FIFA 17 Simulation Sliders

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  • ricardodc
    MVP
    • Oct 2014
    • 1237

    #61
    Re: FIFA 17 Simulation Sliders

    The "overall pace" it will be difficult to fix... I think the problem is only in the beginning of the offensive phase, the transition of defense to the offense, usually done by defenders. In real life that phase is slower. Defenders move the ball around at a slower pace, they stop for some seconds while looking for a midfielder to pass it or a run from a striker or winger to make a long pass forward and usually there is less pressure from opposition players. This is the phase when the FIFA 17 pace is too fast. When the ball reaches the final third it's normal and expected to have a faster pace. The ball moves faster, there are more first-time passes and fast dribbling and running.
    How can we slow the the offensive transition without also slowing the final third offensive movements?

    Cheers!

    Comment

    • Gonira
      Banned
      • Sep 2011
      • 865

      #62
      Re: FIFA 17 Simulation Sliders

      Originally posted by ricardodc
      The "overall pace" it will be difficult to fix... I think the problem is only in the beginning of the offensive phase, the transition of defense to the offense, usually done by defenders. In real life that phase is slower. Defenders move the ball around at a slower pace, they stop for some seconds while looking for a midfielder to pass it or a run from a striker or winger to make a long pass forward and usually there is less pressure from opposition players. This is the phase when the FIFA 17 pace is too fast. When the ball reaches the final third it's normal and expected to have a faster pace. The ball moves faster, there are more first-time passes and fast dribbling and running.
      How can we slow the the offensive transition without also slowing the final third offensive movements?

      Cheers!
      this is spot on, but i don't know if it can be recreated, sliders seem to affect all the players and all the zones equally.

      anyway, the sliders that slow this kind of transition down ime are pass error and first touch error. it's more about the passing agility and ball control than about player movement itself.


      Originally posted by Bra2il
      Hi all

      Im new here. I am keen to test these sliders out, i am obsessed with realistic immersive football gaming.

      Ricardo, i have noticed in my gaming and in your videos ( man utd vs Liverpool) that the wing backs, eg man utds valencia and shaw, tend to hug the Centre of the pitch at times and dont hold the width, you can see valencia play cm at times.

      This was a issue in fifa 16 too,

      Have you noticed this? Any ideas of a fix?
      AKI EH BRASIL POHAAAAAA! HUIEHUEHUEHEUH BRBRBRBRBR PAU NO CU DOS GRINGO!

      Comment

      • Tomba
        TOMBA IS ONLINE
        • Sep 2006
        • 8908

        #63
        Re: FIFA 17 Simulation Sliders

        PRO is BEST

        Less much less AI cheating

        And players run normal they dont ATTACK all the time

        World Class and legendary are for gamers who JUST want challenge at every turn NOT realistic play and THATS a FACT
        Brand New Tomba Slider sets ready for Next Gen Versions of NBA,Madden and Fifa Stay Tuned...

        Comment

        • ricardodc
          MVP
          • Oct 2014
          • 1237

          #64
          Re: FIFA 17 Simulation Sliders

          Originally posted by Gonira
          this is spot on, but i don't know if it can be recreated, sliders seem to affect all the players and all the zones equally
          I agree.

          anyway, the sliders that slow this kind of transition down ime are pass error and first touch error. it's more about the passing agility and ball control than about player movement itself.
          I already tried pass error and FT 99 (!) and guess what? Doesn't work. Players just got more clumsy but are still able to pass the ball quickly.

          AKI EH BRASIL POHAAAAAA! HUIEHUEHUEHEUH BRBRBRBRBR PAU NO CU DOS GRINGO!
          LOL Are you Brasuca?


          Originally posted by Tomba
          PRO is BEST

          Less much less AI cheating

          And players run normal they dont ATTACK all the time

          World Class and legendary are for gamers who JUST want challenge at every turn NOT realistic play and THATS a FACT
          That's why I limited my FIFA 16 sliders to Professional. Still deciding what's best for 17. I will replay Southampton vs Burnley with the current set on Professional and record the video so we call all see the difference.

          Cheers!

          P.S.: Professional level. Thoughts?

          <iframe width="560" height="315" src="https://www.youtube.com/embed/-PFTKVlqDnU" frameborder="0" allowfullscreen></iframe>
          Last edited by ricardodc; 10-23-2016, 11:51 AM.

