA 17 OS Community Sliders

                                This game was the best I played so far. 15min, Worldclass, tactical depending, all manual exempt cross. Only change from sliders shot error 55/55 (real stats),52/52 pass error (various passing), 55/55 FT, RF 60/60 (I seen variety of attacks, which is good), everything else was default except pass speed 48,
                                Udinese (me) vs Chievo (cpu)
                                Real game ended same score
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