MLB Slugfest 2006 Interview Questions
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MLB Slugfest 2006 Interview Questions
Do you have a question for the Producers of MLB Slugfest 2006? If so, post them here.Tags: None -
Re: MLB Slugfest 2006 Interview Questions
Here's my question:
How were you guys able to make an MLB Licensed game even though Take-Two owns the 3rd-party license exclusively? -
Re: MLB Slugfest 2006 Interview Questions
Originally posted by cheeseonabunHere's my question:
How were you guys able to make an MLB Licensed game even though Take-Two owns the 3rd-party license exclusively?5WG | Facebook | Twitter | fiftytwoplays
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Re: MLB Slugfest 2006 Interview Questions
I've never really tried this series before, but I'd be willing to due to the slim choice of baseball titles this year.
Here are my questions.
1) Are you including a more realistic simulation type of mode, that has less of the extreme collisions, fighting & overall arcade feel?
2)Will all the big name players be instantly recognizable with signature batting rituals, stances, swings & Homerun reactions? Will that also apply to pitchers in terms of personalized windups & deliveries?
3) Are there going to be any gameplay sliders to tweak certain things, such as CPU AI and so forth?
4) Any extreme weather conditions like rain or snow in this yrs game?
Thanx!Last edited by ericjwm; 02-24-2006, 07:57 PM.Comment
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Re: MLB Slugfest 2006 Interview Questions
When faced with a similar situation, the Blitz team decided to take the freedom of having no league license. Why did the Slugfest team decide to stick with the MLB for another year?5WG | Facebook | Twitter | fiftytwoplays
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Re: MLB Slugfest 2006 Interview Questions
Originally posted by cheeseonabunHere's my question:
How were you guys able to make an MLB Licensed game even though Take-Two owns the 3rd-party license exclusively?
When asked about this new SlugFest and how it relates to Take-Two's exclusive third-party rights to the MLB license, a Midway representative informed us they had a prior deal with MLB and that Midway's previous agreement was not voided by the deal with Take-Two. The contract, however, will end in 2006, so this will be the final year SlugFest can feature MLB players and teams.Comment
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Re: MLB Slugfest 2006 Interview Questions
-Will the baseball Mogul engine be used again for this version.
-Will we have full rosters or just the basics with slim backup?
-Who will be doing the commentary?
-What has been done in terms of improving user control when fielding?“The saddest part of life is when someone who gave you your best memories becomes a memory”Comment
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Re: MLB Slugfest 2006 Interview Questions
Originally posted by fossenWhen faced with a similar situation, the Blitz team decided to take the freedom of having no league license. Why did the Slugfest team decide to stick with the MLB for another year?“The saddest part of life is when someone who gave you your best memories becomes a memory”Comment
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Re: MLB Slugfest 2006 Interview Questions
Here's my question as I have loved this over the top baseball game since it first came out.
1) In Slugfest MLB Loaded you tried to give the game a more serious tone like NFL Blitz Pro etc. Some fans want the old Slugfest back are you going to take the game back to its roots to what it really is an over the top wacky arcade baseball game?Comment
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Re: MLB Slugfest 2006 Interview Questions
- For those of us whose gaming focuses on the single-player experience, will there be a Franchise mode in MLB Slugfest 2006?
- Will this Slugfest return to the classic Midway gaming style, over-the-top action and effects, but with a quality gaming engine/AI enhancing the experience?
"Ever tried. Ever failed. No matter. Try again. Fail again. Fail better."Comment
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Re: MLB Slugfest 2006 Interview Questions
Originally posted by FORMULA316Will this be a 360 title?
Midway Goes Next-Gen
The publisher unveils its next-generation lineup.
MLB SlugFest 2006 Screens, VideoComment
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