          Comment

          • asdrubale71
            Rookie
            • Oct 2016
            • 104

            #65
            Re: FIFA 17 Simulation Sliders

            [QUOTE=ricardodc;2048497082]Have you played CPU vs CPU? What difficulty level? What do you think needs to be adjusted to look more realistic? (speed? pass speed or error? lines? etc)

            I have all 50 except for: lines 55 55 45 shot error 45 speed 48 goalkeeper 35 full back 60 frequency 60

            LEGEND 6 minutes slow match

            Comment

            • asdrubale71
              Rookie
              • Oct 2016
              • 104

              #66
              Re: FIFA 17 Simulation Sliders

              Hello.....i'm searching for a set for 6/7 minutes match CPU vs CPU world class or Professional.....what you have for me? :P

              Comment

              • ricardodc
                MVP
                • Oct 2014
                • 1237

                #67
                Re: FIFA 17 Simulation Sliders

                Originally posted by asdrubale71
                Hello.....i'm searching for a set for 6/7 minutes match CPU vs CPU world class or Professional.....what you have for me? :P
                For lower halves, you can use the set being tested plus the following changes:
                - decrease shot and pass error
                - decrease marking
                - increase run frequency
                - decrease FT

                Stop adjusting as soon as you start to see realistic stats (most importantly the number of total shots).

                Cheers!

                Comment

                • Rachel93
                  Banned
                  • Oct 2016
                  • 243

                  #68
                  Re: FIFA 17 Simulation Sliders

                  Originally posted by ricardodc
                  I agree.



                  I already tried pass error and FT 99 (!) and guess what? Doesn't work. Players just got more clumsy but are still able to pass the ball quickly.



                  LOL Are you Brasuca?




                  That's why I limited my FIFA 16 sliders to Professional. Still deciding what's best for 17. I will replay Southampton vs Burnley with the current set on Professional and record the video so we call all see the difference.

                  Cheers!

                  P.S.: Professional level. Thoughts?

                  <iframe width="560" height="315" src="https://www.youtube.com/embed/-PFTKVlqDnU" frameborder="0" allowfullscreen=""></iframe>
                  Try these


                  FT 99
                  Pass Speed 53 (normally I have it at 51, but the higher pass error slows the passes by 2 slider points I think)
                  Pass Error 70 (im thinking of going 68/70, as my players seem to scuff their passes more often)


                  Works pretty well for me so far.


                  Positives


                  Very few drilled passes by CPU. (FT + Pass Speed combo)
                  More time taken between controlling the ball and passing. Not just pinging it around. (Compared to other sliders -but hey, this is FIFA, you can't get rid of that completely)
                  Occasional bad passes, even in the top teams.


                  Negatives


                  The CPU don't seem to cross into the box as often, but that could be my line settings.
                  Last edited by Rachel93; 10-24-2016, 08:32 AM.

                  Comment

                  • Rachel93
                    Banned
                    • Oct 2016
                    • 243

                    #69
                    Re: FIFA 17 Simulation Sliders

                    Its interesting you guys think Pro is the most realistic. I'll have to check that out because I've only played FIFA 17 on World Class and Legendary so far

                    Comment

                    • ricardodc
                      MVP
                      • Oct 2014
                      • 1237

                      #70
                      Re: FIFA 17 Simulation Sliders

                      Todays set being tested:

                      CPU, WC, 15 min

                      51 Sprint Speed
                      49 Acceleration
                      55 Shot Error
                      60 Pass Error
                      51 Shot Speed
                      51 Pass Speed
                      49 Injury Frequency
                      49 Injury Severity
                      41 GK Ability
                      50 Marking
                      00 Run Frequency
                      65 Line Height
                      50 Line Length
                      53 Line Width
                      00 FB Positioning
                      75 FT Control

                      Comments: I gave up trying to lower overall pace. The way we can make it (lowering acceleration, pass speed) result on bad secondary effects. Now, I am facing another issue. Low pass speeds and line lengths make long balls and fast wingers useless. Players can't break away because passes are too short and slow allowing defenders to recover easily. Thoughts?

                      Cheers!

                      Comment

                      • Rachel93
                        Banned
                        • Oct 2016
                        • 243

                        #71
                        Re: FIFA 17 Simulation Sliders

                        Originally posted by ricardodc
                        Todays set being tested:

                        CPU, WC, 15 min

                        51 Sprint Speed
                        49 Acceleration
                        55 Shot Error
                        60 Pass Error
                        51 Shot Speed
                        51 Pass Speed
                        49 Injury Frequency
                        49 Injury Severity
                        41 GK Ability
                        50 Marking
                        00 Run Frequency
                        65 Line Height
                        50 Line Length
                        53 Line Width
                        00 FB Positioning
                        75 FT Control

                        Comments: I gave up trying to lower overall pace. The way we can make it (lowering acceleration, pass speed) result on bad secondary effects. Now, I am facing another issue. Low pass speeds and line lengths make long balls and fast wingers useless. Players can't break away because passes are too short and slow allowing defenders to recover easily. Thoughts?

