CPU Quarterback Play (Behavior Under Pressure, Interceptions) Thread

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  • roadman
    *ll St*r
    • Aug 2003
    • 26339

    #1

    CPU Quarterback Play (Behavior Under Pressure, Interceptions) Thread

    Detroit Tigers suggested we start a new thread because it was going off target

    of the OP, and I agree. I hope the mods agree and please keep this focused on

    CPU over powered INT's.

    Sadler, I am "copying" your idea to let people know settings, coaches settings

    sim, franchise mode, play now, practice, momentum meter, speed parity,

    interception settings, defensive settings, etc.....

    All Pro/Sim/Default except Speed Parity 60 Int's 10

    10:00 min/No Accelerated Clock

    Coach Settings- Swat Ball, Aggressive Catch on offense

    Penalties from 50 to 80

    No Ball Hawk, No Def Asst, no enhancments.

    Brady threw 0 zip Int's the last FM game played and also

    threw the ball out of bounds when flushed from pocket.

    One whole INT the entire game.

    Fields threw 2 Int's the last game before Brady.

    I am not seeing a current pattern of CPU defender INT's with

    the settings above. That doesn't mean people aren't seeing things

    differently with other settings.
  • kdutch98
    Pro
    • Aug 2021
    • 752

    #2
    re: CPU Quarterback Play (Behavior Under Pressure, Interceptions) Thread

    I said something similar in the other thread. I want to say it here, too. Hope no one takes it the wrong way. Just want to share what I am seeing, and what I think COULD maybe be part of it.

    First off, I play on All Madden, default sliders. 12 minute quarters, 20 second accel. clock.

    In 14 games with the Lions, I have thrown SIX interceptions with Jared Goff. SIX interceptions in 461 pass attempts.

    I was told that this was "an outlier, not the norm"

    But, what if it IS the norm. And the way Madden has been playing these last several years, is actually the "outlier"

    Here is what I mean.

    In years past, if a QB (user or CPU) made a dumb throw under pressure, or into coverage, more often than not, it was batted down. Maybe at a realistic rate, maybe not, that I don't know.

    Because we were so used to that happening, that became the norm. There was no fear of making those throws, because the chance of a horrible outcome was minimized.

    Now, the game is playing like actual football. Those mistakes, those dumb throws are being capitalized on more often. Maybe it is too often, maybe not.

    Maybe the "fix" for the issue is not to nerf the defense, but rather to consciously limit the number of "dumb" decisions.

    Take the sack. Throw the ball away. Live to fight another down. Only take those chances when ABSOLUTELY necessary.

    Sometimes (most of the time) taking a sack is better than making a throw with a high chance of an interception.

    In years past, there wasn't much fear of making those throws. Partly because those passes normally just got batted down. Partly because the pass defense wasn't that great. Zones didn't react the way they should. Now they do. Now there is fear of making those throws (as there should be)

    But maybe we're still playing with the mindset that there isn't (or shouldn't be) fear in attempting those throws.

    If a QB makes a good throw, and a DB jumps the route, and makes a great play, and gets a pick, people say "well, that's football"

    If a QB makes a dumb throw into coverage, right to a DB, and it gets picked off, some people say "that's broken, it needs to be fixed)

    No, that's Football.

    Again, I'm not trying to dismiss anyone's opinion on here.

    Just sharing what I have experienced, on the highest difficulty.

    I have prioritized making good decisions with the football. Prioritized not throwing into coverage. Reading the Defense. Have an idea on what SHOULD be open based on my coverage reads, and a check down in case that first option isn't there.

    This year's game has made me completely change the way I play the game. For the better.

    Comment

    • CujoMatty
      Member of Rush Nation
      • Oct 2007
      • 5444

      #3
      re: CPU Quarterback Play (Behavior Under Pressure, Interceptions) Thread

      Originally posted by roadman
      Detroit Tigers suggested we start a new thread because it was going off target

      of the OP, and I agree. I hope the mods agree and please keep this focused on

      CPU over powered INT's.

      Sadler, I am "copying" your idea to let people know settings, coaches settings

      sim, franchise mode, play now, practice, momentum meter, speed parity,

      interception settings, defensive settings, etc.....

