Really dumb question. If any of us start an online CFM and do single player, one team control, stats should be fixed and there is no loss of features compared to offline, right?
It's a start, and I didn't think we would start to see this issue resolved so soon. Glad the team figured out what the issue was. Hopefully this fixes some of the progression issues as well.
Really dumb question. If any of us start an online CFM and do single player, one team control, stats should be fixed and there is no loss of features compared to offline, right?
Only real difference being you can't create save points.
Really dumb question. If any of us start an online CFM and do single player, one team control, stats should be fixed and there is no loss of features compared to offline, right?
Correct only problem I had 2 years ago on M13 was I kept losing connection to server mid game, it would let you play it out but nothing would save.......... Now I am not sure if in 2 years anything has been changed about that, hopefully someone with updated knowledge can chime in
I didn't expect to see this fixed so fast. Hopefully the offline patch will come soon. Im waiting for opening day rosters to start my cfm. Hope its out by then.
I didn't expect to see this fixed so fast. Hopefully the offline patch will come soon. Im waiting for opening day rosters to start my cfm. Hope its out by then.
Same here, if not I'll attempt online solo league....... Simmed a season and stats are awesome....... QB, RB and Sacks have been fixed....... QB's spread the ball out too and WR's are big now. Matt Ryan had 500 completetions with Julio, Roddy and Harry getting 100+ receptions, I love it
Very encouraging. Stats look 10000X better across the board. Game also sims significantly faster in online leagues.
Interceptions seem high, but at first glance that's the only thing that jumps out at me.
if I play a single player Online CFM, what am I losing as opposed to playing an offline CFM?
I don't think you really lose anything by playing Online, I did all last year and loved doing online, and the added benefit of getting patches quicker. I have posted 2 seasons of sim stats in the Sim Stat fix thread as well showing the improvements, season 2 looks perfect except slightly high ints.
I don't think you really lose anything by playing Online, I did all last year and loved doing online, and the added benefit of getting patches quicker. I have posted 2 seasons of sim stats in the Sim Stat fix thread as well showing the improvements, season 2 looks perfect except slightly high ints.
Yeah, INT's seem high, but that's something I think I can live with.
Truth be told, season 2 if you take a look at what I uploaded actually seems to have balanced out even more so, Bridgewater had the high of 27, but many quarterbacks that were top in the league had single digit numbers or very low in double digits. Sacks right now is the only thing that seems low, but I can also live with that over multiple guys with 20+
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