                        Cheers!
                        Which pass speed were you using that was too slow? 51?

                        Have you tried


                        Sprint 51
                        Acceleration 48


                        I was having a similar problem before the patch and this seemed to work. I also had an acceleration discrepancy to stop bursting though, which isn't a big problem for me post patch - not sure if this works post patch at all
                        Last edited by Rachel93; 10-24-2016, 08:48 AM.

                        Comment

                        • ricardodc
                          MVP
                          • Oct 2014
                          • 1237

                          #72
                          Re: FIFA 17 Simulation Sliders

                          Originally posted by Rachel93
                          Which pass speed were you using that was too slow? 51?

                          Have you tried


                          Sprint 51
                          Acceleration 48


                          I was having a similar problem before the patch and this seemed to work. I also had an acceleration discrepancy to stop bursting though, which isn't a big problem for me post patch - not sure if this works post patch at all
                          I tested values from 46 to 51 pass speed. Also tested 99 FT but that adds to the problem of long balls being too hard to receive and so making them useless. For now I have settle for the middle term (75).

                          Did not tested 48 acceleration today. Last time I did (check previous posts) I came to the conclusion that accelerations lower than 49 make lower rated sides be able to easily stop stronger sides making every game look very much alike and unrealistically balanced.

                          Thanks for your suggestions.

                          Cheers!

                          Comment

                          • Rachel93
                            Banned
                            • Oct 2016
                            • 243

                            #73
                            Re: FIFA 17 Simulation Sliders

                            Originally posted by ricardodc
                            I tested values from 46 to 51 pass speed. Also tested 99 FT but that adds to the problem of long balls being too hard to receive and so making them useless. For now I have settle for the middle term (75).

                            Did not tested 48 acceleration today. Last time I did (check previous posts) I came to the conclusion that accelerations lower than 49 make lower rated sides be able to easily stop stronger sides making every game look very much alike and unrealistically balanced.

                            Thanks for your suggestions.

                            Cheers!
                            Yeah, I like sprint 50 acceleration 49, I don't use 48 now


                            I was just trying to figure out a way to solve the problem you're having with the speed, but okay


                            And real life long balls are useless 90% of the time unless they have a tall strong striker with good ball control waiting for them. One of the main reasons the long balls forward tactics are dying out in top level football
                            Last edited by Rachel93; 10-24-2016, 10:22 AM.

                            Comment

                            • ricardodc
                              MVP
                              • Oct 2014
                              • 1237

                              #74
                              Re: FIFA 17 Simulation Sliders

                              Originally posted by Rachel93
                              Yeah, I like sprint 50 acceleration 49, I don't use 48 now


                              I was just trying to figure out a way to solve the problem you're having with the speed, but okay


                              And real life long balls are useless 90% of the time unless they have a tall strong striker with good ball control waiting for them. One of the main reasons the long balls forward tactics are dying out in top level football
                              When I refer to long balls I am mainly talking about those long passes targeting the fast wingers and strikers to get behind the defensive line. Those are the ones that we see all the time (think about Leicester for example). If by slowing the game we unintentionally prevent those passes to be effective we remove the chance of different tactics to be viable. At the end, the only way to score will be the short passing slow build-up and the game becomes repetitive.

                              Enviado do meu GT-I8190 através de Tapatalk
                              Last edited by ricardodc; 10-24-2016, 12:18 PM.

                              Comment

                              • ricardodc
                                MVP
                                • Oct 2014
                                • 1237

                                #75
                                Re: FIFA 17 Simulation Sliders

                                Just recorded a Leicester vs Crystal Palace CPU vs CPU gameplay with the today's test set.

                                It was nice to see plenty of long balls. Exciting game.

                                <iframe width="560" height="315" src="https://www.youtube.com/embed/bUPfB0YPsYE" frameborder="0" allowfullscreen></iframe>

                                Stats:

                                REAL LIFE
                                Goals 3-1
                                Shots 16-23
                                Shots on target 4-7
                                Possession% 45-55
                                Tackles 18-17
                                Fouls 10-8
                                Offsides 1-3
                                Corners 8-8
                                Pass accuracy% 74-80

                                WORLD CLASS
                                Goals 4-1
                                Shots 17-9
                                Shots on target 7-4
                                Possession% 50-50
                                Tackles 17-20
                                Fouls 2-6
                                Injuries 0-1
                                Offsides 3-1
                                Corners 5-4
                                Shot accuracy% 41-44
                                Pass accuracy% 81-81


                                Suggestions are welcome.

                                Cheers!
                                Last edited by ricardodc; 10-24-2016, 01:34 PM.

                                Comment

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