      All Pro/Sim/Default except Speed Parity 60 Int's 10

      10:00 min/No Accelerated Clock

      Coach Settings- Swat Ball, Aggressive Catch on offense

      Penalties from 50 to 80

      No Ball Hawk, No Def Asst, no enhancments.

      Brady threw 0 zip Int's the last FM game played and also

      threw the ball out of bounds when flushed from pocket.

      One whole INT the entire game.

      Fields threw 2 Int's the last game before Brady.

      I am not seeing a current pattern of CPU defender INT's with

      the settings above. That doesn't mean people aren't seeing things

      differently with other settings.
      So you started a thread about an issue many of us are experiencing by sharing stars of how you don't see it all. Awesome

      Edit and the first reply is minimilazing it. I guess we all have to post our vids and screenshots in here as well. This is dumb as hell.
      Last edited by CujoMatty; 08-25-2022, 01:20 PM.
      2016 NLL Champion Saskatchewan Rush
      2018 NLL Champion Saskatchewan Rush
      2019 CEBL Champion Saskatchewan Rattlers

      Comment

      • CujoMatty
        Member of Rush Nation
        • Oct 2007
        • 5444

        #4
        re: CPU Quarterback Play (Behavior Under Pressure, Interceptions) Thread

        Originally posted by kdutch98
        I said something similar in the other thread. I want to say it here, too. Hope no one takes it the wrong way. Just want to share what I am seeing, and what I think COULD maybe be part of it.

        First off, I play on All Madden, default sliders. 12 minute quarters, 20 second accel. clock.

        In 14 games with the Lions, I have thrown SIX interceptions with Jared Goff. SIX interceptions in 461 pass attempts.

        I was told that this was "an outlier, not the norm"

        But, what if it IS the norm. And the way Madden has been playing these last several years, is actually the "outlier"

        Here is what I mean.

        In years past, if a QB (user or CPU) made a dumb throw under pressure, or into coverage, more often than not, it was batted down. Maybe at a realistic rate, maybe not, that I don't know.

        Because we were so used to that happening, that became the norm. There was no fear of making those throws, because the chance of a horrible outcome was minimized.

        Now, the game is playing like actual football. Those mistakes, those dumb throws are being capitalized on more often. Maybe it is too often, maybe not.

        Maybe the "fix" for the issue is not to nerf the defense, but rather to consciously limit the number of "dumb" decisions.

        Take the sack. Throw the ball away. Live to fight another down. Only take those chances when ABSOLUTELY necessary.

        Sometimes (most of the time) taking a sack is better than making a throw with a high chance of an interception.

        In years past, there wasn't much fear of making those throws. Partly because those passes normally just got batted down. Partly because the pass defense wasn't that great. Zones didn't react the way they should. Now they do. Now there is fear of making those throws (as there should be)

        But maybe we're still playing with the mindset that there isn't (or shouldn't be) fear in attempting those throws.

        If a QB makes a good throw, and a DB jumps the route, and makes a great play, and gets a pick, people say "well, that's football"

        If a QB makes a dumb throw into coverage, right to a DB, and it gets picked off, some people say "that's broken, it needs to be fixed)

        No, that's Football.

        Again, I'm not trying to dismiss anyone's opinion on here.

        Just sharing what I have experienced, on the highest difficulty.

        I have prioritized making good decisions with the football. Prioritized not throwing into coverage. Reading the Defense. Have an idea on what SHOULD be open based on my coverage reads, and a check down in case that first option isn't there.

        This year's game has made me completely change the way I play the game. For the better.
        The whole purpose of this thread is to get away from the user being awesome or not. So that's fantastic that your great at making decisions but completely not what this was supposed to be for.
        2016 NLL Champion Saskatchewan Rush
        2018 NLL Champion Saskatchewan Rush
        2019 CEBL Champion Saskatchewan Rattlers

        Comment

        • roadman
          *ll St*r
          • Aug 2003
          • 26339

          #5
          re: CPU Quarterback Play (Behavior Under Pressure, Interceptions) Thread

          Originally posted by roadman
          Detroit Tigers suggested we start a new thread because it was going off target

          of the OP, and I agree. I hope the mods agree and please keep this focused on

          CPU over powered INT's.

          Sadler, I am "copying" your idea to let people know settings, coaches settings

          sim, franchise mode, play now, practice, momentum meter, speed parity,

          interception settings, defensive settings, etc.....

