Speed ParitY

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  • RoDogz17
    Banned
    • Jan 2015
    • 231

    #1

    Speed ParitY

    How's everyone feeling about speed parity this year? 50? 0? 90? What are your opinions?
  • JKennedy87
    Rookie
    • Mar 2012
    • 90

    #2
    Re: Speed ParitY

    Originally posted by RoDogz17
    How's everyone feeling about speed parity this year? 50? 0? 90? What are your opinions?
    I usually play with it on 0 but after 2 games I actually like the results of 50.
    @JustinKennedy87 on Twitter

    Comment

    • 83evans
      Pro
      • Feb 2009
      • 662

      #3
      Re: Speed ParitY

      If you play on zero, slow players start rapidly slowing down when chasing fast players. I play on 60 because it adds a hustle feeling.

      Comment

      • Rubio809
        Pro
        • Oct 2012
        • 687

        #4
        Re: Speed ParitY

        Originally posted by 83evans
        If you play on zero, slow players start rapidly slowing down when chasing fast players. I play on 60 because it adds a hustle feeling.
        Isn't that what's supposed to happen??
        PS5

        Comment

        • Uncle Elton John
          Banned
          • Aug 2016
          • 269

          #5
          Re: Speed ParitY

          Originally posted by Rubio809
          Isn't that what's supposed to happen??
          LOL !!!!!!!!!!!!!!!!!!!!!

          u r correct, Sir

          : 0

          Comment

          • JKennedy87
            Rookie
            • Mar 2012
            • 90

            #6
            Re: Speed ParitY

            Originally posted by Rubio809
            Isn't that what's supposed to happen??
            Yes, the only problem with speed parity at 0 that I have seen over the years is it makes the game so speed dependent instead of just the better player winning. Made a WR like Anquan Boldin average at best while any fast WR became a god.
            @JustinKennedy87 on Twitter

            Comment

            • OhMrHanky
              MVP
              • Aug 2012
              • 1898

              #7
              Re: Speed ParitY

              I like 44 this year. M16, I liked 35, and felt that was about "right". This year, at 35, Devonta Freeman was running around with a rocket up his A--!!! lol. So, I tweaked it some. At 43, it still felt a little too much and too easy to sprint all over the field. 44 feels "just right" for me, which I think actually means the Madden dev team got it closer to "just right" as 50 isn't terrible this year. In M16, at 50, I didn't feel any speed separation, so I think they looked at that a little more this year, and tweaked in favor of speed.

              Comment

              • rich8682
                Banned
                • Aug 2016
                • 977

                #8
                Re: Speed ParitY

                45-50 is good this year

                Sent from my SM-G386W using Tapatalk

                Comment

                • Jarodd21
                  Hall Of Fame
                  • Dec 2010
                  • 10556

                  #9
                  Re: Speed ParitY

                  Originally posted by JKennedy87
                  Yes, the only problem with speed parity at 0 that I have seen over the years is it makes the game so speed dependent instead of just the better player winning. Made a WR like Anquan Boldin average at best while any fast WR became a god.
                  Not necessarily true. That's when the gameplay sliders come into play.
                  https://forums.operationsports.com/f...n-sliders.html

                  PSN: Jarodd21

                  Comment

                  • xerxes313
                    Rookie
                    • Jun 2013
                    • 102

                    #10
                    Re: Speed ParitY

                    Last year I played with the speed at 35, this year Im hovering at around 65 to 70.
                    Still a lot of big plays and speed burners feel dangerous, but there is something about it being higher that I like thus far.

                    Also most of my game sliders are at 0. So there is that.

                    Comment

                    • Aestis
                      AWFL Commish
                      • Feb 2016
                      • 1041

                      #11
                      Re: Speed ParitY

                      For online play, our league has previously hovered between 35-45 because that's where deep passing came out to be viable but not OP. This year 50 feels like the equivalent of how ~25 played the lsat two Maddens. So I will be starting at like 51-52 probably and seeing how league stats/gameplay shakes out. Could see bumping it up even higher.
                      RFF
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                      Commissioner
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                      (Xbox Series S/X)
                      AWFL Discord
                      AWFL Daddyleagues

                      Comment

                      • charter04
                        Tecmo Super Bowl = GOAT
                        • May 2010
                        • 5740

                        #12
                        Re: Speed ParitY

                        75 and up probably gives you realistic separation when you do the 40 test in practice mode. The slowest players don't run as fast as they should normally at 50.

                        75 and up can tighten the gameplay up.

                        I personally keep mine at 50 normally because I feel it's a more balanced number and that's how they tuned it.

                        I'm still not done testing this though.

                        A lot depends on your game speed and sliders.

                        I would assume the higher the game speed the lower the threshold. So that's why fast/very fast works well for 25 and under.

                        Normal works well with 30-60

                        Slow and very slow works well with 65 and up


                        Sent from my iPhone using Tapatalk
                        www.twitch.tv/charter04

                        https://www.youtube.com/channel/UCPW...59SqVtXXFQVknw

                        Comment

                        • RoDogz17
                          Banned
                          • Jan 2015
                          • 231

                          #13
                          Re: Speed ParitY

                          Originally posted by charter04
                          75 and up probably gives you realistic separation when you do the 40 test in practice mode. The slowest players don't run as fast as they should normally at 50.

                          75 and up can tighten the gameplay up.

                          I personally keep mine at 50 normally because I feel it's a more balanced number and that's how they tuned it.

                          I'm still not done testing this though.

                          A lot depends on your game speed and sliders.

                          I would assume the higher the game speed the lower the threshold. So that's why fast/very fast works well for 25 and under.

                          Normal works well with 30-60

                          Slow and very slow works well with 65 and up


                          Sent from my iPhone using Tapatalk

                          I may have a look at 75.. I can't decide what speed to roll with.. Either normal or fast..

                          Comment

                          • whosnext00
                            Pro
                            • Sep 2011
                            • 596

                            #14
                            Re: Speed ParitY

                            I like 100 because the NFL is a game of inches and there's really not that much separation in real life. Also in my Practice Mode testing when doing Instant Replay, I noticed that anything else produced a sliding affect and I'm not cool with that.

                            100 also balances out the passing game, beefs up running and limits big plays to a realistic number.

                            Comment

                            • RoDogz17
                              Banned
                              • Jan 2015
                              • 231

                              #15
                              Re: Speed ParitY

                              Originally posted by whosnext00
                              I like 100 because the NFL is a game of inches and there's really not that much separation in real life. Also in my Practice Mode testing when doing Instant Replay, I noticed that anything else produced a sliding affect and I'm not cool with that.

                              100 also balances out the passing game, beefs up running and limits big plays to a realistic number.
                              Wow 100? Do you have any game footage? I mean at 100 would you see a DT chase down a RB?

                              Comment

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