          All Pro/Sim/Default except Speed Parity 60 Int's 10

          10:00 min/No Accelerated Clock

          Coach Settings- Swat Ball, Aggressive Catch on offense

          Penalties from 50 to 80

          No Ball Hawk, No Def Asst, no enhancments.

          Brady threw 0 zip Int's the last FM game played and also

          threw the ball out of bounds when flushed from pocket.

          One whole INT the entire game.

          Fields threw 2 Int's the last game before Brady.

          I am not seeing a current pattern of CPU defender INT's with

          the settings above. That doesn't mean people aren't seeing things

          differently with other settings.
          The below response from my post in the thread that is getting away from topic.

          The issue is the sanctimonious people who say just get better or there is no issue clearly there is an issue. Sliders don’t work defenders catch better then wideouts and sometimes warping through bodies to make interceptions. That’s not a matter of getting better or playing smarter. I have net heard complaints that defense is too hard. So why would they have to patch defense when all people are asking for are either sliders to work properly so for those who can’t play can throw next to no ints or at least have the cbs drop ints


          Nah, it's people that have reading issuess.

          That doesn't mean people aren't seeing things

          differently with other settings. I never denied there is a issue

          or won't be a fix.

          I'm just offering friendly advice for playing the game

          without crazy CPU defenders before a fix comes in.

          Comment

          • kdutch98
            Pro
            • Aug 2021
            • 752

            #6
            re: CPU Quarterback Play (Behavior Under Pressure, Interceptions) Thread

            Originally posted by CujoMatty
            The whole purpose of this thread is to get away from the user being awesome or not. So that's fantastic that your great at making decisions but completely not what this was supposed to be for.
            But it really is, though.

            I mean, think about it. If you make a bad throw into coverage 10 times a game, you really shouldn't be surprised if you throw 5 picks.

            Comment

            • roadman
              *ll St*r
              • Aug 2003
              • 26339

              #7
              re: CPU Quarterback Play (Behavior Under Pressure, Interceptions) Thread

              Originally posted by CujoMatty
              So you started a thread about an issue many of us are experiencing by sharing stars of how you don't see it all. Awesome

              Edit and the first reply is minimilazing it. I guess we all have to post our vids and screenshots in here as well. This is dumb as hell.
              I never denied there is a issue, I never denied there won't be a fix.

              I am offering a way to play the game without running into CPU

              over powered INT's.

              Comment

              • kdutch98
                Pro
                • Aug 2021
                • 752

                #8
                re: CPU Quarterback Play (Behavior Under Pressure, Interceptions) Thread

                Originally posted by roadman
                The below response from my post in the thread that is getting away from topic.

                The issue is the sanctimonious people who say just get better or there is no issue clearly there is an issue. Sliders don’t work defenders catch better then wideouts and sometimes warping through bodies to make interceptions. That’s not a matter of getting better or playing smarter. I have net heard complaints that defense is too hard. So why would they have to patch defense when all people are asking for are either sliders to work properly so for those who can’t play can throw next to no ints or at least have the cbs drop ints


                Nah, it's people that have reading issuess.

                That doesn't mean people aren't seeing things

                differently with other settings. I never denied there is a issue

                or won't be a fix.

                I'm just offering friendly advice for playing the game

                without crazy CPU defenders before a fix comes in.
                I'm not saying there isn't an issue, either. The sliders absolutely could be broken. Take the "Roughing the Passer" slider, for instance. Moving that up to just 51, results in an absurd number of RTP calls. The Interception slider is probably broken, if setting it to 0 still results in a lot of interceptions.

                My point is, that, in years past, there wasn't much fear in making throws into coverage against the CPU, because most of them were just batted down.

                Now, those throws are getting picked off at a higher percentage.

                It is incentivizing taking care of the football, making good decisions.

                I'm all for fixing/adjusting the INT slider.

                NOT for nerfing the defense.

                Comment

                • roadman
                  *ll St*r
                  • Aug 2003
                  • 26339

                  #9
                  re: CPU Quarterback Play (Behavior Under Pressure, Interceptions) Thread

                  Originally posted by kdutch98
                  I'm not saying there isn't an issue, either. The sliders absolutely could be broken. Take the "Roughing the Passer" slider, for instance. Moving that up to just 51, results in an absurd number of RTP calls. The Interception slider is probably broken, if setting it to 0 still results in a lot of interceptions.

                  My point is, that, in years past, there wasn't much fear in making throws into coverage against the CPU, because most of them were just batted down.

                  Now, those throws are getting picked off at a higher percentage.

                  It is incentivizing taking care of the football, making good decisions.

                  I'm all for fixing/adjusting the INT slider.

                  NOT for nerfing the defense.
                  I think the other issue is the CPU QB is making throws under duress

                  and throwing into coverage and having the ball picked off.

                  I tried to make suggestions, until a fix arrives, use Aggressive Catch for

                  your WR's and use Swat for your DB's under coaching options.

                  Comment

                  • kdutch98
                    Pro
                    • Aug 2021
                    • 752

                    #10
                    re: CPU Quarterback Play (Behavior Under Pressure, Interceptions) Thread

                    Originally posted by roadman
                    I think the other issue is the CPU QB is making throws under duress

                    and throwing into coverage and having the ball picked off.

                    I tried to make suggestions, until a fix arrives, use Aggressive Catch for

                    your WR's and use Swat for your DB's under coaching options.
                    They are. But I have also noticed that the better QBs (such as Rodgers) are also throwing the ball away more often than the lower rated QBs are.

                    There is also some discussion that quarter length/accel clock might lead to the CPU QBs being more "aggressive" because they think they don't have enough time with shorter quarters.

                    Like I said, I play 12 minute quarters, 20 sec accel. clock, and I don't see near the issues that most have been seeing.

                    my defense has 20 picks in 14 games. High? probably, but two teams had over 20 last year, with Dallas having 26

                    Comment

                    • CujoMatty
                      Member of Rush Nation
                      • Oct 2007
                      • 5444

                      #11
                      re: CPU Quarterback Play (Behavior Under Pressure, Interceptions) Thread

                      Originally posted by kdutch98
                      But it really is, though.

                      I mean, think about it. If you make a bad throw into coverage 10 times a game, you really shouldn't be surprised if you throw 5 picks.
                      Man,. I'll try this again.

                      This thread is supposed to have nothing to do with user thrown picks it was started to differentiate between user throwing picks and cpu throwing picks.

                      A lot of us, myself included, have accepted that user thrown picks have user skill or error. I don't want to argue that here nor should I argue that here.

                      This is the cpu throwing way too many picks. So if your comment is in regards to the cpu making 10 bad decisions a game that should be picked, thats outta my control and something that definitely needs tweaking.

                      I have zero control over that, other than the plethora of magic slider formulas that trust me, I've tried them all, doesn't fix.
                      2016 NLL Champion Saskatchewan Rush
                      2018 NLL Champion Saskatchewan Rush
                      2019 CEBL Champion Saskatchewan Rattlers

                      Comment

                      • Armor and Sword
                        The Lama
                        • Sep 2010
                        • 21792

                        #12
                        re: CPU Quarterback Play (Behavior Under Pressure, Interceptions) Thread

                        Originally posted by kdutch98
                        I said something similar in the other thread. I want to say it here, too. Hope no one takes it the wrong way. Just want to share what I am seeing, and what I think COULD maybe be part of it.



                        First off, I play on All Madden, default sliders. 12 minute quarters, 20 second accel. clock.



                        In 14 games with the Lions, I have thrown SIX interceptions with Jared Goff. SIX interceptions in 461 pass attempts.



                        I was told that this was "an outlier, not the norm"



                        But, what if it IS the norm. And the way Madden has been playing these last several years, is actually the "outlier"



                        Here is what I mean.



                        In years past, if a QB (user or CPU) made a dumb throw under pressure, or into coverage, more often than not, it was batted down. Maybe at a realistic rate, maybe not, that I don't know.



                        Because we were so used to that happening, that became the norm. There was no fear of making those throws, because the chance of a horrible outcome was minimized.



                        Now, the game is playing like actual football. Those mistakes, those dumb throws are being capitalized on more often. Maybe it is too often, maybe not.



                        Maybe the "fix" for the issue is not to nerf the defense, but rather to consciously limit the number of "dumb" decisions.



                        Take the sack. Throw the ball away. Live to fight another down. Only take those chances when ABSOLUTELY necessary.



                        Sometimes (most of the time) taking a sack is better than making a throw with a high chance of an interception.



                        In years past, there wasn't much fear of making those throws. Partly because those passes normally just got batted down. Partly because the pass defense wasn't that great. Zones didn't react the way they should. Now they do. Now there is fear of making those throws (as there should be)



                        But maybe we're still playing with the mindset that there isn't (or shouldn't be) fear in attempting those throws.



                        If a QB makes a good throw, and a DB jumps the route, and makes a great play, and gets a pick, people say "well, that's football"



                        If a QB makes a dumb throw into coverage, right to a DB, and it gets picked off, some people say "that's broken, it needs to be fixed)



                        No, that's Football.



                        Again, I'm not trying to dismiss anyone's opinion on here.



                        Just sharing what I have experienced, on the highest difficulty.



                        I have prioritized making good decisions with the football. Prioritized not throwing into coverage. Reading the Defense. Have an idea on what SHOULD be open based on my coverage reads, and a check down in case that first option isn't there.



                        This year's game has made me completely change the way I play the game. For the better.


                        I don’t disagree with you.

                        The main issue for me is the success rate of DB’s and LB’s.

                        In real football their hands for the most part (save for the truly elite) are stone.

                        The rate of success is overdone. And the interception slider always was able to combat that.

                        Not really this cycle.

                        Nothing drastic needs to be done except allow the slider to work more effectively and also there have been some ridiculous “Madden” picks that are superhuman. I can swallow those because they are not often.

                        I just hope they tune the success rate/dice roll.

                        Because it is overdone in that regard.


                        Sent from my iPhone using Operation Sports
                        Now Playing on PS5:
                        CFB 26 Hurricanes/Fresno State Year 2
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                        MLB The Show 25 1985 Yankees Year 1
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                        Follow me on Twitch
                        https://www.twitch.tv/armorandsword

                        Comment

                        • kdutch98
                          Pro
                          • Aug 2021
                          • 752

                          #13
                          re: CPU Quarterback Play (Behavior Under Pressure, Interceptions) Thread

                          Originally posted by CujoMatty
                          Man,. I'll try this again.

                          This thread is supposed to have nothing to do with user thrown picks it was started to differentiate between user throwing picks and cpu throwing picks.

                          A lot of us, myself included, have accepted that user thrown picks have user skill or error. I don't want to argue that here nor should I argue that here.

                          This is the cpu throwing way too many picks. So if your comment is in regards to the cpu making 10 bad decisions a game that should be picked, thats outta my control and something that definitely needs tweaking.

                          I have zero control over that, other than the plethora of magic slider formulas that trust me, I've tried them all, doesn't fix.
                          Then the title of the thread is misleading.

                          CPU overpowered interceptions would imply that the CPU defenders are overpowered.

                          Comment

                          • Armor and Sword
                            The Lama
                            • Sep 2010
                            • 21792

                            #14
                            re: CPU Quarterback Play (Behavior Under Pressure, Interceptions) Thread

                            Originally posted by kdutch98
                            But it really is, though.



                            I mean, think about it. If you make a bad throw into coverage 10 times a game, you really shouldn't be surprised if you throw 5 picks.


                            Again the success rate is far higher than 50% more like 90% and that is my core issue.

                            Just tune it and all is good.


                            Sent from my iPhone using Operation Sports
                            Now Playing on PS5:
                            CFB 26 Hurricanes/Fresno State Year 2
                            MLB The Show 25 - 2025 Yankees Year 1
                            MLB The Show 25 1985 Yankees Year 1
                            Oblivion Remaster



                            Follow me on Twitch
                            https://www.twitch.tv/armorandsword

                            Comment

                            • CujoMatty
                              Member of Rush Nation
                              • Oct 2007
                              • 5444

                              #15
                              re: CPU Quarterback Play (Behavior Under Pressure, Interceptions) Thread

                              Originally posted by kdutch98
                              Then the title of the thread is misleading.

                              CPU overpowered interceptions would imply that the CPU defenders are overpowered.
                              Got ya. My bad.

                              Detroit Tigers was saying to make a new thread about the cpu throwing too many ints and I assumed that's what RM was doing. I reread ot and this is more a continuation of that other thread to get back on track.

                              Sorry yall I was off topic not you.
                              2016 NLL Champion Saskatchewan Rush
                              2018 NLL Champion Saskatchewan Rush
                              2019 CEBL Champion Saskatchewan Rattlers

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